Plenary session notes Track B:SRHR innovation designed for young people by young people The Initiative • Programmes designed for young people by young people. • The IAccelerator- APP Creation/games/WEB-TV • Startup APPs and content developed by youth for the deaf, youth to provide information on SRH in innovative ways – games with questions, apps, drama films • IMARA TV – Dramatizing RH by youth for video clips • eLimu – Sign language for SRH • Fluid studios entertainment – Jump arena – game teaching on SRH • Sophie BOT – app providing answers to questions Strengths-What really works • Using popular media and social media routes • Content developed from National SRH curriculum • Enable users to anonymously ask SRH questions and learn from content • Privacy and confidentiality maintained • Collection of data to assess knowledge • Some work offline as well as online • Working with young people for the creation of content creates ownership and ensure appropriate content • Diverse content and real life scenarios makes it real to enhance engagement Weakness-concerns • Women are using the platform less. For example 77% men and 23% women – need to see how to access young women in similar ways • Sustainability of using the game – may go out of fashion • Some youth do not have smart phones • Vulnerable youth asking for help may be an opportunity missed • Language is mainly in English, may be better in local languages. Some vulnerable youth may be illiterate • Cost of internet may be inhibitory • Parents may dislike the content Potentials • Creation of a platform for parents and other groups • Replicate some content for Radio which is cheaper and accesses those without smartphones and internet • Incorporate ways to access further information and expand the subject areas
© Copyright 2025 Paperzz