A Revolution in Touch Dave Gillespie R&D Fellow Synaptics, Inc. Synaptics and touch sensing • Synaptics, Inc was founded in 1986 by Carver Mead and Federico Faggin • www.synaptics.com • Original mission: Find commercial applications for neural networks embedded in analog VLSI chips • I came to Synaptics from Carver’s lab at Caltech in 1991 • The analog NN market never materialized, but two side projects at Synaptics took on a life of their own: • One was Carver’s imaging chips, which spun off to Foveon • The other was capacitive touch sensors • Synaptics’ bread and butter today is capacitive input devices such as TouchPads for laptops and, now, MP3 players, etc. • What is it about touch sensors that is so compelling? • What led to their success? Where do we go from here? © 2004 Synaptics Confidential 2 Interacting through touch • Machines of all kinds have always been controlled by an operator’s touch • Through buttons, switches, knobs, dials, levers, handles Humblest machines Earliest machines and tools Largest machines © 2004 Synaptics Confidential 3 Simple control paradigms work well for simple machines … but they are stretched as machines grow in complexity … and can be stretched too far Example: Plugging and unplugging Telephone switchboard First electronic digital computer ENIAC, 1946 © 2004 Synaptics Confidential 4 Touch control is a kind of communication • The more a machine is able to do, the richer must be the “language” we use to tell it what to do • A control must be expressive enough to fit the “language” it communicates • “Plugged / unplugged” is a language of just two words – great for a table lamp, but a clumsy way to express a computer program “On or off?” A perfect match © 2004 Synaptics Confidential “Which connection?” Barely manageable “What computation?” Overwhelming! 5 As machines have grown more capable, their input devices have grown more expressive • This evolution has been especially easy to see in computers • Computers have grown in complexity by leaps and bounds during our lifetime • Instead of controlling a computer, we converse with it • Today’s input devices must be able to express a rich conversational language of actions and information Arrow keys Handwriting Direct connection Mouse © 2004 Synaptics Confidential 6 The Synaptics TouchPad • We developed the TouchPad to meet a simple need • Portable computers needed a flat alternative to the mouse • Federico Faggin was on the BOD of Logitech, who supplied trackballs to the first generation of laptops • But we have found that the greater expressiveness of the TouchPad takes it a step beyond the mouse • Handwriting entry is one example • Signature capture – pen TouchPad • Synaptics’ Virtual Scrolling feature presaged mouse scrolling wheels • Research continues in these areas • But the real excitement and opportunity for touch input devices lies beyond conventional personal computers © 2004 Synaptics Confidential 7 Remember this ad campaign? • Applied Materials, “Information for Everyone” • The message: Computers today are all around us, underlying the function of even the most commonplace objects © 2004 Synaptics Confidential 8 A revolution with big ramifications for touch input! • As objects become computers, the character of our interaction with them changes fundamentally • These devices are no longer simple tools we turn on and off • They become intelligent partners in a conversation with us © 2004 Synaptics Confidential 9 Intelligent devices • Devices that once were very simple … … now have microprocessors and a rich user interaction © 2004 Synaptics Confidential 10 Intelligent devices and touch • One thing these devices all have in common with their forebears: • Each one is still operated by a person’s touch • But the kind of touch control is far richer than before • From a ten-position phone dial to a fold-out full text keyboard • From “play” and “rewind” buttons to a nuanced scroll wheel • From “toast it now” to a detailed electronic control panel! • From a passive object to an active participant in a child’s play © 2004 Synaptics Confidential 11 For many intelligent devices today, buttons are becoming as “quaint” as the ENIAC’s plug board • Fitting a 50+ key text keyboard onto a phone is a nifty feat of design, but there must be a better way! • It is hard to navigate among thousands of MP3 tracks using just a few buttons • With its handful of microswitches, Furby couldn’t tell whether it was being hugged, petted, drop kicked, or tickled © 2004 Synaptics Confidential 12 A new generation of touch sensors • New touch sensors provide the expressiveness that modern intelligent devices require • Capacitive touch sensors are a good example • Such as Synaptics’ TouchPad™, ScrollStrip™, ScrollDisc™ • These sensors detect touch by measuring how the finger affects the electric field around it • This is the electrical phenomenon of “capacitance” Columns Rows © 2004 Synaptics Confidential 13 Capacitive touch sensors are superbly expressive • They sense close proximity as well as direct touch • They can locate the finger to within 1/1000 of an inch • They can sense smooth motion and gestures • They can find the finger’s absolute location on the sensor • They can measure the area of contact and finger pressure • They can detect multi-finger touch HELLO Data © 2004 Synaptics Confidential Expression 14 Capacitive touch sensors are suited to many diverse applications • They are inexpensive and completely solid-state • They can be made in a variety of forms: Flexible, big, small, very thin, transparent, under thick plastic (or fur?) © 2004 Synaptics Confidential 15 A revolution in touch • At Synaptics, we have found that the capacitive technology we developed for the laptop TouchPad is perfect for countless other applications • Today: MP3 players, phones, PDAs • In the future: Appliances? Toys? Cars? Light switches? Remote controls? • As the devices all around us become intelligent devices, revolutionary touch sensing technologies will be there to meet their needs for a rich human interface © 2004 Synaptics Confidential 16
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