1 The Action! PC Football Guide Written By: Justin Contact: [email protected] / 405.650.1317 Game Website: www.dksports.com/football This guide is here to help you navigate the game and doing everything from editing your team and lineup, to playing your weekly games and sending that game’s data to the commissioner (Justin). While some of us are Action! PC Football veterans (I use that term loosely), some of our league members are brand new to this game and so I’m making this guide to answer even some of the more “basic” questions. If you still have a question that isn’t addressed in this guide, send me an email and I will do my best to help answer your question and then update the guide to include the answers to the question. Action! PC Background: From the DK Sports website, Action! PC Football ”is the most researched and detailed football game on the market. Play the game with the default settings or easily modify coaching profiles, leagues, teams, players, rules, and much more”. This game allows us to draft a fantasy football team and play head to head against each other, testing not only our knowledge of the current state of the NFL and players but also our knowledge of the game itself. This is a dynasty format, meaning that the team you draft this year is going to make up the bulk of your roster going forward. Each player’s statistics are compiled and then the player is assigned a ranking of 3-10, with 10 being among the best at that position. Seeing as this game is based upon real statistics and tendencies, our game is based upon the previous season’s results. This isn’t only reflected in statistics, but in injuries as well. A player that is plagued with injuries during the year will also be injury-prone in our season. This game operates in a “hub-and-spoke” fashion, meaning that any and all changes made to the game must go through the Commissioner’s computer in order to be disseminated to the rest of the league. From changes to your team and results from your week’s game, everything must be sent to the Commissioner who will update the league and send out the zipped file (more on this later) for you to download and update your game with. 2 Table of Contents 1. League Rules – Page 3 2. Installing the most current version of the game – Page 4 3. Modifying your team – Page 7 4. Exporting your team’s information – Page 8 5. Playing against opponents / Hamachi Network Instructions – Page 10 6. Instructions for the Home Team (Host Team) – Page 11 7. Instruction for the Visiting Team – Page 12 8. Playing the game – Page 13 9. Instructions for the Host Team (Home Team) – Page 10. Exporting game data - Page 14 3 Rules of The League: 1. The word of the Commissioner is final. The Commissioner is a fair individual, so all complaints submitted via email or phone (I will ignore all texts and/or phone calls after 9 PM) will be heard and reviewed. However, it is sometimes impossible to please all parties so please understand that once the Commissioner has made a decision that it wasn’t done without reviewing all information that was available. 2. Free Agents will work in an INVERSE STANDINGS format. a. All Free Agent Adds must be EMAILED to the Commissioner for it to be an official request. This leaves a paper trail with which can be used in the case of complaint. b. Free Agent Add Requests that contain more than one request must be numbered in order of highest to lowest priority. Requests that contain more than one player but does not number the players in order of priority will be prioritized according to the way they were listed in the email (first player mentioned will be assigned number 1). c. All Free Agent Add/Drops for the waiver wire MUST be submitted to the Commissioner by 8 PM Sunday evening in order for it to be in effect for the following week. The commissioner will keep track of what day Free Agent Add Requests come in and will make all changes after the deadline on Sunday. d. Teams get only one priority pick per “round”. See example below: Team 1 requested both Player A and Player E, with Player A being priority. Therefore, their request is broken up into two rounds. Because Team 1 had priority and Player A was their top priority, they receive Player A regardless of who else requested Player A in the same round. However, Team 1 will NOT receive Player E because of Team 5 requesting Player E with their top priority request. 3. All games MUST be played and submitted to the Commissioner before MIDNIGHT SUNDAY. If a game is not played and submitted before the deadline, the Commissioner will let the computer simulate the game and the results of the 4 computer simulation will be final. However, seeing as the playing of the games is arguably the keystone aspect to this game, please make every effort to play your scheduled games. 4. The 8 teams will be broken up into two 4 team divisions and each team will play every team in The League twice. For the playoffs, we will use the NFL rules and tiebreaker system. The team with the best record from each division will make the playoffs with two wildcards (division will not be considered when picking the wildcard, only record). There will be a semi-final and then a Championship game. Making the Championship is the highest honor you are ever likely to receive, and winning it all is the stuff dreams are made of. How to install the most current version of the league: This is the most important part of ensuring that you have the most up-to-date version of our league. The most recent version will be sent out after game results and free agent changes are compiled by the Commissioner. Every effort will be made to get the league files sent out by Monday. The league files will be zipped and emailed to all members. In order to install the league files, save the file on your desktop and be ready to cut and paste it into the dksports data file already on your computer. To get to the dksports data folder, you will need to: 1) Go to your C drive 2) Open "dksports-data" 3) Open "football" 4) Open "seasons" 5) Create a folder and name it "The League" or whatever you want to distinguish-- this is important later 6) Save zipped file in folder (do not unzip the file- the game will do that for you) Path to creating “The League” folder: What the zipped file will look like: Please note the naming format used. This format will always be used so that you can easily find the most current file. 5 To install the file in game: 7) Start the program and click "Active Season", which can be found at the top right of the window. 8) Click "install new season" 6 9) Double-click on "The League" (or whatever you named the file from step 5) found in the left panel 10) In the right panel, check the box "Display all zip files" 7 11) Click the zipped file and click "Begin Installation" How to modify your team: Modifying your team is your chance to name your team, change your team colors as well as things like your team stadium and logo. I will either name each respective team with the name of the coach assigned to the blank team (pre-draft) or if the information is sent to me, I will have the team names and colors updated in the first file sent out. From there, find your team under the “Rosters” menu in the top left of the screen and double-click. In the “Rosters” menu, you will see your depth charts as well as your overall team roster broken up by position. In this screen, you can change you lineups for the different formations your team can line up in as well as print your rosters and run play analysis. To change your team’s information, click “Modify Team” and that will take you to where you can re-name and give colors to your team. 8 Exporting your team information: To export your team’s information after you have updated the colors, mascot and team name, simply close the roster screen and go back to the home page. From there, go to “Utilities” and click “Export Coaches”. 9 This will open the Coaches Export screen from where you will double click your team and choose the folder you want the file exported to. I recommend creating a “Team Export” folder inside your league folder to help keep your files organized. You can see in this screenshot how that will help: Once you have selected the folder and double-clicked your team, click begin export. This will send a .COA file into the folder. Email that .COA file to the commissioner who will import the file and update the league. When all teams are accounted for, a new league file will be zipped and sent to the league from the Commissioner. 10 Playing against opponents: In order to meet your opponent on the virtual gridiron, you must first connect with each other via I.P. Address. In past seasons, we have tried to connect with our home network’s I.P. Address and for whatever reason, we had lots of issues. To avoid these issues, the Commissioner has created a League Network. To download the network client, click on the following link: http://www.filehippo.com/download_hamachi/ Once you have downloaded the Hamachi network, create an account and open the client. In the client, click “Network” and click “Join an Existing Network” in the drop-down menu. Network ID: The League 2017 Password: theleague This will allow you to join the league network and generate an I.P. Address for you, located in the top left portion of the client. Both coaches will need to have the Hamachi client open on their computer in order for this to work, but if the client is open I have yet to have any connection issues using this network. Once you have the Hamachi Network open and have located your I.P. Address, it is time to connect within the game client. The HOME TEAM will be the host for that matchup, so the VISITING TEAM will need to know the host’s I.P. Address. 11 Host Team Instructions : The Host team will need to click the “Internet” menu at the top of the game client. From there, simply click “Host Game Session” and wait for the visiting team to connect. The game will give you a prompt to accept when they have connected. Once they have connected, click “Play” in the client, find your game and click “Unplayed”. This will make it say “Play Next” and then simply click “Play”. 12 Visiting Team Instructions : The Visiting team will need to click “Internet” and select “Join Game Session”. Once you have selected “Join Game Session”, you will be prompted to type in the Host’s I.P. Address and then select “Connect”. Playing the Game: Once in the game, you will coach your team from kickoff to final whistle. The game will give you chances to decide if you will return a deep kickoff, call timeouts and 13 sometime even to challenge calls on the field. Though you can’t see the plays happen, it will give you a percentage to show you the likelihood of the call being overturned to help you make your decision. On offense, you can choose your formations, substitute players and change the mechanics of the play. You can add a play action, run the play from the shotgun, have the QB rollout, have the skill position players attempt to get out of bounds or try their best to stay in bounds and a lot more. Here is the screenshot of the offensive play calling menu: An important function of this game is that it is based on real-life statistics and tendencies. That means that if your starting running back is a power runner who runs mostly between the tackles in real life, he will have a higher “Short” run ranking in the game than “Breakaway” ranking in the game making him more reliable between the 14 tackles and less than spectacular running outside the tackles. Also, their real life performance will impact the game as well. If your running back had 150 carries in the season, he will only perform up to expectations for the first 150 or so carries in the game. After that, his performance will suffer and become far less effective. On defense, you will have just as much control over your team, its formation and the play call as the offense does. You can choose your defensive formations, choose whether you want to run a basic defense, run-focused defense, pass-focused defense and even double certain receivers. Of course, you will have the options of choosing between man and zone coverages, including the depth of the coverage and even select individual blitzers. Here is a screenshot of your defensive play calling menu: 15 Exporting Game Data: Once you have finished your scheduled game, the HOST team will export the game data and send it to the Commissioner, unless he is unable to do so wherein the VISITING team will do so. To do this, click “Utilities” in the main screen and select “Export Games”. Once in the “Export Games” menu, double-click your game and select the folder you want it saved into. My recommendation is to create a folder in the League folder you created earlier and name it “Games”. This will allow you to save your exported games in a separate folder. Once the game has been exported, go to the file to find the game. The game will have the teams and the results and will be an .XBX file. This will need to be zipped, which can be done by right-clicking the file, clicking “Send to >” and choosing “Compressed”. This is what it will look like: 16 Once it is zipped, copy and paste the zipped file in an email and send it to the Commissioner. He will import the games into the League and then send out the updated version.
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