Bridge for Scholars 2016 Slide Set 00: Getting Started Truett Cates BFS 2016 The deck The deck has 52 cards There are four suits: Clubs , Diamonds , Hearts , Spades The lowest card in the deck is the club 2, the highest the spade Ace. BFS 2016 Dealer: South Leader Qxx xxx xx AJxxx Declarer 0101 Dummy AKx 10 x x x AKx xxx N W E S xx KQJx QJxxx Kx BFS 2016 J 10 x x x Ax 10 x x Q 10 x Dealer: South AQxxx KQJx Kx xx Leader K 10 x Axx xx Q J 10 x x Declarer 0102 Dummy N W E S xx 10 x x x Q J 10 x x AK BFS 2016 Jxx xx Axxx xxxx “Finesse” Dealer: South Dummy AQxxx KQJx Kx xx N W E S Declarer 0102 xx 10 x x x Q J 10 x x AK BFS 2016 “Finesse” Dealer: South xxx J 10 x x A J 10 x x x “Unbalanced” Leader A K Q J 10 x xx xx KQx Declarer 0103 N W E S x AKQxxx KQx 10 x x BFS 2016 Dummy xxx x xxx AJ9xxx Bidding • • • • The right to name trumps is determined by an auction The auction takes place before any cards are played. Bids consist of two parts: a number and a suit. Each bid must be higher than the previous one. Players may always pass. • In the auction, players take turns making a call until there have been three passes in succession. • At that point the trump suit is set; the player in the partnership who first named the suit of the highest bid becomes declarer; her partner becomes dummy. BFS 2016 The Auction • Like commercial auctions, bridge auctions require that each bid be higher than the one before it. (Players can always pass) • Since there are 13 tricks in every deal, the bidding starts with a contract to take more than half the tricks. • A bid of “1 club” represents a contract to take 6 + 1 = 7 tricks with clubs as trump. “4 spades” represents a contract to take 10 tricks with spades as trump. • There is a rank order of suits for the auction. BFS 2016 Table of Bids 1 2 3 4 5 6 7 1 2 3 4 5 6 7 1 2 3 4 5 6 7 1 2 3 4 5 6 7 BFS 2016 1nt 2nt 3nt 4nt 5nt 6nt 7nt Contract Bridge • Contract bridge originated in 1925. The simple innovation: only tricks contracted for counted toward game. • The points made in addition to those contracted for were still awarded, but were written “above the line”, and were tallied at the end of the session. • An Example: In this way, making 10 tricks with spades as trump might be good enough for a game. • But only if the partnership had bid up to 4 spades. • If they had only bid 3 spades, but still made 10 tricks, then only 90 trick points would count toward a game—a partial game score. • The additional 30 points would count at the very end, after bonuses had been awarded. BFS 2016 Trick Score For tricks made, in excess of six, points are awarded according to the scale: • Clubs, Diamonds: • Hearts, Spades: • Notrump: 20 points/trick 30 points/trick 40 points for 1st, 30 points for rest BFS 2016 Examples: trick score • South declares 2 and takes 9 tricks • Clubs = 20 points/trick over 6; • 3 x 20 points = 60 points • East declares 3 and takes 9 tricks • Hearts = 30 points/ trick over 6 • 3 x 30 points = 90 points • West declares 2NT and takes 8 tricks • NT = 40 points for 1st trick over 6, 30 points for subsequent tricks • 40 points + 30 points = 70 points Auction Bridge was scored in this way. The first side to score 100 trick points was awarded a game. The side to win two games first was awarded a substantial bonus. BFS 2016 Bonus points • Part score • 50 (making a contract short of game) • Game contracted for) • 300 (100 points in tricks 500 • Small Slam (12 tricks contracted for and made) • 500 750 • Grand Slam (All 13 tricks bid for and made) • 1000 1500 Note: Only tricks contracted for count toward bonuses. BFS 2016 Penalty points If you do not make your contract, opponents receive penalty points. • Non-vulnerable (and undoubled), the penalty is 50 points per trick. • Vulnerable (and undoubled), the penalty is 100 points/trick. BFS 2016 GS 100F • Syllabus • Moodle • Website BfS: Guidelines • January-term courses are intensive, experiential, and experimental • Intensive—this course is your job for the month. Don’t be surprised if you wake up dreaming about bridge hands. • Experiential -- experiential learning means doing things and then reflecting on that experience. The Lab reports entail formal analysis of your experiences playing and are essential to our aims. • Experimental—we try new ways to deliver courses. My offering this course, for example, is an ongoing experiment, in which I try to understand the role of play in learning of abstract concepts. BFS 2016 Guidelines • Our website: http://cml.austincollege.edu/BfS • The required software is available on computers in Abell Library (“Bridge Master,” “Bridge Baron 17”) • Lab Reports are to be submitted to Moodle: Check Moodle daily for updates • Bring paper and pencil to class. Notes and quizzes • Your devices: No screens on during presentations or play. Ringers off- airplane mode. • Academic Integrity: • Driving: college-certified drivers and vehicles. (next slide) BFS 2016 Driving for Bridge in January 1. This course requires you to play open games at two locations off-campus: 501 W. Elm St., Sherman (Sherman Duplicate Bridge Club) and 600 Wilson Creek Parkway, McKinney (McKinney Duplicate Bridge Club). 2. In compliance with college policy, we will have to organize transportation. 3. College regulations (see the appendix of the syllabus on Moodle or on the Website) require that all drivers to course events be college-certified drivers – that is a process through the campus police – and that all cars involved be properly registered. 4. Accordingly, I ask you to undergo this online procedure with the campus police by January 8. (The Campus police will provide me a list of those who have complied.) 5. We will be limited to 12 vehicles for the parking lot in McKinney, so coordination will be required. BFS 2016
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