Make Your Own Playing Cards

Make Your Own Playing Cards
Print and cut the cards to start your own Smile Squad game at home!
Printing Tips:
• Print at home on a color printer. Use thick cardstock for a sturdy playing card.
• Put this PDF file on a disk or flash drive and take to your local print center. Print in color and on a thick cardstock for a sturdy playing card.
SMILE
S
M
SQUAD
HERO
HERO
CODE: HR002
CODE: HR001
TOGETHER THEY ALL WORK TO FORM
A PER
PERFECT TEAM AND GIVE EACH
MOUTH THAT THEY PROTECT A
MO
HAPPY,
H
A
HEALTHY GLEAM.
11
points
HERO
3
points
SPARK KNOWS THE WAY TO
SPARKLE
FLOSS THAT SHOWS THOSE
FLO
NASTY
N
A
GERMS WHO’S BOSS.
HERO
CODE: HR003
2
points
WITH G
GRACE AND STYLE SHE HELPS
TTEETH SHINE WHEN SHE UNWINDS
TEE
HER
H
E FLOSSY LINE.
CODE: HR004
1
point
ALONG THE GUMLINE IS WHERE
SHE GOES TO FLOSS OUT CREEPY,
SH
SNEAKY
S
N
FOES.
1
CHOMP
HERO
HERO
CODE: HR005
3
points
GLINT KNOWS THE WAY TO BRUSH
EACH TIME THAT DRIVES AWAY
EAC
TTHE
HE GOOP AND GRIME.
CODE: HR006
2
points
CHOMP
C
HERO
HERO
CODE: HR009
2
points
WITH FFLUID MOTIONS HE WIELDS HIS
BRUSH WHEN HE SCRUBS TEETH
BR
CLEAN
C
L
WITH BRISTLES PLUSH.
CHOMP
C
WITH P
PRIDE HE POLISHES EACH TOOTH
CLEAN WHEN HE VANQUISHES
CLE
MONSTERS
M
O
VILE AND MEAN.
HERO
CODE: HR007
1
point
point
FROM TOOTH TO TOOTH HE TACKLES
PLAQUE TO FIGHT BACK GERMS
PLA
WHEN
W
H THEY ATTACK.
CODE: HR008
3
points
HERO
CODE: HR010
1
HERO
THROU
THROUGHOUT
THE MOUTH HE RINSES
WITH FOAM TO SEEK OUT GERMS
WIT
WHEREVER
W
H
THEY ROAM.
HERO
CODE: HR011
3
points
CHOM KNOWS TO USE THE KIND
CHOMP
OF PASTE THAT MAKES SURE
PLAQUE
P
LA
GERMS ARE ERASED.
PEARL KNOWS THE KEY TO A HEALTHY
SMILE THAT KEEPS AWAY THE
SM
CREATURES
C
R
VILE.
CODE: HR012
2
points
WITH W
WIT SHE TEACHES RIGHT FROM
WRONG WHEN SHE HELPS TEETH
WR
GROW
G
RO HEALTHY AND STRONG.
2
HERO
VILLAIN
CODE: HR013
1
point
WHER THERE’S A SMILE, SHE
WHERE
DEPLOYS HER TOOLS TO DEFEND
DE
AGAINST
A
GA
GOBLINS AND GHOULS.
VILLAIN
CODE: VL014
THIS FORMER “SMILE SQUAD” HERO
USED TO SPORT A ROW OF PEARLY
WHITES TO MATCH THE GOODNESS
WHITE
OF HIS MISSION. NOW HE LEADS
TTHE
HE “MOUTH MARAUDERS” IN
points
ACTS
A
CT OF VILE VILLAINY.
11
VILLAIN
CODE: VL015
THIS SCOUNDREL SAILOR OF THE
SALIVA SEAS PIRATES IMPORTANT
DENTAL SUPPLIES TO PREVENT KIDS
DENTA
EVERYWHERE FROM TAKING CARE OF
EVE
TTHEIR
HE TEETH. HIS GRIMY GRIMACE
points
BEARS
B
EA
A SINGLE BLACK TOOTH.
3
CODE: VL016
THIS INSIDIOUS IMP SHOWS PATIENCE
AS IT POKES AND PRODS ALONG THE
GUMLINE FOR THE PERFECT SPOT TO
GUML
DIG. GIVEN TIME AND NO
DIG
DETERRENTS,
D
ET
IT WILL REACH THE
points
ROOTS
R
O
IT SEEKS.
2
SKULK
VILLAIN
VILLAIN
CODE: VL018
CODE: VL017
THIS SHADOWY GHOST OF
MEALS-PAST-EATEN HAUNTS ALONG
THE G
GUMLINE AND HIDES FROM
BRUSHING, TOO. AVOIDING THE
BR
LLIGHT,
IG
IT LIES IN WAIT TO ROT
point
AWAY
A
W THE TEETH AND GUMS.
1
VILLAIN
THIS SWEET-SEEMING SHE-SPY LINES
HER COAT WITH TEMPTING TREATS
AND A
ACIDIC SODAS. BEWARE.
HER CLASPED COLLAR MASKS
HE
AM
MANGLED MAW FILLED WITH
points
SUGAR-ROTTED
S
U
CHOPPERS.
3
VILLAIN
CODE: VL019
THIS WICKED WARRIOR WIELDS A
SHIELD THAT LULLS KIDS INTO
SKIPPING THE TOOTHBRUSH BEFORE
SKIPP
BED. HE DREAMS UP SCHEMES FOR
BE
NIGHTMARISH
N
IG
NEW WAYS TO CREATE
points
CAVITIES
C
AV
WHILE THEY SLEEP.
2
CODE: VL020
THIS TENTACLE-BEARING MONSTER
SEEKS MISTREATED MOUTHS IN SEARCH
OF A H
HOLE-FILLED TOOTH TO HOLLOW
OUT AND INHABIT LIKE A HOME.
BEWARE
B
EW
OF THIS TOOTH-WEARING
point
TTERROR’S
ER
CAVITY-LOVING WAYS.
1
3
VILLAIN
VILLAIN
CODE: VL021
THIS MALICIOUS, EVIL GENIUS
SPENDS ALL HIS ENERGY WITH MAD
EXPERIMENTS. BY CREATING NEW
EXPER
CONCOCTIONS THAT CONVERT
CO
SUGARS
S
U
INTO ACIDS, HE SEEKS TO
points
ERODE
E
RO
ENAMEL ANY WAY HE CAN.
3
VILLAIN
CODE: VL022
THIS RANCID REPTILE SPEWS NASTY
BREATH THAT REEKS OF TOTAL MOUTH
NEGLECT. THE FOUL FIRE HE SPITS
NEGLE
STINKS SO BAD THAT IT’S BEEN
STI
KNOWN
K
N
TO KNOCK THE HEARTIEST
points
HEROES
H
E
TO THEIR KNEES.
2
VILLAIN
CODE: VL023
THIS ICKY, STICKY AND DOWNRIGHT
LAZY LUMP OF GOOP LOVES TO COAT
KIDS’ TEETH WITH HIS GROSS AND
SLIMY DECAY-CAUSING GRIME. HE
SL
FFIERCELY
IE
FEARS THE FOAM OF
point
FFLAVORED
LA
TOOTHPASTE.
1
CODE: VL024
THIS VANITY-FUELED ANDROID FEELS
COMPELLED BY FLAWED COMPUTING
TO PR
PREVENT ANYONE FROM BEARING
AS
SMILE AS BEAUTIFUL AS HERS.
SHE
S
H FAILS TO SEE THE BEAUTY
points
FFOUND
O
IN HEALTHY TEETH.
3
& DEFEND
DESCEND
D
DE
ES
J
JA
JAWBONE
THIS GRUFF, JAW-GRINDING
MISCHIEF-MAKER ABUSES HIS TEETH
BY CH
CHEWING ON ALL THE THINGS YOU
NEVER SHOULD. NO PEN, PENCIL
NEV
OR
O
R PIECE OF HARD CANDY IS
points
SAFE
S
A FROM HIS METAL MANDIBLE.
THESE EVIL ELEMENTALS WORK IN
TANDEM TO ATTACK THE SENSITIVE
AREAS OF TEETH THAT AREN’T GIVEN
CARE AND ATTENTION. WHEN HOT
CA
AND
A
N COLD CAUSE PAIN, THE
point
DENTIST
D
E
HELPS DEFEAT THEM.
1
ACTION
CODE: AT027
CODE: VL026
CODE: VL025
2
ACTION
VILLAIN
VILLAIN
7
FLOSS YOUR TEETH ONCE PER DAY
TO KEEP THE “MOUTH
MARAUDERS”
M
A
AT BAY.
points
CODE: AT028
SNEAK BETWEEN THE TEETH AND
BELOW THE GUMLINE TO FLUSH OUT
FOOD PARTICLES, KEEP OUT
BACTERIA AND DEFEND YOUR
BAC
MOUTH
M
O
AGAINST CAVITIES.
3
points
4
FLANK
F
FL
LA
ACTION
ACTION
CODE: AT029
ROUND UP THE LEFTOVER GUNK BY
FLOSSING EVERY DAY AND CAPTURE
FLOSS
THE LITTLE BITS THAT LIKE TO HIDE
FFROM
RO YOUR TOOTHBRUSH.
2
points
CODE: AT030
GENTLY GLIDE THE FLOSS ALONG
THE CU
CURVE OF EACH TOOTH TO
GRAB HOLD OF GERMS BEFORE
GRA
TTHEY
HE HAVE A CHANCE TO GANG UP.
2
points
ACTION
BRUSH ONCE EACH MORNING, ONCE
EACH NIGHT, TO REPEL
EAC
““MARAUDERS”
MA
WITH YOUR MIGHT.
points
NEVER FORCE THE FLOSS OR YOU
MIGHT HURT YOUR GUMS. USE A
ZIGZAG MOTION TO GET BETWEEN
YOUR TEETH AND ZIP AWAY
YOU
TTHOSE
HO
NASTY LITTLE GERMS.
1
point
CODE: AT034
3
points
MAKE YOUR WAY TO THE BACK OF
YOUR MOUTH AND BEHIND ENEMY
LINES. FLOSS AWAY THOSE
CREEPERS THAT CAN COWER
CRE
BEHIND
B
EH
YOUR BACK TEETH.
1
point
ACTION
CODE: AT035
MAKE SMALL, CIRCULAR MOTIONS
WITH A SOFT, GENTLE BRUSH. KEEP
YOUR G
GUMS HEALTHY WHILE YOU
CONQUER THE GERMS AND
CON
SUGARS
S
UG
THAT CAUSE CAVITIES.
2
points
FLOSS
CODE: AT032
ACTION
BRUSH FOR A FULL THREE MINUTES
TWO TI
TIMES PER DAY TO MAKE SURE
YOUR MOUTH GETS COMPLETELY
YOU
CLEAN
C
LE
AND STAYS CAVITY-FREE.
&
ACTION
CODE: AT031
ACTION
CODE: AT033
7
ACTION
CODE: AT036
GIVE EVERY TOOTH ITS FAIR
ATTENTION BY SCRUBBING THE
FRONT, BACK AND TOP OF EACH ONE.
FRONT
CLEAN THE PARTS YOU CAN’T
CLE
EVEN
E
VE SEE TO REMOVE HIDDEN
HORRORS
H
O
THAT ROT AWAY TEETH.
points
2
5
ACTION
ACTION
CODE: AT037
CONSIDER A GOOD TOOTHBRUSH
TO BE YOUR BEST WEAPON IN THE
BATTLE AGAINST CAVITIES. GRAB A
NEW ONE WHEN THE BRISTLES
BECOME
B
EC
LESS SOFT OR START
TO FRAY.
TO
point
1
CODE: AT038
TILT THE TOOTHBRUSH AT A
45-DEGREE ANGLE AND GENTLY
ATTACK THOSE PLAQUE-FORMING
GOONS ALONG THE GUMLINE TO
GOO
DEFEND
D
EF
YOUR TEETH AGAINST
TTARTAR.
TAR
A
point
1
ACTION
USE A PEA-SIZED AMOUNT OF
TOOTHPASTE FOR ALL THE POWER YOU
TOOTH
NEED TO PUMMEL THE GERMS THAT
NEE
CAUSE
C
AU PLAQUE PROBLEMS.
2
PICK THE FLAVOR OF TOOTHPASTE
YOU LI
LIKE BEST TO SHOW THE
“MOUTH MARAUDERS” YOU WILL
“MO
NOT
N
OT REST.
7
points
CODE: AT040
POLISH YOUR TEETH AND PROVIDE
FLUORIDE PROTECTION. SCRUB WITH
FLUOR
FLOURIDE TOOTHPASTE EVERY TIME
FLO
TO REMOVE PLAQUE-CAUSING
TO
BACTERIA
B
AC
FOR A SMILE THAT SHINES.
points
3
ACTION
CODE: AT042
RINSE YOUR MOUTH WHEN FINISHED
TO WA
WASH AWAY THE GRUESOME
GRIME CAUGHT UP IN THE FOAM
GRI
OFF YOUR FAVORITE FLAVORED
O
TTOOTHPASTE.
TOO
O
points
2
ACTION
CODE: AT039
ACTION
CODE: AT041
points
ACTION
ACTION
CODE: AT043
CLEAN YOUR MOUTH AND TONGUE
FROM TOP TO BOTTOM TO DESTROY
THE GHASTLY GERMS THAT CAUSE
BAD
B
AD BREATH.
1
point
CODE: AT044
CHOOSE A FAVORITE WEAPON LIKE
ANY GOOD WARRIOR. GRAB A
FLAVOR OF PASTE YOU LIKE BEST
FLAVO
SO BRUSHING TASTES GOOD EACH
TTIME
IM YOU ENTER BATTLE WITH
TTHE
HE BADDIES.
point
1
6
ACTION
ACTION
CODE: AT045
KEEP THE “MOUTH MARAUDERS”
WELL A
AWAY FROM YOU AND YOU’LL
ALWAYS HAVE A SMILE HEALTHY,
ALW
BRIGHT
B
R
AND TRUE.
7
points
ACTION
CODE: AT046
CLEAN YOUR TEETH EVERY MORNING
AFTER BREAKFAST AND EACH NIGHT
BEFORE BEDTIME. STICK TO YOUR
BEFOR
PROGRAM LIKE CLOCKWORK TO
PRO
COMBAT
C
OM
CAVITY-CAUSING CRITTERS
TTHAT
HA STICK TO YOUR TEETH.
points
3
CODE: AT047
GET FLUORIDE FROM TOOTHPASTE,
TAP WATER OR TREATMENTS WHEN
VISITING YOUR FRIENDLY DENTIST.
VISITIN
STRENGTHEN THAT PEARLY WHITE
STR
ENAMEL
E
NA
AND SHIELD YOUR TEETH
FFROM
RO DECAY.
points
2
CHOOSE SUGAR-FREE GUM IF YOU
CHEW OR YOU’LL BE SIDING WITH
THE BA
BAD GUYS’ SINISTER SCHEMES.
COUNTERATTACK THE BUILD-UP
COU
OFF PLAQUE AFTER MEALS OR
O
SNACKS.
S
NA
point
1
2
TOOTHY
T
TO
OO
TEAM-UP
ACTION
CODE: AT051
CODE: AT050
SAFEGUARD AGAINST SENSITIVE
TEETH. GET CALCIUM FROM DAIRY
FOODS TO BUILD STRONG ENAMEL
AND DRINK LOTS OF WATER TO
HELP
H
EL YOUR SALIVA DEFEND
AGAINST
A
GA
ACID ATTACKS.
point
1
EAT FOODS LIKE FRUITS AND
VEGETABLES TO HELP YOUR TEETH
BECOME NICE AND STRONG. SKIP
BECOM
THE CANDY, SWEETS AND SODAS.
CHOOSE
C
HO
HEALTHIER TREATS WHEN
YYOU
OU HAVE A SNACK ATTACK.
points
ACTION
ACTION
CODE: AT049
CODE: AT048
TOOTHY
T
TO
OO
TEAM-UP
DENTAL
D
DE
EN
DEFENSE
ACTION
ACTION
RELY ON YOUR BEST ALLY IN THE
FIGHT TO KEEP YOUR TEETH CLEAN
AND HEALTHY. VISIT YOUR
FFRIENDLY
RI
DENTIST REGULARLY.
10
points
CODE: AT052
RELY ON YOUR BEST ALLY IN THE
FIGHT TO KEEP YOUR TEETH CLEAN
AND HEALTHY. VISIT YOUR
FFRIENDLY
RI
DENTIST REGULARLY.
10
points
7
3
2
IT’S YOUR TURN!
HERE’S WHAT YOU DO.
DRAW PHASE
• DRAW ONE CARD EITHER FROM THE
TOP OF THE DECK OR THE TOP OF THE
DISCARD PILE.
ACTION PHASE
• PERFORM ONE OF THE FOLLOWING
ACTIONS:
- PLAY A SINGLE TWO- OR THREE-CARD
COMBO TO SCORE POINTS
(SEE OTHER SIDE).
- GIVE UP ANY ONE CARD FROM
YOUR HAND TO THE DISCARD PILE.
THEN DRAW ONE NEW REPLACEMENT
CARD FROM THE TOP OF THE DECK.
- KEEP YOUR CARDS AND PASS.
FINAL PHASE
• COUNT YOUR CARDS. IF YOU HAVE
MORE THAN SEVEN IN YOUR HAND,
DISCARD DOWN TO SEVEN.
• TELL YOUR OPPONENT,
“SMILE, IT’S YOUR TURN.”
5
4
PLAY COMBOS AND
SCORE POINTS LIKE A HERO!
MATCH CARDS BY TRAITS (COLOR OR
SHAPE) TO FORM A LEGAL TWO- OR
THREE-CARD COMBO.
THESE ARE EXAMPLES OF THE
THREE LEGAL CARD COMBOS.
THESE ARE EXAMPLES OF
ILLEGAL CARD COMBOS.
NOTICE THE BORDER NOTCHES ON
ADJACENT CARDS LINE UP PROPERLY.
NOTICE THE BORDER NOTCHES ON
ADJACENT CARDS DO NOT LINE UP.
GLINT
ALL-SURFACE
AAL
LL-S
ASSAULT
HERO
TH GUM GOBLIN
THE
TH
SPARKLE
SP
ACTION
MATCH A HERO
CARD WITH AN
ACTION CARD.
CODE: AT036
CODE: HR002
GIVE EVERY TOOTH ITS FAIR
ATTENTION BY SCRUBBING THE
FRONT, BACK AND TOP OF EACH ONE.
FRONT
THIS INSIDIOUS IMP SHOWS PATIENCE
2
FOR EXAMPLES OF LEGAL AND ILLEGAL
COMBOS, SEE OTHER RULES CARD.
2
3
& CAPTURE
CORRAL
C
CORR
CO
O
J
JA
JAWBONE
ACTION
• CHOOSE CARDS IN HAND TO MATCH.
• READ THE CARD TEXT ALOUD.
• PLACE THE MATCHING CARDS ON
THE TABLE.
• ADD UP THE POINT VALUES.
• DRAW ANY BONUS CARDS EARNED
FROM THE TOP OF THE DECK OR THE
DISCARD PILE.
- A THREE-CARD COMBO EARNS
ONE BONUS DRAW.
- EACH PERFECT MATCH EARNS
ONE BONUS DRAW.
COMBOS WITHOUT
AN ACTION CARD
CANNOT BE
PLAYED.
VILLAIN
HERO
PERFECT MATCHES ARE FORMED WHEN
BOTH TRAITS (COLOR AND SHAPE) ON
ADJACENT CARDS IN A COMBO ARE THE
SAME.
PEARL
ROOTS IT SEEKS.
SUGARCOAT
VILLAIN
VILLAIN
MATCH AN ACTION
CARD WITH A
VILLAIN CARD.
CODE: AT029
CODE: VL025
ROUND UP THE LEFTOVER GUNK BY
2
2
CHOMP
CODE: VL018
THIS GRUFF, JAW-GRINDING
MISCHIEF-MAKER ABUSES HIS TEETH
BY CHEWING ON ALL THE THINGS YOU
NEVER SHOULD. NO PEN, PENCIL
THIS SWEET-SEEMING SHE-SPY LINES
3
SAFE FROM HIS METAL MANDIBLE.
SKULK
& DEFEND
DESCEND
D
DES
DE
E
HERO
VILLAIN
ACTION
CODE: HR008
CODE: VL017
CODE: AT026
THIS SHADOWY GHOST OF
MEALS-PAST-EATEN HAUNTS ALONG
SNEAK BETWEEN THE TEETH AND
BELOW THE GUMLINE TO FLUSH OUT
3
2
HERO CARDS
CANNOT BE
MATCHED WITH
VILLAIN CARDS.
1
BRUSHING, TOO. AVOIDING THE
MATCH A
HERO CARD
WITH AN
ACTION CARD;
AND MATCH
THAT SAME
ACTION CARD
WITH A
VILLAIN CARD.
SCOURING
SC
S
COU
SKIRMISH
FLAVOR
F
FLA
L
FRENZY
ACTION
ACTION
CODE: AT040
CODE: AT044
CHOOSE A FAVORITE WEAPON LIKE
ANY GOOD WARRIOR. GRAB A
1
POLISH YOUR TEETH AND PROVIDE
FLUORIDE PROTECTION. SCRUB WITH
FLOURIDE TOOTHPASTE EVERY TIME
TO REMOVE PLAQUE-CAUSING
BACTERIA FOR A SMILE THAT SHINES.
CARDS OF THE
SAME TYPE
CANNOT BE
MATCHED.
3
8