Experimental Economics: Negotiations & Real Effort Experiments Prof. Dr. Björn Frank Winter Term 2013/2014 1 How to obtain credits: You prepare and perform an experiment (group work) You present the experiment's result (plus report of 4 pages or so, all group work) You write a seminar paper on one of the seminar topics (except that of "your" experiment). 10 to 12 pages, no group work. In case you only need 3 credits, requirements can be negotiated. 2 Topics for presentations and/or papers 1. What difference does real effort make? The dictator game 2. Who likes to compete? 3. Framing the Endowment Effect 4. Ultimatum games with real effort 5. The role of time in (ultimatum) negotiations 6. Communication in negotiations 7. Experimental investigation of Coasian negotiations 4 Schedule 23.10. 30.10. 6.11. 13.11. 20.11. 27.11. 4.12. 11.12. 18.12. 15.1. 22.1. 29.1. 5.2. 12.2. Topic allocation Lecture / Experiment Bühren&Khachatryan Lecture Experiment 1. What difference does real effort make? The dictator game Experiment 2. Who likes to compete? Presentation Experiment 3. Framing the Endowment Effect Experiment 4. Ultimatum games with real effort Presentations Experiment 5. The role of time in (ultimatum) negotiations Experiment 6. Communication in negotiations Presentations Experiment 7. Experimental investigation of Coasian negotiations Presentation 5 In economic experiments, subjects are confronted with clearly defined (often strategic) decision problems, and their decisions are relevant for their actual monetary payoffs. Control Field Lab Laboratory Experiment Charitable Giving as a Gift Exchange Classroom Experiment Regional minimum wage schemes Macroeconomic data Penicillin 0 What is "control"? • Subjects are randomly allocated to "control group" and "experimental group" (random assignment) • The difference between control group and experimental group has been designed by the experimenter (treatment variable) • Examples for treatment variables: - Payment high/low - Group decision versus individual decision - Communication allowed yes/no - etc. Changing two variables at once (in comparison to control group), you don't know what caused the effect c a b d ac bd Solution: Have observations for all four quadrants of the matrix (2x2 between subjects factorial design) Besides control, another important reason for doing experiments is simply that some phenomena cannot be explored with real world data Why do experiments? (1)-(3): Roth (1995) plus Vernon Smith (1994) ["Economics in the Laboratory", Journal of Economic Perspectives 8, 113-31] (1) speaking to theorists - Test a theory or discriminate between theories, - Explore the reasons for a theory's failure, (2) searching for facts - Establish empirical regularities as a basis for new theory - Compare environments / institutions (3) whispering in the ears of princes - Evaluate policy proposals - Use the laboratory as a testing ground for institutional design (4) replication - Checking the (internal) validity of previous studies Why do experiments? Normative reasons Positive Reasons (1) speaking to theorists - Finding support for own theory (2) searching for facts - It's fun - "Automatic" fulfillment of requirements for doctoral thesis (3) whispering in the ears of princes - "We are important" (4) replication ? Experiments v. Simulations • "real" choices and "real" decisions independent of researcher • computer simulations: extension of researcher's brain, not "real" data like experiments External validity • "Results obtained in experiments do not necessarily allow us to infer on actual behavior of economic agents." Heinz Sauermann • "Ergebnisse, die aus Experimenten gewonnen werden, lassen nicht unbedingt einen Schluß auf das tatsächliche Verhalten von Wirtschaftssubjekten zu." Heinz Sauermann • TGN1412 disaster (Javaneraffe) Cynomolgus monkey Solution in economics (not in medicine!): Field experiments Why External Validity might be sometimes low • Observation (experimenter effects) • Context / Framing • Incentives • Self selection - Special group of those who take part in experiments - Special group of real world decision makers List & Levitt 2005 experimenter effects The Ultimatum Game (Güth, Schmittberger und Schwarze 1982) Proposer x 0 Responder 100 accept reject 100 – x x 0 0 experimenter effects in the ultimatum game Frank (1998): - stake size stamps worth DM 5 - 20 pairs control group, [22 pairs experimental group where stamps are burnt in case of rejection] - average offer DM 2.06 [1.96] - average "minimum acceptable offer" of responders: DM 1.32 [1.12] - Offer that maximizes expected payoff: DM 2.00 [2.00] See Zizzo (2010) for a survey of experimenter demand effects Please decide between a and b b a a 9; 9 0; 8 b 8; 0 7; 7 Framing The let's get 7 game The let's get 9 game b a a b a 9; 9 0; 8 a 9; 9 0; 8 b 8; 0 7; 7 b 8; 0 7; 7 Ross and Ward (1995) Cooperation rate in prisoners' dilemma… - When it is called "Community Game": 66% - When it is called "Wall Street Game": 33% Evidenz on external Validity • Bortolotti/Casari/Pancotto (2013), Norms of Punishment in the General Population, mimeo: Showing that results obtained with students cannot be generalized to the society at large • But see Exadaktylos/Espin/Branas-Garza (2012), Experimental Subjects are Not Different, mimeo, for a different result (in dictator, ultimatum and trust games) • Guillen/Veszteg (2012), On "lab rats", Journal of SocioEconomics 41, 714-720, investigate the determinants of the decision to return to the laboratory and find that men and subjects with relatively high payoffs are more likely to participate again. Evidenz on external Validity • Ernst Fehr & Andreas Leibbrandt: Cooperativeness and Impatience in the Tragedy of the Commons, IZA DP No. 3625 August 2008 • Experiments with fishermen at a lake in the Northeast of Brazil • PGE and TPE (1 bottle of mineral water immediately or 2 on the next day) Blair L. Cleave, Nikos Nikiforakis and Robert Slonim (2010), Is There Selection Bias in Laboratory Experiments?, mimeo "In our experiment Player A received a $20 endowment and chose whether to send $0, $10 or $20 to Player B. The amount Player A sent was tripled and given to Player B. Player B chose how much to return to Player A from the amount he received." = TRUST GAME Aus Cleave, Nikiforakis und Slonim (2010) Instructions - Written - Typically not loaded - Avoid "ad-libbing" (improvisation) - Avoid deception Deception "Most economists are very concerned about developing and maintaining a reputation . . . for honesty in order to ensure that subject actions are motivated by the . . . monetary rewards rather than by psychological reaction to suspected manipulation. Subjects may suspect deception if it is present. Moreover, even if subjects fail to detect deception within a session, it will jeopardize future experiments if the subjects ever find out they were deceived and report this information to their friends'' Davis/Holt, 1992, pp. 23, 24 "It is believed by many undergraduates that psychologists are intentionally deceptive in most experiments. If undergraduates believe the same about economists, we have lost control." Ledyard, 1995, p. 134 Deception "(I)t is crucially important that economics experiments actually do what they say they do and that subjects believe this. I would not like to see experiments in economics degenerate to the state witnessed in some areas of experimental psychology where it is common knowledge that the experimenters say one thing and do another. This would be very harmful to experimental economics. (...) [Subjects] believing what the experimenters tell them . . . seems to me to be of paramount importance: once subjects start to distrust the experimenter, then the tight control that is needed is lost.'' (Hey, 1991, p. 171, 173) Repeated trials - "How much attention should we pay to experiments that tell us how inexperienced people behave when placed in situations with which they are unfamiliar, and in which the incentives for thinking things through carefully are negligible (...)?" Binmore 1994 - "When major decisions are involved, most people get too few trials to receive much training" Thaler 1987 - Often training sessions and test questions to check subjects' understanding I - IV: Nagel (1995) V: Game Theory lecture in Kassel, 2008 Period 1 2 3 4 V I II 40,7 29,8 30,4 26,6 39,7 28,6 20,2 16,7 37,7 32,9 36,4 20,2 20,3 26,5 10,0 16,7 16,7 3,2 8,3 8,7 III IV Nagel, Rosemarie: "Unraveling in Guessing Games: An Experimental Study," American Economic Review 85 (1995), 1313-26 Frohlich and Oppenheimer (1998) let groups of 5 people play a 15 rounds multilateral prisoner's dilemma without any previous communication, with e-mail communication before each of the first 8 rounds, or with face-to-face communication before each of the first 8 rounds. In every round, each player can give any amount between 0 and 10 to the group, keeping the rest. The sum of all contributions is multiplied by 0.4, and each player receives the resulting amount. (If everyone contributes 0, everyone gets, or rather keeps, 10 per round. If everyone gives 10, everyone gets 20 per round.) Isaac and Walker (1988): Group size either equals 4 or 10 H denotes MPCR = 0.75 L denotes MPCR = 0.3 Financial incentives - Usual practice: Let the expected payoff of the subjects' equal their typical hourly wage - Possible, though not used for the majority of experiments: random pay - Random round payoff mechanism: E.g., play four experiments, and afterwards randomly determine for which you actually pay - Random person payoff mechanism: Randomly determine which participants are actually getting a (high!) payoff The Ultimatum Game What difference does a larger cake size make? Hoffman et al. 1996: Stake size 100 US-$, two out of 6 responders rejected 30 $ Cameron (1999): Stake size 5000, 40,000, 200,000 Rupiah, the latter is about a month' wage in Indonesia. Average offer: 42% / 45% / 42 %, hence no impact of stake size. Rejection rate slightly lower for higher stakes. But see Andersen/Ertaç/Gneezy/Hoffman/List (2011), Stakes Matter in Ultimatum Games, AER 101, 3427-3439, with evidence from India Becker deGroot Marschak • How to get an unbiased willingness to pay (or willingness to accept) • Example: Güth/Weck-Hannemann: Do people care about democracy? An experiment exploring the value of voting rights, Public Choice 91 (1997), 27–47 • Buying price for voting right: Between 1 and 200 DM (Actual price 112 DM) Postexperimental questionnaire Strategy method (strategy elicitation method) • Selten 1967 • Example: Ultimatum game • Possible problem: Impact on subjects' behavior (Brosig/Weimann/Yang: The Hot Versus Cold Effect in a Simple Bargaining Experiment, Experimental Economics, 6 (2003), 75–90) Jordi Brandts and Gary Charness: The Strategy versus the Direct-response Method: A Survey of Experimental Comparisons, Experimental Economics 14 (2011), 375–398 James Andreoni, Marco Castillo und Ragan Petrie (2003), What Do Bargainers' Preferences Look Like? Experiments with a Convex. Ultimatum Game, American Economic Review 93, 672-685 41 Brosig/Weimann/Yang 2003 p.77 "B" is punished by playing "1" in 42% of all cases in which "B" was played, but only in "hot"-mode (cold: 4%) Brosig/Weimann/Yang 2003 p.77 (Inefficient) NGG 43 NEP Cognitive and Behavioral Economics Camerer, Behavioral Game Theory, Princeton U Pr 2003 - sehr schön aufgebaut für Leute mit leichten Vorkenntnissen in Spieltheorie Friedman/Cassar: Economics Lab, Routledge 2004 - kurz und bündig mit praktischen Tips Martin Held et al (Hrsg, 2003), Normative und institutionelle Grundfragen der Ökonomik Jahrbuch 2: Experimente in der Ökonomik. Nett zum Schmökern Kagel/Roth (ed.), Handbook of Experimental Economics, Princeton University Press 1995 Friedman/Sunder, Experimental Methods, Cambridge UPr. - "Kochbuch", aber für meinen Geschmack zu marktexperimentlastig Davis/Holt, Experimental Economics, Princeton UPr 1993 Plott/Smith (ed.), Handbook of Experimental Economics Results, NorthHolland 2008 - Nagelneuer Wälzer mit über 1000 Seiten, zu unübersichtlich und heterogen für einen Einstieg in dieses Feld
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