Chapter 7 Equations n d sin Warning! “What I am going to tell you is what we teach our physics students in the third or fourth year of graduate school - and you think I am going to explain it to you so you can understand it? No, your not going to be able to understand it….you see my physics students don’t understand it either, that’s because I don’t understand it. Nobody does.” Richard P. Feynman - QED Feynman Lectures http://vega.org.uk/video/subseries/8 If its so difficult why do we use it? I would again like to impress you with the vast range of phenomena that the theory of quantum electrodynamics describes; It’s easier to say it backwards: the theory describes all the phenomena of the physical world except the gravitational effect,..,and radioactive phenomena, which involves nuclei shifting in their energy levels. So if we leave out gravity and radioactivity (more properly, nuclear physics), what have we got left? Gasoline burning in automobiles, foams and bubbles, the hardness of salt or copper, the stiffness of steel. In fact, biologists are trying to interpret as much as they can about life in terms of chemistry, and as I already explained, the theory behind chemistry is quantum electrodynamics.’ “Richard P. Feynman - QED” Q.E.D The most accurate scientific theory ever developed For example it predicts the value of a particular constant to be Predicted value Measured value 1.00115965221±4 1.00115965265±20 This is the same as measuring the distance from London to New York with an error equal to the thickness of human hair Photography with photons A frustratingly unpredictable process – except on average! making a photo using a 3 bit greyscale CCD the CCD Old expectations New reality Smooth arrival of energy Photons arriving Photons arrive randomly in space and time more exposure Only averaging over a large number of arrivals is predictable This does not happen! This happens Evidence for the graininess of light Light-emitting diodes LEDs are engineered to drop each electron by a fixed p.d. and to emit a photon of a definite colour. A range of LEDs, of different colours, illustrate the relationship between energy and frequency for photons. Increase the p.d. until the LED just glows. This is the striking p.d. energy transferred to each electron = e V energy transferred to each photon = e V V V True as long as the LED does not warm up. Striking p.d. fixes energy E/J E = qV E = e Vblue + E = e Vgreen E = e Vred + + fred light fgreen light f f/Hz blue light Constant slope, E/f. The number of joules per hertz is uniform for all electromagnetic radiation. h, the gradient, is 6.634 10–34 J Hz–1. More often written as h = 6.634 10–34 J s Spectral lines and energy levels Particular colours of light are associated with certain energies. The same pattern extends beyond the visible, to all parts of the electromagnetic spectrum. E/J atom fixes energy Constant slope, E/f. The number of joules per hertz is uniform for all radiation. h, the gradient, is 6.634 10–34 J Hz–1 More often written as h = 6.634 10–34 J s E/J Eblue light + + Egreen light Ered light That there are sharp spectral lines means some rungs of an energy ladder exist – a clue about the structure of atoms. + fred light f/Hz fgreen light fblue light Frequency determines colour. Frequency = speed/wavelength. Photoelectric effect The ejection of electrons from metals by photons was important in establishing the photon description. The energy from a single photon is transferred to a single electron. energy to just climb potential hill = e V A potential difference just stops electrons energy transferred by each photon = e V + Stopping p.d. measures electron E/J energy E = qV Constant slope, E/f. The number of joules per hertz is uniform for all electromagnetic radiation. E = e Vblue E = e Vgreen h, the gradient, is 6.634 10–34 J Hz–1 More often written as h = 6.634 10–34 J s + E/J + metal that gives up electrons more easily original metal f/Hz fred light f0 fgreen light too low a frequency to provide the energy to eject electron V fblue light = hf0 energy needed to eject one electron from the metal f/Hz How a path is explored ‘waypoints’ define paths for the photons to explore an arrow spins at the frequency of the photon as the path is explored arrow moves at the speed of the photon D ‘path’ is one of the many routes that the photon must explore to calculate the fraction of the emitted photons found at the detector S ‘source’ is where the photons come from An arrow is the output from this process ‘detector’ is where we look to find out the fraction of the emitted photons arriving The spinning arrow freezes when it arrives at the detector to give an arrow One arrow by itself means nothing - you need to sum arrows from all possible paths I am describing to you how nature works you won’t understand why nature works that way. But you see nobody understands that “Richard P. Feynman QED” Calculating probabilities from arrows D Each path explored delivers one arrow Add these nose to tail to give the amplitude Square the amplitude to give a number proportional to the probability that a photon is detected 2 0.7 = 0.49 Exploring three paths to calculate an amplitude S D S D S D Intensity a b c d e f g h i j k l m n o p q r s t u v w x y z 31 30 29 28 27 26 25 way point arows lining up arows curling up 31 30 29 28 27 26 25 Reflection - explorations over a surface S D S D S D length = 0.4 chance = 0.42 = 0.16 from end of mirror Place the source, detector and mirror. Fix the frequency of the photon and define a set of paths for each photon to explore by flagging waypoints. All chosen paths go via the mirror. Explore each path by moving a phasor along that path. Start with a fresh phasor each time and record the final arrow. Record these arrows in order. Place all these arrows nose to tail in order. The sum of these arrows is the amplitude. Square the amplitude to find the chance that a photon ends up at this detector. Reflection occurs quantum mechanics says mirrors should work. Most of the final amplitude comes from paths with waypoints on the middle of the mirror. Exploring more paths gives more arrows, which increases the precision of the calculation. The pattern is clear. Almost all the amplitude comes from the centre of the mirror, only a little from the ends. The intensity, equal to the number of photons per second, does not change much if the ends of the mirror are cut off. from middle of mirror These phasors all come from a narrow slice at the middle of the mirror Use a restricted set of paths (with only one waypoint each) to keep things simple. from end of mirror Making a grating from a mirror We aim to make the ends count S D concentrate on this piece and see how to get the arrows to line up Now remove the middle one Take out the middle one by eliminating that path best detector to have a chance of finding red photons best detector to have a chance of finding green photons S best detector to have a chance of finding blue photons This is a reflection grating - useful for analysing spectra Source Detector separation of source and detector (y) A= 2 z +x 2 perpendicular distance detector to mirror (z) B= x 2 2 z +(y–x) mirror time = A+B speed time position starting with a plane mirror S D set up detector where we would like to get a focus not much chance of getting photons here start bending the mirror to get the arrows to line up S keep bending until the arrows line up D up a little here ? up a little more here down a little here Photon trip time for refraction separation of source and detector, y height of source above surface, h A =h2+ x2 y –x water depth of detector below surface, d x B = d2+ (y – x)2 time A = h2+x2 speed in air d2+(y–x)2 time B = speed in water trip time = time A+ time B position of impact on surface Refraction – explorations through a surface S Place the source, detector and surface. Light appears to travel more slowly below the surface, so we reduce the speed of the exploring phasor. The frequency is unchanged. Choose a photon frequency and define a characteristic set of paths going via the surface. The trip time is calculated in two parts: above and below the surface. The phasor spins at the same frequency. The time taken determines the angle through which it has turned. D S D S Explore each path by moving a phasor along the path. Start with a fresh phasor each time and record the final arrow. Record these arrows in order. D near least time path far from least time path Obtain and square the amplitude to find the chance that a photon ends up at this detector. Refraction occurs – quantum mechanics says that there is a large chance that the photon be found at the detector. Most of the final amplitude comes from paths just to the right of the straight line path; paths close to the path of least time. Explore more paths to get more arrows, a clearer picture and greater accuracy. The pattern is clear. Most of the amplitude comes from the paths close to the path that takes least time, only a little from those far out. High kinetic energy E f= k h Small differences in trip time are enough to allow arrows to curl up WP WP WP D S At high frequencies 3 chosen waypoints give arrows that curl up Removing these paths does not have much effect on the probabilitiy of finding a particle at the detector Low kinetic energy E f= k h Small differences in trip time mean arrows line up WP WP WP D S At low frequencies the same 3 waypoints give arrows that line up Removing these paths significantly affects the probabilitiy of finding a particle at the detector Note: At higher kinetic energies we need only consider paths closer to the straight line Trying to pin down photons Very wide slit x The photon has lots of space to explore between x and y: as a result its likely arrival places are not much spread out. S D Only near the straight through path do the phasor arrows make a large resultant. y barrier to restrict paths explored scan detector to predict brightness on a screen chance the photon ends up at each place Wide slit x As the photon passes xy it has only a few paths to explore. Path differences are small. S D Phasor arrows add to a large resultant at a wide spread of places. y barrier to restrict paths explored scan detector to predict brightness on a screen chance the photon ends up at each place Very narrow slit x As photon passes xy it has only one path to explore: an infinitely thin slit! Now it could go anywhere! S D The narrower slit the wider the spread. y barrier to restrict paths explored scan detector to predict brigtness on a screen chance the photon ends up at each place
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