KG Peiper_Dec_17

KG Peiper
Dec 17, 1944
KG Peiper: December 17th
Scenario Special Rules
•
All clear terrain is difficult terrain
–
–
•
All woods terrain is VERY Difficult Terrain
–
•
BOG for Vehicles
No Double move for INF
Skill test for Vehicles
Victory Conditions
–
–
–
–
Game lasts 10 turns
Germans receive VP for every platoon that leaves West board edge by game end = PV/100
Americans receive VP for every platoon that does not leave board edge = PV/100
Table win is side with greatest number of VP’s after turn 10
•
•
•
Marginal= difference < 10points
Tactical= 10 to 14points
Decisive = >14 points
– Scenario win is
•
•
•
•
•
•
German Decisive = 2 decisive
German Tactical = 1 decisive
German Marginal = 2 tactical
American Marginal= 1 German Tactical
American Tactical = 2 German Marginal
American Decisive = any other result!
KG Peiper: Day 2, December 17th
German Special Rules
•
Germans can hold back up to 1/3 (6 platoons) of their COMBINED forces and
then decide what table to bring them on
– They must then come in as RESERVE Rolls (by Peiper)
– 1 Reserve die is received each turn FOR THE GERMAN SIDE and reserve die can be held until
used
•
Peiper (Ligneuville)is a Warrior with following special rules
– We need you here NOW: Peiper gets to reroll all reserve die misses
– My luger is right here: Peiper always has a command radius of 8” even if out of his
vehicle
– Gott in Himmel, Schnell!: any platoon Peiper is within command radius of rolls
Stormtrooper at 2+
– Roll Right over them!: If Pieper participates in a tank or mounted assault in his
halftrack attached to a platoon, assault success rolls are 2+
•
Sternebeck (Buellingen) is a Warrior with the following special rules
– This is the best route: If attached to a platoon, can negate any BOG result with a
skill test
– Schnell: if attached to platoon, Stormtrooper rolls are successful 2+
Nation - German (Buellingen)
Unit Name: KG Sternebeck, KG Pieper SS LAH
CMD: Major Werner Sternebeck
Dec 17, Ardennes 1944
Squad/Section/Team
Platoons
KG HQ
1st Pz PLT.
2nd Pz PLT.
Assault Gun Plt
1st PzG PLT
1st FJ PLT
2nd FJ PLT
SS AA Plt
PzWf 42
Sp Rockets
Total Platoons: 8
Description
Stands Points
CMDPF
2iC SMG
Sdkfz 251/1D
Assault Rifle Team
Command Koenigstiger
Koenigstiger
Command Pz VG
Pz VG
StuG G
CMDPF
Assault Rifle Team+PzFaust
1
1
1
2
1
1
1
2
3
1
3
MG Team
Sdkfz 251/10
Sdkfz 251/1D
Command SMGPF
Rifle/MG Team
Command SMGPF
Rifle/MG Team
SD Kfz 7/2 37mm
CMD SMG_Kfz staff car
Panzerwerfer 42
3
1
3
1
9
1
9
2
1
4
OB Team_ kubelwagon
1
252
Total
3353
350
816
640
325
300
275
275
120
Morale
Training
Range
ROF
AT
FP
Mobility
Frt
Side
Top
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
4
3
16
8
40
32
32
32
32
4
8
3
3
3
3
2
2
2
2
2
3
3
1
3
2
3
16
14
14
14
11
1
3
6
6+
6+
6+
3+
3+
3+
3+
3+
6
6+
INF
INF
H-track
INF
Track
Track
Track
Track
track
INF
-
1
14
14
10
10
7
-
0
8
8
5
5
3
-
0
2
2
1
1
1
-
Warrior,PF:ROF 1, R 12", FP 5+, TA6
MP40 sub machine gun.
MG
STG44,
88 L71 Coax & Hull MG, Overloaded, slow
88 L71 Coax & Hull MG, Overloaded, slow
Long 75mm gun, co-ax & hull MG, Wide track
Long 75mm gun, co-ax & hull MG, Wide track
Hull MG;Prot Ammo, Schuerzen
PF TA6; no shoot if moved
STG44 Assault rifle,PF TA6; no shoot if moved
Notes
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Fearless
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
Vet
16
24
16
4
16
4
16
24
4
64
3
2
3
3
2
3
2
4
3
-
3
6
2
1
2
1
2
6
1
3
6+
5+
6+
6
6+
6
6+
4+
6
4+
H-track
H-track
INF
INF
INF
INF
H-track
INF
h-track
1
1
0
0
0
0
0
0
0
MG42, Kar98
MG, 37mm gun,
MG
MP40 sub machine gun.
MG42, Kar98
MP40 sub machine gun.
MG42, Kar98
Anti-Aircraft range 32"
Fearless
Vet
-
-
-
-
INF
-
-
-
arm rocket launcher; smk bmd
Sternebeck (Buellingen) is a Warrior with the following special rules
This is the best route: If attached to a platoon, can negate any BOG result with a skill test
Schnell: if attached to platoon, Stormtrooper rolls are successful 2+
Nation - German (Ligneuville)
Unit Name: Spitze, KG Pieper SS LAH
CMD: Obanstrumfuher Joachim Peiper
Dec 17, Ardennes 1944
Squad/Section/Team
Platoons
Points
Morale
Training
Range
ROF
AT
FP
Mobility
Frt
Side
Top
KG HQ
CMDPF
2iC SMG
Sdkfz 251/1D
Assault Rifle Team
1
1
2
2
400
Fearless
Fearless
Fearless
Fearless
Vet
Vet
Vet
Vet
4
3
16
8
3
3
3
3
1
3
2
3
6
6+
6+
6+
INF
INF
H-track
INF
1
-
0
-
0
-
1st Pz PLT.
Command Pz VG
Pz VG
1
2
640
Fearless
Fearless
Vet
Vet
32
32
2
2
14
14
3+
3+
Track
Track
10
10
5
5
1
1
Assault Gun Plt
StuG G
2
215
Fearless
Vet
32
2
11
3+
track
7
3
1
Hull MG;Prot Ammo, Schuerzen
Tank-Hunter
2
1
215
Panzerspaeh
JgdP IV
CMD Sd Kfz 250
Fearless
Fearless
Vet
Vet
32
16
2
3
11
2
3+
6
track
H-track
7
1
3
0
1
0
Hull MG;Prot Ammo
AA MG
Platoon
Sd kfz 250/9 2cm
2
120
Fearless
Vet
16
3
5
5+
H-track
1
0
0
CoAX MG, Self Defense AA
1st PzG PLT
CMDPF
1
Fearless
Vet
4
3
1
6
INF
-
-
-
PF TA6; no shoot if moved
Assault Rifle Team+PzFaust
MG Team
Sdkfz 251/10
3
3
1
Fearless
Fearless
Fearless
Vet
Vet
Vet
8
16
24
3
3
2
3
3
6
6+
6+
5+
H-track
1
0
0
STG44 Assault rifle,PF TA6; no shoot if moved
MG42,
MG, 37mm gun,
Sdkfz 251/1D
3
Fearless
Vet
16
3
2
6+
H-track
1
0
0
MG
CMDPF
Assault Rifle Team+PzFaust
1
3
Fearless
Fearless
Vet
Vet
4
8
3
3
1
3
6
6+
INF
-
-
-
-
PF TA6; no shoot if moved
Assault rifle,PF TA6; no shoot if moved
MG Team
3
Fearless
Vet
16
3
3
6+
-
-
-
-
MG42,
Sdkfz 251/10
Sdkfz 251/1D
1
3
Fearless
Fearless
Vet
Vet
24
16
2
3
6
2
5+
6+
H-track
H-track
1
1
0
0
0
0
MG, 37mm gun,
MG
CMDSMGPF
1
Fearless
Vet
4
3
1
6
INF
-
-
-
PF TA6; no shoot if moved
Sd Kfz 251/2 8cm
2
Fearless
Vet
40
-
2
6
H-track
1
0
0
SMK BMD
Obt
Kubelwagen
1
2
Fearless
Fearless
Vet
Vet
-
-
-
-
INF
wheeled
-
-
-
SP AA Plt
SDKfz Kfz 7/1 Quad 2CM
2
Fearless
Vet
16
6
5
5+
H-track
-
-
-
Anti-Aircraft range 24"
1st Pz Pioneer Plt
CMDPF
1
Fearless
Vet
4
3
1
6
INF
-
-
-
PF TA6; no shoot if moved
Arm ored
Pioneer MG Team
5
Fearless
Vet
16
3
4
6+
INF
-
-
-
MG42,
Pioneer FT
Sdkfz 251/7C
1
5
Fearless
Fearless
Vet
Vet
4
16
2
3
2
6
6+
INF
H-track
1
0
0
flamethrower
hull MG and AA MG
Sdkfz 251/1C (wurf)
2
2nd PzG PLT
Arm Mtr plt
Description
300
125
450
Long 75mm gun, co-ax & hull MG, Wide track
Long 75mm gun, co-ax & hull MG, Wide track
Fearless
Vet
32
-
3
1+
H-track
1
0
0
Stuka zu Fuss (280mm Rocket) ,MG, spt Art
Fearless
Vet
4
3
1
6
INF
-
-
-
PF TA6; no shoot if moved
Pioneer R/MG Team
5
Fearless
Vet
16
3
4
6+
INF
-
-
-
MG42,
Pioneer FT
1
Fearless
Vet
4
2
-
6
INF
-
-
-
flamethrower
Kfz 70 Truck
4
Fearless
Vet
-
-
-
-
wheeled
-
-
-
Fearless
Vet
-
-
-
-
wheeled
-
-
-
Kfz Staff car
Total Platoons: 10
300
Notes
Warrior,PF:ROF 1, R 12", FP 5+, TA6
MP40 sub machine gun.
MG
STG44,
1
2nd Pz Pioneer Plt CMDPF
MRT
Stands
1
246
Total
3011
Peiper (Ligneuville)is a Warrior with following special rules
We need you here NOW: Peiper gets to reroll all reserve die misses
My luger is right here: Peiper always has a command radius of 8” even if out of his vehicle
Gott in Himmel, Schnell!: any platoon Peiper is within command radius of rolls Stormtrooper at 2+
Roll Right over them!: If Pieper participates in a tank or mounted assault in his halftrack attached to a platoon, assault success rolls are 2+
KG Peiper: Day 2, December 17th
US Special Rules
•
•
•
•
All US forces start pinned
Only support weapon platoons and gun teams can start “dug-in”
½ of platoons (round down) must start off-board as reserves
Starting turn 1, the US side rolls a Random Reinforcements roll
–
–
–
–
a die is added each turn no Random Reinforcements come in
If Random Reinforcements come in, roll two die
The GM will give you a communiqué to tell you what can come in
The US team must decide which entry point on what table not controlled by enemy
forces (4” radius) the reserve comes in!
• Buellingen Special rules
– Cover the Whole Town!:The 254th Eng Company can set up with teams out of
command radius if desired. The teams must move back in command to remove the
out of command effects.
– Where is the Artillery?: The Off-Board OBT MUST start as a reserve
• Ligneuville Special rules
– Crap, the charges aren’t set!: The Eng platoon CMD in Ligneuville can blow the
bridge (Skill test) over the Ambleve if they can maintain three Pioneer rifle stands
unpinned for three turns within 2” of the bridge
– Fix the Damn Tanks!: The eight vehicles parked behind the Hotel du Moulin need a
skill test after turn 2 to become operational. This is done per vehicle!
Nation
Unit Name:
US (Buellingen)
254th Engineering Company
December 17th
Ardennes 1944
Squad/Section/Team
Platoons
HQ
254th
Eng CMP
1st PLT.
2nd PLT.
3rd PLT.
81m m MTR platton
AT Plt
1st Tank PLT
1st Tow ed TD PLT
Field Artillery
Off Table
Description
Stands
Morale
Training
Range
ROF
AT
FP
Mobility
Frt
Side
Top
Confident
Confident
Confident
Confident
Trained
Trained
Trained
Trained
-
Warrior, M1 Carbines, Automatic Rifles: Tank Assault 3
Inf
-
-
-
Inf
-
-
-
M1 Carbines, Automatic Rifles: Tank Assault 3
M1 Bazooka anti tank rocket, Tank Assault 4
M1 Carbines, Automatic Rifles: Tank Assault 3
Rifle
4
Confident
Trained
Pioneer HMG
2
Confident
Trained
M3 37mm Gun Team
Bazooka team
Command Pioneer Rifle
1
3
1
Confident
Confident
Confident
Trained
Trained
Trained
Jeep with 0.50cal MG
1
Confident
Trained
Rifle
4
Confident
Trained
Pioneer HMG
2
Confident
Trained
M3 37mm Gun Team
Bazooka team
Command Pioneer Rifle
1
3
1
Confident
Confident
Confident
Trained
Trained
Trained
Jeep with 0.50cal MG
1
Confident
Trained
Rifle
Pioneer HMG
4
2
Confident
Confident
Trained
Trained
M3 37mm Gun Team
1
Confident
Trained
Bazooka team
Command Carb
3
1
Confident
Confident
Trained
Trained
81mm Mortar
4
Confident
Trained
Bazooka team
Command Carb
2
1
Confident
Confident
Trained
Trained
Jeep with 0.50cal MG
1
Confident
Trained
6+
6+
5+
6+
5+
6+
6
4+
5+
6+
5+
6+
6
4+
5+
6+
5+
6+
6
4+
5+
6+
6
5+
6+
5+
-
Trained
2
2
10
2
4
2
2
7
10
2
4
2
2
7
10
2
4
2
2
7
10
2
2
10
2
4
-
Confident
1
1
1
1
3
1
6
3
1
1
3
1
6
3
1
1
3
1
6
3
1
1
1
1
3
Inf
1
8
8
8
8
16
16
24
24
8
8
16
16
24
24
8
8
16
16
24
24
8
8
40
8
8
16
3/4 Ton Truck
57mm ATG
3
80
Reluctant
Reluctant
Veteran
Veteran
Command M4A1
M4A1
1
3
275
Confident
Confident
Trained
Trained
Command Carb
1
Confident
Trained
Jeep with 0.50cal MG
1
Confident
Trained
Carb Team
Jeep with AAMG
1
1
Confident
Confident
Trained
Trained
M5 3" guns
3
Confident
Trained
Bazooka team
M3 HT w/ 0.50 MG
3
3
250
Confident
Confident
Trained
Trained
Observer
Jeep
105mm Howitzer
1
1
4
145
Confident
Confident
Confident
Trained
Trained
Trained
Total
1535
Command Carb
2iC Carb Team
Bazooka team
Command Pioneer Rifle
1
1
2
1
Jeep with 0.50cal MG
Total Platoons: 7
3
Points
45
215
215
215
95
Inf
-
-
-
Jeep
-
-
-
Notes
Inf
-
-
-
Automatic Rifles, Tank Assault 3
m-pack
-
-
-
ROF 2 if pinned
light
-
-
-
Inf
-
-
-
Gun Shield
M1 Bazooka anti tank rocket Tank Assault 4
M1 Carbines, Automatic Rifles: Tank Assault 3
Inf
-
-
-
Jeep
-
-
-
Inf
-
-
-
Automatic Rifles, Tank Assault 3
m-pack
-
-
-
ROF 2 if pinned
light
-
-
-
Inf
-
-
-
Gun Shield
M1 Bazooka anti tank rocket Tank Assault 4
M1 Carbines, Automatic Rifles: Tank Assault 3
Inf
-
-
-
Jeep
-
-
-
Inf
-
-
-
Automatic Rifles, Tank Assault 3
m-pack
-
-
-
ROF 2 if pinned
light
-
-
-
Gun Shield
Inf
-
-
-
M1 Bazooka anti tank rocket Tank Assault 4
Inf
-
-
-
M1 Carbines, Automatic Rifles
m-pack
-
-
-
M1 81mm Mortar, smoke, man-packed gun team
Inf
-
-
-
M1 Bazooka anti tank rocket Tank Assault 4
Inf
-
-
-
M1 Carbines, Automatic Rifles
Jeep
-
-
-
-
-
-
-
Wheeled
-
-
-
tw o passenger
24
32
32
8
16
8
16
32
8
16
3
2
2
1
3
1
3
2
1
3
10
10
10
2
4
2
2
12
10
4
4+
3+
3+
6+
5+
6+
6
3+
5+
5+
Medium
-
-
-
M1 57mm gun, gun shield, no HE, medium gun team
Track
6
4
1
75mm gun, Stabilizer, smoke, coax, 0.50 AA & hull MG
Track
6
4
1
75mm gun, Stabilizer, smoke, coax, 0.50 AA & hull MG
Inf
-
-
-
M1 Carbines, Automatic Rifles
Jeep
-
-
-
-
-
-
-
-
-
-
4
Inf
-
-
-
M1 Carbines, Automatic Rifles
Jeep
-
-
-
AAG
immobile
-
-
-
Gun Shield
Inf
-
-
-
M1 Bazooka anti tank rocket Tank Assault 4
h-tracked
1
0
0
-
Inf
-
-
-
-
Jeep
-
-
-
jeep.
4+
-
-
-
-
M2A2 105mm How , Gun Shield, Artillery, smoke
FO (Roll as Reserve)
Buellingen Special rules
Cover the Whole Town!:The 254th Eng Company can set up with teams out of command radius if desired.
The teams must move back in command to remove the out of command effects.
Where is the Artillery?: The Off-Board OBT MUST start as a reserve
Nation
US (Ligneuville)
Unit Name: Elements of 27th Arm'd Inf Battalion
December 17th
Ardennes 1944
Squad/Section/Team
Platoons
Description
Stands
Command Carb
Jeep
2iC Carb Team
M3 HT
Bazooka team
Command Rifle
Rifle Team
LMG Team
60mm Mortar Team
M3 HT
Bazooka team
Command Rifle
Rifle Team
LMG Team
60mm Mortar Team
M3 HT
Bazooka team
Command M3
M4 Mortar carrier
Command M4A1
See Special rule
Command M4A1
See Special rule
Command Rifle
Jeep with 0.50cal MG
M20 Utility vehicle
Carb Team
M10 Tank Destroyer
Command Pioneer Rifle
Pioneer Rifle Team
Pioneer HMG
M4a1 Dozer
Bazooka team
HQ
1st PLT.
2nd PLT.
Support PLT
1st Tank PLT
2nd Tank PLT
1st TD PLT
1st ENG PLT.
Total Platoons: 7
1
1
1
1
1
1
5
2
1
5
5
1
5
2
1
5
5
1
3
1
3
1
3
1
1
1
2
2
1
4
2
1
3
7
Total
Points
35
225
225
85
275
275
165
250
Morale
Training
Range
ROF
AT
FP
Mobility
Frt
Side
Top
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Confident
Veteran
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
Trained
8
8
16
8
8
16
16
16
16
8
8
16
16
16
16
8
16
1
1
3
1
1
2
5
2
3
1
1
2
5
2
3
1
3
2
3
4
10
3
2
2
1
4
10
3
2
2
1
4
10
4
6+
6+
5+
5+
6+
6+
6+
4+
5+
5+
6+
6+
6+
4+
5+
5+
5+
-
-
-
-
Warrior, M1 Carbines, Automatic Rifles
Notes
Jeep
-
-
-
1 passenger
-
-
-
-
M1 Carbines, Automatic Rifles
H-Track
1
0
0
0.50 AA HMG
-
-
-
-
M1 Bazooka anti tank rocket, Tank Assault 4
-
-
-
-
M1 Carbines, Automatic Rifles
-
-
-
-
Automatic Rifles
-
-
-
-
M2 60mm Lt mortars, Close support artillery
H-Track
1
0
0
0.50 AA HMG
-
-
-
-
M1 Bazooka anti tank rocket, Tank Assault 4
-
-
-
-
M1 Carbines, Automatic Rifles
-
-
-
-
Automatic Rifles
-
-
-
-
M2 60mm Lt mortars, Close support artillery
H-Track
1
0
0
0.50 AA HMG
-
-
-
-
M1 Bazooka anti tank rocket, Tank Assault 4
H-Track
1
0
0
0.50 AA HMG
40
-
2
6
H-Track
1
0
0
81 mm mortar, smoke
32
2
10
3+
Track
7
4
1
75mm gun, Stabilizer, smoke, coax, AA & hull MG
32
2
10
3+
Track
7
4
1
75mm gun, Stabilizer, smoke, coax, AA & hull MG
8
16
16
8
32
8
16
16
32
8
1
3
3
1
2
1
1
1
2
1
3
4
4
2
12
2
2
2
10
10
6+
5+
5+
6+
3+
6+
6+
6+
3+
5+
M1 Carbines, Automatic Rifles
M1919 0.30 LMG, ROF 2 w hen pinned, man packed gun team
M1919 0.30 LMG, ROF 2 w hen pinned, man packed gun team
-
-
-
-
Jeep
-
-
-
Jeep
1
0
0
50cal HMG, recce
Inf
-
-
-
M1 Carbines, Automatic Rifles
Track
4
2
0
3in gun, 0.50 AA HMG, Slow Traverse,Recce
Inf
-
-
-
Inf
-
-
-
M1 Carbines, Automatic Rifles: Tank Assault 3
M1 Garand rifles, B A R, Tank Assault 3
Inf
-
-
-
M1917 HMG, ROF 3 pinned, Man-packed gun team
Track
7
4
1
75mm gun, Stabilizer, smoke, coax, AA & hull MG: bulldozer
Inf
-
-
-
M1 Bazooka anti tank rocket Tank Assault 4
1535
Ligneuville Special rules
Crap, the charges aren’t set!: The Eng platoon CMD in Ligneuville can blow the bridge (Skill test) over the
Ambleve if they can maintain three Pioneer stands unpinned for three turns within 4” of the bridge
Fix the Damn Tanks!: The six vehicles parked behind the Hotel du Moulin need a skill test after turn 2 to
become operational. This is done per vehicle!