Why video advertising killed the TV star What am I asking? • Has online video ‘killed’ the humble TV ad? • Using TV assets online can work when: - ads are made to fit the medium - advertisers consider the audience and objectives - advertisers use technology to encourage brand interaction We’ll look at a few ways you can make TV ads work on a more engaging level online. Advertising money spent in the UK in 2006 Total ad spend £17.6 billion 0.90% 3.30% 5.30% 22.20% TV 6.70% Press Display Press Classified Internet 11.4% £2.015 billion DM Internet Directories 20.80% 13.20% Outdoor Radio Cinema 16.20% Source: PricewaterhouseCoopers and Wilkofsky Gruen Associates, 06/2007 Online ad spending is on the rise More than £2 billion were spent online in the UK in 2006 Online Ad Spending Growth Rate in the UK and globally, 20062011 49.4% 2006 37.9% 42.3% 2007 28.4% 21.3% 22.0% 2008 11.2% 2009 16.6% 8.5% 2010 13.6% Global 6.5% 2011 11.0% Source: PWC and Wilkofsky Gruen Associates, 06/2007; eMarketer, 06/2007 UK Online ad spending is on the rise Online video ad spend in UK – 2006 £2 million spend …but many of us are still not thinking outside of the box Source: Eyeblaster 4/2007 Offline as online? Most advertisers have traditionally placed TV ads online as they are! Online is not the new TV TV is not the old online Few changes or functions for medium Not able to engage the viewers Lack of interaction For many advertisers online video means a TV advert online Sound off – solutions to grab attention Most TV ads can’t engage without sound… …Only 5% users turn the sound on! Honda Video served within fixed size ad unit Cut TV ad to suit medium ‘Teased’ by looping until user interacted Results: A TV ad tailored for the web! Using TV ads more creatively TV ads online need to take advantage of the ‘interactivity’ of the medium Chevy Tahoe Wanted to use TV ad in an engaging way Cut ad into several clips User could ‘remix’ the ad and enter to the ...competition Engaged the audience in the brand on a deeper ...level Result: Interactive rate was 50% Full Page & Full Screen = Full Impact Some TV ads or trailers may need high visual impact King Kong The option to go full-screen is new Requires up to 4.4mb file size Delivers TV experience with added interactivity So why use my TV ad online? The value of rich media and online video Ads with video outperform rich media Delta the point difference between control and exposed (exposed% - control %) 14 12.1 12 Rich with Video 10 Rich Media 8 6 5 5 5.1 4.1 2.9 4 3.6 1.9 2.4 2 1.3 0 Aided Brand Awareness Online Ad Awareness Message Association Brand Favorability Purchase Intent Video ads – over 100% more awareness than rich media Source: Dynamic Logic MarketNorms 2006 The power of rich media and online video Video prompts action Of consumers who have seen a product advertised in an online video ad, 44% have taken action: 31% 10% Checked out a related website Forwarded an ad 14% 8% Requested more information Made a purchase 14% Went to a store to see the product Source: OPA, A Primer on Online Video Viewing, 2006 So it really matters how you use it! Purpose shot video Video created specifically for online use or new video used from TV shoot Can be cheap to create Mr Bean Created for the launch of Mr Bean movie Delivers the message with video and humour Targeted humour deepens the brand experience Result: High impact Bringing users into the debate Xmen Launch of Xmen DVD Engage users with the characters Users can take side and vote Live results showed to users in real-time Result: Inexpensive use of assets, very effective. The Microsite banner Invite users to engage with multiple content Johnny Vegas Purpose shot video Teases users to a microsite in the ad Targeted humour deepens the brand experience Synchronised video Utilise advanced technology NBA Recreated the brand online Multiple ad units seamlessly interact across a page Content is site appropriate Online allows to stretch creativity further Behavioural video User interactions determine what ad is shown next Levi’s Millions of people saw the ad, and also thousands interacted with it. Ad would display the user’s comments 1.32% played video Best practices for video: From a planner’s perspective Interactivity that fits with your brand Engage the viewer to deepen the connection with the brand Content relevancy Video should complement, not distract from the message. Be relevant to the viewers High Quality is a must Rushing / lack of planning / no creative training….means low quality video quality Negative impact on brand / movie. Ensure video is encoded to highest level Widest reach Make sure the video is served to multiple player formats: Flash 7/8/WMP different bandwidths: Low/Medium/High. Serve creative up to 4.4 mb Ad server platform should have a real time bandwidth detection, up to 1Mbps video bit rate, to deliver the best quality video to individual use Interactivity is the key Make it playful – make it engaging Nintendog – change it to Virgin Bets possibly The expansion encourage the younger users to play with the ad . Users played more than once! Most successful video: • % Interaction rate • % CTR • % Full play rate Track everything What should you be concluding? • Online video is showing how video can take static TV ads in a new direction • Digital video can deliver interactive, engaging and rewarding results for both user and advertiser The challenge for us all is using the right combination of budget, creative and technology to make the most of the online opportunities. What is next? In-games advertising revenues in the US $72.00 2005 $182.00 2006 $295.00 2007 $403.00 2008 $518.00 2009 $589.00 2010 Source: Oppenheimer &Co. Inc., International Data Corporation, Yankee Group and Park Associates, 01/2007 Eyeblaster in-games, the solution ‘Try and buy’ model = Low conversion rate Eyeblaster in-games = In-game ad solution which delivers branded videos in various ad formats though single platform to realise more revenue from casual games Highlights In game advertisements – Strong performances • Games Related Info: 2,752 game Installations 6,010 game play • Ads Related Info 10,000 Video ads impressions 52% of video ads played to the completion of the video ! 21.86% CTR ! Source: Eyeblaster In game advertising Innovative, unique and effective • 15 sec, 30 sec high quality video (320 x 240 Up to 4.4MB) & Image • Full screen experience • Click through option • Detailed reporting (Video play, 25%, 50%, 75%, 100% and average) • Optimization of video quality based on user bandwidth • Targeting based on game genre, sub genre, title, IP THANK YOU! [email protected] www.eyeblaster.com
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