DONIE BUCKLEY Donie Buckley DONIE BUCKLEY Engaging People to Learn and Perform Skills DONIE BUCKLEY Engaging the player Role of the Coach It involves educating your players in all aspects of the game Under Age Senior Inter County What do we really want to do? Develop players to improve their skill execution efficiently and effectively, in a high intensity environment under game time pressure at match tempo TRANSFER WHAT YOU DO IN TRAINING TO THE GAME Questions What motivates Players ? What do players want ? How can the coach get players to respond ? Forges a bond with players Gets their trust and confidence “Love your players and they will give their all” Vince Lombardi KNOWLEDGE OF THEIR SUBJECT FAIR AND CONSISTENT POSITIVE AND ENCOURAGES PLAYERS ORGANISED FACILILATOR What is meant by Skill? The ability to select and implement an effective response from a range of possibilitie Technique How to do it Technique forms the building block of all skills and skill forms the building block of Gaelic Football Skills, Skills,Skills SKILL = TECHNICAL + TACTICAL + PRESSURE EVALUATE PLAYERS SKILLS Provide and generate feedback to players on their strengths / areas to improve Create a desire to improve in your players Individual attention drives improvement WHY? PLAYERS KNOW YOU CARE Tools to use 1 on 1’s Stats (schematic,graphs ,tables) Video analysis ( Coaches eye app,dartfish express app,coach mate app,sideline eye etc) Homework Dublin creating space 7 has vacated the space and it allows 6 to come across and receive the kick out. Moments in a game 3 Key MOMENTS 1.When we have possession 2.When they have possession 3.When play changes from 1to 2 or 2 to 1 (Transition) Sessions Challenging Fun PLAN Player Centered Variety Evaluation Learning Coaching points Theme DONIE BUCKLEY Developing the Skill Break down the Skill (Head, Hands & Feet) Unopposed Semi opposed Overload Functional Plays Skills in Warm Up 24m FP = Fist Pass FP FP 24m FP FP Skill Development; All start in a 24x24m box. 1. Players have to randomly pass 6-8 balls between each other with the following conditions; After every pass you run out of the box around a marker 6-7m away. Don’t follow the ball. Don’t pass to nearest man. Coaching Points; 1. No overhead passes, movement, angled runs, clear passing channels, protect the ball when you receive it, use the correct hand if man to your left use right hand and to your right use the left hand. Skills; 1 Hand Passing, pick-ups, high catch, slams, blocking, evasion etc. 2 Two ball drills / complex skills. Fast Hands / Skill Development Coach 1 3 7 5 4 6 15m 2 8 15m Set Up; 1. Set up 8no cones 12m apart as shown. Have 24 players and 3 at each station. 2. To start have a ball at 1, 3, 5 & 7. 3. Have a coach at the back of three groups giving a 1-2 skill with player’s as they arrive back. Coaching Points; 1. Proper execution of fast hand passing. 2. Selection of correct hand to pass the ball with. 3. Players at cones creating space to receive the pass. Progression; 1. Shadow players inside. Tackling Development Tackling 1v1 - Technique Coaching Points; 1. 2. 3. 30m No ball, no hands. Hands only. Ball on chest hands only. Coaching Points; 1. 2. 3. Footwork / boxers stance. Hands up, right hand, right leg. Head. Note; 1. Approx. 6-8 per grid. (Individual attention) 6m Tackling 1v1 – 1m Away Develop & Progressions; 1m FP 1. Tackling from 1m away. Coaching Points; 30m 1. 2. 3. 6m Close down the space. Tackle zone. Head, hands and feet as above. Tackling Development Tackling 1v1 – 10m Away Develop & Progressions; 10m FP 1. Tackling from 10m away. Coaching Points; 30m 1. 2. 3. 4. 5. 6. 7. Close down the space. Accelerate. Decelerate. Side on. Set. Engage. Feedback. 6m Tackling 1v1 Contest Rules; 1. 2. 30m Attacker tries to lose the defender in the middle section. The coach then throws the ball to the attacker and he tries to attack over the end of the grid. Coaching Points; 1. 2. No get, No turn, No move, No score. As previous coaching points. Progression; 1. 2. 10m Whistle 2v2 and 15m wide grids. Developing Kicking & Space Creation 27m 27m End 3 Kick 1 22m 2 44m 65m Set Up 1. 2. 3. Set up nine even grids as shown each approx. 27m x 22m from the end line – 65m line and the full width of the pitch. Groups of players in 2’s, 3’s, 4’s or 5’s. The ball has to be kicked greater than 30m in numerical sequence i.e. 1-2-3-1 (no more than one bounce). Coaching Points 1. 2. Good quality kicking and breaking down the technical coaching points of the kick pass. Visual communication, pointing, go away to come back. Progression; 1. 2. Shadowing, passive pressure, on the clock and moving zones. Kicking possession game. Full Field Kicking Drill / Shadow Play End 14 5 14m FP Kick 45m 11 12 65m Kick 5 45m Kick 2 3 14m End Progression 1. 2. 3. Passive defenders. Overload. Time limits. Benefits 1. Kicking practice, movement, style of play and patterns. 4 7 3 1 4 1 1 Space Created 1 0 1 DONIE BUCKLEY Performing the skill METHODS / PRACTICES Small Sided Games Condition Games Phases of Play Scenarios Large Sided Full Games Fantastic coaching tool - game sense Repetition without repetition Prepares players to understand and react more quickly Develops theme or skill used in skill development and warm up Integrated training (GPS) Observe and freeze opportunity Teachable moments by questioning --- Feedback Massive decision making Problem solving Spatial awareness Feedback Possession Game 3v2 Extra Defender Coach Coaching Points; 1 1. 2. 3. 4. 5. 2 13m Run Pass & Move. No overhead passes. Create space. Give man on the ball options. Clear passing channels. Progression; 3 1. 2. 3. 4. 13m Directional possession game to targets. Directional possession game to score. Keep score. Possession Game 4v3 Extra Defender Coach Coaching Points; 1 18m 1. 2. 3. 4. 5. 2 Run Pass & Move. No overhead passes. Create space. Give man on the ball options. Clear passing channels. Progression; 3 1. 2. 3. 18m Directional possession game to targets. Directional possession game to score. Keep score. Possession / Kicking / Scoring / Defending End 21m 3v3 45m 65m 18m 4v3 18m Set Up; 1. 2. 3. 4. Have a 3v3 in front of the main goals with 3v3 waiting behind the goals. In the middle of the pitch set up an 18x18m box as shown. Have 4v3 in a box and rest waiting. To start the coach throws the ball to the forwards and they have to keep possession until the coach blows his whistle then they deliver the ball with a kick pass. Coaching Points; 1. Inside 3 forwards to create space and lose their man. Progression; 1. Put in a sweeper and the players in the 18x18m box go in support. Kicking Game to Targets Target Man No 1 25m 100m 25m Target Man No 2 45m Set Up; 1. 2. 3. 4. Set up a 100 x 45m grid and play 8v8 in the middle with two target men at each end. Targets & wing men on a 3sec rule. Get ball to target and offload to a support player for half point and other target for full point. Kick pass has to be greater than 25m to the target man. Coachable Moments / Freeze Play; 1. Questioning. Possession Game to Targets & Tackling Performance Target Man No 1 Set Up; 1. Set up a 50 x 35m grid and play 6v6 in the middle with two target men at each end. 2. Targets on a 3sec rule. 3. Get ball to target for half point and other target for full point. 4. Hand passing only. 50m Game 2 - Progression; 1. Have feeders on the outside (puts defending team under more pressure. Target Man No 2 35m Kick Passing Game Conditions; 1. Play 6v6 2. A kick pass greater than 30m and a hand pass immediately after is a score as shown in the sketch. 3. No more than two hand passes in a row. FP Run 80m Kick Problem; Kick FP 1. If target / objective of game not been achieved how can it be rectified to achieve the kicking focus of the game? Solution; 1. Overload the game and change to 6v5 or 7v5. 45m Phase of Play – Dealing With Blanket Defence End 15 3 2 21m 14 13 4 8 12 11 10 5 5 12 7 45m 8 6 9 9 13 11 65m 6 65m 45m 7 21m End 14 5 10 5 “Players are developed through practice and hard work” Michael Jordan DONIE BUCKLEY Any Questions
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