Company Introduction About Kreon Mobile Founded: Feb, 2013 Management: Jinseop So (CEO) Based: Jakarta, Indonesia Main Business Area: Mobile business in Indonesia Facts about Kreon Family 9:1 2007 Founded HQ in Jakarta 300 Staffs 5 Indonesian : Korean 1 R&D Center Offices in Indonesia 1 Game Studio in Korea Facts about Gemscool 25,000,000 Users 12 Games in Service 8,000,000 70% MAU Market Share 24,000 3,000,000 G-Warnets Vouchers Transaction Partners Services of Kreon Family Market Challenges Most of gamers are “Youth” without credit card (penetration rate 2%) “Low-end” devices (Samsung Galaxy Y) “Localization” of language and content (None of Top50 games are in Bahasa) Low and unstable but expensive “bandwidth” leads to Single Play Game that ends up low returns (global server) What we have Billing (G-Voucher and more) Gamer Users (25M Users) Worldwide Developers’ Network Marketing, PR (Ad, Events) Localization Expertise Network and Connectivity Community Management Customer Service Kreon Mobile as Game Publisher With Kreon Mobile Hardware Marketing & & Localization System operation Game Server Local IDC Local device Translation Local contents Press Release Launch mkt Regular promotion Community management CS + co-marketing with LINE Billing Gvoucher Carrier pulsa 3rd party voucher Direct transfer To Integration SDK install and Login Install SDK Install Game App Log in Check user agreement Refresh Log in Information Log out Unregister from Game User Information Purchase Authentication In-app Billing(IAB) IAB product list IAB purchase screen IAB Validation IAB receipt IAB restoration Cross promotion Customer service In-game banner Free coin offer wall Custom scheme for Contact Us Social graph Request Friend List Request Friend list for inviting Send Message Send server to server message Statistic Register User Log in User Current User Play time User game data Line-up Tale of Deonia Dragon village Archercat friends And CASUAL 3 STHOOTING 2 STRATEGY 1 PUZZLE 2 BOARD 1 .. . Fishing pot Ragnarok:POH Internal marketing channels www.gemscool.com Monthly UV 8,000,000 Main Page와 PV가 가장 높은 Forum에 라인 전용 섹션 신설 (연중 노출) Internal marketing channels 와르넷 광고 전국 10,000개 (4월 현재) * PC 평균 10대 = 100,000 PC 노출 광고 스케쥴에 따른 전면광고 혹은 일부영역 광고 가능 1 Internal marketing channels 겜스토어 이벤트 페이지 겜스토어 공식 홈페이지 내 이벤트페이지 배너 게재 가능 (연중 노출) Internal marketing channels GVoucher Over 3 million ppcard sales per month Game image can be printed on the cover design Internal marketing channels 온라인 게임 론쳐 온라인 게임 약 7종 론쳐 배너 전국 7개 지사 및 400개 에이전트 활용하여 배포 Internal marketing channels 라인 PR/푸쉬 메시지 공식계정 친구 약 1,179,235명 (6월 현재) 노출가능 게임 관련 PR페이지 제작 및 공식 계정 친구 전체 메시지 전송 가능 Kreon Mobile as Game Publisher Find Best Games for Indonesia Indonesian gamers’ needs are diverse High-end vs low-end Stand-alone vs Networked Casual vs Hardcore Thank you! Contact Sangmin Kim | 김상민 팀장 Head of Mobile Business PT. Kreon Mobile Email: [email protected] Phone: +62-812-1071-0629
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