(6월 현재) 노출가능 게임 관련 PR페이지 제작 및 공식 계정

Company Introduction
About Kreon Mobile
 Founded: Feb, 2013
 Management: Jinseop So (CEO)
 Based: Jakarta, Indonesia
 Main Business Area:
Mobile business in Indonesia
Facts about Kreon Family
9:1
2007
Founded
HQ
in Jakarta
300
Staffs
5
Indonesian : Korean
1 R&D Center
Offices in Indonesia 1 Game Studio in Korea
Facts about Gemscool
25,000,000
Users
12
Games in Service
8,000,000
70%
MAU
Market Share
24,000
3,000,000
G-Warnets
Vouchers Transaction
Partners
Services of Kreon Family
Market Challenges
 Most of gamers are “Youth” without credit card
(penetration rate 2%)
 “Low-end” devices (Samsung Galaxy Y)
 “Localization” of language and content
(None of Top50 games are in Bahasa)
 Low and unstable but expensive “bandwidth”
leads to Single Play Game that ends up low
returns (global server)
What we have
 Billing (G-Voucher and more)
 Gamer Users (25M Users)
 Worldwide Developers’ Network
 Marketing, PR (Ad, Events)
 Localization Expertise
 Network and Connectivity
 Community Management
 Customer Service
Kreon Mobile as Game Publisher
With Kreon Mobile
Hardware
Marketing
&
&
Localization
System
operation
Game Server
Local IDC
Local device
Translation
Local contents
Press Release
Launch mkt
Regular promotion
Community management
CS
+
co-marketing
with LINE
Billing
Gvoucher
Carrier pulsa
3rd party voucher
Direct transfer
To Integration
SDK install and Login
Install SDK
Install Game App
Log in
Check user agreement
Refresh Log in Information
Log out
Unregister from Game
User Information
Purchase Authentication
In-app Billing(IAB)
IAB product list
IAB purchase screen
IAB Validation
IAB receipt
IAB restoration
Cross promotion
Customer service
In-game banner
Free coin offer wall
Custom scheme for Contact Us
Social graph
Request Friend List
Request Friend list for
inviting
Send Message
Send server to server
message
Statistic
Register User
Log in User
Current User
Play time
User game data
Line-up
Tale of Deonia
Dragon village
Archercat friends
And
CASUAL 3
STHOOTING 2
STRATEGY 1
PUZZLE 2
BOARD 1
..
.
Fishing pot
Ragnarok:POH
Internal marketing channels
www.gemscool.com
Monthly UV 8,000,000
Main Page와 PV가 가장 높은 Forum에 라인 전용 섹션 신설 (연중 노출)
Internal marketing channels
와르넷 광고
전국 10,000개 (4월 현재) * PC 평균 10대 = 100,000 PC 노출
광고 스케쥴에 따른 전면광고 혹은 일부영역 광고 가능
1
Internal marketing channels
겜스토어 이벤트 페이지
겜스토어 공식 홈페이지 내 이벤트페이지 배너 게재 가능 (연중 노출)
Internal marketing channels
GVoucher
Over 3 million ppcard sales per month
Game image can be printed on the cover design
Internal marketing channels
온라인 게임 론쳐
온라인 게임 약 7종 론쳐 배너
전국 7개 지사 및 400개 에이전트 활용하여 배포
Internal marketing channels
라인 PR/푸쉬 메시지
공식계정 친구 약 1,179,235명 (6월 현재) 노출가능
게임 관련 PR페이지 제작 및 공식 계정 친구 전체 메시지 전송 가능
Kreon Mobile as Game Publisher
Find Best Games for Indonesia
Indonesian gamers’ needs are diverse
High-end vs low-end
Stand-alone vs Networked
Casual vs Hardcore
Thank you!
Contact
Sangmin Kim | 김상민 팀장
Head of Mobile Business
PT. Kreon Mobile
Email: [email protected]
Phone: +62-812-1071-0629