Project 1 The One-Finger Mug Team 8 Josh Lamb, Judah Jamison, Jacob Barrientos, Bridget Fay Junfeng Ma October 10, 2014 The Background ● Hand injuries account for 17% of all workday injuries.[1] ● The most common amputation of the upper extremities is the loss of one or more fingers.[2] o Reasons for these amputations include cardiovascular disease, traumatic accidents, infection, tumors, nerve injury (trophic ulceration), and congenital anomalies. [1] http://www.emedicinehealth.com/hand_injuries/article_em.htm [2] http://www.aboutonehandtyping.com/statistics.html Why? ● To help people and create freedom ● To meet the needs of the disabled ● We are engineers Mission Statement ● The purpose of this design project is to develop a coffee mug with attributes: such as, ease of use, cost efficiency, and durability by people with hand disabilities, specifically people with only one finger. The MUG Design Process ● Customer Needs Collection and Ranking o We selected five first layer attributes that we felt the customer would want in a product User Friendly Able to use with only one finger Durable Simple Design Safe Design Process ● Customer Needs Collection and Ranking o Within these first layer attributes, we found second layer attributes that would be pleasing to a customer o User Friendly Inexpensive Simple to Use Lock Tight Lid Ambidextrous Design Design Process ● Able to use with only one finger o No strain on joints or muscles o Single round handle for finger o Clamps to grab around the palm o Simple trigger to pull clamps Design Process ● Durable o Plastic with Insulation o Trigger works well o Trigger is efficient o Simple Design o Solid Color o Lightweight o Flat Base Design Process ● Safe o Insulation o No sharp edges o Aerator o Grips Design Process Second Layer Attributes: USER FRIENDLY Design Process CAN USE WITH ONLY ONE FINGER Design Process DURABLE Design Process SAFE Design Process SIMPLE DESIGN Design Process ● Concept Generation based on Customer Needs ● Handle ● Outside design ● Material ● Insulation Design Process ● Concept Selection o Good ideas and Bad ideas Ex. Original trigger idea (“Josh’s Big Failure”) o What worked and what didn’t o Had to become one with our inner one-fingered persona Design Process ● Concept Selection o The concept selection process consisted of the members of our group trying to determine what the most important attributes were to include in the final product Design Process We spent hours in deep thought Design Process We spent hours reading literature on other designs Design Process And after the long process of determining what to leave in, we came up with different combinations of the attributes that we believed were the best Design Process ● Concept Selection o Adjustable, single-finger handle to fit all sizes o Vertical adjustability o Outside brace o Plastic, interior filling to prevent splashing o Insulated to retain heat but not burn the hand o Lock tight lid to prevent spillage Design Process ● Prototype and Testing o Used clay to prototype mug o Clay vs Ceramic vs Plastic vs Metal o Easy-to-use o Universal Design Conclusion & Summary ● Difficulties ● Patents ● Clay prototype ● Confounding variables ● Original design that is practical ● Choosing the best design Design Conclusion & Summary ● What we learned from this project? ● Prototype and solidworks model ● Customer needs ranking (prioritizing) ● Confounding variables ● Importance of process ● Originality ● Innovation requires patience Conclusion ● Best design ● Allows physically disabled individuals to drink coffee with ease ● No costly aspects of the mug ● Fits all users ● Safe
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