Market Analysis Video Game Consoles Market Forecasts 2016 February 2016 Video Game Console Market 2016 Table of Contents CONDITIONS OF PURCHASE ................................................................................................... 2 ABOUT THIS REPORT ................................................................................................................ 3 TABLE OF CONTENTS ............................................................................................................... 4 INDEX OF TABLES ...................................................................................................................... 5 I. EXECUTIVE SUMMARY .................................................................................................... 7 II. A. B. C. D. E. F. III. A. B. C. D. E. IV. CONSOLE SYSTEM OVERVIEW ............................................................................... 14 NINTENDO WII U .............................................................................................................. 20 SONY PLAYSTATION 4 ...................................................................................................... 23 MICROSOFT XBOX ONE .................................................................................................... 28 STEAM MACHINE .............................................................................................................. 34 NVIDIA SHIELD/ANDROID TV .......................................................................................... 36 NINTENDO NX .................................................................................................................. 37 CONSOLE SYSTEM FORECASTS .............................................................................. 39 MICROSOFT GAME SYSTEMS ............................................................................................ 39 NINTENDO GAME SYSTEMS .............................................................................................. 41 SONY GAME SYSTEMS ...................................................................................................... 43 WORLDWIDE GENERATION 6 GAME SYSTEM MARKET FORECASTS ............................... 45 WORLDWIDE GENERATION 7 GAME SYSTEM MARKET FORECASTS ............................... 57 CONSOLES AND ONLINE GAME REVENUE .......................................................... 70 A. OVERVIEW ........................................................................................................................ 70 B. CONSOLES GO ONLINE ..................................................................................................... 73 C. GOING ONLINE: THE GOOD, THE BAD AND THE UGLY ................................................... 76 V. ONLINE CONSOLE GAME BUSINESS MODELS ........................................................ 79 A. OVERVIEW ........................................................................................................................ 79 B. DEFINITIONS ..................................................................................................................... 81 C. CONSOLE BUSINESS MODELS ........................................................................................... 84 VI. A. B. C. D. FORECASTS FOR ONLINE CONSOLE REVENUE ................................................. 94 OVERVIEW ........................................................................................................................ 94 TOTAL CONSOLE ONLINE REVENUE ................................................................................ 94 SUBSCRIPTION/ONLINE USAGE REVENUE ...................................................................... 100 DIGITAL DISTRIBUTION REVENUE.................................................................................. 105 Published by DFC Intelligence www.dfcint.com 858.834.4340 4 ©2016 DFC Intelligence. Individual use only. Redistribution requires a site license. Video Game Console Market 2016 Index of Tables Table 1 Worldwide Console Hardware Unit Sales by Generation: 2009-2020 ............................. 8 Table 2 Worldwide Console Hardware Revenue by Generation: 2009-2020 ................................. 9 Table 3 Worldwide Console Software Retail Unit Sales by Generation: 2009-2020 .................. 10 Table 4 Worldwide Console Software Retail Revenue by Generation: 2009-2020 ...................... 11 Table 5 Worldwide Console Software Online Revenue by Generation: 2009-2020 .................... 12 Table 6 Worldwide Console Total Retail & Online Game Revenue by Generation: 2009-2020 13 Table 8 Video Game Console Generations .................................................................................... 15 Table 9 Worldwide Total Hardware Sales by Manufacturer and Generation ................................ 16 Table 10 Console System Comparison ........................................................................................... 18 Table 11 Nintendo Worldwide Total Hardware Sales ................................................................... 20 Table 12 Sony Worldwide Total Hardware Sales .......................................................................... 25 Table 13 Microsoft Worldwide Total Hardware Sales ................................................................... 30 Table 14 Forecast for Nintendo NX Hardware Sales by Region: 2012-2020 ................................ 38 Table 15 Microsoft Xbox 360 Hardware Unit Sales by Region: 2005-2020 ................................. 39 Table 16 Forecast for Microsoft Xbox One Game System by Region: 2012-2020 ....................... 39 Table 17 Nintendo Wii Hardware Unit Sales by Region: 2005-2020 ............................................ 41 Table 18 Forecast for Nintendo Wii U by Region: 2012-2020 ...................................................... 41 Table 19 Sony PlayStation 3 Hardware Unit Sales by Region: 2005-2020 ................................... 43 Table 20 Sony PlayStation 4 Hardware Unit Sales by Region: 2012-2020 ................................... 43 Table 21 Forecasts for Worldwide Hardware Unit Sales of Generation 6 Game Systems: 20052020 ................................................................................................................................................ 45 Table 22 Forecasts for Worldwide Hardware Revenue of Generation 6 Game Systems: 2005-2020 ........................................................................................................................................................ 47 Table 23 Forecasts for Worldwide Software Unit Sales of Generation 6 Game Systems: 20052020 ................................................................................................................................................ 48 Table 24 Forecasts for Worldwide Console Retail Game Revenue of Generation 6: 2005-2020.. 48 Table 25 Forecasts for Worldwide Online Game Revenue of Generation 6 Game Systems: 20082020 ................................................................................................................................................ 50 Table 26 Forecasts for Total Online and Retail Game Revenue of Generation 6 Game Systems: 2008-2020 ....................................................................................................................................... 51 Table 27 Forecasts for Total Worldwide Generation 6 Game Systems Market: 2008-2020 ......... 52 Table 28 Active Worldwide Installed Base of Generation 6 Game Systems: 2005-2020 ............. 54 Table 29 Cumulative Worldwide Installed Base of Generation 6 Game Systems: 2005-2020 ..... 54 Table 30 Forecasts for Worldwide Hardware Unit Sales of Generation 7 Game Systems: 20122020 ................................................................................................................................................ 57 Table 31 Forecasts for Worldwide Hardware Revenue of Generation 7 Game Systems: 2012-2020 ........................................................................................................................................................ 58 Table 32 Forecasts for Worldwide Software Retail Unit Sales of Generation 7 Game Systems: 2012-2020 ....................................................................................................................................... 59 Table 33 Forecasts for Worldwide Software Retail Revenue of Generation 7 Game Systems: 2012-2020 ....................................................................................................................................... 60 Table 34 Forecasts for Worldwide Online Game Revenue of Generation 7 Game Systems: 20122020 ................................................................................................................................................ 61 Table 35 Forecasts for Total Online and Retail Game Revenue of Generation 7 Game Systems: 2012-2020 ....................................................................................................................................... 62 Published by DFC Intelligence www.dfcint.com 858.834.4340 5 ©2016 DFC Intelligence. Individual use only. Redistribution requires a site license. Video Game Console Market 2016 Table 36 Forecasts for Total Worldwide Generation 7 Retail Game Systems Market: 2012-2020 ........................................................................................................................................................ 63 Table 37 Total Worldwide Hardware and Retail & Online Game Software Sales for Generation 7: 2012-2020 ....................................................................................................................................... 65 Table 38 Active Worldwide Installed Base of Generation 7 Game Systems: 2012-2020 ............. 67 Table 39 Cumulative Worldwide Installed Base of Generation 7 Game Systems: 2012-2020 ..... 67 Table 7 Game Monetization Categories ......................................................................................... 71 Table 40 Worldwide Console Game Software: Retail vs Online Sales: 2008-2020 ...................... 85 Table 42 Call of Duty DLC ............................................................................................................ 87 Table 44 Worldwide Packaged versus Online Revenue for Current Console Systems: 2012-2020 ........................................................................................................................................................ 94 Table 45 North America Packaged versus Online Revenue for New Console Systems: 2012-2020 ........................................................................................................................................................ 96 Table 46 Europe Packaged versus Online Revenue for New Console Systems: 2012-2020 ......... 97 Table 47 Japan Packaged versus Online Revenue for New Console Systems: 2012-2020 ........... 98 Table 48 Rest of World Packaged versus Online Revenue for New Console Systems: 2012-2020 ........................................................................................................................................................ 99 Table 49 Worldwide Console Game Subscription/Online Usage Revenue: 2012-2020 .............. 100 Table 50 North America Console Game Subscription/Online Usage Revenue: 2012-2020 ........ 101 Table 51 Europe Console Game Subscription/Online Usage Revenue: 2012-2020 .................... 102 Table 52 Japan Console Game Subscription/Online Usage Revenue: 2012-2020 ....................... 103 Table 53 Rest of World Console Game Subscription/Online Usage Revenue: 2012-2020 ......... 104 Table 54 Worldwide Console Game Digital Distribution Revenue: 2012-2020 ......................... 105 Table 55 North America Console Game Digital Distribution Revenue: 2012-2020 ................... 106 Table 56 Europe Console Game Digital Distribution Revenue: 2012-2020 ................................ 107 Table 57 Japan Console Game Digital Distribution Revenue: 2012-2020 .................................. 108 Table 58 Rest of World Console Game Digital Distribution Revenue: 2012-2020 ..................... 109 Published by DFC Intelligence www.dfcint.com 858.834.4340 6 ©2016 DFC Intelligence. Individual use only. Redistribution requires a site license.
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