2D Interactive Game

CARIBBEAN
EXAMINATIONS
COUNCIL
CARIBBEAN ADVANCED PROFICIENCY EXAMINATON
ANIMATION AND GAME DESIGN - UNIT 2
Marking of the 2-dimensional Interactive Game
Candidate's Name:
MODULE 1
Demo (5 minute oral presentation, to sell the idea) [15 marks]
Clearly describes the concept of the project
Game play summary/synopsis
Competitive advantage
Character description
Rationale
Target audience
Presentation
Eye contact
Clarity and diction
Impact
Appearance
Use of digital media
Product [54 marks]
Interactive game
2D Animation
3D component
Appropriate use of design and composition principles
Good overall composition
Good use of colours or texture
Good use of space
Good use of typography or camera angles
Appropriate user experience
Ease of starting the game
MODULE 2
MODULE 3
TOTAL
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
Playability
Pausing
0
Continuing
0
Ending
0
0
Advancing through levels
Game play
(unique solutions, emergence, nonlinearity, , input/output
modeling reality) - any three identified 1 mark each
Game story
(setting, characters, sequence, exposition,conflict, climax,
resolution) - any five identified 1 mark each
0
0
Game mechanics (rules)
0
Feedback
(Game progress - 1 mark, score - 1 mark,
end state - 1 mark, in-game instructions - 2 marks)
0
Game stability
0
Audio
0
Background music
0
Sound cues
(3 appropriate cues – 2 marks each)
0
Implementation of animation in the game (3 marks)
0
MODULE TOTAL 0
RESET FORM
0
0
0