CARIBBEAN EXAMINATIONS COUNCIL CARIBBEAN ADVANCED PROFICIENCY EXAMINATON ANIMATION AND GAME DESIGN - UNIT 2 Marking of the 2-dimensional Interactive Game Candidate's Name: MODULE 1 Demo (5 minute oral presentation, to sell the idea) [15 marks] Clearly describes the concept of the project Game play summary/synopsis Competitive advantage Character description Rationale Target audience Presentation Eye contact Clarity and diction Impact Appearance Use of digital media Product [54 marks] Interactive game 2D Animation 3D component Appropriate use of design and composition principles Good overall composition Good use of colours or texture Good use of space Good use of typography or camera angles Appropriate user experience Ease of starting the game MODULE 2 MODULE 3 TOTAL 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Playability Pausing 0 Continuing 0 Ending 0 0 Advancing through levels Game play (unique solutions, emergence, nonlinearity, , input/output modeling reality) - any three identified 1 mark each Game story (setting, characters, sequence, exposition,conflict, climax, resolution) - any five identified 1 mark each 0 0 Game mechanics (rules) 0 Feedback (Game progress - 1 mark, score - 1 mark, end state - 1 mark, in-game instructions - 2 marks) 0 Game stability 0 Audio 0 Background music 0 Sound cues (3 appropriate cues – 2 marks each) 0 Implementation of animation in the game (3 marks) 0 MODULE TOTAL 0 RESET FORM 0 0 0
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