PRESS RELEASE | FOR IMMEDIATE PUBLICATION

PRESS RELEASE | FOR IMMEDIATE PUBLICATION
Mobile Strategy Game Dawn of Steel Blasts its Way to iOS this Summer
High-profile mobile game by flaregames and Superweapon has entered final phase
of development
Flaregames, a leading international developer and publisher of F2P mobile games,
today announced that​​Dawn of Steel​, a deeply tactical strategy game for iOS
devices, launches in late August 2015 in Western markets. The game is currently
under development at Superweapon, Los Angeles, a young studio formed by
veteran game developers who worked on prestigious strategy game franchises like
Command & Conquer, Empires & Allies, Company of Heroes, and The Lord of the
Rings.
Dawn of Steel​ aims to capture the essence of the real-time strategy genre for
mobile devices: Players assemble squads of gigantic piloted battle walkers, called
Rigs, and direct them on an assault of enemy fortifications. Success depends on
tactical prowess, quick decision-making, and precise movement. This is assisted by
the intuitive direct-touch control scheme that lets the player feel the mechanized
power he’s controlling. To defend against these mighty armored behemoths, dealing
destruction with surgical precision, is no easy feat: Players have to use cunning,
strategic foresight and, again, tactical thinking, as base-building in Dawn of Steel is
more than just unlocking and placing buildings. Commanders get to utilize
stationary weaponry, which must be arranged carefully to maximise damage with
overlapping lines of sight, and can launch automated counter-attacks through the
use of unit-spawning buildings. They must align buildings within the effects of
auxiliary installations to maximize their defensive potential, and this makes for
base-building that is unmatched in tactical depth.
On the lush surface of the planet Leviathan, corporate armies battle for control of
Plasma, the most precious resource of all. And on this very battlefield, the fate of
Earth will be determined.
Amer Ajami, President of Superweapon, says: ​“We aim to create a stunning mobile
experience and are making some crucial last-minute tweaks during these last few
weeks until our launch in August. The game has been in beta for quite some time,
and thousands of enthusiastic players have been giving us valuable feedback, which
we’ve been using to make the game better with every release. ​We're convinced that
both newcomers and hardcore strategy players will love Dawn of Steel and its
unique style of play​.”
About Superweapon
Headquartered in Southern California, Superweapon is a small team of game devs
whose collective experience includes work on the Command & Conquer, Company
of Heroes, The Lord of the Rings, Crysis, and Empires & Allies franchises. The
studio has been working on Dawn of Steel since its founding in 2013.
About flaregames
flaregames is a fast-growing mobile game publisher and developer focused on
creating fun, high-quality, free-to-play games for smartphones and tablets. The
company has a pipeline of games in development internally, and is working with
some of the world’s most talented mobile game developers to bring their games to
mobile gamers.
The company was founded in 2011 by a group of industry veterans, including Klaas
Kersting, the former CEO and founder of online games category leader Gameforge.
flaregames is venture-backed, having raised $23 million from international VCs like
Accel Partners and T-Ventures. Funds are used to employ industry-leading talent,
build world-class games and ensure the company fulfills its destiny of becoming a
major publisher reaching and entertaining the massive global audience of mobile
gamers.
flaregames is based in Karlsruhe, Germany.
More information: w
​ ww.flaregames.com