DIV 1 DIV 2 DIV 3 DIV 4 DIV 5 DIV G1 DIV G2 DIV 6 General Ball

DIV 1
DIV 2
DIV 3
DIV 4
DIV 5
DIV G1
DIV G2
DIV 6
General
Ball size
Players per side
Basket Height
Court size
Game Length
Keep score
Over time
Referees
3
4
8’
3/4
24 minutes
No
No
coaches
5
5
8’
Full
32 minutes
Yes
No
2 refs
6
5
8’
Full
32 minutes
Yes
No
2 refs
6
5
10’
Full
32 minutes
Yes
No
2 refs
7
5
10’
Full
32 minutes
Yes
No
2 refs
5
5
8’
Full
32 minutes
Yes
No
2 refs
6
5
10’
Full
32 minutes
Yes
No
2 refs
7
5
10’
Full
32 minutes
Yes
No
2 refs
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
-End of Period
-End of Period
-End of Period
-End of Period
-End of Period
-End of Period
-End of Period
-End of Period
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
One 30 second
time out per half
-Time out
-Foul shot
-End of period
-Last 2 min. of
game
Free Throw Line
Strongly
Encouraged
Not Allowed
Not Allowed
Half Court
Half Court
Half Court
Half Court
Half Court
Half Court
Half Court
Mandatory
Mandatory
Allowed
Allowed
Mandatory
Allowed
Not Allowed
Not Allowed
Not Allowed
Not Allowed
Not Allowed
Not Allowed
Not Allowed
Allowed
Not Allowed
Not Allowed
Not Allowed
Allowed
Not Allowed
Allowed
No
Yes
Yes
Yes
Yes
Yes
Yes
Yes
None
Inside Jump circle
At foul line
At foul line
At foul line
At foul line
At foul line
At foul line
Game Play
Substitution rule
(see note 11)
Substitution timing
(see note 12)
Checking in
(see note 10)
Time Outs
As needed
Clock stops
-Time out
-End of Period
Defense
Drop Back Rule
Man to Man Defense
(see note 5)
Zone Defense
Full Court Press
Scoring
3 point shots
Foul shots
(see note 7)
DIV 1
DIV 2
DIV 3
DIV 4
DIV 5
DIV G1
DIV G2
DIV 6
Violations and Fouls
Foot ball, fist ball,
double dribble and
traveling
Over and Back
3 seconds in key
Coaches
judgment
No
No
10 seconds to advance
over mid-court
No
5 seconds to play ball
No
Fouling Out
None
Illegal Zone (see note
6)
None
Bonus (Team Fouls)
None
Strictly Enforced
Strictly Enforced
Strictly Enforced
Strictly Enforced
Strictly Enforced
Strictly Enforced
Strictly Enforced
Yes
No
Yes
1 warning each
player
Yes
1 warning each
player
5 fouls
Yes
1 warning each
player
8 team fouls per
half
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
5 fouls
Yes
1 warning each
player
8 team fouls per
half
5 fouls
Yes
1 warning each
player
8 team fouls per
half
5 fouls
Yes
1 warning each
player
8 team fouls per
half
5 fouls
Yes
1 warning each
player
8 team fouls per
half
5 fouls
Yes
1 warning each
player
8 team fouls per
half
5 fouls
Yes
1 warning each
player
8 team fouls per
half
1. Safety Checks. Referees to do safety checks 5 minutes prior to each game—No jewelry, watches, long fingernails allowed. No exceptions.
2. Game Format. Games will have 4 quarters (8 periods) with a 1 minute break between periods, 2 minute break between quarters, and a 4 minute break for halftime.
3. Jump Balls. The game will start with a jump ball and the alternating possession will be in effect including all held ball situations. 4. Team Shortfall. In the event that a team cannot
field 5 players, the game will be played 4 on 4. A team which cannot field 4 players shall forfeit the game and a mixed
team scrimmage will be arranged by the coaches for the remainder of the session.
5. Defense Assignments. For divisions 1-3 that must play man-to-man defense, at the beginning of each period both teams shall line up at the mid court line to allow for
coaches to assign man-to-man defense coverage. Double teaming is allowed.
6. Illegal Zone. An illegal zone violation may only be called in blatant cases where a team or player makes no attempt to play man-to-man defense. An aggressive help
side defense shall not constitute an illegal zone. Each player is entitled to one warning before the violation is called (Divisions 2 and 3 only).
7. Foul Shots. For Divisions 2 and 3 only, to encourage proper shooting technique, free throw shooters will be allowed to hop over the line during the shot. However, the
shooter must immediately stay put until the ball hits the rim.
8. Technical Fouls. A technical foul will likely result in ejection from the game (and possible subsequent disciplinary action).
9. Intentional Fouls. Intentional fouls, particularly flagrant fouls, will not be tolerated and will likely result in ejection from the game (and possible subsequent disciplinary
action).
10. Checking In. All players shall check in with the scorekeeper before stepping on the court. Rule applies to each time player enters game.
11. Substitution Rule: Every player, unless injured or having fouled out, must play at least 4 of the 8 periods of the game. Every player must sit out at least 1 period if there
are 6 available players, and every player must sit out at least 2 periods if there are 7 or more available players. (Substitution Note: The substitution rule will not apply if a coach is
sitting a player for disciplinary reasons.
If the coach is taking action as a result of problems prior to the start of the game, they must inform the head coach or league
commissioner prior to the game)
12. Substitution Timing: All substitutions are to me made at the beginning of each period except in the event that a player has fouled out or is injured. In such cases a coach may
substitute in the middle of a period as necessary.