SRPGA Unplayable Lie SRPGA USGA Rule 28 Unplayable Lie USGA Rule 28 One-stroke penalty. One-stroke penalty. You have 3 options. You have 3 options. A. Play a ball from where you last played (see 20-5). A. Play a ball from where you last played (see 20-5). Drop as near as possible to the original spot. Tee box: In the teeing area, you may use a tee. Hazard: You must drop in the hazard. Drop as near as possible to the original spot. Tee box: In the teeing area, you may use a tee. Hazard: You must drop in the hazard. B. Drop a ball within 2 club lengths of where your ball lies no nearer the hole. C. Drop a ball anywhere on the line that intersects the hole and where the unplayable ball is, no nearer the hole. B. Drop a ball within 2 club lengths of where your ball lies no nearer the hole. C. Drop a ball anywhere on the line that intersects the hole and where the unplayable ball is, no nearer the hole. Notes: If the ball is in a bunker, option B and C must be dropped in the bunker. You can clean your ball before dropping. You do not get a free re-drop if your ball rolls back into the unplayable lie. The player is the sole judge as to whether his ball is unplayable. Any lie can be declared unplayable, except in a water hazard. Notes: If the ball is in a bunker, option B and C must be dropped in the bunker. You can clean your ball before dropping. You do not get a free re-drop if your ball rolls back into the unplayable lie. The player is the sole judge as to whether his ball is unplayable. Any lie can be declared unplayable, except in a water hazard. SRPGA Unplayable Lie SRPGA USGA Rule 28 Unplayable Lie USGA Rule 28 One-stroke penalty. One-stroke penalty. You have 3 options. You have 3 options. A. Play a ball from where you last played (see 20-5). A. Play a ball from where you last played (see 20-5). Drop as near as possible to the original spot. Tee box: In the teeing area, you may use a tee. Hazard: You must drop in the hazard. Drop as near as possible to the original spot. Tee box: In the teeing area, you may use a tee. Hazard: You must drop in the hazard. B. Drop a ball within 2 club lengths of where your ball lies no nearer the hole. C. Drop a ball anywhere on the line that intersects the hole and where the unplayable ball is, no nearer the hole. B. Drop a ball within 2 club lengths of where your ball lies no nearer the hole. C. Drop a ball anywhere on the line that intersects the hole and where the unplayable ball is, no nearer the hole. Notes: If the ball is in a bunker, option B and C must be dropped in the bunker. You can clean your ball before dropping. You do not get a free re-drop if your ball rolls back into the unplayable lie. The player is the sole judge as to whether his ball is unplayable. Any lie can be declared unplayable, except in a water hazard. Notes: If the ball is in a bunker, option B and C must be dropped in the bunker. You can clean your ball before dropping. You do not get a free re-drop if your ball rolls back into the unplayable lie. The player is the sole judge as to whether his ball is unplayable. Any lie can be declared unplayable, except in a water hazard. Unplayable Lie x x B A Unplayable Lie No nearer the hole 2 club lengths original spot x B A original spot C = ball declared unplayable x x B original spot Not an option: beyond 2 club lengths 2 club lengths C = ball declared unplayable Unplayable Lie A x Not an option: beyond 2 club lengths No nearer the hole Unplayable Lie No nearer the hole x x B Not an option: beyond 2 club lengths 2 club lengths C = ball declared unplayable A original spot No nearer the hole Not an option: beyond 2 club lengths 2 club lengths C = ball declared unplayable
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