Summer Sizzler Series Rules

NSA SUMMER SIZZLER SERIES PRESENTED BY JAK’D
WELCOME PACKAGE
Mission Statement
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The Summer Sizzler Series is a chain of slo-pitch tournaments run for players by players.
A revolutionary idea from a group of devoted ball players that is geared towards making
the whole experience for the participants they will never forget. Our goal is to run a
championship series offering some of the biggest prizes in the NSA line up.
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We thank you for joining us at the Summer Sizzler Series, where you came for the ball,
but will stay for the experience.
Intro
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The series will be played over the course of the 2015 season at the Oshawa Lakefront
Diamonds. All tournaments will be seeding events for the finals. These events will have
their own tournament payouts, but on top of this, standings will be kept, ranking the
teams in each division. At the end of the three tournaments, the number 1 team in the
standings will receive a $500 bonus cash prize*. From there, the teams will be invited to
the NSA Summer Sizzler Finale tournament. Teams will be seeded according to rank,
and the winner of this tournament will take home a $1500 tournament payout*.
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* Prize money is dependent on number of teams that enter the tournaments
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In order to play in the final tournament, teams must ‘qualify’ by playing in at least one of
the previous tournaments, in order to achieve a seed.
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The final tournament before the finals will be a double up tournament in which all
tournament points will be doubled which includes entry points, wins, ties and finishing
points. To be eligible to participate in the double up Sizzler tournament, you must have
played in 1 of the other tournaments prior. (if third event is first event entered all points
will be the same as the first 2 events)
Rules and Regulations
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Unless otherwise stated, the Summer Sizzler Series will abide by the rules and
regulations set by NSA.
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A team must play one qualifying tournament to be eligible for the NSA Summer Sizzler
Series finals.
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The NSA Summer Sizzler Series Finals, and Qualifying tournaments will be a 4-game
guarantee format, and team entry will be $450 per tournament.
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In order to be eligible to play in a tournament all players must be registered on a team
roster and then verified by an NSA Director.
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The NSA Summer Sizzler Series will be run with a mat instead of strike zone.
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No new inning will be started after an hour and five minutes. There will be a 7-run +/cap.
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Teams must be at the diamonds at-least half-hour before scheduled game times.
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The event organizers reserve the right to moves teams up/down divisions in order to
maintain fairness and equality of play.
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Qualifying tournament winners will receive $450 cash plus prizing. 2nd will receive $150
plus prizes.*
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Top ranked team (by points) after the qualifying tournaments will receive $500 Summer
Sizzler Series Bonus cash prize.*
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Final tournament winner will receive $1500.* Second place will receive $500 * , third
place will receive $300 * (SEE FINAL PAGE FOR ALL BREAKDOWNS)
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* Prize money is dependent on number of teams that enter the tournaments.
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Player eligibility will be based on the verification system that the Summer Sizzler has
incorporated for fair play.
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Rosters will model of NSA ruling. 2 players of a 1 level higher can play down 1 division
and 1 player of 2 levels higher can play down.
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Directors have the authority to overturn a players ranking to match the currently skill set.
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Lineup cards must be given to umpires before the game and score sheets will be given to
each team for every game. All score sheets and lineup cards must be given into
headquarters. If they are not turned in by the end of the round robin games the score sheet
and lineup card for that game will result in a forfeit for said team. Each team will circle a
player on the opposing team that they deem most valuable in the game played.
Multiple Teams
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Men are allowed to double dip into co Ed and another men’s division. However if that
player choses to do so they will be ranked at the higher division level.
Summer Sizzler Series Rules
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Teams will be awarded 3 points for registering for each tournament.
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Teams will be awarded 2 points for a win, 1 point for a tie. 5 points will be awarded to the
team who wins the tournament , 3 points for 2nd and 1 point for 3rd and 4th
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If a team gets bumped up / down a division. All current points will be nullified except for
the participation points.
In the event of seeding ties, +/- will be used as first tie-breaker, followed by heads up,
runs for, then finally a coin toss.
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For the final, teams will be seeded by their rank in the series. The more you play the
better chance at obtaining a higher seed for the finals
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Mat for balls / strikes
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No new inning will be started after an hour and five minutes
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You may bat more than 12 players
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You can start a game with 9 players without incurring an automatic out for the tenth
position. If you start with 10 players you must finish with 10. Any changes in number of
players (ejections, injuries) will count as an out for the remainder of that game.
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Only new stamped bats will be allowed this year for the series. Therefore the below
stamp(s) must be present for use
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Mercy is 12 runs after 4 or 10 after 5. All innings are open.
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Round Robin games can end in a tie. Elimination games that go into extra innings will be
played like any regular inning (NSA BOOK)
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Line-up cards will be used. Winning team will hand in a signed line-up card by the
umpire to headquarters
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HOME RUN RULE:
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Rec Div. - 2 home runs per game. Any additional home runs hit will result in an out
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D Div – 4 home runs per game. Any additional home runs hit will result in an out
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Courtesy Runners – 4 per game.
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ALL OTHER EXCEPEPTIONS ARE LISTED IN THE GENERAL PLAYING RULES
ABOVE
Rosters and Registering
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Teams & Rosters MUST be in by the Wednesday before the tournament. These rosters
will be checked against our verification tools.
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To be eligible for the finals, a player MUST have his name on a roster from one of the
qualifying tournaments. If a request is made from a team to have a player added for the
finals, the Directors will open up that roster spot to each team in the division for fair play
and of a charge of $25 (max 4 roster spots). You roster will still have to pass the
verification checks.
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All rosters will be approved by the Sizzler directors. The Sizzler directors have the right
to overturn and approve players if we feel they are ranked to high based on NSA
database, team performance.
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If a player is playing in more than 1 division it is up to the player / coach to inform the
directors of their participation on dual teams. We will do our best to accommodate
however we make no guarantees of any overlapping games.
Prizing Structure
PRIZING PAYOUTS
PRIZING PAYOUTS
Final Tournament Cash Prizing Rec
1st Place
$1,500
2nd Place
$500
3rd Place
$300
Overall Point Winner
$500
Per Event Cash Prizing
Final Tournament Cash Prizing Relegation
1st Place
$750
2nd Place
$550
3rd Place
$400
4th Place
$300
5th Place
$200
6th Place
$100
1st Place
2nd Place
$450
$150
PRIZING PAYOUTS
Final Tournament Cash Prizing Intermediate
1st Place
$1,500
2nd Place
$500
3rd Place
$300
Overall Point Winner
$500
Per Event Cash Prizing
1st Place
$450
2nd Place
$150
Relegation payout kicks in when a team that has been bumped down from Intermediate to Rec and they
win the final event. Bumped down teams do not have the ability to win either the Overall Point Winner
cash or the 1500 cash prize.