Aims By the end of this session you should: • Able to coach skills such as hand passing, tackling, kick passing through games • Be able to encourage decision making and games sense through games that can be useful in a match situation • Be able to change games to suit the ability of your players using various conditions and STEPR principle 5v5 7v7 9v9 • • • • Use kicking, carrying or hand passing. Score into goal opposite Focus on movement (on/off ball) Endurance based game • Where to pass? • When to pass? • Where to move and when to move? Apply Conditions • kick only/ hand pass only • No. of passes • No backwards passing • No soloing Can work on long kick passes (diagonal ball) Finishes with a shot 14m Full Game 15 v15 Inside Man • 2v2 • 1v1 • 2v1 • 1v0 Add Conditions Forward passes only Only inside players can score 14m 6m 1 6m 2 2v2 3 4 Focus on ball retention 30 secs on/30 secs off Alternate movement between squares to change opposition Players (Can vary in each square) 1v1 2v2 3v3 4v4 Conditions Each grid can be different conditions No. of passes No solo etc. Tackling Technique Head, Hands and Feet Working under pressure Securing possession (1st touch) 10 v 10 Movement on/ off the ball Tackling Focus on hand pass skills and technique End Line Movement on / off the ball (cross field) Scanning 3 Even Teams Full Rules Except for Conditions *Punt Pass Only Decision Making Group Tackling Support Play 45m Line How to change the games to suit ability… STEPR Principle: S – Space T – Task E – Equipment P – Players R – Rules
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