Fun with Sports Name: MEASUREMENT AND GEOMETRY Class: What is your favourite sport? ________________________ What can you measure in this sport? ______________________________________________________________________________ ______________________________________________________________________________ How do people measure sports activities? Draw a line from the tool to the type of measurement. How far / how high? How long something took? Measuring tools Can you think of any other ways to measure your favourite sport? ______________________________________________________________________________ ______________________________________________________________________________ Answer to Did you know? Peregrine falcon – 390km/hr Cheetah – 120km/hr Black Marlin – 130km/hr Human – 27km/hr Work in a small group to see who can win the Fun with Sports activity. You’ll need the gameboard template, plus a counter or small block. The winner of the game is the one who can flick a small block the furthest after 3 turns. 1. Place your counter on the starting place on the paper. 2. Flick the counter forward. 3. Count the number of studs from the starting place to where you stopped. 4. Each person has 2 more turns. 5. After 3 turns, the grand champion is the one who has the highest total. Rule! If you flick your block off the paper you score ‘0’ for that turn. Write your names and scores here: Name Turn 1 Did you know? Who is the fastest? Circle the animal you think swims, runs or flies the fastest. Cheetah Peregrine Falcon © Refraction Media. All rights reserved Turn 2 2 Turn 3 1 Black Marlin Total 3 Human START Teacher’s Notes Engage students with simple measurement concepts in sports with this ready-to-go Fun with Sports lesson for early Primary maths. Additional resources required One small block, counter, or button for each student. Discussion Every day when students run, jump and play, they are doing activities whose outcomes can be measured. Faster, better scores in sports happen because we have trained athletes who take advantage of maths to help them make the most of what they do. Simple maths concepts are essential to understanding how to gain the edge in swimming, running and field athletics. This resource looks at how measurement helps to inform athletes to perform to their best ability. What to do Students complete the worksheet and then play the game using the gameboard template on p4. Each child takes turn to flick a counter or small block along the board. Anyone who flicks the counter off the board must retry or lose a turn. Students record their own and friends’ scores. Extension activity When students have finished they can pair and share with their neighbour to see if they can think of any other types of measurement. At this point they can be encouraged to think beyond the game, for example: perimeter of the oval; height of the players or goal post; angle of the ball; mass or size of the ball; time taken to play the game; score and price of the ticket. Further extension activities The grid gameboard can be laminated so that it can be used over and over again. Children can play in different groups, or as part of a play-off to continue measuring. Children can also use their rulers to measure the distance the block has travelled. ACARA curriculum links ACMMG006 ACMMG010 ACMMG019 ACMMG037 ACMMG044 © Refraction Media. All rights reserved
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