Teen SRPs 2012 ideas

1. Glow in the Dark or Black Light scavenger hunt
Program Description: Lead teens through the library with a series of clues. At the
end of each clue, teens find the glowing item and the next clue using a black light.
Cost = $40 per 20 teens.
Note: This is the cost of 5 blacklights + a package w/multiple colors of glow paint. It will
cost more if you buy, rather than make the glow-in-the-dark objects. You can also
spend more money, if you buy prizes for the winners. Make it cheap and easy – buy
candy!
Materials Needed:
o 5 black light flashlights (1 for each group of 4 teens)
o Cheap glow-in-the-dark toys from Oriental Trading
o Glow-in-the-dark fabric paint
o Cheap paint brushes
o Small objects to paint w/glow paint
Staff Prep:
- Decide what glowing items you’ll be hiding around your library. You can buy small
items from Oriental Trading OR to reduce costs, paint small objects (ex. rocks) with
glow paint.
- If you’ll be painting items, make each item distinct in color or shape, so that you’ll be
able to tell that the teens made it to each spot.
- Find approximately 10 hiding places around your library.
- Write 10 numbered clues to help teens find the hiding spots.
Event Instructions:
- Divide teens into groups of 4.
- Give each group a bag to hold their found objects, a black light and a DIFFERENT
clue.
- The first group to find all of the objects wins!
2. Night-time Ninja Challenge
Train teens to be stealthly, night-time Ninjas using the highly sophisticated and proven
training techniques below. Teens complete each training exercise in groups, competing
against one another. The group that earns the most points wins Top Ninja.
Cost = Varies from $0 and up depending on which challenges you do and how
many supplies you can find around your house and library.
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Getting Started:
- Determine from reading each challenge where the suitable place to hold your event
will be (outside may be best).
- Gather necessary supplies
- Make the game your own. Change the rules or add your own challenges.
- Photocopy enough score cards so each team will have their own. You can be
responsible for recording their score cards at each round or let them do it.
- Mark start and finish lines for each challenge.
- Make sure the timers are working properly and that you and other staff know how to
use them.
- Divide participants into groups of 3 to 4 people.
- Determine how you will award winners and if you want to have prizes for the runner
ups.
- Have fun!
Ninja Skill 1: PATIENCE
Playing Card Tower Challenge
Teams compete to see who can build either the tallest or fastest card tower wins.
Materials Needed
- At least 26 playing cards for each team
Instructions
- Two options for scoring: (1) Each team can be given a certain amount of time to
build a tower out of playing cards (you can determine time according to how easy or
challenging you would like it to be); or (2) 2 teams go at a time, you hold 2 clock
watches – higher points are given for least amount of time to complete or less points
for most amount of time to complete.
- The teens who have successfully built a tower that is at least 2 stories high and uses
at least 20 playing cards within the time allowed (or with the least amount of time)
are given 5 points.
- The tower must be made of playing cards only.
- If they complete the challenge, stamp their card and award them 5 points. If they
don’t, either cross off the challenge on their card or write “0” in the square.
Ninja Skill 2: A“CUTE”NESS
Wild Animal Vaccination Challenge
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Teams compete to see who can vaccinate the most wild animals.
Materials Needed
- 4 suction cup dart guns (Dollar Store)
- 5 stuffed animals (Dollar Store or raid a child’s room)
- Masking tape to mark starting line
Instructions
- Each team needs to hit 3 animals with the suction cup gun. Place the animals a fair
distance away from shooting line.
- Only one person from each team can shoot at a time, but they can switch people if
they want to.
- Once the team has either hit 3 animals or given up, award them points on their score
cards:
1 point = 1 animal
3 points = 2 animals
5 points = 3 animals
Ninja Skill 3: COMPOSURE
Water Relay Challenge
Teams compete in a relay race to see who can fill a cup of water with a spoon fastest.
Materials Needed
- 6 Cups with drawn water markers
- Spoons
- 2 Buckets
- Food coloring
- Water
Instructions
- Prepare cups by adding 3 drops of food coloring (optional).
- Teams must fill a cup of water to the line marked outside by carrying water from a
bucket, across the grass, to the cup.
- Give each team member a spoon. They can all work at the same time.
- Once they’ve finished, stamp their card, award them 0, 5 or 10 points, depending on
which line they reached,
- Consider giving a time limit of 5 minutes to see if they can make it to the 5 point line
in time. If they finish in time, give them the option to continue to the 10 point line by 5
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minute deadline. If they attempt and make it, they get 10 points. If they misjudge
their time and do not make it, they get 0 points.
Ninja Skill 4: ENDURANCE
Hula Hoop Challenge
Who can hula hoop the longest? Teams pick their best competitor to represent
themselves. This one’s a hard one, so let them switch if their first pick doesn’t work out.
Materials Needed
- 4 hula hoops
- Stop watch
Instructions
- At least one person from each team must hula hoop for:
o 15 seconds to earn 5 points
o 30 seconds to earn 10 points
- During the 15 & 30 seconds, the hula hoop must be moving in a circular motion,
cannot fall below the teens’ knees and cannot be touched by anything except the
teen’s torso, and legs (i.e. no hands, arms, another teens hands, etc!)
- If they complete the challenge, stamp their card, award them 0, 5, or 10 points
(depending on which goal they reached)
Ninja Skill 5: POSTURE
Balance Your Books Challenge
Teams compete in a book balancing relay race.
Materials Needed
- Books
Instructions
- To complete the challenge, 1-3 teens must walk from the starting line to the finish
line with a book balanced on their head.
- They cannot use their hands to hold the book or rebalance it while they are making
the journey.
- Time limit is optional.
- Once the team has either completed the challenge or given up, award them points:
1 point = 1 person completed
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3 points = 2 people completed
5 points = 3 people completed
Ninja Skill 6: AGILITY
Spelling Challenge
Teams must spell something in people – like the YMCA song, but an actual word.
Materials Needed
- None
Instructions
- Teens can sit, stand or lay down.
- Give them a reasonable time limit in which to complete the task
- If they spell their word within the time frame, give them 5 points, if not they get 0.
- Consider giving bonus points for longer words.
Ninja Skill 7: STRENGTH
Pillowcase Challenge
Teams show their strength in this sack race competition.
Materials Needed
- 8 Pillowcases
Instructions
- Each team member must get into a pillowcase, jump to a large object, touch it and
return to the starting line.
- If the whole team completes the challenge, award them 5 points
- You may want to make this a timed event, in which all teams must make it to the
finish line within a certain time OR the rule could be that all team members must
make it to the finish line without falling or the team does not get the 5 points.
Ninja Skill 8: BRAVERY
Food Challenge
Teams earn points by eating gross foods.
Materials Needed
- Food
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Forks
Plates
Water and something good to eat (to wash the bad taste out of their mouths)
Instructions
- Similar to the television show, Fear Factor, participants have to eat gross food in
order to gain points.
- Choose 3 items from food suggestions listed below. Most can be found at a local
grocery store.
 Soggy bread (1 slice) - Before the event, pour water on top of 6 slices of
bread, cover and let sit.
 Vegemite (1 tsp on a cracker) –available at Cost Plus
 Baby food (1 small jar)
 Mayo (portion cup)
 Spam (2 slices)
 Brussels sprout (3)
 Lime Jell-O with cream cheese, olives, chow mien
 Sauerkraut (¼ cup)
 Sardines (2)
 Pickled eggs (2)
 Meal worms (9) – Make sure to buy those intended for human consumption
 Crickets (5) – Make sure to buy those intended for human consumption
- Before the event, prepare a plate of food for each team with 3 items on each plate.
- Stamp the card and write in a point value when they have completed the task (or
given up):
1 point = 1 item eaten (all of it)
3 points = 2 items eaten (all of them)
5 points = Everything eaten
3. Camping party
Program Idea: Host a camping party for teens. Make s’mores, tell ghost stories and
display scary books for teens. For more fun, set up a tent and make it into a mini
haunted house and dare teens to go in one at a time. Or have a volunteer pose as a
palm reader or fortune teller inside.
Cost = $15 (s’mores ingredients)
Scary Stories: http://www.americanfolklore.net/spooky-stories.html
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http://www.ghostsandstories.com/index-2.html
Smore’s:
See this site for instructions on how to make them in a microwave and toaster oven.
http://w3.kraftbrands.com/HoneyMaid/smores/pages/how-to-make-smores.aspx
Make the traditional kind with graham cracker, marshmallow and chocolate bars OR try
one of these variations.
- Add peanut butter
- Use chocolate graham crackers and replace the chocolate bar with
a caramel chewy candy.
- Add sliced fruit
4. Jeopardy – Night edition
Teens are divided into teams to play this night themed Jeopardy. Play the low tech way
(below) or buy special Jeopardy kits that connect to your T.V.
Cost = $0 and up for prizes.
Materials Needed:
 Poster board
 Post-it notes – 1 pack
 Bold marker
 Construction paper square, approx. 6” x 6” – one for each District
Preparation:
 Draw a grid on both sides of the poster board with 5 columns and 6 rows.
 On side 1: write the Jeopardy! (1st round) categories in the top square of each
column in bold marker.
 Write 100 through 500 in the 1st column’s 2-6 squares in bold marker.
 Place a post –it note in each of the squares under the categories.
 Write 100 on the post-its in the 100 row. Repeat for the 200-500 rows.
 On side 2: write the Double Jeopardy! categories in the top square of each column in
bold marker.
 Write 200, 400, 600, 800 and 1,000 in the 1st column’s 2-6 squares in bold marker.
 Place a post –it note in each of the squares under the categories.
 Write 200 on the post-its in the 200 row. Repeat for the 400-1000 rows.
 Determine who will be the host and who will watch to see which team rings in first.
Instructions:
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Starting with the Jeopardy! Round, teams choose categories and point values from
the board.
After the host reads the question teams who know the answer, should raise their
colored square as fast as possible.
The first team to raise their square will be given a chance to answer the question.
Answers must be in the form of a question.
If they answer the question correct, they are awarded the points from that square on
the grid.
If they do not, they lose the points from that square.
The next team that raises their square will get a chance to answer the question, etc.
The team that answers correctly gets to pick the next category and point value.
Play continues until all questions have been read.
Move on to the Double Jeopardy! Round and repeat.
Now teams compete in the Final Jeopardy Round. First they must decide how many
of their accumulated points they’d like to bet. Each team writes it down on a piece of
paper and turns it over.
The host reads the question and gives teams 2 minutes to decide on an answer and
write it down.
Teams win or lose the number of points they bet, based on whether or not they got
the answer correct.
The team with the most points wins.
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Single Jeopardy! Round
Score Astrological Signs
The Lion.
100
What is Leo?
200 The Bull.
What is Taurus?
300 The Twins.
What is Gemini?
400 The Crab.
What is Cancer?
500 The Scales.
What is Libra?
Famous Ghosts
Night Sky
Night Words
Ichabod Crane
encountered him on the
way home.
Who is the Headless
Horseman?
Shakespearean play in
which a ghost demands
his son seek revenge for
his murder.
They are placed in orbit
for communication,
weather prediction, etc.
It illuminates a child’s
bedroom.
What are satellites?
What is a nightlight?
What is a bat?
You wear it to bed.
Masked animal who likes
to raid the garbage.
What is a nightgown?
What is a raccoon?
What is Hamlet?
Unusual anomaly in the
sky that you can’t
identify.
What is a U.F.O. or
unidentified flying
object?
Nocturnal Animals
Nocturnal animal that
hunts using
echolocation.
Call them if you have an
infestation of ghosts.
Who are the
Ghostbusters?
Small, icy bodies that
orbit the sun.
It’s scary.
An unwelcome insect in
the kitchen.
What is a comet?
What is a nightmare?
What is a cockroach?
One of the Ghosts who
visits Ebenezer Scrouge.
Who are Christmas Past,
Christmas Present or
Christmas Yet to Come?
The number of planets
that orbit the sun.
Someone who stays up
late at night.
Cats can see in the dark,
because theirs is larger.
Who is a nightowl?
What is a pupil?
He’s a friendly ghost.
What is 8?
A star cluster that is also
called the “Seven
Sisters.”
A good place to store
your bedtime reading.
Western marsupial with
a bare pink tail.
Who is Casper?
What is the Pleiades?
What is a nightstand?
What is an opossum?
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Double Jeopardy! Round
Score Constellations
200 Smaller of Little Bear.
What is Ursa Minor?
400 The Hunter.
Famous Sleepers
Animal kingdom sleeper
who wakes up in Spring.
What is a bear?
Fairy tale princess who
slept for 100 years.
What is Orion?
This constellation is
dominated by the big
600 dipper.
Who is Sleeping Beauty?
What is Ursa Major?
800 Water-bearer.
What is Aquarius?
Canis Major contains this
star, the brightest in the
1000 night sky.
Sirius
It Glows
These insects abdomens
glow yellow, green or
pale-red.
What is a firefly?
October’s birthstone, it
also sometimes glow
under a blacklight.
Shadow Animals**
Vampires in Literature
Butterfly
Short-lived vampire who
has her own novella.
Rabbit
Who is Bree Tanner?
Schuyler Van Alen is the
star of this vampire
series.
What is an opal?
Phenomenon which
produces a natural light
show in the sky.
Dog
Who is Goldilocks?
Fairy Tale in which a
legume prevents the
princess from sleeping.
What is “The Princess
and the Pea?”
He slept for 20 years
after being lured away by
ghosts.
What is aurora borealis?
Fish that uses a glowing
fleshy growth on top of
it’s head to lure prey.
Duck
Who is Rip Van Winkle?
What is a glowstick?
The bed she sleeps in is
“just right.”
What is an anglerfish?
Trick-or-treaters often
use these objects to see
on Halloween.
What is the Blue Bloods?
In this series, there are 3
types of vampires: Moroi,
Strigoi and Dhampir.
What is Vampire
Academy?
The author of the “House
of Night” series.
Who is P.C. Cast?
Swan
Vampire hunter who was
Dracula’s nemesis.
Who is (Professor
Abraham) Van Helsing?
Final Jeopardy Round
Q: The stage of sleep where dreaming occurs. A. REM or rapid-eye movement
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5. Insomniac Café
Teach teens to make a variety of midnight snacks. I’ve included several ideas below,
but you can make any snack food.
Costs = see individual recipes for approximate costs.
Homemade Hot Chocolate = $15
3 c. powdered sugar
1 c. unsweetened cocoa
1 c. coffee creamer
1 tsp. salt
5 1/3 c. nonfat dry milk
- Mix all ingredients together. To make a cup, add 1/3 c. to hot water or cold milk.
Chewy Caramel Popcorn Balls = $10
1/2 (14 oz.) pkg. vanilla caramels
1 tbsp. Water
2 tsp. Butter
7 c. popped popcorn
Butter
- Combine caramels, water, and 2 teaspoons butter into a 4-cup liquid measuring cup.
- Microwave uncovered on 100% power (high) for 1 1/2 minutes.
- Use a rubber scraper to stir until smooth. If caramels aren't soft enough to stir
smooth, microwave for 30 to 60 seconds more.
- Put the popcorn into a large microwave-safe mixing bowl.
- Pour the melted caramel mixture over the popcorn. Use 2 rubber scrapers to toss
gently until popcorn is coated with caramel.
Cheesy Ranch Chex Mix = $15-20
9 cups Chex or other grain cereal
2 cups bite-size pretzel twists
2 cups bite-size cheese crackers and/or Cheetos
3 tablespoons butter or margarine, melted
1 (1 ounce) package ranch dressing and seasoning mix
1/2 cup grated Parmesan cheese
- Combine cereal, pretzels and cheese crackers in large bowl.
- Melt butter in microwave, pour over top of mixture and stir until evenly coated.
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- Add powered ranch dressing seasoning mix and parmesan and stir until evenly
coated.
- Microwave uncovered on High 3 minutes, stirring each minute.
- Spread on waxed paper or foil to cool, about 15 minutes.
Peanut Butter Roll-ups = $20-25
4 whole wheat or flour tortillas
1 jar creamy peanut butter
Fruit (bananas, strawberries, apple slices)
Raisins
Honey
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Spread tortillas with peanut butter to within 1/2 inch of edges of tortillas.
Add honey if desired.
Top with your choice of fruit.
Carefully roll up tortillas.
Pita Pizzas = $30-40
1 pita bread round per person
1 jar of pizza sauce per 6 teens
1/2 cup shredded mozzarella cheese per person
Assorted toppings (mushrooms, sliced olives, pepperoni, pineapple, etc.)
Toaster Oven
- Top pita with sauce, cheese and then other toppings.
- Cook in toaster oven for 5-10 minutes
Fruit Kebabs - $25-40
Wooden Skewers
Assorted fruits cut into chunks (some good ideas include orange slices, apples,
bananas, strawberries, grapes, melon, pineapple)
Marshmallows (optional)
Brownie bites (optional)
- Thread fruit and sweets on the skewers in patterns or randomly
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6. Glow in the Dark Shrinky Dinks
Make glow-in-the-dark Shrinky Dinks using Grafix shrink film. Teens drawn designs on
the film and punch a hole in the top (for necklace or keychains) prior to shrinking.
Teens can color them in with light colored sharpies ahead of time, but they glow more if
you leave them clear and paint them after shrinking with glow paint. Vendors are listed
in parentheses after each item.
Estimated Cost = $40 for 24 teens (2 sheets of shrink film per teen, 1 key chain and
unlimited necklaces)
Materials Needed:
o Toaster Oven (1-2)
o Clear Shrink Film (eNasco.com)
o Sharpies (black and light colors)
o Tulip Glow-in-the-dark fabric paint
set (eNasco.com/Michaels)
o Scissors
o Spatula
o Oven mitts
o Hole Punch
o Baking Pan that comes w/toaster
oven or small disposable pans
o Fork (for uncurling shrinky dink that
sticks to itself)
o Cheap paint brushes
o Key Chain Pieces (Dick Blick)
o Hemp Cord 1 mm or 20 lb
(eNasco.com/Michaels)
o Needle Nosed pliers
o Large Jump Rings (Michaels)
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Instructions:
 Note: the toaster oven should be turned on approximately 3-5 minutes before you
put the pan in. It heats up quickly! When it’s time, heat it to 350 degrees.
 Decide what you’d like your keychain or necklace to look like. Remember to leave
space at the top to punch a hole in the film. This will be where you connect the
shrinky dink to the key chain or necklace.
 As you draw your design, remember that a shrinky dink will SHRINK. If it starts out
4 x 5 inches, it will shrink to approx. 1 ½ x 2 inches.
 Cut out your design.
 Punch a hole in the top center of the film. Make sure the hole is no more than 1/8 of
an inch from the edge of the film.
 Place your shrinky dinks inside the pan and put the pan in the toaster oven. It will
take approximately 2-3 minutes to shrink. Take it out as soon as it stops curling and
is flat. If you leave it in too long it will look melted.
 When your shrinky dink cools down, paint the back with glow paint. Use several
layers or do a thicker initial coat to maximize glow.
 Now decide if you want a key chain or necklace:
For a necklace:
 Measure out enough hemp cord for the longest necklace you’d wear, then add 2
inches to each side.
 Tie the shrinky dink onto the cord using a “lark’s cord knot.” This will allow the
shrinky dink to lay flat when you wear it:
 Fold the string in ½, finding the center.
 Push the folded center through the hole on your shrinky dink.
 Pull it through far enough so that you have a medium-sized loop on the other side of
the shrinky dink.
 Now, put the loose ends of the cord through the loop and pull tight.
 Tie the ends into a sliding knot. This will allow you to adjust the length of the
necklace. See instructions at: http://www.how-to-make-jewelry.com/slidingknot.html
For a keychain:
 Open a jump ring using the needle nose pliers.
 Slip it through the link at the end of the keychain and then through the hole in your
shrinky dink.
 Crimp it closed using needle nosed pliers.
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7. Planet Mobile
Program Description: Make a mobile model of the universe.
Cost = $5 (for glow paint). You probably have everything else in your craft supplies.
Instructions:
Available at: http://www.enchantedlearning.com/crafts/astronomy/solarsystemmodel/
I made the following modifications:
- Used cardstock for the planets.
- Cut out the planets using an Ellison die that has five different sized circles on one
die.
- Added glow paint to the planets.
8. Glow-in-the-Dark bracelet
Cost = $11 for 20 teens.
Materials:
o Rexlace, Neon Glow-in the Dark (Michaels has Creatology version) = 10 ft per teen
o Glow-in-the-dark pony beads (480 pk from Michaels)
o Scissors
o Tape measure
o Tape
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Instructions:
- To make a 6-7 inch bracelet, cut a 72-inch length of rexlace. This will be your
knotting cord. Next, cut a 36-inch length of rexlace. This will be your filler cord.
- Fold both cords in half. Place folded ends together and tie an overhand knot 1/2-inch
from end. Don’t make it too big, as this will be the “clasp” on your bracelet. (See
diagrams A and B)
- Place knotted end of cords on a flat surface like a table. Tape the knot to the
surface. Make sure that knotting cords lay on the outside and filler cords on the
inside.
- Tie a series of square knots to measure 2 inches in length. (See diagram for square
knot):
 Bring knotting cord on left across filler cords and under right knotting cord
as in “C”.
 Then bring right knotting cord under filler cords and then through and over
the loop made by left knotting cord.
 Now grasp the end of knotting cord that is on the left. Bring this cord under
the filler cords.
 Grasp the end of knotting cord that is on the right. Bring it over the filler
cords.
 Bring knotting cords through loops on both sides, pull snuggly.
- Add the bead through both of the filler cords.
- Tie two more square knots and add the next bead. Repeat this process until you
have added 6-7 beads.
- Tie another series of square knots measuring two inches in length.
- To finish the bracelet, tie the cords into three overhand knots. Trim the ends of the
cord. To fasten the bracelet, push the ending knot through the beginning loop.
Instructions modified from:
http://www.kreinik.com/kshop/product.php?productid=16285&cat=285&page=2
9. Lanterns
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Make lanterns with your teens using one of the two methods below:
Japanese Paper Lanterns – Cost = $22 for paper at Dick Blick. You probably
already have colored sharpies and glue.
http://cdn.dickblick.com/lessonplans/pdfs/japanese_lanterns.pdf
Kaleidoscope Candle Holders
Cost = $26 for 20 teens. This covers the cost of 20 $1 candle holders from Walmart +
modge podge, tissue paper and tea lights. Save money by using empty glass jars.
Materials:
o Glass candle holders
o Tissue paper – many colors
o Modge Podge (“Gloss-Lustre” variety or try the “Sparkle” version, which contains
glitter)
o Cheap Paint brushes
o 2-3 Small plastic bowls (to wash paint brushes)
o Paper towels (for clean up)
o Tea lights
o Optional: buy glow powder and mix a little into the Modge Podge. I haven’t tested it,
but I bet they’d glow too!
Instructions:
 Cut tissue paper into 4” x 4” or 6” x 6” squares, so each teen can have one square of
each color they’d like to use.
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 Rip tissue paper into small odd-shaped chunks.
 Modge podge individual pieces of tissue paper pieces to the candle holder one at a
time. You can use the pieces to make a random design or create pictures or
patterns. Let dry.
 Add a tea light and you’re done!
10. Star Chart (passive)
Program Description: Post print outs of a REAL star chart on your bulletin board or
other key spot in your teen space and have a contest to see who can identify the most
constellations.
Cost = FREE and up (if you offer prizes)
Instructions:
- Print a star chart(s) with outlines of the constellations.
- Block out the names of the constellations and give each a number.
- Print entry sheets (name, email or phone number and a blank for each constellation)
and place them near the display.
- Draw a winner from the names of teens who got them all correct (or closest!).
11. Fake Neon Sign
Program Description: Make a fake neon sign that glows under a black light using
aquarium tubing and a few extra ingredients. Divide teens into groups of 4. They’ll
need to help each other and can share supplies.
Cost = $30 (for tubing, highlighters and black light)
Materials:
 100 ft. Flexible plastic aquarium tubing (approx 1 ft. per letter)
 5 Glue gun
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20 Cardboard or other stiff backing for your sign
5 Fluorescent highlighter pens (multiple colors)
5 Buckets
Water
1 Black light
Instructions:
- Decide what word you want on your sign. Each letter takes between 8-12” of tubing,
so you might limit teens to a certain number of letters.
- Practice forming your word with the tubing, so that you can get an idea of how much
tubing will be required.
- Cut the tubing somewhat longer than what you think you will need.
- Add 6 cups of water and the ink pad from a highlighter to a bucket. (Note: I was able
to pry the bottom off the end of the highlighter using a pair of scissors).
- Fill the plastic tubing with your fake neon:
o Put one end of the tubing into the fluorescent liquid and raise it higher than the
other end of the tubing.
o Place the lower end of the tubing into a cup so you won't have a big mess. Let
gravity pull the liquid down the tube. You may need to suck on the tube to get
the liquid moving.
- When the tubing is filled with liquid, lift the lower end up and seal with beads of hot
glue. Seal the other end and hold until dry.
- Use hot glue to stick the tubing to the backing you have selected. Form the word for
your sign. If you have excess tubing, carefully cut the end and seal it with hot glue.
- Illuminate the sign by turning on a black light.
Instructions modified from: http://chemistry.about.com/od/glowinthedarkprojects/a/fakeneon-sign.htm
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