When should alliances and mergers be permitted? The case of applied game theory Dr. Nicole Adler Outline • present basic game theoretic framework for analyzing alliances & mergers • discuss small example • draw basic conclusions assume that airlines want to merge 7 Continent (ii) G2 R2 8 6 5 Continent (iii) Continent (i) 9 10 4 1 G1 R3 3 R1 11 2 G3 3 12 e.g. Royal Jordanian joining Oneworld Alliance Will the alliance or merger be beneficial and to whom? • Airlines want to increase/improve profitability and survivability • Passengers want cheap travel at a time most convenient to their needs • Governmental ministries ought to consider social welfare, namely producer and consumer surplus The Model • • • • Government sets rules of market Airlines attempt to maximize profit Travelers choose with whom to travel Airport capacity constrains frequency Assumptions of Model • Airlines maximise profits through: – – – – choice of network (hubs) choice of alliance partner frequency tariffs • Hubs: – 2 hub types: international gateways and regional hubs, all fully connected – International gateway is choice amongst existing hubs alone Assumptions of Model • Airline cost structure; – (1) only variable, based on number of seats and distance traveled (Swan & Adler (2005)) – (2) costs are separable between (i,j) • The discrete choice model describes travelers behavior – McFadden, 2000 Nobel prize winner Cost Function: DEPENDENT ON SEATS AND DISTANCE Short Haul: C = (GCD + 722) * (S +104) * $0.019 Long Haul: C = (GCD + 2200) * (S +211) * $0.0115 Market Share Model • Standard disutility function, based on airfares and number of connections Data a, A index and set of airlines δ weight on price variable Vt value of time in dollars Lija # legs from i to j Decision Variables Pija airfare from i to j on a; Steps of the Game 0) Know all airlines and their networks 1) Decide with whom to merge, if at all 2) Choose international gateways from current hubs 3) Set airfares • given other airlines’ networks and prices Solution Tree Complete mergers Some merge, some not Disaggregate airlines Choose international gates Set airfares Example • 4 airline game • 6 nodes / airports • each European airline has a single hub and 1 route overseas • each U.S. airline has 2 hubs (one regional and one international gateway) and 2 routes overseas • analyse a complementary alliance with an airline on the other continent Illustration: 6 Nodes, Great Circle Distance and Normalised Demand over FRA-LHR for 2001 demand LHR CDG FRA ORD LAX EWR LHR 0 346 870 8781 11929 7463 CDG 118 0 610 9018 12155 7691 FRA 100 59 0 9625 12765 8300 ORD 69 30 29 0 3173 1349 LAX 93 43 31 148 0 4467 EWR 54 41 21 144 154 0 G C D 4-airline game Airline 1: ORD & LAX Airline 2: EWR & ORD CDG LHR Airline e: LHR Airline f: FRA FRA EUROPE USA ORD EWR LAX Solution to Base Run -contribution to fixed costs & profits in $000’s per day- Fully merged game with 2 resulting airlines Sub-game Equilibrium Solutions – merger question What can we learn? • Unlikely that all airlines will merge into 2-airline equilibrium solution • Airlines enjoy strong incentives to merge/ally • Merger/Alliance affects international gateway choice • Differences in airfares, before and after mergers/alliances • Differences in ‘frequency’ before and after merger/alliances Conclusions • Model evaluates whether it is worthwhile to merge and if so, with whom • Model solves how-to merger questions; namely how to mesh two networks through international gates • Model computes profitability of networks given competitors Conclusions • Can answer questions such as: – Effect of merger on social welfare – Effect of merger on prices – Effect of merger on competition/concentration • But so can standard economic analyses such as Borenstein (1990) and Richard (2003) • These models can ALSO answer specific questions: – Which mergers will survive in equilibrium – Optimal network design (depending on viewpoint) – Complete effect of merger spatially, considering network-wide effects
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