From: Cutting through the clutter: Searching for targets in evolving complex scenes Journal of Vision. 2011;11(14):7. doi:10.1167/11.14.7 Figure Legend: Each of the three scene types started from the same base image but then matured during game play into more typical depictions of rural, suburban, and urban cities. Low-clutter scenes were captured early during game play; high-clutter scenes were captured later during game play. Date of download: 7/12/2017 The Association for Research in Vision and Ophthalmology Copyright © 2017. All rights reserved.
© Copyright 2026 Paperzz