Dunedin Junior Football Handbook 2016 Photos Courtesy of Adam Binns CONTENTS Title Sub Section Football South Contacts 2 Introduction from CEO Regulations 3 1. Draws 4 2. Results 4 3. Cancellations 4 4. Defaults 4 5. Grounds 4 6. Goalposts 5 7. Player Registration 5 8. Grading 5 9. Youth Grade Rules 6 10. Dispensations 6 11. Discipline 7 12. Disputes, Protests & Appeals 8 13. Representative Players 8 14. Competition Points 8 15. Playoff Rules 8 16. Safety 9 17. FIFA 11+ 9 Intro to Whole of Football plan 10 ASB First Kicks (4-6 years) 11 ASB Fun Football (7-8 years) 11 ASB Mini Football (9-12 years) 11 Girl’s and Women’s Football 12 Football Development Officers 13 What to do if your team is dominating Football Development 9 Coach Development Calendar Key Events Calendar Age Grade Specifications Match Day Rules PAGE NUMBER 13 14-15 6/7/8th Grade & Oval Guidelines 16 Oval Game Day - Timing of Activities 17 9th Grade Up Guidelines 18 1. Substitutions 19 2. Offside 19 3. Game Start time 19 4. Basic Laws of the Game 19 5. Who referees the game 19 Referee Development 19 Code of Conduct 20 Club Delegate Contacts 21 My Team List 22 Results and Tables 23 Guide to Playing Grounds 24 FOOTBALL SOUTH CONTACTS Game Development & Operations Manager Tracy Fleet Ph. 425 9467 Or 021 595 414 Football Development Manager Shane Carvell Ph. 425 9464 Or. 021 416 851 Clubs: Green Island, Dunedin Tech, Caversham, Mornington, Grants Braes, Mosgiel. Also Clubs South of Dunedin through to Clinton. Responsibilities: Football Development Manager | Football Talent Centre Programme | National Talent Centre | Coach Education Women’s Development Officer Hayley Stirling Ph. 425 9359 Or. 021 924 804 Clubs: Maori Hill, Melchester, Northern, Harbourside, Hereweka, Roslyn Wakari. All Clubs in the Football South region for Girls and Women’s Football enquiries. . Responsibilities: Girls & Women’s Football | Skill Centres Other Contacts Chief Executive Officer Chris Wright Ph. 425 9468 Referee Development Officer Wilson James Ph. 425 9398 Futsal Manager Mike Clark Ph. 474 8443 Events & Marketing Coordinator Sean Hamill Ph. 425 9282 Website: www.footballsouth.co.nz Facebook: www.facebook.com/Footballsouth 2 | Page Chief Executive Officer In 2011, New Zealand launched the award winning Whole of Football Plan (WOFP), a plan which aligned strategy, workforce and focus across football development in New Zealand. It provides a unified pathway for players, coaches, referees and administrators to deliver a consistent high quality experience that is designed and tailored to meet their needs. This was further enhanced with the great addition in 2012 of Futsal and Women’s Football as two key strategic priority areas. Now we need to be ingraining phase 1 of the WOFP, and all that the Junior Framework means, into our club DNA – the player centred small sided games and skill based practices with more opportunities…more touches…more hours… more fun…developing an innate life-long love for the game. As we move to phase 2 of the WOFP, the focus may shift from hands on delivery and education to guidance and alignment of pathways (eg schools to clubs) to assist us in retaining and developing our Youth players. In this phase our focus will remain on supporting clubs and volunteers, who in essence are the heart of our game that will support future generations of football. As a parent, coach or supporter – What is your role in ultimately bringing this plan to fruition? Let the children/team play the game and learn by doing. Limit constant instruction. Focus on your child’s/team’s effort and improvement rather than whether they win or lose. Encourage children to try new things and keep control of the ball, rather than the big kick for the sake of results. In the long term this is much better for your child’s/team’s development. Remember children learn best by example. Parents/coaches should appreciate good play and skills by all participants. Remain positive and relaxed when supporting your child/team. This promotes creativity and encourages players to try new things and learn. Show appreciation for volunteers such as Game Leaders, Coordinators and other parents. Without them your child/team could not participate. (courtesy of NZF’s Development Department) Football South especially appreciates all the volunteers who give up their time to bring the beautiful game to life. Enjoy the season ahead and all the great experiences it will bring. Chris Wright CEO Football South 3 | Page JUNIOR REGULATIONS 1. DRAWS Draws are published on the Football South website www.footballsouth.co.nz under the ‘Fixtures/Results’ icon. They are also published in The Star and in the ODT on Thursdays. 2. RESULTS Results are only recorded for competitive grades which are the 11th to youth grade competitions No results or tables are recorded for non-competitive 6th – 10th Grades. Results are to be entered by the Club of the ‘Home Team’ (first named team) through GoalNet match results by 5.00pm on the day of the match Results that have been entered will be published on the website by 6.00pm each Saturday and Sunday during the season. All results entered by 6pm Sunday will also appear in the ODT on Monday. 3. CANCELLATIONS Please assume that all games are going ahead, unless advised otherwise. Cancellations or Transfers will be notified through the following options Football South website www.football south.co.nz select Fixtures/Results – Cancellations transfers menu Football South Facebook page facebook.com/footballsouth Otago Cancel www.otagocancel.co.nz Register online for an automated text (Costs 50c per text) Register online a free automated email 4. DEFAULTS Any team intending to default must inform their Club Delegate as early as possible during the week prior to the game, and no later than 5pm Friday prior to a match. If a Club defaults a team after 5pm Friday will incur a fine of $25, unless exceptional circumstances can be demonstrated. If a team incurs more than three defaults Football South reserves the right to withdraw that team from the competition. If a team is permanently withdrawn from a competition Football South reserves the right to decide if all competition results involving that team are deleted or if the remaining scheduled games in the competition are to be awarded to the scheduled opposition as default wins. A team winning a match by default is awarded a 3-0 winning result. A team losing a match by default has a 03 loss recorded. 5. GROUNDS All teams must play on the pitch allocated, where a match takes place on the incorrect ground a fine of $50.00 may be charged, if additional Council charges apply because the wrong allocated pitch is used, these will be passed onto the team involved in the match. If there are significant problems relating to the playing condition of the pitches, please contact your Club delegate who will arrange for Football South to be notified. 4 | Page 6. GOAL POSTS Metal Junior Posts will be set up and fixed in place by DCC. Seniors can shift these after games if necessary. Permanently placed goalposts should never be moved. These are put in place by the Dunedin City Council, who should be contacted immediately if there are any safety concerns. Any person who shifts posts may be held liable should an accident occur. Guidelines for Affiliated clubs: Check it: Make sure goalposts are in good condition and properly constructed. It is recommended that portable goalposts are of PVC construction. Clubs should make regular checks of goalposts and also document that these checks have taken place. Secure it: Goalposts of any size must be securely anchored to the ground. Portable goalposts must be pinned or weighted down to prevent them toppling forward, and should be removed from the pitch when not in use and stored securely. Test it: Adults should test the goalposts to make sure they are stable by exerting a downward force on the crossbar, backward force on both upright posts and forward force on both upright posts. Respect it: Goalposts should only be used for their intended purpose; in particular children should not swing on them 7. PLAYER REGISTRATION All players shall be registered prior to taking part in any match. The act of registration is completed by: Players being entered into the approved online membership database (GoalNet) as a seasonal player for the Club they wish to play for. Club Delegates are required to enter teams into the appropriate Competition grade based on the date set by the District Administrator. Clubs shall then allocate players within the online membership system to a team relevant to their Age Grade. Football South may require the player’s Birth Certificate if the player’s eligibility is in question. (A photocopy of the Birth Certificate shall be acceptable.) 8. GRADING Players must register in their correct age group based on their date of birth. Clubs should grade players as per the following guidelines. The grading of a beginner up to and including 8th Grade is at the discretion of individual clubs. Appropriate age for teams under the jurisdiction of Football South has been determined by Football South in accordance with national practice as follows: 15th/Youth Grade 14th Grade 12th Grade 10th Grade minimum born in 2001 Born in 2002 Born in 2004 Born in 2006 13th Grade 11th Grade 9th Grade Born in 2003 Born in 2005 Born in 2007 5 | Page 9. YOUTH GRADE RULES The primary targeted age group for the Youth grade is 15 year olds, however it is open to players turning 16 or 17 year old who are not ready to transition into Senior Football. If a player is turning 15 years old during the year they are automatically eligible to play in the Youth Grade for that season (i.e. for the 2016 season if a player was born in 2001). If a player is turning 16 years old (i.e. for the 2016 season a player born in 2000) during the year they are eligible to play in the Youth Grade unless they have started 6 games of Senior Football in the previous season. If a player is turning 17 years old (i.e. for the 2016 season a player born in 1999) during the year clubs may apply for a dispensation from Football South for such a player to play in the Youth Grade if they believe that player is not ready to play Senior Football. If a player 15, 16 or 17 years old has commenced the season in Senior Football and are quite obviously out of their depth, a Club may apply for a re-grade of the player into the Youth Grade. No re-grades will be considered after the 31st May. Youth players qualifying rules for Senior Football Players must be turning 16 in 2016 for boys and 15 in 2016 for girls to compete in senior football. A dispensation will only be considered for National Talent Centre identified players upon application. The player will need to be considered to exceed a significant number of attributes linked to the holistic four corner model of development. Consideration must be provided to all Four Corners of Player Development prior to completion of the dispensation form. Physical - The physical size, speed, power & endurance of the player & ability to cope at an older level Mental - The capability to cope with greater levels of responsibility & independent decision making Social/Emotional -The ability to manage/adapt to an older group in behaviours surrounding them on & off the field Technical/Tactical - Effectiveness to continue to develop technically/tactically at an older age group Subject to having met the general minimum age restriction (turning 16 years of age for boys during the year) on participation in Senior Football, Youth Grade players may take part in five Senior Football games, and remain playing in the Youth grade. Once they have played their sixth senior game, they will not be eligible to continue playing in the Youth grade (excludes female players). ‘Playing in senior football’ is defined here as being in the starting 11. 10. DISPENSATIONS All dispensations will be published once approved. Playing up one grade A player may play up one grade at the discretion of the club, the coach and the player’s parents. A copy of a Football South dispensation form signed by the parents and the coach shall be held at the players Club and forwarded to Football South on request. Playing up more than one grade A player seeking dispensation to play up more than one grade must have their dispensation approved by Football South. Dispensations will only be approved in exceptional circumstances, the most likely being to provide challenges for higher level players. The following criteria will be considered by Football South Can the player cope physically, and Can the player cope physiologically, and Is the player’s safety at risk, and Can the player cope technically and tactically. A Football South dispensation form clearly stating the grounds for seeking a dispensation signed by the parents and the coach must be forwarded to Football South. 6 | Page Once a dispensation has been given and the player has played three times in a higher grade during the season, they are automatically considered to be graded to the higher grade for that season unless their circumstances change and Football South has given permission. Where such approval is granted the maximum number of dispensations per team is limited to three (3) per team. Playing Down One or Two Grades Any player playing in 9th Grade and above can only play down with the written approval of Football South. A Football South dispensation form clearly stating the grounds for seeking a dispensation signed by the parents and the coach must be forwarded to Football South. Where such approval is granted the maximum number of dispensations per team is limited to three per team. Unless it is deemed to be exceptional circumstances by Football South. Generally, dispensations will only be approved for players to play down a grade for practical reasons, e.g. When there is a genuine need through insufficient numbers to form a team, or Lower level players with birthdays close to the cut-off date, or Lower level players who are a year behind their age-group at school, or Lower level players who are small of stature, or Players with disabilities. Girls playing in mixed competitions can play down one (1) grades and no dispensation is required, however if they are a Representative player playing down two (2) grades a dispensation is required. Regrades Once a player has been given a dispensation to play in a different age grade clubs must apply for a regrade if they want to change age grades. 11. DISCIPLINE Yellow and Red cards may be awarded in Junior Football and are subject to the standard penalties as determined by NZ Football Regulation 7, however a fine will not be applied. Football South shall have the power to suspend or expel from any grade or competition, a club team, coach or individual who wilfully breaches Football South regulations or the NZ Football Code of Conduct. A player may receive further sanctions as follows; Any player having received five specific cautions (Yellow card) during the season shall be stood down for one playing day. Any player sent off the field (Red card) shall be suspended for one playing day. Any player guilty of gross misbehaviour may be required to appear before the Football South Disciplinary Committee who may impose further penalties. All protests and disputes in connection with the competition shall be dealt with by the District Administrator. Each affiliated club or school shall be furnished with a copy of these Rules, and shall be bound thereby. In the case of any infringement thereof such club or school shall be liable to such penalty as the District Administrator may direct. Playing of Non-Registered Players: Any team found to be playing a non-registered player will lose any points from that game as if that team had defaulted the game. A Player may only be registered with one Club at any given time. Any team playing a player registered with another junior or senior club will lose their points for that game as if that team had defaulted and the game will not be replayed. 7 | Page If a team enters into a play-off they are not allowed to introduce any new players from within the Club. If a team is found guilty of introducing new players they will lose their points for that game as if that team had defaulted and the game will not be played. 12. DISPUTES, PROTESTS, APPEALS It is Football South’s policy that in the first instance disputes are discussed between the parties seeking resolution. If the parties are unable to come to a satisfactory solution, then the matter should be referred to their Club Delegate, who will try and resolve the issue between the Clubs of both parties. Football South will become involved if: The dispute is still unresolved between the Clubs Or the incident is deemed serious enough to warrant possible disciplinary action. Within seven days a written complaint, protest or incident report, signed by the Club Delegate or Club Secretary will be forwarded to the Football South Competitions Manager. A copy of the written complaint or incident report will be sent to the Club subject to the dispute, protest or appeal for comment to allow a ruling to be made. 13. REPRESENTATIVE PLAYERS A representative player is one who has been officially selected by a Federation, and is a registered club member within the Federation. A player remains a representative player until the end of the tournament or trial/practice game they have been selected for. Any player selected for a representative team must upon request supply a copy of documented proof of their birth date to be held in the Football South office. Clubs have the responsibility to nominate players to trial for representative teams based on the criteria set by the Federation and to ensure that they are of the correct age group. Club teams containing three (3) or more Otago, Football South or New Zealand age group representatives may request a postponement of a fixture if there is a clash of activity with regular season fixtures. 14. COMPETITION POINTS (11TH GRADE AND UP) 3 points for a win, 1 point for a draw, 0 points for a loss. Leagues will be decided on points – no goal difference will be used. Only Division 1 or Section 1 competitive grades are eligible for Grade trophies. Division 2 or Section 2 teams play for final league standings. 15. PLAYOFF RULES All Division 1 competitive grades must have a clear winner at the end of the season to determine a grade winner. If teams are on equal points a play off will be played to determine a winner. 11th and 12th grade: Extra time 5 minutes each way with a straight swap over at halftime If the two teams are still tied after extra time, the tie will be settled by penalty kicks (best of 3). 13th grade: Extra time 10 minutes each way with a straight swap over at halftime If the two teams are still tied after extra time, the tie will be settled by penalty kicks (best of 5). All penalty takers must have been on the field at the end of extra time. 8 | Page 16. SAFETY Players must: Wear shin guards at all times whilst playing, and ensure that they are covered entirely by the player’s socks. Not use equipment or wear anything that is dangerous to himself/herself or another player, including any kind of jewellery. (Particular attention is drawn to boot studs). Teams should: Carry a First Aid kit. Utilise individual bottled water (not communal buckets). We recommend mobile phone access to emergency services. 17. FIFA 11+ warm up programme http://f-marc.com/11plus/home/ The “FIFA 11+ ” is a complete warm-up programme to reduce injuries among male and female football players aged 14 years and older. The programme was developed by an international group of experts, and its effectiveness has been proven in a scientific study. Teams that performed the “FIFA 11+ ” at least twice a week had 30-50% fewer injured players. The programme should be performed, as a standard warm-up, at the start of each training session at least twice a week, and it takes around 20 minutes to complete. Prior to matches, only the running exercises (parts 1 and 3) should be performed. For all exercises, correct performance is of great importance. Therefore, the coach should supervise the programme and correct the players if necessary. What to do if you find your team is dominating - challenges and player tasks What to do if you find your team is dominating their opponents and the game looks like it may start to become one sided. Talk to the opposition coach to keep it enjoyable for both teams. Signs to look for: Remedy: One or more individuals are dominating time in the ball Restrict the individual to 2 or 3 touches or give them a point for every pass they complete – set them a points tally to aspire to. Ask them to use just their weak foot. Signs to look for: Remedy: Players aren’t involved in the game or touching the ball enough Those players have to touch the ball before a shot is attempted or they are the designated ‘goal scorers’ Signs to look for: Remedy: One team is clearly more advanced than their opponents Swap players between the two teams or play them in different positions. Challenge them to complete 2-3 passes before attempting to shoot, (increase the completed passes depending on ability and success of the players) Signs to look for: Remedy: One team regains possession more frequently and is dominant when tackling Challenge the players to find ways to regain possession without tackling, eg, interceptions, pressuring opponents to make mistakes without tackling. (You could also ask your players to win the ball back in specific parts of the pitch eg, middle third or defending third, which will allow the opposition time on the ball to bring it forward up the pitch. 9 | Page INTRODUCTION TO NZ FOOTBALL WHOLE OF FOOTBALL PLAN All players throughout NZ deserve the opportunity to experience high quality football programmes that are tailored to their football abilities, motivations and desires. The National Player Development Framework creates a clear guide for football providers on how to meet the wants and needs of players at all levels in the game. Here are some of the reasons why Football South believe that as football coaches, administrators and parents we must guarantee that our young players get to play small-sided games: Because we want our young football players to touch the football more often and become more skilful with it! (Individual technical development) Because we want our young football players to make more, less-complicated decisions during the game! (Tactical development) Because we want our young football players to be more physically efficient in the field space they are playing in! (Reduced field size) Because we want our young football players to have more individual teaching time with the coach! Fewer players on the field and less players on the team will guarantee this! (Need to feel worthy and need to feel important) Because we want our young football players to have more, involved playing time in the game! (More opportunity to solve problems that only the game presents) Because we want our young footballers to have more exposure to attacking and defending situations. Because we want our young football players to have more opportunities to score goals! (Pure excitement) These are the reasons why we as adults must foster "Small-Sided Games" in our youth football programs. The "Small-Sided" environment is a developmentally appropriate environment for our young football players. It’s a FUN environment that focuses on the young football player. It just makes sense doesn’t it? Main objectives Focus on Fun. Young players must enjoy their participation in the game in order to develop their skills. Without a stimulating fun environment players are less likely to devote themselves to practice and hence develop the necessary skill set which is indicative of a competent player. Fun and enjoyment is a key ingredient in any young player development programme. Skill Development. Fewer numbers of players involved in any game leads to more touches of the ball and consequently earlier development of ball feel for players at an earlier age. Ball feel is a critical factor in any player’s ability to control the ball as a first priority in playing the game. If any player is to be able to properly involve him/herself in a passing game of football, then ball control technique is an absolute prerequisite to quality passing. Coaching. Coaching of the correct techniques at the earliest age groups is yet again of paramount importance. However this doesn’t mean that the coach also has to take the team to the game. This could be done by a parent who just makes sure they get to play their game (Game in a fun and safe environment (no coaching needed especially at the Starter Level) 10 | Page Referees/Coaches/Volunteers. A subtle but very important benefit of Junior Teams being downsized in terms of participant numbers is that for starting referees and coaches it becomes more manageable and less daunting. The smaller numbers per team should make a lot of things, e.g. transport, training, more manageable for the volunteers involved. It should also make for a closer knit atmosphere. ASB First Kicks (4-6 years): Initiating Early engagement as early as 4 years into the game should be encouraged as it is necessary to reach excellence. This initiation phase is to allow the children to discover the game, provide for learning basic fundamental movement skills and create positive football experiences. Guidelines No competitive game. Adults and children play together informally to meet the personal/emotional needs of the youngsters Lots of chances to score goals and enjoy mini challenges Encourage participation in a variety of additional activities to develop running, jumping, throwing skills Parents and game leaders bring out the fun of football through guiding and supporting their children to understand the basic rules of first kicks football Stages of the Framework ASB Fun Football (7-8 years): Playing At this age, football should be primarily played in a playful environment that emphasises self discovery. This continuity into early engagement will develop crucial factors for the future of the players such as the love for the game, game intelligence and physical literacy. Built on a common fundamental skills base, all individuals can be empowered to progress back and forth between the different pathways at a later stage. Players are more aware of the rules of the game and start to recognise the opportunities to play with and for each other. They are able to develop basic football techniques and during training can be exposed to games that have specific technical outcomes such as developing shooting techniques under pressure by an opponent. The role of parents and game leaders is to support understanding through enabling all players the opportunity to play without restrictions and too much instruction. Guidelines Emphasis on playing games with minimal interference from game leaders and parents Favour as many opportunities as possible to play football - ‘let the game be the teacher’ Offer activities where excitement and enjoyment are the main objectives and extrinsic factors such as winning are not emphasized. The recommended number of hours in a formal environment is 2-3 per week across a 20-25 week season Football activities outside the formal environment (Fun Football Centres and Holiday programmes) along with others sporting activities should be encouraged to reinforce physical literacy and initial game understanding. Let the player’s play with minimum restrictions and little instruction – ‘keep it simple’ Keep the adult pressures of winning out of fun football ASB Mini Football (9-12 years): Learning These ages are the skill hungry years. Motivationally, children are geared to learn skill at this time, providing ideal opportunity for building football specific skills into fundamental movement ability. These golden years of player development require coaches to work on cementing individual technical excellence so that well rounded and technically proficient players are ready to make the step to youth football and the 11v11 game. Pitch sizes and player numbers increase with the progression in the small sided games concept from 7v7 to 9v9 Mini Football. 11 | Page Please note that in girls-only football at the Mini Football stage smaller sided games are played for longer, with 5v5 continuing from Fun Football with the gradual progression to 7v7. This unique gender intervention aims to accelerate the technical development of the female player by increasing the number of touches on the ball. Players are cognitively more capable of understanding how to play more effectively with their teammates to either score or prevent goals. At this stage basic positions within simple team structures are introduced to develop a basic tactical understanding of the game. Pre-selection or initial talent identification of gifted and committed players is conducted from the age of age 8 years old (Federation Skill Centres). However, the boundary between community and talented pathways should not be explicitly separated and the system should allow movement of players across the continuum depending on motivation and skills. Guidelines Focus during this period should still be around deliberate play with key opportunities to refine technical skills and develop further game intelligence with increased number of teammates (5v5, 7v7 to 9v9). Develop confidence as a vital ingredient for future participation and performance by fostering and reinforcing the achievement of basic goals for each player The recommended number of hours in a formal environment is 3-4 per week across a 20-25 week season. For the most talented and willing players it is recommended that 4-6 hours per week are accumulated across a 40 week season Football activities outside the formal environment and other sporting activities are encouraged to reinforce physical literacy and game intelligence Skills Centres catered by the Federations will allow most gifted players to accumulate greater numbers of hours in an optimal learning environment Leagues are introduced at this stage however emphasis is on learning opportunities and fun. Speed and agility are the key physical qualities to develop in every training session. GIRL’S AND WOMEN’S FOOTBALL Girls and Women’s Football has lots of exciting events to look forward to in 2016 Our Women’s National team – The Football Ferns – would already have played in the prestigious invitation only tournament the Algarve Cup in Portugal by the time the season kicks off. Our Ferns inclusion on this tournament is testament of their rising status on the world stage and the respect they now have from the very best teams in the world. This tournament not only provides our girls with another opportunity to go toe to toe with the best teams in the world, but acts as a crucial part of the Football Ferns build up to the Rio Olympics. 1 year on from their heartbreak in the World Cup in Canada, the ferns are determined to position themselves to move deep into the tournament and medal at the Olympics. Their games will be live on TV, so tune in to give your support to the girls and help them go all the way. Not only are our Ferns in action, but our NZ U17 and U20 women’s side will be representing our country at their respective World Cups during October and November this year. It’s an exciting time for Football South as we have 3 players currently working towards final selection for these squads with Tessa Nicol and Sammy Murrell vying for spots in the U20’s and Jade Middleditch pushing hard for the U17’s. These games will also be shown on SKY TV and present another opportunity to see our best female players taking on the world. Lastly, our calendar wouldn’t be complete with our annual Girls and Women’s Football Week. This is being re -branded this year to become FIFA Live Your Goals and will take place in the week of September 12 th – 18th. This week is designated exclusively to celebrating the women’s game and promoting girls only playing opportunities through fun football festivals for schools and clubs. It is also a great opportunity to promote and participate in Female Only Coach and Referee development. This is a big week for Girls and Women’s Football, and is celebrated nationally throughout all 7 Federations. Good luck to all of our young footballers taking part in the Beautiful Game this year, and big thank you to all of our volunteer coaches, supporters and enthusiasts. If you have any queries regarding girls and women’s football, please don’t hesitate to contact Hayley Stirling, Football South’s Women’s Development Officer. [email protected] 12 | Page FOOTBALL DEVELOPMENT As Football Development Officers we have many varied areas of responsibility. These include implementation of the Whole of Football Plan (WOFP), which has been rolled out to all clubs. As part of this plan we heavily focus on club coach co-ordination and coach development encompassing age groups from 4 -18years. Alongside this plan sits a number of exciting community products designed for children under 12, with the aim to encourage greater participation in the game and promote the profile of football at club level. These programmes include Fun Football Centre’s (FFC), Football in Schools (FIS), Holiday Programmes (HP) and Girl’s Only Football Summer leagues (GOF). Another initiative introduced in 2012 was the Federation Talent Centres (FTC) throughout New Zealand. This talent pathway is a programme systematically developed for the individual player starting with a scouting process from age 11. FTCs have been modelled on successful talent development programmes around the world, and then adapted for each federation’s unique needs. The curriculum that is used is consistent across New Zealand and quality standards are uniformly high. Players are recruited from their junior clubs at certain points of the year to attend this programme. All initial club inquires please go through your designated Football Development Officer first. Finally please keep an eye on the Football South website for upcoming programmes and any information you may need. Best of luck to you all, for the 2016 Season. Shane Carvell, Hayley Stirling FOOTBALL SOUTH COACH DEVELOPMENT—CALENDAR OF EVENTS Date Course Time Cost 11th March 14th March Intro to Junior Coaching Youth Level 1 7pm-9pm 6:30pm-9:30pm Free $70 21st March FIFA 11+ & Conditioning Workshop 7pm-8:30pm Free 22nd March Female Only Introduction to Junior Coaching 7pm-9pm Free 2 April 4th April Club Education – Re Oval Programme * Intro to Junior Goalkeeping 9am-11:30am 7pm-9pm Free Free 11th April Junior Level 1 6:30pm-9:30pm $70 12th April Female Only Junior Level 1 6:30pm-9:30pm $70 17th April Senior Level 1 9am-5pm $110 18th April Junior Level 2 Technique & Skill 6:30pm-9:30pm $70 2nd May 9th May Youth Level 1 FIFA 11+& Conditioning Workshop 6:30pm-9:30pm 7pm-8:30pm $70 Free 16th May Intro to Junior Coaching 7pm-9pm Free 20th May Club Cluster Workshop TBC Free 23 May Junior Level 2 Player Centred Coaching 6:30pm-9:30pm $70 30th May Junior Level 1 6:30pm-9:30pm $70 13th June 20th June Intro to Junior Goalkeeping Youth Level 2 Technique & Skill 7pm-9pm 6:30pm-9:30pm Free $70 18th July Youth Level 2 Tactics 6:30pm-9:30pm $70 8th August 15th August Youth Level 2 Fitness Youth Level 1 6:30pm-9:30pm 6:30pm-9:30pm $70 $70 nd rd All courses are at Sport Otago House. For more information and to register go to footballsouth.co.nz 13 | Page 14 | Page 15 | Page PLAYING GRADE SPECIFICATIONS First Kicks Age Number of Players Duration of Game Club based - No draw provided 4-5 yr old players 3 v 3. 10 minutes each way (preceded by warm up skills session) 6th/7th/8th Grade Number of Players Goalkeeper Duration 6th Grade Duration 7th & 8th Grade Kick off times Corner Kicks Offside Ball Goal Posts Pitch size Penalty Area All at the Oval (Princes St, Dunedin) 5v5 Subs suggest 2 max No 2 x 10 min games 2 x 15 min games 6th grade 11.15am, 7th grade 10.15am, 8th grade 9.15am No Corner Kicks N/A Size 3 min 1.5 x 0.9m max 2 x 1m min 20 x 15m max 30m x 20m No Penalty Area Teams entered into 6th, 7th and 8th grade activity at the Oval are to follow Football South instructions in regard to player skill sessions and games. The emphasis for these age groups is to develop football skills. The skills sessions involve all players allocated to the pitch and both coaches. The skills session also acts as a good warm up activity before playing games. Games are 5 v 5. (NO exceptions for having more players on field – rotate subs regularly for all players to be actively involved.) Coaches to coach and encourage players from the sideline. On occasions a coach may have to enter the field to assist a player, if a goal is scored, or play breaks down to support the game. Please keep these times to a minimum. Recommend one coach on each side of field to oversee play when the ball goes out. Goals cannot be scored directly from inside your own teams half There are NO Goalkeepers in the games. This includes having players standing in front of the goal playing as if a de factor goalkeeper. There are NO Throw ins at 6th, 7th or 8th grade. If the ball leaves the playing field (from the side) – then a kick in from the sideline is used to recommence play from where the ball went out. Opposition players to retreat a minimum of two metres from the kick in. No goals can be scored directly from this kick in. There are NO Corners at 6th, 7th or 8th grade. Instead of a corner to recommence play a goal kick is taken – two metres in front of goal. Opposition players to retreat to halfway until the ball is kicked into play, so as to affect a fairer restart of play. At times players will unintentionally kick the ball behind their own goal line. A goal kick is taken to restart play. If a player deliberately kicks the ball over their own goal line to knowingly seek a goal kick – then the opposition team will receive a sideline kick one metre from the corner. Small sided games are designed for the enjoyment and development of players. It is not another version of the adult game. 16 | Page THE OVAL GAME DAY - TIMING OF ACTIVITIES 8th Grade 9.15am 9.22am 9.29am 9.45am 10.03am First Hooter Second Hooter Third Hooter Fourth Hooter Final Hooter Start first activity session Conclude first activity session – transition into second activity session. Conclude second activity session – transition into Game 1. (15 minutes one way) End of Game 1 Drinks break transition into Game 2. (15 minutes one way) End of Game 2 7th Grade 10.15am 10.22am 10.29am 10.45am 11.03am First Hooter Second Hooter Third Hooter Fourth Hooter Final Hooter Start first activity session. Conclude first activity session – transition into second activity session. Conclude second activity session – transition into Game 1. (15 minutes one way) End of Game 1 Drinks break transition into Game 2. (15 minutes one way) End of Game 2 6th Grade 11.15am 11.22am 11.29am 11.40am 11.50am First Hooter Second Hooter Third Hooter Fourth Hooter Final Hooter Start first activity session. Conclude first activity session – transition into second activity session. Conclude second activity session – transition into Game 1. (10 minutes one way) End of Game 1 Drinks break transition into Game 2. (10 minutes one way) End of Game 2 Please move off pitch straight after players shake hands after game to allow next activity to take place on time. Coaches – please coach from side of pitch – let the players play 17 | Page Non Competitive Competitive Grades: (Points Awarded) 9th Grade 10th Grade 11th Grade 12th Grade 13th Grade 14th Grade 15th/ Youth Grade Number of Players 7v7 7v7 9v9 9v9 11v11 11v11 11v11 Substitutes Suggest 2 maximum Suggest 3 maximum Suggest 3 maximum Suggest 3 maximum Suggest 5 maximum Suggest 5 maximum Suggest 5 maximum Goalkeeper Yes Yes Yes Yes Yes Yes Yes Duration of Game 20 mins each way 20 mins each way 25 mins each way 25 mins each Way 30 mins each way 30 mins each way 35 mins each way Start Time 10.15am 9.15am 10.30am 9.15am 9.15am 9.15am 10.30am Take from corner Take from corner Halfway between corner and edge of penalty area Take from corner Halfway between corner and edge of penalty area Take from corner Take from corner N/A Yes Yes Yes Yes Yes Yes Size 4 Size 4 Size 4 Size 4 Size 4 Size 5 Size 5 Goal Posts Min & Max 3.8 x 1.9m 4 x 2m 3.8 x 1.9m 4 x 2m 4 x 2m 5 x 2m 4 x 2m 5 x 2m Full Size Full Size Full Size Pitch Size Min & Max 45 x 30m 55 x 35m 45 x 30m 55 x 35m 64 x 45m 50 x 70m 64 x 45m 50 x 70m Full Size Full Size Full Size Penalty Area (LxW) 8 x 16m 8 x 16m 8 x 16m 8 x 16m Full Size Full Size Full Size Corner Kicks Offside Ball 18 | Page MATCH DAY RULES 1. SUBSTITUTIONS: All Substitutions are rolling unless otherwise stated. 2. OFFSIDE: The offside rule applies from 10th grade and above, this can be described as a player being in a position ahead of the ball and in a position of advantage whilst in the oppositions half whilst attacking. Seagulling is a common term for grades below 10th grade, where an attacking team has an advantage by being ahead of the ball or hovering in and around the opposition goal area. All seagulling should be actively discouraged. The Coach or Referee should be aware of players seagulling and actively encourage them to make short passes from a free kick or goal kick. If a goal is scored from a pass to a player in an offside/seagull position if this is the first time the player has been in this position they should be cautioned about seagulling. A free kick should be awarded to the opposition for any subsequent incidents by the same player. 3. GAME START TIME: All games should start on time. If a game is late kicking off, playing time should be shortened to enable later games to start on time. 4. BASIC LAWS OF THE GAME: There are common Laws of the Game that apply to Junior competitive grade games. Coaches should be aware of the ‘Laws of the Game’ The FIFA ‘Laws of the Game’ can also be found on FIFA’s official web site www.fifa.com 5. WHO REFEREES THE GAME: If no referee has been appointed, the coach of each team shall referee half a game each, or such person as may be mutually acceptable may referee half or all the game. From 11th grade upwards and only if as a last resort Coaches are required to referee, they shall not coach their players whilst refereeing. If an official referee has been appointed, they will referee the full match. If an official referee has not been appointed both teams shall referee a half each, unless both teams agree to a Club based referee taking control of the full match. REFEREE DEVELOPMENT All players, coaches, and supporters want a Referee to officiate in their matches. It helps everyone enjoy the game that much more. The Coach doesn’t want to do it. The parents don’t want to do it – that leaves the players – do we want them to do it? Football South expects all competitive grade teams have a minimum of 2 people attend the Referee introductory course and be available to Referee games throughout the season. This is the only way that all competitive games will have qualified Referees. The course covers the basic rules of the game. If you want to complete the course please contact Wilson James, Ref. Development officer, Football South Ph. 027 209 7228 or email [email protected] 19 | Page CODE OF CONDUCT COACHES CODE Coaches should observe the following: Establish a written “code of conduct” which is to be signed by players and parents/caregivers at the beginning of the season. Encourage good sportsmanship at all times. Encourage a good standard of dress from all involved. Give constructive coaching at all times. Encourage parents to attend matches and other club functions. Never strike or attempt to strike your players. Never use or allow the use of foul abusive language. Never use unsporting or violent conduct towards an opponent, a colleague, the referee, a linesman or other persons. Never encourage foul or dangerous play at any time. Coaches are responsible for the conduct of parents and supporters associated with the team. PLAYERS CODE Football, to be universally enjoyed, has to be played to a standard code of conduct. To avoid bringing the game into disrepute, players are expected to observe the following Code of Practice. Decisions: Accept the decision of the match officials without question. On points of fact these are always final. Respect: Treat opponents and officials with the respect you would wish them to accord you. Appeals: Avoid appealing for decisions to be given in your favour e.g. throw-ins, corner kicks, apparent infringements by opponents. Fair Play: Play fairly and without danger to opponents. Sportsmanship: Do not indulge in practices of cheating under the guise of ‘gamesmanship’. Discipline: Keep your temper under all circumstances. Disputes: Support the referee immediately should any dispute arise. Honour: To win without honour is a hollow victory. GAME FACILITATORS & PARENTS Remember that you are dealing with young people who are learning the game. The younger the players, the more inexperienced they will be. Focus should be on the developing players rather than in winning or losing. Expect limitations in knowledge of the game — after all many adults do not understand the laws. Educate players in the application of the laws. Make sure players understand the reason for your decision – both as a Coach and/or Referee. Teach young players rather than penalize them: for example, get a player to take a throw in again so that it is done correctly. No coaches or parents behind the goal line. Ensure all players are wearing shin guards. **As a matter of courtesy, parents, coaches or supporters intending to video any games should seek the consent of the opposition team before commencing. Above all—Use Common Sense! 20 | Page JUNIOR CLUB DELEGATES/CONTACTS Club Contacts Phone Email Balclutha Rachel Heller 027 4184062 [email protected] Caversham Randal Scott 027 358 3713 [email protected] Dunedin Technical Antony Boomer 027 455 3538 [email protected] Katherine Boomer 027 446 3539 [email protected] Carolyn Wilson 021 119 7712 [email protected] Michelle Moss 021 050 1721 [email protected] David Hand 027 488 1335 [email protected] Cate Hobbs 021 223 6098 [email protected] Darren Holgate 03 482 2577 [email protected] Andrew French 021 252 0970 [email protected] Hamish Barrons 021 191 4975 [email protected] Jon Wilson 021 201 0216 [email protected] Phil Tait 021 735 605 [email protected] Sarah Lines 027 453 3354 [email protected] Melchester Darren Greer 027 480 0146 [email protected] Mornington Chris King 027 417 1120 [email protected] Mosgiel Craig Whitson 027 290 1511 [email protected] Dawn Coates 027 489 1239 [email protected] Northern Tony Galloway 027 6931747 [email protected] Roslyn Wakari Daniel Todd 027 279 9503 [email protected] Grants Braes Green Island Harbourside Hereweka Maori Hill 21 | Page MY TEAM LIST TEAM NAME:___________________________________________ GRADE:_______________________________________________ COACH:_______________________________________________ MANAGER: ____________________________________________ Shirt No. Name Contact No. 22 | Page RESULTS & TABLES Date Home Team Goals Away Team Goals Points GRADE TABLE Team Played Win Draw Lose Points 23 | Page FOOTBALL PLAYING GROUNDS Ground Name Address Suburb Balclutha Showgrounds Bayfield Belford St Bland Park (Waitati) Brockville Park Chingford Park Corstorphine Culling Park De Carle Park Ellis Park Emerson Street Forrester Park Portobello Domain Jubilee Park Kettle Park –St. Clair Kettle Park – St. Kilda Memorial Park Mornington Park Nairn Street Ocean Grove Oval Prospect Park Roberts Park Robin Hood Park Rotary Park St Leonards Seddon Park Sunnyvale Tonga Park Unity Park Walton Park Watson Park Glasgow Street Shore Street Belford St Waitati A & P Ground Grigor Street North Road Middleton Rd Royal Crescent Richardson St Frasers Road Emerson St Norwood Street Allans Beach Rd Maori Road Victoria Road John Wilson Drive Gordon Road Mailer St. Cnr Nairn St & Taieri Rd Tomahawk Road Princes Street Lachlan Avenue Stuart Street City Road Highcliff Road St Leonards Rd Victoria Street Sunnyvale Surrey Street Eglinton Road Edith Street Albertson Avenue Balclutha Andersons Bay Waverley Waitati Brockville North East Valley Corstorphine St Kilda St Kilda Kaikorai Valley Concord North East Valley Portobello Mornington St Clair St Kilda Mosgiel Mornington Kaikorai Ocean Grove Dunedin City Maori Hill Dunedin City Dunedin City Waverley St Leonards Mosgiel Green Island South Dunedin Mornington Fairfield Port Chalmers Locate a Ground For further details on location of sports fields please check Google Maps http://www.google.co.nz/ Click on “Maps” – in the search bar enter “Dunedin maps” – enter the ground you are looking for and a map will come up showing the location of the ground. If you want directions to the ground click “Get Directions” on the ‘bubble’ on the map, enter your address and you will get directions to the ground. Locate a pitch at a Ground If you are looking for a layout of the different pitches on a ground please refer to the DCC website http:// www.dunedin.govt.nz/facilities/recreation/sportsgrounds . Grounds are listed alphabetically – click on the letter of the ground you are looking for and select the ground name. Under the heading “Sports ground Maps” click “Winter map” and you will see pitch number allocations. Where possible, Football South will label fields to make identification easy.
© Copyright 2026 Paperzz