Dunedin Junior Football Handbook 2016

Dunedin Junior Football
Handbook 2016
Photos Courtesy of Adam Binns
CONTENTS
Title
Sub Section
Football South Contacts
2
Introduction from CEO
Regulations
3
1. Draws
4
2. Results
4
3. Cancellations
4
4. Defaults
4
5. Grounds
4
6. Goalposts
5
7. Player Registration
5
8. Grading
5
9. Youth Grade Rules
6
10. Dispensations
6
11. Discipline
7
12. Disputes, Protests & Appeals
8
13. Representative Players
8
14. Competition Points
8
15. Playoff Rules
8
16. Safety
9
17. FIFA 11+
9
Intro to Whole of Football plan
10
ASB First Kicks (4-6 years)
11
ASB Fun Football (7-8 years)
11
ASB Mini Football (9-12 years)
11
Girl’s and Women’s Football
12
Football Development Officers
13
What to do if your team is dominating
Football Development
9
Coach Development Calendar
Key Events Calendar
Age Grade Specifications
Match Day Rules
PAGE NUMBER
13
14-15
6/7/8th Grade & Oval Guidelines
16
Oval Game Day - Timing of Activities
17
9th Grade Up Guidelines
18
1. Substitutions
19
2. Offside
19
3. Game Start time
19
4. Basic Laws of the Game
19
5. Who referees the game
19
Referee Development
19
Code of Conduct
20
Club Delegate Contacts
21
My Team List
22
Results and Tables
23
Guide to Playing Grounds
24
FOOTBALL SOUTH CONTACTS
Game Development & Operations Manager
Tracy Fleet
Ph. 425 9467
Or 021 595 414
Football Development Manager
Shane Carvell
Ph. 425 9464
Or. 021 416 851
Clubs:
Green Island, Dunedin Tech, Caversham, Mornington, Grants Braes, Mosgiel.
Also Clubs South of Dunedin through to Clinton.
Responsibilities:
Football Development Manager | Football Talent Centre Programme |
National Talent Centre | Coach Education
Women’s Development Officer
Hayley Stirling
Ph. 425 9359
Or. 021 924 804
Clubs:
Maori Hill, Melchester, Northern, Harbourside, Hereweka, Roslyn Wakari.
All Clubs in the Football South region for Girls and Women’s Football enquiries. .
Responsibilities:
Girls & Women’s Football | Skill Centres
Other Contacts
Chief Executive Officer
Chris Wright
Ph. 425 9468
Referee Development Officer
Wilson James
Ph. 425 9398
Futsal Manager
Mike Clark
Ph. 474 8443
Events & Marketing Coordinator Sean Hamill
Ph. 425 9282
Website: www.footballsouth.co.nz
Facebook: www.facebook.com/Footballsouth
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Chief Executive Officer
In 2011, New Zealand launched the award winning Whole of Football Plan (WOFP), a plan which aligned
strategy, workforce and focus across football development in New Zealand. It provides a unified pathway for
players, coaches, referees and administrators to deliver a consistent high quality experience that is designed
and tailored to meet their needs. This was further enhanced with the great addition in 2012 of Futsal and
Women’s Football as two key strategic priority areas.
Now we need to be ingraining phase 1 of the WOFP, and all that the Junior Framework means, into our club
DNA – the player centred small sided games and skill based practices with more opportunities…more
touches…more hours… more fun…developing an innate life-long love for the game.
As we move to phase 2 of the WOFP, the focus may shift from hands on delivery and education to guidance
and alignment of pathways (eg schools to clubs) to assist us in retaining and developing our Youth players. In
this phase our focus will remain on supporting clubs and volunteers, who in essence are the heart of our
game that will support future generations of football.
As a parent, coach or supporter – What is your role in ultimately bringing this plan to fruition?





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Let the children/team play the game and learn by doing. Limit constant instruction.
Focus on your child’s/team’s effort and improvement rather than whether they win or lose.
Encourage children to try new things and keep control of the ball, rather than the big kick for the
sake of results. In the long term this is much better for your child’s/team’s development.
Remember children learn best by example. Parents/coaches should appreciate good play and
skills by all participants.
Remain positive and relaxed when supporting your child/team. This promotes creativity and
encourages players to try new things and learn.
Show appreciation for volunteers such as Game Leaders, Coordinators and other parents.
Without them your child/team could not participate.
(courtesy of NZF’s Development Department)
Football South especially appreciates all the volunteers who give up their time to bring the beautiful game to
life.
Enjoy the season ahead and all the great experiences it will bring.
Chris Wright
CEO Football South
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JUNIOR REGULATIONS
1.
DRAWS
Draws are published on the Football South website www.footballsouth.co.nz under the ‘Fixtures/Results’
icon. They are also published in The Star and in the ODT on Thursdays.
2.
RESULTS
Results are only recorded for competitive grades which are the 11th to youth grade competitions
No results or tables are recorded for non-competitive 6th – 10th Grades.
Results are to be entered by the Club of the ‘Home Team’ (first named team) through GoalNet match results
by 5.00pm on the day of the match
Results that have been entered will be published on the website by 6.00pm each Saturday and Sunday during
the season.
All results entered by 6pm Sunday will also appear in the ODT on Monday.
3.
CANCELLATIONS
Please assume that all games are going ahead, unless advised otherwise.
Cancellations or Transfers will be notified through the following options

Football South website www.football south.co.nz select Fixtures/Results – Cancellations transfers menu

Football South Facebook page facebook.com/footballsouth

Otago Cancel www.otagocancel.co.nz
Register online for an automated text (Costs 50c per text)
Register online a free automated email
4.
DEFAULTS
Any team intending to default must inform their Club Delegate as early as possible during the week prior to
the game, and no later than 5pm Friday prior to a match.
If a Club defaults a team after 5pm Friday will incur a fine of $25, unless exceptional circumstances can be
demonstrated.
If a team incurs more than three defaults Football South reserves the right to withdraw that team from the
competition. If a team is permanently withdrawn from a competition Football South reserves the right to
decide if all competition results involving that team are deleted or if the remaining scheduled games in the
competition are to be awarded to the scheduled opposition as default wins.
A team winning a match by default is awarded a 3-0 winning result. A team losing a match by default has a 03 loss recorded.
5.
GROUNDS
All teams must play on the pitch allocated, where a match takes place on the incorrect ground a fine of
$50.00 may be charged, if additional Council charges apply because the wrong allocated pitch is used, these
will be passed onto the team involved in the match.
If there are significant problems relating to the playing condition of the pitches, please contact your Club
delegate who will arrange for Football South to be notified.
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6.
GOAL POSTS
Metal Junior Posts will be set up and fixed in place by DCC. Seniors can shift these after games if necessary.
Permanently placed goalposts should never be moved. These are put in place by the Dunedin City Council,
who should be contacted immediately if there are any safety concerns. Any person who shifts posts may be
held liable should an accident occur.
Guidelines for Affiliated clubs:
Check it: Make sure goalposts are in good condition and properly constructed. It is recommended that portable goalposts are of PVC construction. Clubs should make regular checks of
goalposts and also document that these checks have taken place.
Secure it: Goalposts of any size must be securely anchored to the ground. Portable goalposts
must be pinned or weighted down to prevent them toppling forward, and should be removed
from the pitch when not in use and stored securely.
Test it: Adults should test the goalposts to make sure they are stable by exerting a downward
force on the crossbar, backward force on both upright posts and forward force on both upright
posts.
Respect it: Goalposts should only be used for their intended purpose; in particular children
should not swing on them
7.
PLAYER REGISTRATION
All players shall be registered prior to taking part in any match.
The act of registration is completed by:

Players being entered into the approved online membership database (GoalNet) as a seasonal player for
the Club they wish to play for.

Club Delegates are required to enter teams into the appropriate Competition grade based on the date
set by the District Administrator.

Clubs shall then allocate players within the online membership system to a team relevant to their Age
Grade.

Football South may require the player’s Birth Certificate if the player’s eligibility is in question.
(A photocopy of the Birth Certificate shall be acceptable.)
8.
GRADING
Players must register in their correct age group based on their date of birth.
Clubs should grade players as per the following guidelines. The grading of a beginner up to and including 8th
Grade is at the discretion of individual clubs.
Appropriate age for teams under the jurisdiction of Football South has been determined by Football South in
accordance with national practice as follows:
15th/Youth Grade
14th Grade
12th Grade
10th Grade
minimum born in 2001
Born in 2002
Born in 2004
Born in 2006
13th Grade
11th Grade
9th Grade
Born in 2003
Born in 2005
Born in 2007
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9.
YOUTH GRADE RULES
The primary targeted age group for the Youth grade is 15 year olds, however it is open to players turning 16 or 17
year old who are not ready to transition into Senior Football.
If a player is turning 15 years old during the year they are automatically eligible to play in the Youth Grade for that
season (i.e. for the 2016 season if a player was born in 2001). If a player is turning 16 years old (i.e. for the 2016
season a player born in 2000) during the year they are eligible to play in the Youth Grade unless they have started 6
games of Senior Football in the previous season.
If a player is turning 17 years old (i.e. for the 2016 season a player born in 1999) during the year clubs may apply for
a dispensation from Football South for such a player to play in the Youth Grade if they believe that player is not
ready to play Senior Football.
If a player 15, 16 or 17 years old has commenced the season in Senior Football and are quite obviously out of their
depth, a Club may apply for a re-grade of the player into the Youth Grade. No re-grades will be considered after the
31st May.
Youth players qualifying rules for Senior Football
Players must be turning 16 in 2016 for boys and 15 in 2016 for girls to compete in senior football. A dispensation will
only be considered for National Talent Centre identified players upon application. The player will need to be
considered to exceed a significant number of attributes linked to the holistic four corner model of development.
Consideration must be provided to all Four Corners of Player Development prior to completion of the dispensation
form.
Physical - The physical size, speed, power & endurance of the player & ability to cope at an older level
Mental - The capability to cope with greater levels of responsibility & independent decision making
Social/Emotional -The ability to manage/adapt to an older group in behaviours surrounding them on & off the field
Technical/Tactical - Effectiveness to continue to develop technically/tactically at an older age group
Subject to having met the general minimum age restriction (turning 16 years of age for boys during the year) on
participation in Senior Football, Youth Grade players may take part in five Senior Football games, and remain
playing in the Youth grade. Once they have played their sixth senior game, they will not be eligible to continue
playing in the Youth grade (excludes female players). ‘Playing in senior football’ is defined here as being in the
starting 11.
10.
DISPENSATIONS
All dispensations will be published once approved.
Playing up one grade
A player may play up one grade at the discretion of the club, the coach and the player’s parents. A copy of a
Football South dispensation form signed by the parents and the coach shall be held at the players Club and
forwarded to Football South on request.
Playing up more than one grade
A player seeking dispensation to play up more than one grade must have their dispensation approved by Football
South. Dispensations will only be approved in exceptional circumstances, the most likely being to provide
challenges for higher level players.
The following criteria will be considered by Football South
 Can the player cope physically, and
 Can the player cope physiologically, and
 Is the player’s safety at risk, and
 Can the player cope technically and tactically.
A Football South dispensation form clearly stating the grounds for seeking a
dispensation signed by the parents and the coach must be forwarded to Football South.
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Once a dispensation has been given and the player has played three times in a higher grade during the
season, they are automatically considered to be graded to the higher grade for that season unless their
circumstances change and Football South has given permission.
Where such approval is granted the maximum number of dispensations per team is limited to three (3) per
team.
Playing Down One or Two Grades
Any player playing in 9th Grade and above can only play down with the written approval of Football South.
A Football South dispensation form clearly stating the grounds for seeking a dispensation signed by the
parents and the coach must be forwarded to Football South.
Where such approval is granted the maximum number of dispensations per team is limited to three per team.
Unless it is deemed to be exceptional circumstances by Football South.
Generally, dispensations will only be approved for players to play down a grade for practical reasons, e.g.
 When there is a genuine need through insufficient numbers to form a team, or
 Lower level players with birthdays close to the cut-off date, or
 Lower level players who are a year behind their age-group at school, or
 Lower level players who are small of stature, or
 Players with disabilities.
Girls playing in mixed competitions can play down one (1) grades and no dispensation is required, however if
they are a Representative player playing down two (2) grades a dispensation is required.
Regrades
Once a player has been given a dispensation to play in a different age grade clubs must apply for a regrade if
they want to change age grades.
11.
DISCIPLINE
Yellow and Red cards may be awarded in Junior Football and are subject to the standard penalties as
determined by NZ Football Regulation 7, however a fine will not be applied.
Football South shall have the power to suspend or expel from any grade or competition, a club team, coach
or individual who wilfully breaches Football South regulations or the NZ Football Code of Conduct.
A player may receive further sanctions as follows;



Any player having received five specific cautions (Yellow card) during the season shall be stood
down for one playing day.
Any player sent off the field (Red card) shall be suspended for one playing day.
Any player guilty of gross misbehaviour may be required to appear before the Football South
Disciplinary Committee who may impose further penalties.
All protests and disputes in connection with the competition shall be dealt with by the District Administrator.
Each affiliated club or school shall be furnished with a copy of these Rules, and shall be bound thereby. In the
case of any infringement thereof such club or school shall be liable to such penalty as the District
Administrator may direct.
Playing of Non-Registered Players: Any team found to be playing a non-registered player will lose any points
from that game as if that team had defaulted the game.
A Player may only be registered with one Club at any given time. Any team playing a player registered with
another junior or senior club will lose their points for that game as if that team
had defaulted and the game will not be replayed.
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If a team enters into a play-off they are not allowed to introduce any new players from within the Club. If a
team is found guilty of introducing new players they will lose their points for that game as if that team had
defaulted and the game will not be played.
12.
DISPUTES, PROTESTS, APPEALS
It is Football South’s policy that in the first instance disputes are discussed between the parties seeking
resolution.
If the parties are unable to come to a satisfactory solution, then the matter should be referred to their Club
Delegate, who will try and resolve the issue between the Clubs of both parties.
Football South will become involved if:
 The dispute is still unresolved between the Clubs
 Or the incident is deemed serious enough to warrant possible disciplinary action.
Within seven days a written complaint, protest or incident report, signed by the Club Delegate or Club
Secretary will be forwarded to the Football South Competitions Manager.
A copy of the written complaint or incident report will be sent to the Club subject to the dispute, protest or
appeal for comment to allow a ruling to be made.
13.
REPRESENTATIVE PLAYERS
A representative player is one who has been officially selected by a Federation, and is a registered club
member within the Federation.
A player remains a representative player until the end of the tournament or trial/practice game they have
been selected for.
Any player selected for a representative team must upon request supply a copy of documented proof of their
birth date to be held in the Football South office.
Clubs have the responsibility to nominate players to trial for representative teams based on the criteria set
by the Federation and to ensure that they are of the correct age group.
Club teams containing three (3) or more Otago, Football South or New Zealand age group representatives
may request a postponement of a fixture if there is a clash of activity with regular season fixtures.
14.
COMPETITION POINTS (11TH GRADE AND UP)
3 points for a win, 1 point for a draw, 0 points for a loss.
Leagues will be decided on points – no goal difference will be used.
Only Division 1 or Section 1 competitive grades are eligible for Grade trophies. Division 2 or Section 2 teams
play for final league standings.
15.
PLAYOFF RULES
All Division 1 competitive grades must have a clear winner at the end of the season to determine a grade
winner. If teams are on equal points a play off will be played to determine a winner.
11th and 12th grade:

Extra time 5 minutes each way with a straight swap over at halftime

If the two teams are still tied after extra time, the tie will be settled by penalty kicks (best of 3).
13th grade:

Extra time 10 minutes each way with a straight swap over at halftime

If the two teams are still tied after extra time, the tie will be settled by penalty kicks (best of 5).
All penalty takers must have been on the field at the end of extra time.
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16.
SAFETY
Players must:
Wear shin guards at all times whilst playing, and ensure that they are covered entirely by the player’s socks.
Not use equipment or wear anything that is dangerous to himself/herself or another player, including any
kind of jewellery. (Particular attention is drawn to boot studs).
Teams should:
Carry a First Aid kit. Utilise individual bottled water (not communal buckets).
We recommend mobile phone access to emergency services.
17.
FIFA 11+ warm up programme
http://f-marc.com/11plus/home/
The “FIFA 11+ ” is a complete warm-up programme to reduce injuries among male and female football
players aged 14 years and older.
The programme was developed by an international group of experts, and its effectiveness has been proven in
a scientific study. Teams that performed the “FIFA 11+ ” at least twice a week had 30-50% fewer injured
players.
The programme should be performed, as a standard warm-up, at the start of each training session at least
twice a week, and it takes around 20 minutes to complete. Prior to matches, only the running exercises (parts
1 and 3) should be performed.
For all exercises, correct performance is of great importance. Therefore, the coach should supervise the
programme and correct the players if necessary.
What to do if you find your team is dominating - challenges and player tasks
What to do if you find your team is dominating their opponents and the game looks like it may start to
become one sided. Talk to the opposition coach to keep it enjoyable for both teams.
Signs to look for:
Remedy:
One or more individuals are dominating time in the ball
Restrict the individual to 2 or 3 touches or give them a point for every pass they
complete – set them a points tally to aspire to. Ask them to use just their weak foot.
Signs to look for:
Remedy:
Players aren’t involved in the game or touching the ball enough
Those players have to touch the ball before a shot is attempted or they are the
designated ‘goal scorers’
Signs to look for:
Remedy:
One team is clearly more advanced than their opponents
Swap players between the two teams or play them in different positions. Challenge
them to complete 2-3 passes before attempting to shoot, (increase the completed
passes depending on ability and success of the players)
Signs to look for:
Remedy:
One team regains possession more frequently and is dominant when tackling
Challenge the players to find ways to regain possession without tackling, eg,
interceptions, pressuring opponents to make mistakes without tackling. (You could
also ask your players to win the ball back in specific parts of the pitch eg, middle third
or defending third, which will allow the opposition time on the ball to bring it forward
up the pitch.
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INTRODUCTION TO NZ FOOTBALL WHOLE OF FOOTBALL PLAN
All players throughout NZ deserve the opportunity to experience high quality football programmes that are
tailored to their football abilities, motivations and desires. The National Player Development Framework
creates a clear guide for football providers on how to meet the wants and needs of players at all levels in the
game.
Here are some of the reasons why Football South believe that as football coaches, administrators and
parents we must guarantee that our young players get to play small-sided games:
Because we want our young football players to touch the football more often and become more skilful with
it! (Individual technical development)
Because we want our young football players to make more, less-complicated decisions during the game!
(Tactical development)
Because we want our young football players to be more physically efficient in the field space they are playing
in! (Reduced field size)
Because we want our young football players to have more individual teaching time with the coach! Fewer
players on the field and less players on the team will guarantee this! (Need to feel worthy and need to feel
important)
Because we want our young football players to have more, involved playing time in the game! (More
opportunity to solve problems that only the game presents)
Because we want our young footballers to have more exposure to attacking and defending situations.
Because we want our young football players to have more opportunities to score goals! (Pure excitement)
These are the reasons why we as adults must foster "Small-Sided Games" in our youth football programs.
The "Small-Sided" environment is a developmentally appropriate environment for our young football
players. It’s a FUN environment that focuses on the young football player.
It just makes sense doesn’t it?
Main objectives
Focus on Fun.
Young players must enjoy their participation in the game in order to develop their skills. Without a
stimulating fun environment players are less likely to devote themselves to practice and hence develop the
necessary skill set which is indicative of a competent player. Fun and enjoyment is a key ingredient in any
young player development programme.
Skill Development.
Fewer numbers of players involved in any game leads to more touches of the ball and consequently earlier
development of ball feel for players at an earlier age. Ball feel is a critical factor in any player’s ability to
control the ball as a first priority in playing the game. If any player is to be able to properly involve him/herself
in a passing game of football, then ball control technique is an absolute prerequisite to quality passing.
Coaching.
Coaching of the correct techniques at the earliest age groups is yet again of paramount importance. However
this doesn’t mean that the coach also has to take the team to the game. This could be done by a parent who
just makes sure they get to play their game (Game in a fun and safe environment (no coaching needed
especially at the Starter Level)
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Referees/Coaches/Volunteers.
A subtle but very important benefit of Junior Teams being downsized in terms of participant numbers is that
for starting referees and coaches it becomes more manageable and less daunting. The smaller numbers per
team should make a lot of things, e.g. transport, training, more manageable for the volunteers involved. It
should also make for a closer knit atmosphere.
ASB First Kicks (4-6 years): Initiating
Early engagement as early as 4 years into the game should be encouraged as it is necessary to reach
excellence. This initiation phase is to allow the children to discover the game, provide for learning basic
fundamental movement skills and create positive football experiences.
Guidelines
 No competitive game.
 Adults and children play together informally to meet the personal/emotional needs of the youngsters
 Lots of chances to score goals and enjoy mini challenges
 Encourage participation in a variety of additional activities to develop running, jumping, throwing skills
 Parents and game leaders bring out the fun of football through guiding and supporting their children to
understand the basic rules of first kicks football Stages of the Framework
ASB Fun Football (7-8 years): Playing
At this age, football should be primarily played in a playful environment that emphasises self discovery. This
continuity into early engagement will develop crucial factors for the future of the players such as the love for
the game, game intelligence and physical literacy. Built on a common fundamental skills base, all individuals
can be empowered to progress back and forth between the different pathways at a later stage.
Players are more aware of the rules of the game and start to recognise the opportunities to play with and for
each other. They are able to develop basic football techniques and during training can be exposed to games
that have specific technical outcomes such as developing shooting techniques under pressure by an
opponent. The role of parents and game leaders is to support understanding through enabling all players the
opportunity to play without restrictions and too much instruction.
Guidelines

Emphasis on playing games with minimal interference from game leaders and parents





Favour as many opportunities as possible to play football - ‘let the game be the teacher’
Offer activities where excitement and enjoyment are the main objectives and extrinsic factors such
as winning are not emphasized. The recommended number of hours in a formal environment is 2-3
per week across a 20-25 week season
Football activities outside the formal environment (Fun Football Centres and Holiday programmes)
along with others sporting activities should be encouraged to reinforce physical literacy and initial
game understanding.
Let the player’s play with minimum restrictions and little instruction – ‘keep it simple’
Keep the adult pressures of winning out of fun football
ASB Mini Football (9-12 years): Learning
These ages are the skill hungry years. Motivationally, children are geared to learn skill at this time, providing
ideal opportunity for building football specific skills into fundamental movement ability. These golden years
of player development require coaches to work on cementing individual technical excellence so that well
rounded and technically proficient players are ready to make the step to youth football and the 11v11 game.
Pitch sizes and player numbers increase with the progression in the small sided games concept from 7v7 to
9v9 Mini Football.
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Please note that in girls-only football at the Mini Football stage smaller sided games are played for longer,
with 5v5 continuing from Fun Football with the gradual progression to 7v7. This unique gender intervention
aims to accelerate the technical development of the female player by increasing the number of touches on
the ball. Players are cognitively more capable of understanding how to play more effectively with their
teammates to either score or prevent goals. At this stage basic positions within simple team structures are
introduced to develop a basic tactical understanding of the game. Pre-selection or initial talent identification
of gifted and committed players is conducted from the age of age 8 years old (Federation Skill Centres).
However, the boundary between community and talented pathways should not be explicitly separated and
the system should allow movement of players across the continuum depending on motivation and skills.
Guidelines
 Focus during this period should still be around deliberate play with key opportunities to refine technical
skills and develop further game intelligence with increased number of teammates (5v5, 7v7 to 9v9).
 Develop confidence as a vital ingredient for future participation and performance by fostering and
reinforcing the achievement of basic goals for each player
 The recommended number of hours in a formal environment is 3-4 per week across a 20-25 week season.
For the most talented and willing players it is recommended that 4-6 hours per week are accumulated
across a 40 week season
 Football activities outside the formal environment and other sporting activities are encouraged to
reinforce physical literacy and game intelligence
 Skills Centres catered by the Federations will allow most gifted players to accumulate greater numbers of
hours in an optimal learning environment
 Leagues are introduced at this stage however emphasis is on learning opportunities and fun.
 Speed and agility are the key physical qualities to develop in every training session.
GIRL’S AND WOMEN’S FOOTBALL
Girls and Women’s Football has lots of exciting events to look forward to in 2016
Our Women’s National team – The Football Ferns – would already have played in the prestigious invitation
only tournament the Algarve Cup in Portugal by the time the season kicks off. Our Ferns inclusion on this
tournament is testament of their rising status on the world stage and the respect they now have from the
very best teams in the world. This tournament not only provides our girls with another opportunity to go toe
to toe with the best teams in the world, but acts as a crucial part of the Football Ferns build up to the Rio
Olympics. 1 year on from their heartbreak in the World Cup in Canada, the ferns are determined to position
themselves to move deep into the tournament and medal at the Olympics. Their games will be live on TV, so
tune in to give your support to the girls and help them go all the way.
Not only are our Ferns in action, but our NZ U17 and U20 women’s side will be representing our country at
their respective World Cups during October and November this year. It’s an exciting time for Football South
as we have 3 players currently working towards final selection for these squads with Tessa Nicol and Sammy
Murrell vying for spots in the U20’s and Jade Middleditch pushing hard for the U17’s. These games will also be
shown on SKY TV and present another opportunity to see our best female players taking on the world.
Lastly, our calendar wouldn’t be complete with our annual Girls and Women’s Football Week. This is being re
-branded this year to become FIFA Live Your Goals and will take place in the week of September 12 th – 18th.
This week is designated exclusively to celebrating the women’s game and promoting girls only playing
opportunities through fun football festivals for schools and clubs. It is also a great opportunity to promote
and participate in Female Only Coach and Referee development. This is a big week for Girls and Women’s
Football, and is celebrated nationally throughout all 7 Federations.
Good luck to all of our young footballers taking part in the Beautiful Game this year, and big thank you to all
of our volunteer coaches, supporters and enthusiasts.
If you have any queries regarding girls and women’s football, please don’t
hesitate to contact Hayley Stirling, Football South’s Women’s Development
Officer. [email protected]
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FOOTBALL DEVELOPMENT
As Football Development Officers we have many varied areas of responsibility. These include implementation
of the Whole of Football Plan (WOFP), which has been rolled out to all clubs. As part of this plan we heavily
focus on club coach co-ordination and coach development encompassing age groups from 4 -18years.
Alongside this plan sits a number of exciting community products designed for children under 12, with the aim
to encourage greater participation in the game and promote the profile of football at club level. These programmes include Fun Football Centre’s (FFC), Football in Schools (FIS), Holiday Programmes (HP) and Girl’s
Only Football Summer leagues (GOF).
Another initiative introduced in 2012 was the Federation Talent Centres (FTC) throughout New Zealand. This
talent pathway is a programme systematically developed for the individual player starting with a scouting
process from age 11. FTCs have been modelled on successful talent development programmes around the
world, and then adapted for each federation’s unique needs. The curriculum that is used is consistent across
New Zealand and quality standards are uniformly high. Players are recruited from their junior clubs at certain
points of the year to attend this programme.
All initial club inquires please go through your designated Football Development Officer first.
Finally please keep an eye on the Football South website for upcoming programmes and any information you
may need. Best of luck to you all, for the 2016 Season.
Shane Carvell, Hayley Stirling
FOOTBALL SOUTH COACH DEVELOPMENT—CALENDAR OF EVENTS
Date
Course
Time
Cost
11th March
14th March
Intro to Junior Coaching
Youth Level 1
7pm-9pm
6:30pm-9:30pm
Free
$70
21st March
FIFA 11+ & Conditioning Workshop
7pm-8:30pm
Free
22nd March
Female Only Introduction to Junior Coaching
7pm-9pm
Free
2 April
4th April
Club Education – Re Oval Programme *
Intro to Junior Goalkeeping
9am-11:30am
7pm-9pm
Free
Free
11th April
Junior Level 1
6:30pm-9:30pm
$70
12th April
Female Only Junior Level 1
6:30pm-9:30pm
$70
17th April
Senior Level 1
9am-5pm
$110
18th April
Junior Level 2 Technique & Skill
6:30pm-9:30pm
$70
2nd May
9th May
Youth Level 1
FIFA 11+& Conditioning Workshop
6:30pm-9:30pm
7pm-8:30pm
$70
Free
16th May
Intro to Junior Coaching
7pm-9pm
Free
20th May
Club Cluster Workshop
TBC
Free
23 May
Junior Level 2 Player Centred Coaching
6:30pm-9:30pm
$70
30th May
Junior Level 1
6:30pm-9:30pm
$70
13th June
20th June
Intro to Junior Goalkeeping
Youth Level 2 Technique & Skill
7pm-9pm
6:30pm-9:30pm
Free
$70
18th July
Youth Level 2 Tactics
6:30pm-9:30pm
$70
8th August
15th August
Youth Level 2 Fitness
Youth Level 1
6:30pm-9:30pm
6:30pm-9:30pm
$70
$70
nd
rd
All courses are at Sport Otago House. For more information and to
register go to footballsouth.co.nz
13 | Page
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15 | Page
PLAYING GRADE SPECIFICATIONS
First Kicks
Age
Number of Players
Duration of Game
Club based - No draw provided
4-5 yr old players
3 v 3.
10 minutes each way (preceded by warm up skills session)
6th/7th/8th Grade
Number of Players
Goalkeeper
Duration 6th Grade
Duration 7th & 8th Grade
Kick off times
Corner Kicks
Offside
Ball
Goal Posts
Pitch size
Penalty Area
All at the Oval (Princes St, Dunedin)
5v5
Subs suggest 2 max
No
2 x 10 min games
2 x 15 min games
6th grade 11.15am, 7th grade 10.15am, 8th grade 9.15am
No Corner Kicks
N/A
Size 3
min 1.5 x 0.9m
max 2 x 1m
min 20 x 15m
max 30m x 20m
No Penalty Area

Teams entered into 6th, 7th and 8th grade activity at the Oval are to follow Football South instructions in
regard to player skill sessions and games.

The emphasis for these age groups is to develop football skills.

The skills sessions involve all players allocated to the pitch and both coaches.

The skills session also acts as a good warm up activity before playing games.

Games are 5 v 5. (NO exceptions for having more players on field – rotate subs regularly for all players to
be actively involved.)

Coaches to coach and encourage players from the sideline. On occasions a coach may have to enter the
field to assist a player, if a goal is scored, or play breaks down to support the game. Please keep these
times to a minimum. Recommend one coach on each side of field to oversee play when the ball goes out.

Goals cannot be scored directly from inside your own teams half

There are NO Goalkeepers in the games. This includes having players standing in front of the goal
playing as if a de factor goalkeeper.

There are NO Throw ins at 6th, 7th or 8th grade. If the ball leaves the playing field (from the side) – then
a kick in from the sideline is used to recommence play from where the ball went out. Opposition players
to retreat a minimum of two metres from the kick in. No goals can be scored directly from this kick in.

There are NO Corners at 6th, 7th or 8th grade. Instead of a corner to recommence play a goal kick is
taken – two metres in front of goal. Opposition players to retreat to halfway until the ball is kicked into
play, so as to affect a fairer restart of play.

At times players will unintentionally kick the ball behind their own goal line. A goal kick is taken to restart
play. If a player deliberately kicks the ball over their own goal line to knowingly seek a goal kick – then
the opposition team will receive a sideline kick one metre from the corner.

Small sided games are designed for the enjoyment and development of players.
It is not another version of the adult game.
16 | Page
THE OVAL GAME DAY - TIMING OF ACTIVITIES
8th Grade
9.15am
9.22am
9.29am
9.45am
10.03am
First Hooter
Second Hooter
Third Hooter
Fourth Hooter
Final Hooter
Start first activity
session
Conclude first
activity session –
transition into
second activity
session.
Conclude second
activity session –
transition into
Game 1. (15
minutes one way)
End of Game 1 Drinks break transition into
Game 2. (15
minutes one way)
End of Game 2
7th Grade
10.15am
10.22am
10.29am
10.45am
11.03am
First Hooter
Second Hooter
Third Hooter
Fourth Hooter
Final Hooter
Start first activity
session.
Conclude first
activity session –
transition into
second activity
session.
Conclude second
activity session –
transition into
Game 1. (15
minutes one way)
End of Game 1 Drinks break transition into
Game 2. (15
minutes one way)
End of Game 2
6th Grade
11.15am
11.22am
11.29am
11.40am
11.50am
First Hooter
Second Hooter
Third Hooter
Fourth Hooter
Final Hooter
Start first activity
session.
Conclude first
activity session –
transition into
second activity
session.
Conclude second
activity session –
transition into
Game 1. (10
minutes one way)
End of Game 1 Drinks break transition into
Game 2. (10
minutes one way)
End of Game 2
Please move off pitch straight after players shake hands after game to allow next activity to take place on time.
Coaches – please coach from side of pitch – let the players play
17 | Page
Non Competitive
Competitive Grades: (Points Awarded)
9th Grade
10th Grade
11th Grade
12th
Grade
13th Grade
14th
Grade
15th/
Youth
Grade
Number of
Players
7v7
7v7
9v9
9v9
11v11
11v11
11v11
Substitutes
Suggest 2
maximum
Suggest 3
maximum
Suggest 3
maximum
Suggest 3
maximum
Suggest 5
maximum
Suggest 5
maximum
Suggest 5
maximum
Goalkeeper
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Duration of
Game
20 mins
each way
20 mins
each way
25 mins
each way
25 mins
each Way
30 mins
each way
30 mins
each way
35 mins
each way
Start Time
10.15am
9.15am
10.30am
9.15am
9.15am
9.15am
10.30am
Take from
corner
Take from
corner
Halfway
between
corner and
edge of
penalty area
Take from
corner
Halfway
between
corner and
edge of
penalty
area
Take from
corner
Take from
corner
N/A
Yes
Yes
Yes
Yes
Yes
Yes
Size 4
Size 4
Size 4
Size 4
Size 4
Size 5
Size 5
Goal Posts
Min & Max
3.8 x 1.9m
4 x 2m
3.8 x 1.9m
4 x 2m
4 x 2m
5 x 2m
4 x 2m
5 x 2m
Full Size
Full Size
Full Size
Pitch Size
Min & Max
45 x 30m
55 x 35m
45 x 30m
55 x 35m
64 x 45m
50 x 70m
64 x 45m
50 x 70m
Full Size
Full Size
Full Size
Penalty
Area (LxW)
8 x 16m
8 x 16m
8 x 16m
8 x 16m
Full Size
Full Size
Full Size
Corner Kicks
Offside
Ball
18 | Page
MATCH DAY RULES
1.
SUBSTITUTIONS:
All Substitutions are rolling unless otherwise stated.
2.
OFFSIDE:
The offside rule applies from 10th grade and above, this can be
described as a player being in a position ahead of the ball and in
a position of advantage whilst in the oppositions half whilst
attacking.
Seagulling is a common term for grades below 10th grade,
where an attacking team has an advantage by being ahead of
the ball or hovering in and around the opposition goal area. All seagulling should be actively discouraged.
The Coach or Referee should be aware of players seagulling and actively encourage them to make short
passes from a free kick or goal kick. If a goal is scored from a pass to a player in an offside/seagull position if
this is the first time the player has been in this position they should be cautioned about seagulling. A free kick
should be awarded to the opposition for any subsequent incidents by the same player.
3.
GAME START TIME:
All games should start on time. If a game is late kicking off, playing time should be shortened to enable later
games to start on time.
4.
BASIC LAWS OF THE GAME:
There are common Laws of the Game that apply to Junior competitive grade games. Coaches should be
aware of the ‘Laws of the Game’ The FIFA ‘Laws of the Game’ can also be found on FIFA’s official web site
www.fifa.com
5.
WHO REFEREES THE GAME:
If no referee has been appointed, the coach of each team shall referee half a game each, or such person as
may be mutually acceptable may referee half or all the game.
From 11th grade upwards and only if as a last resort Coaches are required to referee, they shall not coach
their players whilst refereeing.
If an official referee has been appointed, they will referee the full match.
If an official referee has not been appointed both teams shall referee a half each, unless both teams agree to
a Club based referee taking control of the full match.
REFEREE DEVELOPMENT
All players, coaches, and supporters want a Referee to officiate in their matches. It helps everyone enjoy the
game that much more. The Coach doesn’t want to do it. The parents don’t want to do it – that leaves the
players – do we want them to do it?
Football South expects all competitive grade teams have a minimum of 2 people attend the Referee
introductory course and be available to Referee games throughout the season. This is the only way that all
competitive games will have qualified Referees.
The course covers the basic rules of the game. If you want to complete the course please contact Wilson
James, Ref. Development officer, Football South Ph. 027 209 7228 or email [email protected]
19 | Page
CODE OF CONDUCT

COACHES CODE
 Coaches should observe the following:
 Establish a written “code of conduct” which is to be signed by players and parents/caregivers at the
beginning of the season.
 Encourage good sportsmanship at all times.
 Encourage a good standard of dress from all involved.
 Give constructive coaching at all times.
 Encourage parents to attend matches and other club functions.
 Never strike or attempt to strike your players.
 Never use or allow the use of foul abusive language.
 Never use unsporting or violent conduct towards an opponent, a colleague, the referee, a linesman or
other persons.
 Never encourage foul or dangerous play at any time.
 Coaches are responsible for the conduct of parents and supporters associated with the team.

PLAYERS CODE
Football, to be universally enjoyed, has to be played to a standard code of conduct. To avoid bringing the
game into disrepute, players are expected to observe the following Code of Practice.
Decisions:
Accept the decision of the match officials without question. On points of fact these are
always final.
Respect:
Treat opponents and officials with the respect you would wish them to accord you.
Appeals:
Avoid appealing for decisions to be given in your favour e.g. throw-ins, corner kicks,
apparent infringements by opponents.
Fair Play:
Play fairly and without danger to opponents.
Sportsmanship: Do not indulge in practices of cheating under the guise of ‘gamesmanship’.
Discipline:
Keep your temper under all circumstances.
Disputes:
Support the referee immediately should any dispute arise.
Honour:
To win without honour is a hollow victory.

GAME FACILITATORS & PARENTS
Remember that you are dealing with young people who are learning the game. The younger the players, the
more inexperienced they will be.

Focus should be on the developing players rather than in winning or losing.






Expect limitations in knowledge of the game — after all many adults do not understand the laws.
Educate players in the application of the laws.
Make sure players understand the reason for your decision – both as a Coach and/or Referee.
Teach young players rather than penalize them: for example, get a player to take a throw in again so
that it is done correctly.
No coaches or parents behind the goal line.
Ensure all players are wearing shin guards.
**As a matter of courtesy, parents, coaches or supporters intending to video any games should seek the
consent of the opposition team before commencing.
Above all—Use Common Sense!
20 | Page
JUNIOR CLUB DELEGATES/CONTACTS
Club
Contacts
Phone
Email
Balclutha
Rachel Heller
027 4184062
[email protected]
Caversham
Randal Scott
027 358 3713
[email protected]
Dunedin Technical
Antony Boomer
027 455 3538
[email protected]
Katherine Boomer 027 446 3539
[email protected]
Carolyn Wilson
021 119 7712
[email protected]
Michelle Moss
021 050 1721
[email protected]
David Hand
027 488 1335
[email protected]
Cate Hobbs
021 223 6098
[email protected]
Darren Holgate
03 482 2577
[email protected]
Andrew French
021 252 0970
[email protected]
Hamish Barrons
021 191 4975
[email protected]
Jon Wilson
021 201 0216
[email protected]
Phil Tait
021 735 605
[email protected]
Sarah Lines
027 453 3354
[email protected]
Melchester
Darren Greer
027 480 0146
[email protected]
Mornington
Chris King
027 417 1120
[email protected]
Mosgiel
Craig Whitson
027 290 1511
[email protected]
Dawn Coates
027 489 1239
[email protected]
Northern
Tony Galloway
027 6931747
[email protected]
Roslyn Wakari
Daniel Todd
027 279 9503
[email protected]
Grants Braes
Green Island
Harbourside
Hereweka
Maori Hill
21 | Page
MY TEAM LIST
TEAM NAME:___________________________________________
GRADE:_______________________________________________
COACH:_______________________________________________
MANAGER: ____________________________________________
Shirt No.
Name
Contact No.
22 | Page
RESULTS & TABLES
Date
Home Team
Goals
Away Team
Goals
Points
GRADE TABLE
Team
Played
Win
Draw
Lose
Points
23 | Page
FOOTBALL PLAYING GROUNDS
Ground Name
Address
Suburb
Balclutha Showgrounds
Bayfield
Belford St
Bland Park (Waitati)
Brockville Park
Chingford Park
Corstorphine
Culling Park
De Carle Park
Ellis Park
Emerson Street
Forrester Park
Portobello Domain
Jubilee Park
Kettle Park –St. Clair
Kettle Park – St. Kilda
Memorial Park
Mornington Park
Nairn Street
Ocean Grove
Oval
Prospect Park
Roberts Park
Robin Hood Park
Rotary Park
St Leonards
Seddon Park
Sunnyvale
Tonga Park
Unity Park
Walton Park
Watson Park
Glasgow Street
Shore Street
Belford St
Waitati A & P Ground
Grigor Street
North Road
Middleton Rd
Royal Crescent
Richardson St
Frasers Road
Emerson St
Norwood Street
Allans Beach Rd
Maori Road
Victoria Road
John Wilson Drive
Gordon Road
Mailer St.
Cnr Nairn St & Taieri Rd
Tomahawk Road
Princes Street
Lachlan Avenue
Stuart Street
City Road
Highcliff Road
St Leonards Rd
Victoria Street
Sunnyvale
Surrey Street
Eglinton Road
Edith Street
Albertson Avenue
Balclutha
Andersons Bay
Waverley
Waitati
Brockville
North East Valley
Corstorphine
St Kilda
St Kilda
Kaikorai Valley
Concord
North East Valley
Portobello
Mornington
St Clair
St Kilda
Mosgiel
Mornington
Kaikorai
Ocean Grove
Dunedin City
Maori Hill
Dunedin City
Dunedin City
Waverley
St Leonards
Mosgiel
Green Island
South Dunedin
Mornington
Fairfield
Port Chalmers
Locate a Ground
For further details on location of sports fields please check Google Maps http://www.google.co.nz/
Click on “Maps” – in the search bar enter “Dunedin maps” – enter the ground you are looking for and a map
will come up showing the location of the ground. If you want directions to the ground click “Get Directions”
on the ‘bubble’ on the map, enter your address and you will get directions to the ground.
Locate a pitch at a Ground
If you are looking for a layout of the different pitches on a ground please refer to the DCC website http://
www.dunedin.govt.nz/facilities/recreation/sportsgrounds .
Grounds are listed alphabetically – click on the letter of the ground you are looking for and select the ground
name. Under the heading “Sports ground Maps” click “Winter map” and you will see pitch number allocations.
Where possible, Football South will label fields to make identification easy.