LET S PLAY GLOBAL 2016 How Video Influencers are Revolutionizing the Gaming Industry WORLDMAP THE SCOPE OF THE GLOBAL VIEWERSHIP Over 470 million gamers watch online gaming content on a regular basis. That’s 56% of all gamers! The audience is expected to surpass 500 million viewers within 2016. 50% 55% 116.0 m 97.4 m Europe North America Asia Pacific Latin America 66% 58.5 m 53% Share and total quantity of gamers that watch gaming related online videos more than once a month. 199.1 m The Big Two: YouTube vs. Twitch YouTube still dominates around the globe. Twitch is strongest in Brazil and English speaking countries. 46% 18% 43% 9% UK France 41% 12% 50% 21% Germany USA Brazil #1 Market in #1 Market in Top 3 Markets in Europe 57% 24% North America Latin America Share of gamers that watch gaming related videos more than once a month on: Twitch YouTube WHO’S WATCHING? A CLOSER LOOK AT THE GAMING AUDIENCE ON YOUTUBE Online video is more than twice as effective to reach big spenders as TV. 14% TV Commercials 35% 41% Game Websites 24% Friends/Family The global share of big spending gamers that use... 13% other sources online video platforms ...to discover new games. Big spenders: gamers that fall in the highest 20% of all spenders Magazines The Viewers on YouTube The average viewer of gaming content on YouTube is male, 28 years old and has a high income. Gender 60% 40% Age 29% 10-20 21-35 23% 36-50 6% 51-65 43% Income Low Middle High All data is globally for YouTube viewers. Income: Household's combined yearly income. “Low” is below the average income and “high” is above the average income in a country. The remaining 8% are not stated. 28% 29% 35% WHAT’S THE BUZZ? HOW INFLUENCERS ON YOUTUBE ARE BOOSTING GAME REVENUES Influencer video works! YouTube is the strongest social network for discovering new products (18%) and driving conversions (14%). 18% 14% 11% 10% Discovery 8% 6% Conversion 4% Social media platforms are compared in the funnel positions towards conversion. Data is based on clicks, conversions and impressions. 2% The Branding Effect Successful YouTube campaigns significantly increase brand awareness. Yogscast Correlation between Google search popularity and YouTuber coverage for the video game “Papers, Please” 1.900.000 Views on YouTube gaming channels Google search popularity Nerd³ 1.200.000 MetalCanyon + The Masked Baron 830.000 TotalBiscuit 560.000 STEAM GREENLIGHT START 11 April 2013 STEAM GREENLIGHT APPROVAL 1 May 2013 GAME LAUNCH 8 August 2013 Who is Creating the Content on YouTube? Influencer created content is more authentic and convincing than classic advertising. Already now more than half of the videos on YouTube come from influencers and fans. 47% 53% Media and brand created content. Community created content. WHAT’S NEXT? TRENDS SHAPING THE FUTURE Transparent Game Design Mobile Video Consumption The number of hours people watch videos on mobile doubled from 2014 to 2015, with millennials leading the mobile way. As early access continues to gain popularity, expect publishers to work more closely with influencers before the game launch. GAME Upcoming Video Platforms New competitors keep entering the field of online video streaming, with platforms like Hitbox, Vessel and Periscope bringing further diversification. ON! www.nevaly.com www.newzoo.com The world’s premiere choice connecting influencers and brands. Global leader in games, esports & market intelligence. Scope and definitions: “Online video” includes data from the following channels: YouTube, Twitch, Facebook, Douya and Zhangi, except stated otherwise. Global data includes North America, Latin America, Europe and Asia Pacific. Latin America is based on the two largest markets of the region, Brazil and Mexico. Sources: Newzoo, 2016 / nevaly, 2016 Additional Sources: YouTube: Statistics, 2016 / Think With Google: How Mobile Video Can Drive the Future of Brand Marketing, 2014 / Think With Google: Gamers on YouTube: Evolving Video Consumption, 2013 The Guardian: 16 Trends That Will Define the Future of Video Games, 2016 / Aol Platforms: Myth Busting Social Media-Advertising, 2014 Tubular: Who uploaded the Top 100 videos on each platform in last 30 days?, 2015
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