Games have always been, and still are, an important part of the Haudenosaunee social life. Team sports offer opportunities for communities to travel, socialize and meet others of the confederacy. Sports are an important part of traditional society, not only are they fun to play but many of them teach the importance of physical strength, well-being, and team building. Athletic prowess, sportsmanship, competitiveness, and spirituality are all things intertwined with various sporting activities, games such as Lacrosse and others emphasize the importance of strength of both the body and mind and of leadership and responsibility to others. Bone & Toggle The bone and toggle game was used to teach young kids the art of awareness and control, all skills needed to hunt as it helps develop hand-eye coordination. The bone and toggle is made up of a wooden stick, sinew, a couple of small cut, BASEBALL hollowed out bones and a circular Native people were introduced to the game of baseball with the arrival of piece of leather with a variety of Europeans to North America. With the finding of the “New World” came the sized holes made inside of it. One introduction of formal education and Christianity to the Native population. As end of the string is tied to the bota part, of early attempts for the intermittence and conversion of the Native tom of the spear and the other end people the playing of sports such as Baseball became another venue for enhancing and demonstrating the skill and agility of the native people. For is tied to the leather circle. The many Native children, exposure to baseball came with their relocation to off bones are hollow in the center and reservation, Government boarding schools. For non-Native administrators of laced on the string between the the boarding schools games such as baseball demonstrated the success of stick and the leather to give weight. their assimilationist techniques, but for Native children success in baseball The object of this game is to spear became a source of community and personal pride and freedom from the the leather in the holes made as diliboarding school regime. Along with other mannerisms the Native people gently and sufficiently and as many learnt and brought back to their communities, baseball is one of the more times as one can. The way to play positive outlooks and skills the Native people developed. Since then commuthis game is to flip and flick the nity baseball has been very popular in Native American communities. It has been said that the Iroquois communities are the most known for travel. leather piece by using your arm and wrist while holding the stick upward. The Iroquois fielded teams that would travel to other Iroquois communities in New York and Canada or play non-Native teams in surrounding towns. At The player tries spearing at the times, non-Native players would join Native teams. (recorded as early as the leather, trying to penetrate through 1900’s) It has been recorded that the level of play of these community teams one of the different holes. Some would be on par with today’s semi-professional teams. players choose to add points to each hole and playing to a maximum. A more challenging version of this game is of the same design but, uses a single hollowed out bone piece (a bit bigger then the pieces used as weights) Instead of the leather on the end. The challenge comes with having only one small hole to work with this time and the added weight makes the game rain, snow consistency and the Thrower into account. Snowsnakes are made in a variety of ways to suit the Snowsnake conditions of the track. Snowsnakes are made from wood and have a lead tip for balance. Mud cats (the 3ft version of a Snow Snake) and Snow Snakes (which are about 7ft in length) are usually carved out of North American hardwoods such as Hickory, Oak, Maple, June Berry and Apple. Shiners—cavers, harvest the wood themselves after the trees go dormant, starting with a pole that is a 1" square block in diameter. Once the wood/limb is carved, sanded and polished, always working with the grain to bring out The game of Snowsnake dates back more than 500 years, the fastest speed, the “snake” is shellacked with a pointed before the arrival of Europeans to North America. pewter tip added. Historically, the tip would have been Originally Snowsnake was a form of communication fire hardened and burnished, but metal offers additional between villages as one would attach a message of some protection against damage. kind before launching it down the track to the other villages, making them aware of meetings and warnings. The throwing of the "snow snakes" developed into a competitive sport during long winters when the long track was not used for communication. The name "snow snake" comes from the wiggling motion of the poles as they slide down the icy track. Some makers put a mark on the stick itself for good luck, In turn, the snowsnake is thrown down a long, snow strength and identity of personal sticks. packed track, with the player whose stick slides the Each crafter carves each snake with track conditions in furthest winning the throw, the team to reach the allotted mind, for example, an ice stick is one of the heaviest sticks points first, normally 7 or 10, wins the game. Bets can be to create, for old or frozen snow, the Snowsanke is placed on the contestants. Teams are composed of somewhat lighter than for ice, as apposed for fresh snow throwers and those who make and prepare the conditions, the snake would be much lighter. It takes a snowsnakes. The game is typically played by four teams, experienced crafter anywhere from one hour to two days or "Corners," of men or boys and each team is allowed to carve a proper snowsnake. four throws per round. A team member throws the snake As the Shiner, they will usually take a large selection of down a trench about 5" deep, made of snow. On the snowsnakes to tournaments in order to have the broadest thrower's end (the top), the trench is built up to 32" in selection from which to choose. height, it gradually inclines until it is running along the (such as the caddy to the golfer). ground. Whoever makes the longest throw gets two points. The person with the second longest throw receives one point. Throws have been recorded as traveling more than 1 mile in less than three minutes and at speeds clocked by Sports Illustrated reaching 108 miles per hour in the first mile. Also, there is another version of the game that uses a pin/ flag/marker on a short track, the team that achieves the set number of points by getting their snakes closest to, Although it is possible for men to take up snow snake at without passing the pin, wins. any age, the most successful throwers typically start as In the game of Snow Snake, the teams consist of youths. It's a very difficult game to play and different than "Throwers" and "Shiners." Because those who throw the other games, the ground is often slippery, Snowsnake - the "Throwers"- score the points these play- making it hard to keep your footing as you take the steps. ers must therefore be strong, agile and able to adopt the Some throwers wear spikes and others use leather soles functions of the "Shiner". The Shiner is the man who to leverage the slide. You need maximum power, but you crafts, maintains and ultimately selects which Snowsnake also have to keep the snake on the track, which can be will be used, taking weather conditions, track length, terhard even for experienced players. Hoop & Spear In Haudenosaunee communities, during the spring and summer months, a game called Hoop and Spear was played. Hoop and Spear can be played many different ways. It can be played with 2 people or more competitively against each other, or with teams. This game also comes with a variety of designs, rules and point systems that varied from tribe to tribe. To start this game one of the players or teams would take a turn to roll a homemade wooden hoop across the cleared land while the other team or players would throw wooden javelins, trying to hit the centre of the hoop determining points won. Some hoops are made by bending a branch into a circle and tying the ends with rawhide. Other hoops have been made from bundled corn husks, cedar bark or other plants and are wrapped with rawhide or colored yarn for security. Some of the more fancier versions of the hoops would have beads attached to the inside, to divide up the ring. Some hoops used rawhide lacing stretched across the hoop to divide it into two halves or into quarters, while others would have a web of string woven into them. These different shapes in the web can then be used to determine the score when the spear lands inside them. Different kinds of spears were also made by of different groups/tribes, some spears were simply a pointed stick; some sticks were only a few inches long while other sticks were several feet long and looked more like actual spears. Sometimes the sticks were painted or carved, or had feathers tied to one end, while others had forked ends, hooks or barbs, to catch on the hoop so that it would not pass all the way through. Each design came from each individual player and what they determined strength and agility to look like. This game ends when the first player reaches a certain number of points decided before hand or when one player finally acquires all the spears of the other players or teams.—Using this method, each player in turn throws one spear. If one player’s spear pierces the hoop while the other misses, the player who hit the hoop takes the spear of the player that misses. If both players miss, or both players hit the hoop, they pickup their own spears and keep playing. LACROSSE Today, lacrosse is an international team sport played competitively all over the world, this modern game originated with the Haudenosaunee. Four hundred years ago, explorers to Haudenosaunee territory saw the game being played, the French Jesuits called the game “lacrosse” because it was played with long stick, which they called a Crosse. Among the Haudenosaunee the game is called Te.wa.a.thon, which means “they bump hips.” Double Ball In lacrosse, a player must catch, carry and pass a ball using a lacrosse stick, a long stick with a net at one end. Historically, Haudenosaunee people played lacrosse on a field that could be as short as one hundred yards or as long as two miles and teams could have from a handful to hundreds of players. Although the game is won by the team who scores the most goals, the Haudenosaunee had and still have many other purposes for playing lacrosse. The game is considered to be a gift from the Creator, it is seen as a medicine game, or a game played in order to heal and strengthen the people. Lacrosse was sometimes played to resolve disputes and get rid of bad feelings between clans and nations within the Haudenosaunee. It was and still is played to bring families, communities, and nations together. Often before players engage in a game of lacrosse there is a community blessing where ceremonial tobacco is placed into a fire, as the smoke rises, it is believed to carry prayers to the Creator, however, some players will also ask for guidance as individuals, praying for strength or speed. These requests to the Creator for personal and community strength are played out within the game. The game Lacrosse has a sister game to it we use to call Double Ball, this game is played the same way but instead a single ball, 2 balls attached by a leather rope is used, the playing stick looks more like a tree limb of some kind, thick enough not to snap when catching, carve to be thinner at the top with a small, rounded point at the tip. The Double balls are caught by the rope in the centre, a goal is scored when a player is able to wrap the balls around a post at each end or the made net, seen in the diagram. Atenaha (Seed Game) Pronounced: ah-deh-nah-ha Purpose: This game is played for fun, to honor someone who has passed away, or to help settle family disagreements by putting decision-making into the hands of the Creator. Items needed: 8 two-sided wooden dice (dice can be made from wood chips, bone, or rocks, all must be shaped for had size and darkened on one side, natural color on the other side), 40 corn kernels which are placed in the center of the table (the pot/bank) at the start of the game. Players: Six to twenty players can play. Goal: Whoever wins all 40 kernels of corn wins the game. Dice combinations: 1 white & 7 black - win 4 corn 7 white & 1 black - win 4 corn 2 white & 6 black - win 2 corn 6 white & 2 black - win 2 corn 3 white & 5 black - turn ends 5 white & 3 black - turn ends 4 white & 4 black - turn ends All 8 white - win 10 corn All 8 black - win 20 corn How to Play: One person is chosen to start by throwing all eight dice first. (Dice are passed in a counter-clockwise direction, unless the game is being played to honor someone who has passed on to the Spirit World. In that case, the dice are passed clockwise.) The player who is throwing the dice continues to throw as long as he/she is winning corn or unless he/she accidentally drops one or more of the dice when picking them up or when shaking them. In play, the player uses one hand to hide his/her winnings and the other hand to pick up and throw the dice. The play and players continue to collect corn from the bank/pot until the pot is empty. At that point, any player who has not won any corn is out of the game. This is called getting “skunked”. The game continues, but now the dice thrower plays to collect corn from the other players. Corn is not collected after each throw, instead, after the player’s turn has ended. The thrower tries to maintain luck by picking up and throwing the dice continuously, quickly and diligently. Originally point won by the dice thrower were paid evenly amongst all opposing players for example; if a player threw combinations which added up to 6, and there happen to be 3 opposing players, then, the other 3 players give 2 of their corn each but, If 10 corn kernels are won with 3 opposing players, each player gives 4 corn because giving 3 wouldn’t be enough. In an later version of this game all is the same except payments are paid evenly or if not able to divide amongst all, then payment must go around to every opposing player until payment “in full” is collected (leaving some players to pay more then others) A player without corn can continue to play as long as he/she don’t owe any corn, this rule allows players a chance to collect more corn, giving a player a third chance, putting pressure on the other players (“last leg” deal). If a player doesn’t have enough corn to pay what is owed then his/her corn is divided evenly among the remaining players and that player is out of the game. Players who are not throwing may shout “shaaaa” as the dice are being thrown to try to give bad luck to the thrower. Shouting “kahonta” (pronounced ga hoon dah) means “to make all one color” like a field and that brings good luck to the thrower. The game ends when one player wins all 40 corn. Peach Stone This game is played during certain ceremonies, Mid-winter, Seed ceremony and the Harvest ceremony. it’s played as an amusement to the Creator and as a decision maker for the people. The two players (one from each team/side of the longhouse) take turns hitting a wooden bowl with a flat bottom against the floor or bench. When played during Mid-winter, we split the clans into two teams. The bear and turtle clans vs. the wolf clan. During the seed ceremony, we play men vs. the women. who ever is determined the winner will not have to plant the garden for that season. Inside the bowl are six peach pits which are called stones that are blackened on one side. The stones are counted like dice depending on how many colored sides are showing after every hit of the bowel. Players place bets using their own valuables with the winner or winning side taking all. The Peach stone game comes from the Iroquois, the game originates from our creation story. The game re-enacts one of the contests between the good twin (Sapling) and the evil twin (Flint) as they struggled for dominance as the first men on earth. The importance of the Peach stone game in Haudenosaunee rituals, helps us to understand the attitude toward gambling. Games of chance are considered to be sacred, played only in honor of the Creator. "The message you send back to the Creator is that you are grateful for what you have and willing to share it with others." The Way the Game is Played When playing, 101 beans are used as counters (score keepers), all beans are put aside (“in the bank”), between each player/team to start. The one extra bean is said that the one bean belongs to the creator, because he is the one who determines the outcome of the game (the winners). Each player starts out with 5 beans taken from the pile of the 101. (continue to do this for every players turn until all beans are exerted) (the beans act as the players “lives” in each turn.) note: There are no limit of how many people you have per team, just as long you have 2 teams. Each team will need a counters and a bean holder. A counters job is to hold the five beans of the playing player and to keep track of how many lost and when the players turn is finished. When one of the players have collected all five beans of the other opponent, the player with no “lives” left is done their turn and the next team player is up to play, receiving another five beans. A player plays until all their five beans are lost. Holders, never count beans but only collect beans that have been won and taken from the other team. After all beans have been exerted from the bank the holders job is the take from the winnings to give to the counter as their next players lives and continue to pay from holders pile of beans. The holder should have a hanky/ cup or pocket to hold the beans so no one can see how many beans each team has keeping competition strong. To start playing the game you shake the bowl with the peach pits inside the bowl, then you set the bowl down. If you shake 5 black pits and 1 natural pit or Vic versa, you win 1 bean from the other side, and able to continue your turn until you stop winning points. (turns will vary per person) If you shake all 6 black or all 6 the natural color then you win 5 beans at once and the player you are playing against is out, letting someone else from the opposing team to play. The game starts back up with the remaining player starting the next turn by shaking and hitting the bowel down and passing back and forth as the plays play out. If one get a win of all 5 one colour after also winning a couple of 1 pointer from the same opponent then the holder will have to give the difference to the counter to pay up pulse 5 more beans for the next player...so on and so forth. If near the end and u find that there is not enough to make the full 5 beans for one of the last players then u simply play with what's left and that is the amount of lives the player is left to play with until more beans have been won or the game is finished by victory! You play this game until all beans are gone from one team. Once one team has no beans left to play with, they are the team that looses. This game can be played for a time of 30 minutes to 5 days!
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