Interactive-Visualization

INTERACTIVE VISUALIZATION
IN BME EDUCATION
Yingcai Xiao
KinectedBME
Why?
How?
hypothesis
design
experiment
Preliminary results
Future work
Teaching Biomedical Engineering
Issues:
engagement
pace
2D
static
System Design
• Graphical, 3D virtual biological objects
• Interactive
– Speed of choice
– Level of detail
– Vantage of view
• Natural user interface (NUI)
– Kinect
– Video game alike
– Engaging
System Design
Hypothesis
Introducing graphical information that is designed
specifically to simulate the visuo-spatical
sketchpad with gestures will positively impact
the students’ learning and have measurable
effects on cognition and memory
7
Experimental Design
• Four modules
–
–
–
–
Cell
DNA
Immune System
Gene Therapy
• Two groups
– Sophomores
– Seniors
• Two teaching methods
– Traditional
– Kinect-based
Preliminary Results
Future Work
1. K-12
2. different social economic
backgrounds
3. gender
Demo
KinectedBME in action
Acknowledgment
This project has been supported by a
grant from the National Science
Foundation of the USA (ECC-1137052).