INTERACTIVE VISUALIZATION IN BME EDUCATION Yingcai Xiao KinectedBME Why? How? hypothesis design experiment Preliminary results Future work Teaching Biomedical Engineering Issues: engagement pace 2D static System Design • Graphical, 3D virtual biological objects • Interactive – Speed of choice – Level of detail – Vantage of view • Natural user interface (NUI) – Kinect – Video game alike – Engaging System Design Hypothesis Introducing graphical information that is designed specifically to simulate the visuo-spatical sketchpad with gestures will positively impact the students’ learning and have measurable effects on cognition and memory 7 Experimental Design • Four modules – – – – Cell DNA Immune System Gene Therapy • Two groups – Sophomores – Seniors • Two teaching methods – Traditional – Kinect-based Preliminary Results Future Work 1. K-12 2. different social economic backgrounds 3. gender Demo KinectedBME in action Acknowledgment This project has been supported by a grant from the National Science Foundation of the USA (ECC-1137052).
© Copyright 2026 Paperzz