Bumper Stickers - Icebreaker Working around - Training

Presentation
Companion
Slide Pack
Copyright © 2014 Training Games, Inc.
The slides in this file
were specifically
designed to be used
with the Presentation
Companion Add-In.
Training-Games.com
Working around the room:
This exercise is to help learning by the use of
association. Introduce yourself to the group by
standing up, stating your first given name and
associating your name with something you would
choose to bring to a picnic.
e.g. My name is Dan, and I’d drive a van
30 Seconds
10 Minutes
Working around the room:
Introduce yourself by stating your name, job and
hobbies. Now tell us what bumper sticker you would
choose if you were to have one.
(A bumper sticker is a funny or poignant statement that
people have on stickers on the bumper of their car.)
EXAMPLES:
I'm not bossy, I just know what YOU should be doing.
I'm so far behind, I thought I was first.
Five days a week, my body is a temple. The other two, it's
an amusement park.
30 Seconds
20 Minutes
Instructions:
Working around the room, pick one of the ‘themes’
from the next page, and prepare a two minute
introduction about yourself using the theme
description.
After 10 minutes, each person in turn will present
their 2 minute introduction.
Possible Themes
Time capsule - What five things would you lock into a time capsule to
represent yourself, and why? Where would you bury the time capsule, and
how would you package it to protect it?
Plaque, Shield or Flag - Design a plaque, shield or flag that mirrors your
personality. What would your emblem be?
TV Listings - Describe yourself in the style of a TV listings magazine.
What time of day would you be shown at, and why?
Real Estate Agent - Describe yourself and your career in the style of a real
estate agent’s property advertisement.
Personalized license plate - If you could choose a personalized license
plate, what would it be, and why?
Pictionary - Describe yourself by using pictures only, on a flip chart.
2 Minutes
20 Minutes
Instructions
Begin by finding a partner, preferably
someone you don’t know.
Draw a quick sketch of the person you’ve
paired up with, using the pencil and paper
provided. You are not responsible for creating
great works of art.
You’ll have 2 minutes to complete your
sketch.
2 Minutes
10 Minutes
Instructions
Develop a website ‘home’ page that best represents
YOU. As with a normal website page, you will need
to market yourself to potential clients and include
all relevant information to capture people’s
imagination.
The page should contain pictures and text that best
represent your skills, personality and knowledge.
Once we have all developed our website page, we
will each take up to three minutes to present them
to the rest of the group.
3 Minutes
25 Minutes
Instructions
Draw a map of your life starting from the day you
were born up until the present time.
The map should highlight key moments in your life
and include signs and notices such as, 'Stop',
'Danger Ahead', 'Exit' etc.
Once you have drawn a map, we can take turns,
talking the other group members through your map
( 3 minutes each)
3 Minutes
20 Minutes
Instructions
Think of a word that begins with the same letter as
your first name, and that describes you or a hobby
or interest you have.
For example: Comical Colin, Trampoline Tracy,
Domestic Dave, Adventurous Alison, Gregarious
Gary, or Magnificent Mick.
In turn, we will move around the room and each
individual will introduce themselves and explain
why they selected their particular descriptive word.
1 Minute
Instructions
Make an anagram from the letters within your
name that describes you, a hobby or interest of
yours.
You can use your middle name if required and you
don’t have to use all of the letters in your name.
Once you have thought of the anagram derived
from letters in your name, you are to introduce
yourself and explain why you’ve chosen these
particular words.
i.e. – GARTH – Gregarious, Action Oriented,
Racquetball, Helpful.
1 Minute
2 Minutes
Instructions
Working as a group, draw (3) overlapping circles, as shown
on the next slide. Each member of your group of 3, is
assigned a circle. In the area that does not overlap any of
the other circles write at least two unique facts about
yourself, one that differs from anyone else in your group
(e.g. Born In Austria).
In the overlapping areas write a common fact applying to
everyone in the overlapping areas. For example A and B might
both run marathons but C does not - so they would write this in the AB area
of overlap.
Where all three circles overlap the you need to find a fact
that applies to all the group members.
Let’s take a look at the diagram now!
The Circles Diagram
B
AB
A
ABC
AC
BC
C
15 Minutes
30 Minutes
Instructions
Create your own poster based on the topic of this
training program. This could be a visual description
of what this program means to you, a good/bad list
or even an expected outcomes visualization.
The posters can contain words, pictures,
illustrations, cartoons, diagrams, charts and
anything that helps you get your message across
concerning your thoughts and feelings about the
program.
Instructions
Seated in a circle, one person will start us off by
performing an action and give us a sound or
statement. For instance, they might jog in place and
hum the national anthem.
The next person in the circle (moving right) is to
copy EXACTLY the actions and sounds, intended or
unintentional, of ONLY the person before them and
add a sound and action of their own. For instance, a
person may perform the action and then giggle –
this giggle MUST become a part of the next person’s
action.
Any Questions?
Instructions
This Icebreaker will be performed with your eyes
closed.
Close your eyes. I’m going around the room and will
whisper in your ear either Monkey, Frog or Dog.
Frogs, of course, make a “Ribbit” sound, dogs go
“Woof”, and monkeys go “Ooh Ooh”.
Now by sounding off with the animal sound I’ve
assigned you, and eyes closed, I want you to try and
group yourself together with other , monkeys, or
dogs or frogs in the room!
Any questions before we get started?
Instructions
Let’s begin by getting in a circle. I’ll start us off by
tossing 1 ball to someone in the group and say our
names (e.g. “My Name” to John). We’ll continue,
until everyone has received the ball, ending with the
last throw back to me. We will then start with two
balls, throwing each ball to the same person as in the
first round, and saying both your name and theirs
each time you throw a ball.
Are you ready to get started, any questions?
Instructions
I want to ask you all to wander around the room and
mingle and mix with each other. As you’re
wandering look out of the corner of your eye and
choose a person that will become your ‘Invader’.
You’re going to be avoiding your ‘Invader’ .
Once you’ve selected your ‘Invader’ select another
person in the room to be your ‘Guard’. In a moment
I’ll call “Start”. Remember you must do all you can
to avoid your ‘invader’, not allowing them to
engage and try to ensure your ‘guard’ is always
between you and your ‘invader’.
Instructions
In the Line Up exercise, you will have a chance to learn
things about one another you may never have thought to
ask. Let me ask all the teams to stand and line up together.
This is a team competition and I will give the instruction to a
group or team to line up in a particular way.
For example: Line up by height – shortest to tallest
Your team should get in a line as quickly as possible. When
your team is lined up appropriately all team members
should clap to indicate they have completed the task.
Questions?
Instructions
Select a picture from this grouping of
pictures that best represents your
feelings and/or other significant issues
regarding this training program or
specific topic from the program.
Then I’ll ask each of you to say your
name and explain your thoughts behind
why you chose that particular picture.
Instructions
This exercise is designed to allow our group to become
more acquainted with each other. I will hand out a copy of
the Treasure Hunt to each person.
You’ll start by moving around the room and finding people
with at least one similarity with you (e.g. born in same
county), and one dissimilarity (e.g. waited tables as a
young man).
No-one is allowed to complete more than one slot on any
one card.
The winner is the first person to have all the lines
completed. Any questions?
5 Minutes
10 Minutes
NAME
1.
2.
3.
4.
5.
6.
7.
8.
19.
10.
Similarity
Dissimilarity
Instructions
Everyone has a bingo card. Your card has twelve pieces of
information. Your task is to find people in the room to
whom each piece of information applies to and then to
write their name in the that box. You need to find someone
for each piece of information.
When I blow this whistle you must pair up with someone
and check whether any of the information on your card
applies to them. If so, write that person’s name where it
applies.
After 20 or 30 seconds I’ll blow the whistle again and tell
you to change partners. Keep doing this every 20 or 30
seconds. The winner is the person who first completes their
entire card.
20 Seconds
30 Seconds
Welcome and take
one of the objects
I’ve got in front of
me.
I’ll let you know why
shortly.
30 Seconds
10 Minutes
Instructions
Introduce yourself telling us your name, job role and
anything else you think is important for the group to
know. In addition, explain why you chose the
unusual object you did when you entered the room.
You might explain just why this particular object
appealed or had meaning for you.
I’ll even challenge you to try and incorporate the
object and its characteristics into you introduction!
‘I chose the sponge because I want to soak up as much information as I
can today and I think it will help.’
‘I chose the golf ball because I’ve had a long drive in today, but I’m
ready to come to the fore and hope I’m treated in a fairway.’
‘I chose the stick of gum as I’ll need it to chew over the problems and
ensure the message sticks.’
Instructions
Let’s get together in one large circle and everyone
hold up ten fingers.
We will go around the circle and ask each person to
announce something that they have never done,
beginning the sentence with the phrase “I have
never…”
For example, a person could say, “I have never taken a sick day
from work when I had a hangover.”
If a statement is made that a person in the group has
done, those folks must drop a finger.
The goal is to stay in the game the longest (to be the
last person with fingers remaining).