Design Your Own Game - Calgary Christian School

Name:__________________________
Date:_________
Probability Project:
Design Your Own Game
In this assignment, you will be designing your own card/dice/spinner/board game. The game should be the
type of game that uses principles of probability in a sophisticated way. Make sure that your players have some
choice also; they cannot be totally reliant on chance (like one is in the game Go Fish). It cannot be a game
that already exists— you must create a unique game. You must be able to explain how probability works in
your game, so don’t make it too complicated!
Final Products to hand in on _______________________________
1. Game – Include a sketch of all game boards, playing pieces, scorecards, tokens, etc. for your game.
2. Materials – Mrs. O will provide dice, cards & coins, if needed. If anything else is required, you must
bring it in a baggie to contain it/them.
3. Write-Up – See below.
Grading: See rubric (next page).
The Write-Up
1.
Introduction - Provide an overview of your game.
● Explain the main objective of the game
● Who would most enjoy playing this game?
● How many players?
● How long does it take to play the game?
2.
Game Description – What do you need to play the game?
● List all materials needed to play (dice, spinner, darts, ball, etc.)
● Draw picture of your game board, if necessary
3.
Instructions - You must create a set of written or typed instructions to clearly explain your game. They
must be easy to follow so that anyone can pick them up, read them and begin playing your game.
4.
Probability Analysis
● Where is probability important in this game?
● What are the chances that a player will win?
● In your opinion, how much “choice” vs “chance” does the game require?
● Is the game fair?
● How could you change the game to make it more challenging? Or is there a variation that you
might add to the rules in the case of more or less players or to make it harder?
Name:__________________________
Date:_________
Grading
Rubric:
CATEGORY
Game
Instructions
Group WriteUp
Probability
Individual
Reflection
Neatness
and
Organization
Outstanding
Students create a
fully functioning game
that others can play.
They bring all of the
game materials to
class.
Instructions are
totally clear and easy
to follow. The game
can be played by
others without
referring to the game
creators for help.
Student submitted a
comprehensive writeup including:
introduction,
instructions, game
description and
probability analysis.
The write-up has
been thoughtfully
prepared and
provides insight into
the actions of the
group.
Group provides
accurate analysis of
the math behind their
game. The game
involves a
sophisticated use of
probability- of chance
and choice.
Reflection clearly
explains students
thought process
during the project.
The relevance of the
project is clearly
described.
The work is
presented in a neat,
clear, organized
fashion that is easy to
read. No spelling,
punctuation,
capitalization errors.
Very Good
Students create a game
that others can play. There
may be slight over-sights,
but overall the game can be
played.
Minimal
Students create a
game, but it may be
difficult for others to
play independently.
Poor
Students have an idea
for a game.
Instructions are mostly
clear and easy to follow.
The game can be played by
others with minimal
interaction with creators of
the game.
Group has written
instructions but
they are unclear
and a verbal
description of the
game is necessary.
Instructions are
incomplete.
Student submitted write-up
including: introduction,
instructions, game
description and probability
analysis. The write-up
provides some insight into
the actions of the group.
Student submitted
an incomplete
write-up including
some of the
following:
introduction,
instructions, game
description and
probability analysis.
No write-up submitted.
Group provides somewhat
accurate analysis of the
math behind their game.
The game involves a strong
use of probability- of
chance and choice.
Group provides
some analysis of
the math behind
their game. The
game involves a
minimal
sophistication of
probability.
Reflection attempts
to explain students
thought process
during the project.
Group fails to address
how probability works
in their game
Or
Probability appears
strictly as chance, no
choice, no strategy is
possible by players.
Some attempt at a
reflection is made.
The work is limited
in its neatness and
organization. 3+
errors in spelling,
punctuation or
capitalization.
The work appears
sloppy and
unorganized. Multiple
errors in spelling,
punctuation or
capitalization.
Reflection attempts to
explain students thought
process during the project.
The relevance of the project
is described.
The work is presented in a
neat and organized fashion
that is usually easy to read.
1-2 errors in spelling,
punctuation or
capitalization.