PERTH GRAMMAR SCHOOL PE DEPARTMENT HIGHER & INT2 STRUCTURES & STRATEGIES Name ……………………………………………………………………… KEY CONCEPTS AND KEY FEATURES Key Concept 1 The structures, strategies and/or compositional elements that are fundamental to activities: Key Feature 1 Using space in attacking and defensive situations Creating space in attack (Filling the lanes) Manoeuvring in and out – manoeuvring opponents Passing or running into space created Pressurising opponents in attacking and defensive situations Overloading a defence when in attack (Fast Break) High tempo of the fast break causes confusion and errors in defence Principles of individual and team play Width in attack (Filling the lanes) Depth in attack (Positioning of the guard in the final phase) Mobility in attack (Adapting the strategy to meet performance demands) Communication in each for co-operation and support Key Concept 2 Identification of strengths and weaknesses in performance in terms of: roles and relationships; formations; tactical and design elements; choreography and composition. Key Feature 1 In terms of Roles and Relationships: Recognising individual strengths and weaknesses in a structure/ strategy/ composition Analyse your role within chosen structure/ strategy. Recognising the demands of individual roles during performance Physical, personal and technical qualities needed for successful individual performance (Guard, Centre and Forward) Performing under active pressure Key Feature 2 In terms of Formations: The benefits and limitations of various systems of play Why run the fast break? Strengths and weaknesses of chosen structures/ strategies The need to cooperate and support others in team or group situations Processing information and making decisions on when to apply and when to adapt various systems, as a team, in a game situation Support play in the fast break (Filling the lanes) Key Feature 3 In terms of Tactical & Design Elements: Identifying and exploiting opponents’ weaknesses Recognising opponents individual and team weaknesses and knowing how best to apply a structure/ strategy which can take advantage of highlighted weaknesses Recognising the need to maximise strengths within chosen structure/ strategy Using individual and team strengths to select, apply and adapt a structure/strategy Key Concept 3 Information processing, problem solving and decision making when working to develop and improve performance Key Feature 1 The importance of evaluating the effectiveness of current structures/ strategies in individual and team situations during performance Using data collection through Observation Schedules (in conjunction with video analysis) and Knowledge of Results to evaluate the effectiveness of chosen structure/ strategy. Why it is important to gather information on the current structure/ strategy Why it is important to evaluate the structure/ strategy after development Why are the methods used appropriate? Key Feature 2 How to adapt and refine structures/ strategies in response to performance demands Experiencing drills and game – like practices to improve a chosen structure/ strategy and prepare adaptations based on the response of the opposition. (Fast break options – creativity and improvisation) Key Feature 3 The importance during performance of continually being creative, making good decisions under pressure and exercising effective solutions Showing awareness and understanding of when to adapt structure/ strategy in a demanding environment to ensure performance remains effective. STRUCTURES AND STRATEGIES Basketball is a fast moving, dynamic game, which constantly presents varied problems and challenges for players. During training sessions players should practice set moves, in order to meet a variety of game demands. The principles of the game of basketball can be divided into offensive (attacking) and defensive principles and are based on the awareness of space, time and action. The ability of players to participate or execute a strategy or tactic will depend on the player’s technical, physical and mental qualities. A structure is the design, formations and organisations that teams/groups use in different activities. It is the way that the team is set up. For example in basketball setting out to use a 2–3 defense or a 1–3–1 attack or in football using a 443 formation. Structures give a team a shape or pattern and allocate players a position on the pitch/court and a specific role. However the structure must be flexible enough to cope with unpredictable or unplanned events. A good team will be able to play and adapt a number of different formations depending on the opposition, the team tactics and what is happening during the actual game. A strategy is the management of the tactics and skills of the game. It is a planned system of play, which is implemented during the game to achieve specific outcomes. A feature of an effective team is the application of an appropriate game plan. In terms of strategic planning, a strategy could be defined in two ways. Firstly an immediate next stage within a game context, for example, ‘setting up a zone’ or secondly it can be defined as longer-term planning, such as preparing for a league championship final. Tactics can be defined as the procedure for applying specific offensive/defensive plans to meet match demands. Tactics involve more than one player and normally makes good use of individual skills. It is important that all the players know the game plan and recognise what to do when the game plan breaks down. Tactical plans are designed to equip players with the ability to solve game problems independent of the coach. The success of a game plan requires good teamwork and application of team skills. Teams should be coached to have a sound awareness of each other’s strengths and weaknesses and practice facing game problems. DESCRIPTION OF THE 3 MAN FAST BREAK INT2 The 3 man fast break should be the first option of any offence. It is played at speed as soon as the rebound is collected. The fast break should be used under the following situations; 1. 2. 3. 4. After After After After a a a a rebound steal blocked shot successful shot The fast break is the ultimate offensive weapon. It allows the ball to be advanced up the court quickly for a high percentage shot, either by outnumbering the defence or by not allowing the defence to set up in time. It provides good width, depth and mobility in attack. There are three main phases of a fast break; Defensive Phase - Starting the break (rebound) Transition Phase - Getting into position and driving the ball up the court (filling the lanes) Attacking Phase - Finishing with the correct scoring option (Lay-up shot) Strategy starts at high speed after winning a defensive rebound or an interception has been made. Centre usually makes the rebound and calls ‘rebound’ to initiate attack. The outlet pass is made quickly to the open side (the side the rebound is caught on) to the point guard. Guard calls ‘ball’ and receives the pass in the outside lane (after moving from the key where he was actively defending). This is to help the centre; good communication lets them know what is happening. Guard ‘dribbles the middle’ with control and keeps the fast speed of attack by reading the game and making quick decisions. Guard should drive hard towards the defence making them commit and causing the defence to loose shape. Driving down the middle gives the guard an option of passing to both sides (depending on which player can receive the pass in good space) therefore increases the attacking options. While the guard dribbles down the middle, the forward and centre should fill the outside lanes ahead of the guard to provide him with more options. Guard passes wide to the attacking forward, approximately half way down the court, or when the defender has been drawn out of position. Forward signals with hand to show when and where he wants the ball. Forward takes the opportunity to lay-up the shot as soon as the pass has been collected; the centre supports play and challenges rebound. A lay-up shot is the 1st option because it has a higher percentage chance of being scored. This is because the distance between the where the shot is taken and the basket is at its smallest. If the lay-up is unavailable because of good defending, an outlet pass should be made to the point guard at the top of the key for him to make the decision of shooting from which centre will rebound, or passing to the centre on the other side for a lay-up 3 PERSON FAST BREAK HIGHER The following is a description of a simple fast break involving 3 players see diagram3 on next page. The attacking team have pushed up the court and made an unsuccessful shot at the basket. The centre (X1) rebounds the ball and pivots to the open side, the centre then looks up, to make an outlet pass to the guard (X2). The outlet pass should be on the same side of the court as the rebound this should ensure that the ball is taken away from the clutter of bodies in the key. The outlet pass provides initial width in the attack this creates space to allow the guard to operate. The centre should try not to make an outlet pass across the key as this could be intercepted secondly they should only play the pass when the guard communicates that they want the ball and the pass should only be made if the guard is free. If the guard is marked tightly the centre can dribble the ball forward. Therefore we see that decision making on the part of the centre is vital. When the centre (X1) has gained possession of the ball from the rebound the guard (X2) moves into the wide right lane to receive the outlet pass. They should communicate when they want the pass by shouting ‘ball’ this lets the centre know when to release the pass but it also communicates to the rest of the team that the fast break is on. This communication is vital as everybody in the team needs to know what is happening so they can assume their role in the tactic. Without good communication there can be uncertainty which causes hesitation and the fast break will be slowed down which means it will probably be unsuccessful as the tactic relies on speed of thought and action. Once the guard has received the ball they ‘dribble to the middle’ lane at pace. By going down the middle that means that options are opened up down both sides of the court. As soon as the centre has made the outlet pass they sprint as fast as they can to fill the wide right lane and get ahead of the ball as fast as is possible. At the same time the forward (X3) sprints as fast as they can to fill the wide left lane and get ahead of the ball as fast as is possible. By ‘filling the lanes’ the centre and forward are providing width in attack. This creates space by spreading out the defenders who manage to get back causing gaps. This also provides the guard with passing options on both the left and the right. It is important that the forward and the centre get ahead of the guard to create depth in the attack by moving up quickly they are able to penetrate the defence and create overload situations where the attack outnumber the defence. The guard continues to dibble at pace until they reach the top of the key, the guard should arrive at the top of the key as the centre and forward reach the extended free throw line. When the centre and forward reach the extended free throw line they cut towards the basket looking for a pass from the guard to go in for an uncontested lay up. The player who does not receive the ball should continue towards the basket to provide an attacking rebound option if the shot is missed. When the guard reaches the top of the key decision-making is vital. The first option should be to pass the ball to the cutting centre if they are unmarked for an uncontested lay up; the second is to pass to the cutting forward, the third is to drive towards the basket themselves for a lay up the fourth is a jump shot from the free throw line. If the guard selects the option to pass to either the centre or the forward then they must remain at the top of the key to receive a pass back or if the centre or forward makes a shot the guard must offer a rebound option. Diagram 1 Extended free throw line (imaginar It is important that the fast break is flexible and as such there are many variations. These will be discussed in the fastbreak options section. y line) METHODS OF GATHERING DATA AND WHY THEY ARE APPROPRIATE Thoughts and feelings The simplest method of gathering data within the activity is through the performers thoughts, feelings and reflections. This is useful as a starting point and can indicate where weaknesses may lie. It is particularly useful for assessing the mental aspects. However it is not totally reliable as it could be biased and is an opinion of the performer not necessarily an actual fact. To gather quality data more scientific procedures need to be adopted. Coach’s opinions This tends to be more accurate as the coach has an expert opinion, which tends to be objective. The coach is comparing your performance to his/her criteria of a good performance drawn from their own experience. Yet again this is an opinion and not a fact and it is governed by the coach’s level of experience but can be a good starting point from which to gather more in depth data. Video this is a particularly good method of gathering data in any activity but is especially good for team games or fast moving games where something could be missed. Video is particularly useful in these situations as it can be paused or played in slow motion or rewound and replayed as often as the viewer requires. This allows a very accurate and detailed observation to be carried out. Video provides the performer with visual evidence of their performance. Video is also a permanent record that can be compared to a later video to see if there are any changes to the performance after a fitness training programme of improvement has been carried out. However video assessment is only as effective as the criteria that are used to assess it, simply filming your performance and watching it will be of limited value. The most common and easiest way is to analyse the video in relation to criteria on an observation schedule or comparing to a video of a model performance. Observation Schedule. This is a sheet, which is made up before participation in the activity. It can take various formats from a simple tally sheet e.g. an observation schedule can be tailored to meet the requirements of the activity and the data to be collected. It can gather a lot of general data or much more focussed specific data depending on the criteria used. In order for an observation schedule to be effective there needs to be some time spent considering its design and research to ensure that the criteria it contains are relevant and actually measure what it is intended to. The Schedule is only as effective as the person who completes it. This means that to complete a schedule the observer requires an understanding of the activity. The more complex and detailed the data required the more expertise the observer should have. For simple observation schedules it would be appropriate to use a classmate but for more in depth analysis a teacher or coach would be better. The observation schedule can be completed whilst watching the activity or afterwards from a video of the activity. An observation schedule is an appropriate method as it provides a permanent record, it can identify strengths and weaknesses, it has specific criteria to compare your performance to, it can be made specific to your needs, it is simple to use, can allow a before and after training comparison to check for improvements. INITIAL DATA COLLECTION SHEET 1 While playing in a full sided game get a partner to observe you. NAME____________________________________ Skill Done well Acceptable DATE_______________ Weakness Comment Passing Dribbling Shooting Rebounding Moving into space in attack Getting back quickly to defend Put a tick in the box each time you see your partner performing one of the skills. Describe what you are good at and what you need to improve. INITIAL DATA COLLECTION SHEET 2 Analyse how effective your team is at executing the fast break strategy in a 3v3 game of basketball against a similar standard of opposition. This data could also be collected during a practice session without any opponents Name: ______________________________________ Date________________ 3 Man Fast Break Defensive Phase Transition Phase Attacking Phase Comments 1 2 3 4 5 6 7 8 9 10 Key: = Done well X = Needs improvement Criteria Defensive Phase - Rebound - Fast, accurate outlet pass played to the Guard Transition Phase - Dribble the middle - Accurate pass played to the Forward Attacking Phase - Pass collected, Forward just in front of Guard - Lay up shot FOCUS OBSERVATION ANALYSING THE FAST BREAK Evaluating the effectiveness of your fastbreak DATE OF OBSERVATION: OBSERVER: KEY = SUCCESSFUL X = UNSUCCESSFUL (intercepted) Homeworkdouble-dribble, Question 1 etc) E = ERROR (travelling, Roles and Responsibilities Fill in the observation schedule below, using the key above, for each time a team performs a fastbreak in a 3v3 game. Fastbreak Rebound 1 2 3 4 5 6 7 8 9 10 11 12 MAIN STRENGTHS MAIN WEAKNESSES Outlet pass Dribble down the middle Pass ahead Basket scored Comments FOCUS OBSERVATION ANALYSING THE FAST BREAK Roles and responsibilities within the fast break strategy Watch the group and complete the task sheet to help you to evaluate the player’s performance in the fast break. Aspect of offence √ X evaluation Centre / forward rebound ball Guard / forward move wide early quickly Guard receives the fast outlet pass in space Guard dribbles quickly to middle Wide lanes filled quickly by forward and centre Guard / forward indicates where he wants pass Guard makes accurate pass wide to opposite side to other forward Centre times cut to basket Ball passed diagonally to centre accurately Performs lay up shot forward follows in for rebound KEY √ successful X unsuccessful Team ___________________________ Date_____________________________ FOCUSED DATA COLLECTION Structures and Strategies 3 Man Fast Break Attacking phase Attacking Phase Unsuccessful – incorrect decisions and actions made Needs Improvement – mostly correct decisions and actions Successful – correct decisions and actions Point Guard: Stops in opponents half, just over half way line. Ready to play pass Centre and forward Are in front of point guard Are in wide positions Signal for pass Point Guard: Selects correct pass Passes to a player who is signalling for pass Centre or forward: Receives pass Drive towards basket Performs lay-up shot TEAM________________________________ DATE__________________ ROLES AND RELATIONSHIPS An attractive feature of basketball is that there are no positional restrictions, each player can move anywhere and do everything. However there are three distinct roles that can be identified; the centre, guards and forwards. Centres are often known as ‘post’ players as they operate close to the basket. Guards are sometimes referred to as ‘playmakers’ as they often initiate the attack. Forwards are highly mobile players who operate mainly in the outside lanes of the court. In every group or team it is essential to understand what your individual responsibilities are and how your role relates to your team-mates. Refer to the following information when analysing your role within the fast break. Responsibilities - Centre Collect the rebound from under the basket Make a quick outlet pass to the point guard in the outside lane The pass should always be made on the same side as the rebound The centre should then fill the lane the guard has left empty Move quickly up the court slightly in front of the guard as they are the second option of attack Read the game and watch for the pass to be made to the forward Once pass is made, cut into the basket ready to receive the rebound if lay-up is unsuccessful If centre receives the pass, move into the key and finish with a lay-up Responsibilities - Guard At the start of the strategy the point guard should be positioned at the elbow, this is because up to this point he has been actively defending Read the situation as the ‘playmaker’ and receive a quick outlet pass from the centre in the outside lane Correct decision is important as of when to play pass out to forward Should stop after he dribbles the middle and pass early to the forward (or centre if forward is being closely marked). He only penetrates to the basket if the defence sags (drops back). After the pass the point guard should remain at the top of the key, because in this position further offensive options can be set up if the opponents defence is already set up. In addition if the forward and centre cannot drive to the basket for the lay-up the point guard should be ready to shoot from outside the key Responsibilities - Forward Should be out in the outside lane in front of the point guard. Hand out signalling for the pass to be made Once forward is inline with the foul line (extended) they should cut in towards basket at a 45 degree angle Pass should be received in a shooting position ready to drive towards the basket with a lay-up shot TECHNICAL QUALITIES Players assigned to each of the roles within the fast break must have certain technical, physical and personal qualities in order for them to carry out their role effectively. Technical Qualities Physical Qualities Centre Rebounding Passing Height Strength Guard Dribbling Passing Speed Agility Forward Shooting Passing Power Speed Personal Qualities Confidence Determination Decision Making Leadership Court Awareness Decision Making Decision Making Focus Technical Qualities Players have to have good techniques in particular skills to carry out the fast break effectively. The 3-man fast break puts added pressure on players, as it is carried out at high tempo, so players must have a grasp of the fundamental actions in order for their strategy to be effective. Centre Good at rebounding Good at passing and dribbling Reliable close range shooting as they are second option of attack Guard Specialists at long distance shots Good ball handler - Able to drive to the basket Accurate passers to all areas Able to read game situations to ensure successful play, good awareness of space. Forward Good shooters from the edge and inside of the key Good at dribbling and able to use a variety of passes Skilled at cutting moves, moving past a defender quickly towards the ball PERSONAL AND PHYSICAL QUALITIES Physical Qualities Within the 3 man fast break the differing roles require different physical qualities. Centre Tall player – advantage when rebounding Strength – upper body strength required when rebounding Power in the legs when jumping for rebound Guard Strong on the ball Speed and agility– fast dribble down middle committing defenders Stamina – to last whole game as captain Forward Strength – may have to lay-up under pressure from opposition Speed – when making fast, angled run to the basket Quite tall Personal Qualities Players must be mentally strong and remain focussed on their role within the fast break. Every player has a particular role to play and must fully concentrate and be alert in order to enable the strategy to be carried out. Each player also requires good communication and decision making when performing an effective fast break. Centre Confident when communicating: Shout to initiate fast break. Decision Making: Whether or not to initiate fast break. Decide to shoot or pass in the final phase if required. Guard Confident when communicating: Shout to other players to initiate adaptations if required. Decision making: Choosing the correct pass to play. Awareness of apace. Leadership Forward Communication skills: When to signal for the ball. Decision Making: When to drive and when to pass. May stay out of the attack if marked tightly. Determination to complete a successful lay up as they may be under pressure and final success of the strategy depends on them scoring What Role Should I Play? The role played by you depends on a number of factors: Strengths and Weaknesses of your performance. Your Physical Build and levels of fitness. Your Personality. The Strengths of the other members in your team. Performance Profile Skill Lay-ups Outside Shots Close Shots Rebounding Dribbling Passing Strength Position Guard/ Forward Guard/ Forward Centre Centre Guard/ Forward Guard/ Forward Physical Characteristics Characteristic Height Strong Fast Agile CV Endurance Agile Qualities Leadership Determination Awareness Strength Personal Qualities Strength Position Centre Centre Forward Forward Guard Guard Position Guard Centre/ Forward Guard/ Forward From the information above, and taking into consideration the other members of your team, what role best suits you as a player. Role: ____________________ TEAM PRINCIPLES OF PLAY When designing and implementing a structure, strategy or tactic there are a number of principles of play that have to be taken into consideration to ensure that it is effective. We are going to look at these in terms of attack and defense. ATTACK As soon as a team/person is in possession, they are able to attack the opposition. The longer that possession is retained the more scoring opportunities can be created. The purpose of any attack is to create scoring opportunities and ultimately to actually score. Width: This is the space between players across the pitch or court. When players create width in attack: they have more space and time in which to work and execute skills; it puts pressure on the defence by stretching them and creating holes in the defence called space; space provides more and easier one on one situations and gaps for players to run through and finally the defenders have to work much harder, as they have to cover more space. Depth: This is the space between players along the length of the pitch or court. When players create depth in attack: they offer support options ahead of and behind the ball carrier, they have more space and time in which to work and execute skills; it puts pressure on the defence by stretching them and creating holes in the defence called space; space provides more and easier one on one situations and gaps for players to run through and finally the defenders have to work much harder, as they have to cover more space. Support: This is the availability of options created by players of the ball. Players who are not in possession of the ball must be creating space and/or in a position to receive a pass at either side or in front and behind the ball carrier. When players support well in attack: there are numerous options available to ensure the attack continues, overload situations occur where attackers outnumber defenders, close marking defences can be broken down and uncertainty is created within the defence. Penetration: This is the ability to break through and or get in behind a defence. This achieved by: players taking on the defenders and beating them in 1v1 situations though overload situations (2v1 for example) are best, fast counter attacks to catch the defence off guard, runs off the ball to get in behind the defence and passes played over the top of the defence for players to move onto. Speed: This is the ability to create attacking opportunities through pace and speed of thought and action. This can be as an individual or an attacking unit. By using pace the defence has less time to organise and set up their structure and players can be caught out of position leading to gaps and overload situations. Overload: This is creating situations where the attackers outnumber the defenders. Mobility: This is movement on and off the ball it is the ability to change direction at pace move into space. An attack that is static is easy to defend, therefore players on and off the ball need to constantly be moving and changing direction to get free from the defenders, create space, offer support options and try to penetrate the defence. Communication: This is required to make players aware of the attacking tactic; aware of support options, when and where they are in space etc. It can be verbal (a shout) or a visual (a hand signal) Organisation: Players have specific roles and responsibilities (we will talk about this later). There are set plays to organise, the attacking formation and the tactics in open play. Balance: Players must be spread round the key not all in one area of the attacking zone. DEFENCE As soon as a team/individual loses possession they are in defence. When in defence the objective is to stop and break down the opposition attack and regain possession. Delay: This is the first priority slow down/delay the attack so the defence can get organised and consolidate their position. This can be done by reducing the time and space an attacker has you can force them to slow down: By forcing or channelling the player away form the danger areas or into an area that is well defended is difficult to attack from or has limited options: By hustling and jockeying the attacker without diving in an committing yourself. Marking: This is ability of a player to stick with and close down the space and time available for the opposition this can be done when their assigned attacker is in possession or not depending on the type of defence being played. The marker may not have the responsibility for a specific player but rather an area of the court or pitch (zone) and is responsible for marking whichever player enters the zone. Width: This is the space between players across the pitch or court. In defence it is important that there is a spread across the area so as to cover attacks through the middle or the wide areas. Depth: This is the space between players along the length of the pitch or court. The defenders should never be in a flat line across the pitch or court. A defender must be able to move forward to close down the ball carrier. Depth is also important behind as well. The defensive formation must have an initial line of defence then at least 1 other line of defence to provide cover in behind. This prevents the initial line being by passed with a ball over the top and provides cover if the initial line is breached. Balance: It is vital to maintain a balanced defence. The defence has to have a blend of width and depth and players should not all be drawn towards the ball the defence needs to maintain its shape. By ensuring this, the defence can cover wide attacks and prevent the attack exposing gaps when they switch the point of attack. Communication: This is required to make players aware of the type of defence; aware of marking responsibilities, calling for help etc. It can be verbal (a shout) or a visual (a hand signal) Organisation: Players have specific roles and responsibilities (we will talk about this later). There are set marking responsibilities, the defensive formation and defending set pieces. TACTICS A tactic is a system of play which you apply in a game. Before selecting your tactic, you must take into account 4 points. These are: Our Our Our Our strengths weaknesses opponents strengths opponents weaknesses Listed below are examples of strengths and weaknesses. Which of these apply to your team and are there any others that you can add to the list? Our Strengths Quick Players Centre was a strong rebounder Guard was confident, fast dribbler Forward was excellent at lay – ups Players could cope with skills at a fast pace Our Weaknesses Breaking down defences Our Opponents Strengths Strong zone defence Our Opponents Weaknesses Slow to set up their zone defence Slow to get back in their own half Poor outside shooters Poor rebounders STRENGTHS AND WEAKNESSES OF A FAST BREAK There are many benefits and limitations that teams must consider before applying the fast break strategy. Strengths of a fast break: Fast break creates the easiest way to score Attack can take place before the opponents are set to play defence or rebound Works well against zone defence due to the time restriction the opponents have for setting up zone Creates an easy opportunity to break through the defence (2v1 or 3v2) A fast breaking team are better prepared to inbound the ball quickly before a press is set up A fast break can cause mismatches against player to player defence A fast break team discourages opponents from sending to many players to the offensive board to rebound for fear of not having players to defend It motivates a team to play good defence and rebound Weaknesses of a fast break: Could get caught in the opponents half, if the ball is intercepted Speed of attack puts pressure on players Might not be as effective against man-to-man defence Ability levels of players must be high Could create a mis-match in opponents favour TASK From the data you have gathered and your own feelings and thoughts discuss with your group your strengths and weaknesses and list them below. DEVELOPING PERFORMANCE To develop our performance in the fast break we need to plan and carry out a programme of work to improve the weaknesses we have found from our data collection and our group discussions. The programme must be progressive and contain various drills which become more games like as we improve. The points to consider are: Skill practice in isolation Fast break 3v0 unopposed Fast break drills Introducing defenders to the drills In each of the practices you should be able to identify which weaknesses are being worked on. At the end of each session you need to note down the practices in your jotter and say what they are working on Skill in isolation 1 Centre rebounds the ball and makes quick pass out to point guard who shouts ball. 2 Lay up from dribble improving footwork 3 Lay up from pass. Unopposed 1 To begin with so that everyone knew exactly their role and responsibility, we walked through the fast break a few times. We then performed it faster and finally performed it at games pace but with no opposition Fast break drills 1 2 3 4 5 Saltire Poldo 3 man weave basic 4 corner drill. How can you develop this? cross passing in square Introducing defenders These drills include virtually every element of basketball but are slightly favoured to the offence to give the players a real chance to practice their offensive fast break moves. These defenders can be passive or active. In the initial stages the defender will be passive. As the players improve the defender will become increasingly more active making the practice more games like. In the unopposed practice we play 3v0. As we introduce the defenders we start with 3v1 then as we improve we move onto 3v2 where the offence is under much more pressure. Task 1 2 Devise a practice using a passive defender Develop this practice to make the defender active ADAPTING STRATEGIES When playing matches there will be a need to adapt play in response to performance demands. The need to change or adapt current strategy will depend on the following types of offensive and defensive considerations: the strategy is working or not adjusting defense rhythm to upset the offence to catch up or to exert even more pressure whether the individual / team is in foul trouble to suit individuals in key positions who can affect an advantage to pressurise key players in the opposition the physical demand of the adopted strategy the time is running out you are being beaten you are winning. Points to consider The players must be able to respond to changing situations by adapting team strategies. To be able to adapt, the team must: know the alternatives have practiced playing against varying offensive/defensive structures have practiced changing from one strategy to another all be able to react on court. As a result of adapting our strategy: We had more options in attack in terms of passing and shooting to ensure that our attack remained mobile. We could surprise the opposition and catch them off guard. We could put the defenders under pressure. We could take advantage of the overload. We could retain possession of the ball and not get caught out in attack. Fastbreak options During any team game, it is important that the attacking team is versatile and able to change their attacking strategy to help create as many easy scoring opportunities as possible. This in turn will also make it difficult for the defending team to know what they are doing. On the diagrams on the next few pages, draw and explain the different 3-man fastbreak options that we have worked on in class. To make it easier to understand, use different coloured pencils or pens for each player, and explain the role of each player, highlighting YOUR roles and responsibilities within the option. DIAGRAM KEY: OPTION 1 DESCRIPTION OPTION 2 DESCRIPTION OPTION 3 DESCRIPTION 5 - Man Fastbreak Now draw and explain the 5-man fastbreak that we have worked on in class. Remember to include a description of the roles fulfilled by each player in the strategy. 5 – Man Fastbreak. DESCRIPTION ALTERNATIVES TO A FAST BREAK If the fast break is not on or it breaks down or the defence are back in position then an alternative offence/attack has to be run. The main offensive aim in basketball is to get to your attacking basket before the other teams’ defence is set therefore you are trying to gain numerical advantage. Through trying to engage in this fast type of offence it would result in various scoring opportunities. Hence your first option is, if your transition from defence to offence is fast and successful, is to fast break but what happens when the fast break is not on or if it breaks down? Well as with every offence it depends on the defence that the opposing team adopts. Another way of setting up an attack is to use motion offence. MOTION OFFENCE Motion offence is basically an endless type of offence where certain rules are set by the coach that players have to follow until they can achieve an easy basket. Motion Offence is run against a zone defence this happen from a set formation such as a 1-2-2 or a 1-3-1 see diagram below are the most common. 1-2-2 set 1-3-1 set Within the following strategies attacking team adopts a 1-3-1 formation to combat the zone defence of the opposition and from the outset it also means that the offence has width and depth. The guard is positioned at the “point” (1), the forwards (2+3) are positioned on the free throw line extended outside the three point line, one centre (5) is in the low post area just outside the key with the remaining centre (4) just above the free throw line in line with the two forwards. The key to breaking down a zone is to make the ball do the work whilst keeping the defence on their toes with people cutting through the zone. MONITORING AND EVALUATING Evaluating performance following a programme of work will ensure the strategy is being performed effectively. When adapting our strategy to meet the new demands placed on us by the opposition, it is also vital to our development that we continually monitor the adaptations made. Methods used when Monitoring Video used with verbal feedback from teacher or coach. Knowledge of results – counting the number of baskets scored from a fast break during practice. Monitoring the reaction of the defence. If they are coping with the adaptations or adapt their defensive strategy to counter act our new strategy then further changes may be necessary. Why these methods are appropriate Monitoring performance ensures that the adaptations put in remain effective throughout programme (correct decisions are made and roles are understood). Monitoring performance ensures that players roles are now suited adaptations. If not then the players may have to change their role attack. Can highlight any weaknesses in the adaptations and rectify any problems. place being to the in the Method used when Evaluating Compare performance at start with present. Video analysis and the completion of data collection sheets. Verbal feedback from teacher or coach. Knowledge of results – counting the number of baskets scored from a fast break before and after programme of work/adaptations made. Why these methods are appropriate Repeating the same methods of analysis used before the course of action was carried out allows a comparison of results to be made. As the fast break is carried out at a fast tempo, video is useful when completing data sheets as slow motion allows individual players and phases to be observed easily. Data collection is an objective and reliable method for monitoring practice as it provides statistical evidence/results on performance. If results are improving, practice is working. Knowledge of results allows a quick and easy measurement of our success rate. DEFENCE A team's success depends on defence. Good defence inhibits your opponents by limiting uncontested open shots. Good team defence not only reduces scoring opportunities for your opponent but opens them to your team. More often than not, steals, interceptions and missed shots lead to high percentage shots at the other end through fast breaks. ZONE DEFENCE Zone defence is the most energy efficient method of defending in Basketball. Within the "Zone" players can be assigned positions according to their physical attributes and defensive capabilities. Unlike "man to man" defence players are responsible for a specific area of the court which can change at any time depending on factors such as team mates, ball position and opposition. In order for the zone defence to operate effectively a great deal of cooperation and anticipation of team-mates movements is necessary. In this respect it is not just any team that can turn their hand to defending effectively through use of a "Zone". BASIC PRINCIPLES These are some basic principles employed when playing zone defence: Pick your personnel carefully i.e. tall players for rebounding, small quick players on the outside for ball pressure. All players should face the ball. They should always know where the ball is and the approximate position of the other players. It is important that the back players communicate and tell the front players the game situation. Block the passing lanes, by occupying them or anticipating passes in that area. KEEP HANDS UP AT ALL TIMES TO INTERCEPT STRAY/ POOR PASSES. Stop all driving in shots by clogging middle and baseline positions. Make sure you always have your rebounding triangle ready to collect missed shots or for interceptions. Always look for the fast break as you can always have your outside players (forwards) break away for an outlet pass as soon as the rebound is collected. Be sure to get back fast on defence to set yourself up for your zone. ONE PLAYER LAGGING CAN SPOIL YOUR WHOLE DEFENCE AND COST YOU THE GAME. An Effective Zone Defence – Always maintains good shape (stay together). Does not get broken down easily. "Help and Recover" is provided - zone will momentarily break shape in order for one player to help another team-mate and prevent a potentially penetrating pass or aggressive dribble and then recover back to their correct position within the zone. Force shots from outside the zone near the 3 point line that will have lower success rate than lay up shots. Will wear teams down, in extreme cases meaning no shot at all from the offensive team. (Remember no shot within 24 seconds means your team loses the ball). As well as the above, a zone defence must also have players in the correct positions, according to the type of zone you are playing. Positioning Within a zone defence players can be assigned positions according to one or more of the following: Physical Qualities/Attributes - Height or Speed. Personal Qualities - Good leadership skills, good communicator, organises well. Technical Qualities - Defensive Capabilities (Good rebounding ability) STRENGTHS AND WEAKNESSES Every zone defence has its own strengths and weaknesses. Common to all are the following: Strengths Protects the inside of the Key against a team with good drivers and fast players and poor outside shooters. Defensive players can be assigned positions according to their height and defensive capabilities I.e. taller players can be assigned to areas inside the key for rebounding and for trying to block shots at the basket. Smaller, quicker players can be assigned to outside areas for putting pressure on the ball and covering the lanes. Players are in a tactically more structured and balanced initial position for starting a fast break than they would be if they were playing man to man. Therefore as well as being a sound defensive strategy the zone defence also has positive implications for a teams offensive game. The "Zone" is more effective than man to man defence against teams with good "cutting and screening" offensive manoeuvres. For instance, within man to man defence, players are more easily manipulated and dragged into areas of the court they would not normally be in. This in turn can create space for the offensive team. This does not occur as often when a team plays a "zone" defence as players are responsible for an area of the court/space and not an opposing player. The zone defence is fairly easy to learn and may overcome an individual's weakness in basic defensive skills. Players who are in danger of being "fouled out" can be protected within a zone defence. I.e. A defensive players' position can be changed if an offensive player is giving him/her a lot of problems and inviting/enticing a lot of fouls. A team’s ability to change to a zone defence during a game can disrupt any positive rhythm that the opposing team may have built up. Weaknesses Zone Defence can be ineffective when: If the opposing team have strong shooters and are successful from outside the key. If the opposing team have a good fast break the Zone won't have time to set up. Quick passing moves the ball quicker than Zone defenders can shift. The opposing team are ahead so they can 'stall' more easily against the Zone by passing round it. This may have a tendency for the Zone to 'break up' as individual players try to move to get the ball. 2-1-2 ZONE DEFENCE FORMATION The 2-1-2 defence is one of the most frequently used zones in basketball. Consider the following roles of players within a 2-1-2 zone defence. Key: F - Forward C - Centre G - Guard G G C F F In a 2-1-2 zone defence, each player has responsibility to mark a particular area within the zone. The zone defends the area close to the basket and makes it difficult for opponents to take a shot inside the key. Shots tend to come from outside the key. Three players have formed a defensive triangle closest to the basket. If a shot is missed the defence should be in a good position to collect the rebound. When the ball is played from one side of the court to the other side the zone must shift position. Players within the zone should put opponent closest to them under pressure. Roles and Relationships Guards, playing at the front of the zone, use their quickness and mobility to pressure the ball at the top and sides of the key. Guards are also in an ideal position to break quickly into offence. Forwards, playing on the baseline at the edge of the key, pressure shooters from the side and rebound after a shot. The centre, playing in the middle of the key, uses height to prevent a drive to the basket and act as the main defensive rebounder. TEAM PRINCPLES – 2-1-2 ZONE DEFENCE Zone defence will require the team principles of width, depth, mobility, support and pressure. Team principles will change depending on the type of strategy played. Within zone defence a variety of different tactical elements can be used. 1. 2-1-2 Zone 2. 1-2-2 Zone 3. 1-3-1 Zone 4. 2-3 Zone Again we will look at the 2-1-2 zone. Team principles The offence is allowed to come into our half, just outside the three point line, before any pressure is applied. It gives us the opportunity to re-group at half way after our opponents have regained the ball. Guards at the front of the zone need to move quickly to put the outside shooters under pressure. They need to react to quick passes across the zone. We reduce the width of the court we are defending and if we make a mistake another player is not too far away to help. The zone needs mobility to shift from one side of the key to the other. When a shot is taken players at the basket can support each other by forming a defensive triangle. Strengths of a 2-1-2 zone Good starting position for a fast break when the ball is intercepted Area around the basket is closely defended Good positioning for rebound Weaknesses of a 2-1-2 zone The strategy allows some outside shots. If the opposition have high percentage outside shooters the zone will be limited in its effectiveness. A tall team may still be able to rebound against us. If the zone is too slow to shift as a unit, the opposition will be able to create space both inside and outside the key. The zone does not put players bringing the ball up the court under pressure. The offence has time to set up their strategy. ADAPTING DEFENSIVE STRATEGIES There are times during your game that your defensive strategy is not working well enough and you need to change it. Maybe you are losing too many baskets MAN TO MAN DEFENCE In any man-to-man defence each player is assigned a specific player from the opposition to mark. Each defender is responsible for getting between the offensive player they have been assigned and the basket. The defender who is marking the player with the ball is in the “ball position” any defender who is marking a player who is one pass away is in the “deny position” and any defender who is marking a player who is two or more passes away is in the “help position”. It is important that the defenders communicate this to their team mates through a loud shout of “ball, deny or help”. This also helps to focus the defenders mind on their task. In the ball position the defender should be putting maximum pressure on the ball carrier to slow them down, limit their space and time, prevent them from shooting passing or dribbling without fouling them and ultimately to try to steal the ball or force a turnover. In the deny position the defender is also working hard to deny space and time for their opponent. They are trying to prevent them form being a passing option for the ball carrier and close down any cut they make to receive passes and they will look to intercept passes made to their opponent. In the help position the defender does not work as hard trying to close down the attacker they are assigned to mark. They tend to sag off their opponent to plug gaps in the centre of the key or fill in behind a team mate who has been dragged out wide. However they must be aware of where their opponent is at all times to pick them up if the move into a more threatening position or the ball is moved so that they are now one pass away. Some “rules/considerations” of man-to-man defence – 1. Never let your player between you and the basket 2. You should always be in a ready state so your knees should never be straight 3. Never be beyond the ball, you should always be able to see the ball and your player 4. Defend with your chest (be between 2 sheets of glass) if you use your hands you will be called for a foul 5. Never be straight on to your defender always have an angle to work with What to do when your player – Has the ball - your aim is to keep yourself between the ball and the basket. Try to force your opponent on to their weakest hand e.g. if they’re right handed defend their right side and force them on to their left. Remember they can fake with the ball and their eyes the only thing they can’t fake with is around their centre of gravity so try to focus on that. Has not got the ball adopt a position which is known as “help side”. They should be in a good defensive position where they can see the ball and their player pointing at both (defensive triangle). From this stance you are in a position to see the whole area. If a pass were made to your player there would be more than enough time to reach your player and put them under pressure. You are also in a position to anticipate the pass and intercept it if it is high and loopy. REQUIREMENTS FOR MAN-TO-MAN Physical and mental toughness High level of Cardio-vascular endurance Focus – only have 5 fouls to play with Concentration and control – it can be very frustrating especially when fatigue is setting in and you can’t chase back you could vent your irritation by fouling when not needed to. Communication is vital – all players have to alert team mates to dangers e.g. screens etc. Strengths Of Man- To-Man Defence 1) Simple to understand - you are given a player to mark and basically you have to stay between your allocated attacker and your basket wherever he goes. 2) This defence is very flexible - in that it can be effectively played full court, three quarter court, half court and in the back court areas. 3) This defence allows players to be well matched up - tall players can be matched up, fast players can be matched with fast players etc. 4) This defence allows maximum pressure to be applied - unlike zone defence, man-to-man defence allows you to contest every dribble, every pass, every inbound and every shot. Ultimately this pressure can lead to turn-overs and bad decision making. 5) Players tend to find man-to-man defence more exciting to play- unlike zone defence where there is restricted movement; man-to-man defence is far more active as your movements depends on the movements of the attackers wherever they are on court. This defence dictates that the game will be played at a much faster tempo and this keeps defenders both physically and mentally alert and players like this. Weakness Of Man- To-Man Defence 1) Miss-matches can occur in man-to-man defence - if the opposition are unknown to you miss-matches may occur in terms of speed, strength and experience, which could be exploited by the opposition. 2) Defenders who are not well coached in the individual fundamentals of man-to-man defence can be exploited - upon receiving the ball good attackers square up and immediately "read the defence ", and if the defender is in a poor position the attacker will immediately take him on. 3) Because of its aggressive nature foul trouble can occur - because good man-to-man defence contests every pass, dribble and shot and because the pace of the game tends to be fast, defenders are often called for reaching and blocking fouls. 4) Players who are in trouble can be exploited - players who are in foul trouble, injured or tired are not able to defend effectively, and experienced players will exploit this ruthlessly by driving at the hampered defender. 5) Man-to-man defence is more physically demanding – for poorly conditioned players and small squads of players (5/6) man-to-man can be very tiring, and this can result in lapses in concentration and poor decision making. 6) Key players can be dragged out of position - the player dictates the defenders’ position he is marking, and for example, if an attacking centre deliberately stations their self high away from the basket, this drags the defensive centre away from the key rebounding area. Variations on man to man defence Man to man defence can be played full court, half court or in the final attacking third of the court. This would be depending upon the score line the stage of the game and what the opposition strengths and weaknesses were. For example your team may be trailing with little time left to play so you need to get the ball quickly therefore you may play a full court man to man to apply pressure and force turnovers as soon as you lose possession. Another variation is a pressure man-to-man defence where the marker shifts from basket side to ball side of the defender placing themselves between the attacker and the ball carrier. This cuts out the passing options and put even more pressure on the ball carrier and is designed to force turnovers. Yet again this can be run as full, half court or in the last attacking third.
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