Inequity Aversion and Individual Behavior in Public Good Games: An Experimental Investigation Astrid Dannenberg*, Thomas Riechmann**, Bodo Sturm*, and Carsten Vogt*** *Centre for European Economic Research (ZEW) Mannheim **Otto-von-Guericke-University Magdeburg ***Leipzig University of Applied Sciences Supported by the German Research Foundation ESA 2007 World Meeting, Rome Objective of our study • Low explanatory power of standard theory in social dilemmas • to investigate the additional explanatory power of the Fehr and Schmidt (1999) inequity aversion model • Utility of subject i in a two-person game: Ui π i , π j π i αimax π j πi ,0 βimax π i π j ,0 • Assumptions: – αi ≥ 0 (aversion against disadvantageous inequality) – βi ≥ 0 (aversion against advantageous inequality) – βi < 1 and αi ≥ βi Experimental Design I Games A and B (N = 492) Step 1 • Modified ultimatum and dictator games (similar to Blanco et al. ´06) • Pure allocation games, i.e. no strategic interaction • in order to elicit parameters αi and βi Game C (N = 160) • certain αi-βi-types were matched in pairs • Standard two-player Public-Good game, Partner design, 10 periods Step 2 Game D (N = 160) • Stage 1: as in Game C • Stage 2: punishment option with constant marginal costs Experimental Design II Treatment variables in Game C • parameter βi • information about co-player‘s type Treatment EGO MIX FAIR FAIR(ni) βi, i = 1,2 βi < .3 β1 < .3 and β2 > .3 βi > .3 βi > .3 Information yes yes yes no Obs. 35 13 17 15 Experimental Design III Hypotheses for Game C according to Fehr and Schmidt: 1. No contributions in EGO and MIX treatments 2. In FAIR, cooperation should be observed more frequently than in EGO and MIX. 3. In FAIR, cooperation should be observed more frequently than in FAIR(ni). 0 .5 1 alfa 1.5 2 2.5 1 80 .8 (.9;1.0) (.8;.9] (.7;.8] (.6;.7] (.5;.6] (.4;.5] (.3;.4] (.2;.3] (.1;.2] (0;.1] 0 .2 0 0 20 percent 0 (0;.2] (.2;.4] (.4;.6] (.6;.8] (.8;1.0] (1.0;1.2] (1.2;1.4] (1.4;1.6] (1.6;1.8] (1.8;2.0] (2.0;2.2] (2.2;2.4] (2.4;2.6] • Small negative correlation between βi and studying economics (Spearman‘s ρ = -0.137, p = 0.015) 80 • Only 12% fulfill αi ≥ βi. 60 • No dispersion of αi percent 40 60 beta .4 .6 Results: Games A&B 20 40 0 Results: Effect of βi in Game C 10 9 mean contributions 8 7 6 5 4 3 2 FAIR EGO MIX 1 0 1 2 3 4 5 6 periods 7 8 9 10 Last period • Contributions: GFAIR > GEGO (MW U, p < 10%) and GFAIR > GMIX (MW U, p < 5%) • H0 that cooperation and defection (G < 3€) have the same probability, has to be rejected for FAIR, but not for EGO and MIX (Chi2, p < 5%). Results: Effect of Information in Game C 10 9 mean contributions 8 7 6 5 4 3 2 FAIR FAIR(ni) EGO 1 0 1 2 3 4 5 6 periods 7 8 9 10 • Last period: Contributions in FAIR are significantly higher than in FAIR(ni) (MW U, p < 5%). No difference between FAIR(ni) and EGO. • No convergence between FAIR and FAIR(ni). Conclusions • Specific composition of groups significantly influences the subjects' performance in the PG games. • Only parameter βi matters. • As long as subjects are informed about the co-player’s type, “fair” groups contribute more than “egoistic” or “mixed” groups. • This information cannot be extracted during the PG game. Thank you for your attention! www.zew.de
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