week5 - University of Illinois at Chicago

"The games of a people reveal a great deal about them.“
Marshall McLuhan
Intro to Action Script 3
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – random_answer.fla
Review the random_answer.fla movie from the Pickup folder.
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – random_answer.fla
The text buttons is a Dynamic Text linked to a variable “fortune”
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – random_answer.fla
The invisible button contains all the scripts.
1. Array of the possible answers
on (release) {
// make list of possible responses
responses = new Array();
responses.push("Yes");
responses.push("No");
responses.push("Ask again later");
responses.push("It is certain");
responses.push("Doubtful");
responses.push("Probably");
responses.push("The answer is unclear");
responses.push("Of course not!");
responses.push("Certainly!");
responses.push("It looks positive");
responses.push("It looks negative");
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – random_answer.fla
The invisible button contains all the scripts.
1. Array of the possible answers
on (release) {
// make list of possible responses
responses = new Array();
responses.push("Yes");
responses.push("No");
responses.push("Ask again later");
responses.push("It is certain");
responses.push("Doubtful");
responses.push("Probably");
responses.push("The answer is unclear");
responses.push("Of course not!");
responses.push("Certainly!");
responses.push("It looks positive");
responses.push("It looks negative");
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – random_answer.fla
The array can also be a simple collection of variables:
on (release) {
// make list of possible responses
responses = new Array("Yes", "No", "Ask again later", "It is certain",
"Doubtful", "Probably", "The answer is unclear",
"Of course not!", "Certainly!","It looks positive",
"It looks negative" );
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – random_answer.fla
// get number of responses
n = responses.length;
// pick random response
r = Int(Math.random()*n);
// place response in text area
fortune = responses[r];
}
// start animation
gotoAndPlay(2);
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
Flash supports .aiff, .mp3, .wav, sound formats
Import sounds to the library
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
Linkage
Identifier: song1
Export for ActionScript
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
10 identical movie clips with dynamic text areas “song name”
Named
1, 2, 3, 4, 5, 6, 7, 8, 9, 10
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
10 identical movie clips with dynamic text areas “song name”
Button script inside movie clip
on (release) {
_root.playSong(this._name);
}
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
10 identical movie clips with dynamic text areas “song name”
Button script inside movie clip
on (release) {
_root.playSong(this._name);
}
Takes the name of the movie clip – “1” to “10” –
And sends it to a “playSong” function at the root level.
Used for each movie clip since the name is different each time
This._name gets different results from different instances of the
same movie clip as long as they named differently
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
dynamic text areas “song name” linked to variable “text”
stop action on the first frame
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
The text for each movie clip instance is changed
Each instance displays a different song name
Even though we have one movie clip symbol in the library each instance
looks different on the stage
// set the song names
this["1"].text = "Song Name 1";
this["2"].text = "Song Name 2";
this["3"].text = "Song Name 3";
this["4"].text = "Song Name 4";
this["5"].text = "Song Name 5";
this["6"].text = "Song Name 6";
this["7"].text = "Song Name 7";
this["8"].text = "Song Name 8";
this["9"].text = "Song Name 9";
this["10"].text = "Song Name 10";
stop();
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
// play new sound
song = new Sound();
creates a sound object
song.attachSound("song"+songnum);
associates the sound in the
library with this object
song.start();
plays sound
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Random function – jukebox.fla
function playSong(songnum) {
// stop the previous song, if any
song.stop();
// turn off all lights
for(i=1;i<=10;i++) {
this[i].gotoAndStop(1);
}
// play new sound
song = new Sound();
song.attachSound("song"+songnum);
song.start();
}
// turn light on
this[songnum].gotoAndStop(2);
AD set
206 the
Intermediate
: School of Art and Design :
//
song CG
names
University of Illinois at Chicago : Spring 2009
Exercise – dice
Create an interactive animation dice game with two dice and button
“roll” to through them.
Each dice has to display random number from 1 to 6 each time the
button “roll” is clicked.
If both dice show the same number, change the color property of each
dice and play a song.
Play randomly selected songs each time dice show the same number.
Change each dice color on each roll.
Play different song for each roll.
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009
Exercise – dice
myObjectColor = new Color(“movieclip_name") ;
myObjectColor . setRGB (0 x FFFFFF ) ;
AD 206 Intermediate CG : School of Art and Design : University of Illinois at Chicago : Spring 2009