To solve all these questions, you will need to draw a Tree Diagram Question 1 At the Card Shark Casino, a barrel contains twenty balls numbered from 1 to 20. Players are invited to nominate any three numbers between 1 and 20. Two balls are then chosen from the barrel at random. If the two chosen are among the nominated three, there is a prize. Pete the punter nominates his three favourite numbers (all between 1 and 20). Determine the probability that he wins a prize. (Draw a Tree Diagram first) Let F = favourite number, N = non-favourite number. Pr(๐ค๐๐๐ ) = Pr(๐น๐น) = 3 2 × 20 19 = 3 190 Question 2 A bag contains 7 Collingwood keyrings and 4 Geelong keyrings. Two key rings are chosen at random from the bag. a. Draw a Tree Diagram to illustrate the possible outcomes and their probabilities. CC CG GC GG b. Calculate the probability that two Collingwood keyrings are selected. Give your answer as a fraction. ๐๐ซ(๐ช๐ช) = ๐ ๐๐ × ๐ ๐๐ = ๐๐ ๐๐ c. Calculate the probability that two of the same kind are selected. Give your answer as a fraction. Pr (two of same kind ) = ๐๐ซ(๐ช๐ช) + ๐๐ซ(๐ฎ๐ฎ) = ๐๐ ๐๐ + ๐ ๐๐ × ๐ ๐๐ = ๐๐ ๐๐ Question 3 Charlie and Ralph are two friends in the same Maths class. One day their Maths teacher decides to give a chocolate frog to two students in the class. She writes the name of each of her twenty students on a card and places the cards all in a box. She then chooses two cards at random from the box. a. What is the probability that Carl and Ralph will each get a chocolate frog? Let C = Charlie gets a frog Let R = Ralph gets a frog Let S = someone else gets a frog Pr (Both get a frog) = ๐๐ซ(๐ช๐น) + ๐๐ซโก(๐น๐ช) = ๐ ๐๐ × ๐ ๐๐ โก+ ๐ ๐๐ × ๐ ๐๐ = ๐ ๐๐๐ On another day, their Maths teacher decides to again award two chocolate frogs. Again she chooses a card at random from the twenty cards in the box. However, this time, after announcing the first winner, she places the card back in the box and then chooses another card at random. a. What is the probability that Ralph gets two chocolate frogs? Pr (Ralph gets two frogs) = Pr (RR) = ๐ ๐๐ × ๐ ๐๐ = ๐ ๐๐๐ b. What is the probability that Charlie gets exacty one and Ralph does not? = ๐๐ซ(๐ช๐บ) + ๐๐ซ(๐บ๐ช) = = ๐๐ ๐๐๐ = ๐ ๐๐๐ ๐ ๐๐โก ๐๐ ๐ × + × ๐๐ ๐๐ ๐๐ ๐๐ c. What is the probability that they get at least one frog to share ? = ๐ โ ๐๐ซโก(๐บ๐บ) =๐โ = ๐๐ ๐๐ × ๐๐ ๐๐ ๐๐ ๐๐๐ Question 4 At a supermarket it has been found that the probability that a customer has to wait more than 5 minutes for service is 0.26. Of three customers calculate the probability that: a. None of them has to wait more than 5 minutes. (Answer correct to three decimal places) M = waits more than 5 min L = waits 5 min or less Pr(none has to wait more than 5 min) = Pr (LLL) = ๐. ๐๐ × ๐. ๐๐ × ๐. ๐๐ = ๐. ๐๐๐๐ b. Exactly two of them have to wait 5 minutes or more. (Answer correct to three decimal places). = ๐๐ซ(๐ด๐ด๐ณ) + ๐๐ซ(๐ด๐ณ๐ด) + ๐๐ซโก(๐ณ๐ด๐ด) = ๐ × ๐. ๐๐ × ๐. ๐๐ × ๐. ๐๐ = ๐. ๐๐๐๐ Question 5 Two friends, Ivan and Ian are going to Etihad stadium to watch Collingwoodโs first game of 2014 against Freemantle. There is a probability of 0.4 that Ivan will arrive late, and there is a probability of 0.7 that Ian will arrive late. a. Calculate the probability that Ivan is on time and Ian is late. ๐๐ซ(๐ฐ๐๐๐โก๐๐โก๐๐๐๐โก๐๐๐ โก๐ฐ๐๐โก๐๐๐๐) = ๐. ๐ × ๐. ๐ = ๐. ๐๐ b. Calculate the probability that exactly one of them is late. ๐๐ซ(๐๐๐โก๐๐โก๐๐๐๐) = ๐๐ซ(๐ณ๐ป) + ๐๐ซ(๐ป๐ณ) = ๐. ๐ × ๐. ๐ + ๐. ๐ × ๐. ๐ = ๐. ๐๐ c. Calculate the probability that at least one of them is late. ๐ท๐(๐๐โก๐๐๐๐๐โก๐๐๐โก๐๐๐๐) = โก๐ โ ๐๐ซ(๐ป๐ป) = ๐ โ ๐. ๐ × ๐. ๐ = ๐. ๐๐ ALTERNATIVE SOLUTION ๐๐ซ(๐๐โก๐๐๐๐๐โก๐๐๐โก๐๐๐๐) = ๐๐ซ(๐ณ๐ณ) + ๐๐ซ(๐ณ๐ป) + ๐๐ซ(๐ป๐ณ) = ๐. ๐ × ๐. ๐ + ๐. ๐ × ๐. ๐ + ๐. ๐ × ๐. ๐ = ๐. ๐๐ Question 6 Callum is playing in a chess tournament. He estimates that the probability that he will win any individual game is 0.6, the probability that he will lose is 0.3 and the probability of a draw is 0.1. If he plays two games, calculate: a. The probability that he wins both. ๐๐ซ(๐พ๐พ) = ๐. ๐ × ๐. ๐ = ๐. ๐๐ 0.3 b. The probability that he gets the same result in both games. ๐๐ซ(๐๐๐๐โก๐๐๐๐๐๐โก๐๐โก๐๐๐๐โก๐๐๐๐๐) = ๐๐ซ(๐พ๐พ) + ๐๐ซ(๐ซ๐ซ) + ๐๐ซโก(๐ณ๐ณ) = ๐. ๐๐ + ๐. ๐ × ๐. ๐ + ๐. ๐ × ๐. ๐ = ๐. ๐๐ c. The probability that he does not lose a game. ๐๐ซ(๐ ๐๐๐โก๐๐๐โก๐๐๐๐โก๐โก๐๐๐๐) = ๐๐ซ(๐พ๐พ) + ๐๐ซ(๐พ๐ซ) + ๐๐ซ(๐ซ๐พ) + ๐๐ซโก(๐ซ๐ซ) = ๐. ๐๐ + ๐. ๐ × ๐. ๐ + ๐. ๐ × ๐. ๐ + ๐. ๐ × ๐. ๐ = ๐. ๐๐
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