GENERAL LEAGUE RULES PLAYERS 1. A player leaving an OHSAA team prior to December 31 st may be eligible to play in CAYBL with approval of the Executive Committee and official addition to a team roster before December 31st. With this exception, no player on an OHSAA team can play on a CAYBL team during the same season. 2. A player can play on only one CAYBL team except as authorized by the Executive Committee. 3. A player who lives in a CAYBL community and who wishes to play for another community, school, or program must have a signed waiver from the community the player resides in and must have the approval of the Executive Committee. 4. A player must have been assigned to a team by the community, school, or program that sponsors the team in order to be eligible to play. Any player (including a player on an independent team) must be on an approved team roster in order to be eligible to play. An exception can be made by the League President where a player was on a team prior to the game, was inadvertently excluded from the team roster, and is otherwise eligible to play. 5. An ineligible player entering a game for a team will result in forfeiture of the game by the team. 6. The Executive Committee reserves the right to move a player to a higher grade level based on the age of the player. 7. A player must play in at least 5 regular season games to be eligible for the end-ofseason tournament. An exception to this rule due to special circumstances such as injury may be granted by the Executive Committee. TEAMS 1. The League will accept teams from any member community or school programs and will accept teams from any non-member community or school and independent teams with approval of the Board of Directors. Any independent team wishing to play in the League that is located in a member community must also obtain the approval of the community coordinator. As of 12/28/2015 1 2. The League by vote of the Board of Directors has the right to reject any team for any reason. 3. Each team must have 75% or more of its players from one community or school except as otherwise approved by the Executive Committee. 4. Team Registration Forms and rosters must be completed and submitted with all required information by the League deadline prior to acceptance in the League. Amended Team Registration Forms and rosters must be promptly submitted to include any changes. Each team must have the last submitted roster in its possession at all games and upon request must show the roster to the officials and to the opposing team. 5. Any CYO team must compete in the Athletic (grades 4-6) division or play up a grade (grades 7-10) except as authorized by the Board of Directors. 6. The League President with approval of the Executive Committee may move any team from one level of competition to another for competitive reasons. 7. Teams will be placed based on the grade of the players comprising the team. If a team has players from different grades, they will play in the appropriate division of the highest grade for the players except as otherwise approved by the Board of Directors. 8. All teams must be registered by the deadlines established by the League. Teams may be registered after these deadlines only with the approval of the League President. 9. No player may be added to the roster of a team after December 31 st. Any exception to this rule may only be made by the Executive Committee. DIVISIONS The following criteria should be used as a guideline for placing teams in the League. It is not necessary for teams to meet all the criteria of any division to play in that division. 1. High Athletic- Boys and Girls (Grades 4-6 only) • Formed by Tryouts or a formal process that organizes players by skill level. • Usually practice several times each week. • All players have proficient skills. As of 12/28/2015 2 • Most communities refer to these teams as “select” and are typically the “A” squad. For larger programs, an “A” or “B” team could compete in this division. 2. Low Athletic- Boys and Girls (Grades 4-6 only) • Formed by Tryouts or a formal process that organizes players by skill level. • Sometimes practice multiple times each week. • Several players have proficient skills. • This is often the “B” could compete in this division. squad. For larger programs, a “C” or “D” team 3. High Recreational- Boys and Girls (Grades 3- Varsity) • Formed outside tryouts, usually by draft or registration. • Occasionally practice more than once each week. • No more than half the players have proficient skills. • Good teams but not competitive with athletic level squads. 4. Low Recreational- Boys and Girls (Grades 3- Varsity) • Formed outside tryouts, usually by draft or registration. • Seldom practice more than once each week. • Few players have proficient skills. 5. Instructional- Boys and Girls (Grade 2 and Grade 3 if there are enough 3 rd grade Instructional teams) • For 2nd graders and 3rd graders learning the game and rules and who play with an 8 ft. rim. SEASON SCHEDULE As of 12/28/2015 3 1. Athletic teams will play a 10-20 game schedule depending on the number of teams and the willingness of teams to play an opposing team more than two times during the season and/or the willingness to play cross games between teams in different athletic divisions. Only teams given 20 games will be those that play at least 10 in the athletic division unless otherwise approved by the Board of Directors. 2. Recreational and Instructional teams will play a 10 game schedule. 3. Grades 2-6 will begin play on the first weekend in December or as specified in the League calendar. 4. Grades 7-Varsity will begin play the 2nd or 3rd weekend of December (depending on the holiday schedule) or as specified in the League calendar. 5. The League will finish the season with an end-of-season tournament to be completed no later than the first weekend in March unless otherwise approved by the Board of Directors. RESCHEDULING GAMES 1. No team may cancel a League game without approval from the team’s community, school, or program coordinator. 2. Only games cancelled due to weather or gym closures will be rescheduled after January 31st unless approved by the League President. 3. No game will be removed from the calendar unless approved by the Scheduling Coordinator at least seven days in advance of when the game is scheduled. 4. No game that has been removed from the calendar will be scheduled to a new date without the approval of the Scheduling Coordinator. Ordinarily, this approval must be obtained at least seven days in advance of when the rescheduled game will be played. 5. Rescheduling games should follow this process: • Team requesting change contacts the team’s community, school, or program coordinator. • Coordinator approves change and sends request to the other community, school, or program coordinator (if it’s an away game) or to the other community, school, or program coach (if it’s a home game). As of 12/28/2015 4 • Once affected teams agree on a reschedule date, community, school, or program coordinator where game will be played submits the change to the Scheduling Coordinator for master schedule update. The Scheduling Coordinator must approve the rescheduling of all games. The Scheduling Coordinator will coordinate all schedule changes with the Referee Coordinator. 6. The Scheduling Coordinator is responsible for seeing that the website schedule is kept accurate and complete. GYM STAFFING Each member community, school, or program is responsible for opening home gyms for home games a minimum of 30 minutes before the start of the first game. Each home gym must have workers assigned to run the time clock for all games scheduled to be played at that gym. Each home gym is encouraged to have a gym coordinator present at all times that a gym is open who is independent of the teams that are playing at any given time and who is present to address problems that occur and to assist officials in the performance of their duties. If an independent gym coordinator is not present, the gym must make one person (perhaps a coach or board member) readily available in person or by telephone (with the number clearly available at the scoring table) to deal with any emergencies or problems which may arise at the gym. ADMISSION 1. Maximum admission charges for all CAYBL games will be: • $2.00 Adult • $1.00 Student • $5.00 Family 2. Admission fees for league games are optional and lower fees (or no fees) may be charged in the discretion of each community, school, or program. As of 12/28/2015 5 PLAYER, COACH, AND PARENT/SPECTATOR CONDUCT 1. All players, coaches, and parents/spectators are required to comply with the CAYBL Codes of Conduct. 2. Failure to comply with the CAYBL Codes of Conduct may result in expulsion from the gym, suspension of the right to participate in the CAYBL League and/or to attend CAYBL games, or other disciplinary action which is determined by the Disciplinary Committee to be appropriate. 3. In addition to any discipline imposed by the Disciplinary Committee, which may include suspensions of greater duration, the following conduct will result in automatic suspensions for coaches, players, and parents/spectators: • Fighting (3 games) • Game Ejections (1 game) 4. Any player, coach, or parent/spectator who is ejected from a game must immediately depart the building and grounds where the game is being played and may not return to the site of the game for the duration of any games being played there on that day. A minor who is ejected must be accompanied from the site of the game by a parent, coach, or other adult. 5. Any player, coach, or parent/spectator who is suspended from attending a game may not enter into the building or onto the grounds where the game is being played for at least one hour prior to the start of the game and for at least one hour after the game ends. 6. Any failure to comply with these rules pertaining to an ejection and/or suspension constitutes a violation of the Codes of Conduct and the penalty for the violation will be determined by the League Disciplinary Committee. REFEREES 1. All referees are required to have a league coordinated background check performed before being allowed to work CAYBL games. Incidents of child abuse, drug crimes, sex crimes, or other offenses deemed inappropriate by the League for contact with children, in the League’s discretion, will disqualify a referee from eligibility for assignment to League games. Background checks are performed at the League’s expense if the League budget permits. As of 12/28/2015 6 2. The League will strive to place the highest caliber referees available for the grade level playing. The goal will be to use OHSAA certified officials exclusively. Use of nonOHSAA certified officials must be approved by the Executive Committee except in an emergency. 3. Only OHSAA level 2 or higher referees will be used for Athletic division game and Grades 7- Varsity games. Exceptions will be communicated by the Referee Coordinator to the Member at Large. 4. All referees will meet the OHSAA concussion training requirements prior to working CAYBL games. Proof of this compliance must be provided to the Referee Coordinator prior to working in a game. Because the OHSAA requires compliance with the concussion training requirements, proof that an official has a current OHSAA officiating permit is sufficient to demonstrate compliance with the concussion training requirements. REFEREE FEES Referee fees must be paid before the game. In 2 nd and 3rd grade Instructional games, there will be one referee, and the home team pays the referee. In all other games, there will be two referees and each team pays one referee. Fees will be as follows: • $25.00 Grades 2- Varsity- All Instructional, Recreational, and Athletic, and Instructional Divisions. FORFEITS 1. There will be a ten minute grace period in circumstances involving a weather emergency or a significant traffic delay from the start of a scheduled game for any team having fewer than five players. In other circumstances the decision as to whether to allow up to a ten minute grace period for any team having less than five players shall be in the sole discretion of the gym coordinator, or if a gym coordinator is not present, the officials. Failure to have the required number of players to start the game at the end of the grace period will result in a forfeit. 2. A game will be considered “scheduled” until it is removed from the schedule by the Scheduling Coordinator. When a team does not show up for a scheduled game, it will As of 12/28/2015 7 show as a forfeit loss in the team’s record and standings, unless both coaches and the coordinators agree to make the game up. 3. In the event of a forfeit, one referee will be paid by the other team and any unpaid official will be reimbursed by the League as a forfeit fee. Reimbursement for forfeit fees will be handled by the League Treasurer. 4. If the game is made up at a later date, the forfeiting team is responsible for both referees’ fees (or in 2nd and 3rd grade Instructional games the referee fee) at the makeup game and possibly gym fees (if applicable). 5. The community/program of the forfeiting team will be required to promptly reimburse the League for its teams’ forfeit fees as billed by the Treasurer. To cover the cost of these fees, each community, school, or program will pay a deposit with their registration fees per the schedule below. Any unused funds from this deposit may be refunded at the end of the season or credited toward the following season’s fees at the discretion of the community, school, or program. If forfeit fees exceed the deposit, the community, school, or program will be based on the number of teams registered by that community, school, or program for the season: · 0-20 teams $100 · 21-60 teams $150 · 61+ teams $200 SCORE REPORTING 1. All game scores must be entered by the winning coach using the score reporting process as outlined on the league website. Scores should be submitted no later than 48 hours after conclusion of the game. Gym coordinators are encouraged to have timekeepers record game scores and to preserve those scores so that it will be easier for the Website Coordinator to determine scores which are not reported by the winning team. Unreported scores which cannot be determined may result in a loss for both teams in the standings and/or exclusion from the end-of-season tournament. 2. Scores submitted and/or recorded incorrectly should be reported to the Website Coordinator for correction. The Website Coordinator is responsible for ensuring the standings are correct. As of 12/28/2015 8 GAME PROTESTS 1. A judgment call by any game official may never be grounds for protest and will not be considered. The League will recognize game protests only for the following reasons: • Player eligibility must be noted no later than before the start of the second half. An exception may be made by the League Member at Large in his/her sole discretion where the eligibility issue could not reasonably have been discovered until a later time. • Playing time issue must be noted prior to start of 4 th quarter. 2. To be “noted,” the head coach must identify to the officials, the opposing team’s head coach, and the scorekeepers the name and/or number of the player claimed to be ineligible and/or the player who is claimed to not have played the required amount of time. The officials have no responsibility to resolve the claimed discrepancy. The official scorekeeper shall record in the scorebook the fact that a protest has been made and by whom, the identity of the player, and whether the player is claimed to be ineligible or to not have played the required amount of time, and the time in the game when the claim was made. A check in the amount of $25.00 made payable to the League shall accompany every protest. The fee will be returned if the protest is upheld. 3. A protest may only be made by the head coach of a team. Each protest shall be accompanied by a $25.00 fee made payable to CAYBL which will be refunded only if the protest is upheld. The protest shall include a full statement in writing as to the facts and shall be delivered to the League President within 48 hours of the end of the game which is being protested. Score sheets and other pertinent information shall be included with the protest. All protests will be submitted by the League President to the League Disciplinary Committee and will be resolved as quickly as possible, with the goal being within one week of the submission date. 4. A protest as to playing time will only be upheld if the complaining team had a statistician on the team bench whose sole responsibility was to track the playing team for the opposing team or for both teams. The statistician who tracks playing time for all players on a given team, or on both teams, during a game should be seated on the team bench close to the scoring table so that the statistician can see when players enter and exit the game. The statistician should record when each player enters the game and when each player exits the game. 5. A playing time violation will result in forfeiture of the game unless the violation is both a de minimis violation and it could not reasonably have had any effect on the outcome of the game. Any player eligibility violation will result in forfeiture of the game if the As of 12/28/2015 9 player who is claimed to be ineligible both played in the game and was ineligible to play for any reason. END-OF-SEASON TOURNAMENT All teams in Grades 3- Varsity are eligible to play in an end-of-season single-elimination tournament provided they have no outstanding forfeit fees. Second grade teams are eligible and may request to play in the third grade tournament which will be played under third grade rules. Any such request shall be delivered (e-mail is sufficient) to the League President at least two weeks prior to the end of the regular season. An additional fee may be required. Teams that are registered as Athletic must play in athletic based tournaments. AWARDS 1. All Grade 3- Varsity division winners, runners-up, and tournament 1 st and 2nd place teams will receive individual player awards. 2. If more than two teams are tied for 1st place, those teams will receive 1st place awards and no 2nd place award will be given out. If there are not ties for 1st place, but one or more teams are tied for 2nd place, the 1st place team will receive a 1st place award and those teams that are tied for 2 nd place will receive 2nd place awards. 3. All players on 2nd grade teams will receive individual participation awards. GAME RULES UNLESS OTHERWISE SPECIFIED IN THESE RULES, ALL TEAMS WILL PLAY BY OHIO HIGH SCHOOL ATHLETIC ASSOCIATION RULES. BASKETBALLS 1. All girls teams and boys 2nd-8th grade teams will use an intermediate size ball (28.5 inch diameter). As of 12/28/2015 10 2. Boys 9th-12th grade teams will use a full sized (29.5 inch diameter) regulation ball. SCOREBOOKS/SCOREKEEPERS 1. For all except 2nd grade, each team shall have a scorekeeper who records at a minimum fouls and points. The two scorekeepers shall reconcile their records no less often than at the end of each quarter. 2. For 2nd grade games, the home gym shall provide a timekeeper who will also keep a record of the fouls in the game for each player and team, or if the home gym does not provide a timekeeper, the home team shall provide a person to perform these functions. The visiting team may also have a person who keeps a record of the fouls for each player and team, and in that event, the two persons who each maintain a record of fouls shall reconcile their records no less often than at the end of each quarter. 3. At least fifteen minutes before a game, the scorekeeper for each team shall provide the opposing team scorekeeper with the names and numbers of all players on the team. Upon request at any time during the game, the scorekeeper shall allow the opposing team scorekeeper and/or coach to review the teams’ last League approved roster. 4. Before the game, both referees shall record their official league numbers to each of the scorekeepers who will record the numbers in their scorebooks. For each OHSAA referee, the “official league number” will be the number assigned to the referee by the OHSAA. 5. The Home Team scorebook will be official. 6. In the absence of a Home team scorebook, the Visitors team scorebook will be official. 7. If there is no scorebook, the game will be called a forfeit. 8. Scorekeepers are part of the officiating team. Where space permits they will be seated beside the timekeeper at the official table. As a part of the officiating team, a scorekeeper is not permitted to address the referees as a coach, parent, or fan. A scorekeeper who does not adhere to this rule may in the discretion of the officials be removed from the scorers table and may be ejected from the game. 9. A scorekeeper may not also serve as a statistician for the purposes of recording playing times. As of 12/28/2015 11 UNIFORMS 1. All players on each team must wear a t-shirt or jersey with a large permanently affixed, non-duplicated, number on the back and the same number which is permanently affixed and is clearly readable from a distance of 20 feet on the front. Tshirts or jerseys without numbers on front and back or with taped, pinned, or handwritten numbers will not be allowed without prior approval from the League President. 2. The following numbers are legal under OHSAA rules and may be used on jerseys and t-shirts: 0,1, 2, 3, 4, 5, 00, 10, 11, 12, 13, 14, 15, 20, 21, 22, 23, 24, 25, 30, 31, 32, 33, 34, 35, 40, 41, 42, 43, 44, 45, 50, 51, 52, 53, 54, 55. A team member list shall not have both numbers 0 and 00. Any exception to this rule may be approved only by the League President. 3. Officials may disallow a t-shirt or jersey from being worn which has language on it which is profane or which is generally offensive or in bad taste. 4. Appropriate shoes must be worn which are appropriate for use on the surface of the floor. Players may not play barefooted or in stocking feet. 5. Officials may ban any item of clothing or equipment that they deem as unsafe or illegal. 6. No jewelry may be worn at any time during a game with the exception of a medical emergency necklace or bracelet. 7. The colors of the two teams must be contrasting and be clearly distinguishable to the officials and players on the floor. If there is a conflict with the two teams not having contrasting and distinguishable jerseys or t-shirts, the visiting team must change their tshirts or jerseys at the official’s request. If the visiting team does not have t-shirts or jerseys in a contrasting color which meet the requirements set forth above, the home team shall change their t-shirts or jerseys. If neither team is able to change their t-shirts or jerseys, pinnies are acceptable for one of the teams, and if pinnies are unavailable, the referees will decide the next step, which may include the possibility of declaring the game forfeited by the visiting team. GAME TIME/ CLOCK As of 12/28/2015 12 1. Teams will be given a minimum of five (5) minutes for Pre-game warm-up and a minimum of three (3) minutes for halftime. 2. All Grade 3- Varsity Recreational and Athletic games will play four (4) quarters with a six (6) minute stop-and-go clock. 3. All 2nd Grade Instructional (and 3rd grade Instructional, if it exists) games will play four quarters with an eight (8) minute running clock. The clock will be stopped for free throws and timeouts. 4. In 2nd grade and 3rd grade Instructional games, the score should be reset to zeroes after each quarter. 5. For Grades 3 and 4 Rec games, the clock will not start in dead ball situations in the last minute of the 4th quarter or overtime until the ball crosses half court. 6. When the lead in a game reaches 25 points, no further change will be made to the scores on the scoreboard. If the lead drops to 15 points, the scores on the board will be corrected to reflect the actual scores for each team at that time and the scores will continue to be updated subject to the same rule applying if the lead reaches 25 points again. OVERTIME 1. Overtime periods will be played for all Grade 3- Varsity Rec and Athletic games until a winner is established. Overtime periods will be two minutes. THREE POINT SHOTS 1. Three point field goals will count in all age groups where a three-point line is clearly marked as long as they are marked on both ends of the court. COACHES/BENCHES 1. All teams are allowed one head coach and one assistant coach on the bench during games. Each head coach may stand and coach during the game provided the coach stays in the coaching box. The officials prior to the game beginning should mark the As of 12/28/2015 13 location of the box with tape or alternatively should indicate to each head coach the boundaries of the box. Assistant coaches do not have the same coaching box privileges as the head coach. Only the head coach is permitted to address officials. Assistant coaches must be seated at all times except during time outs or between periods, to attend to an injured player after being beckoned, or to spontaneously react to a play and then sit down. Failure to comply with these rules may result in the issuance of a warning and/or a technical foul. Per OHSAA rules, any coach assessed a technical foul will result in all coaches on that team’s bench remaining seated for the balance of the game and being prohibited from speaking to the officials. 2. Coaches should not engage in the following conduct with officials that may result in a warning and/or a technical foul and which constitutes unsportsmanlike conduct: making a disagreement personal, drawing attention to the coach in a dispute, continued comments or complaints, continued asking for calls, demonstrating calls that should have been made, using profanity or abusive language, not heeding warnings, inciting a crowd reaction, questioning integrity, and complaining to an official about the official’s partner. This list is not intended to be all-inclusive but is a list of the types of conduct that commonly result in warnings and/or technical fouls being assessed. 3. All coaches for teams in grades 2-8 must be a minimum of 18 years old. 4. All JV and Varsity games must have an adult coach that is on the bench and is responsible for the team’s conduct. “Adult” is defined as being 21 years old or older. Teams that violate the adult coach rule will forfeit any games played without an adult coach and will be prohibited from playing in any future CAYBL games until proof is provided that an adult coach has been established with the League. PLAYING TIME 1. All Rec team players in grades 2nd-3rd Instructional will play equal amounts of time. 2. All players in grades 3rd- Varsity Recreational and High Recreational are required to play a minimum of 1 ½ quarters (or equivalent minutes) per game. 3. All Athletic team players (grades 4- 6) are required to play a minimum of 1 quarter (or equivalent minutes) per game. 4. An exception to these rules will be allowed in the event of injury. If playing time requirements are not going to be met due to injury, the coach of the injured player must advise the opposing coach and the scorekeepers immediately and the scorekeepers As of 12/28/2015 14 shall record in the scorebooks the name and number of the player, the nature of the injury, and the time that the coach provided the information. 5. Any other request for exception to these rules must be requested on a per game basis for a particular player and must be approved by a team’s community, school, or program and must be approved by the League Member at Large. 6. These are the minimum playing time requirements of the League. Each local community, school, or program’s playing time requirements may override this rule if they require more playing time, but not less. FREE THROW LINE 1. All Grades 2 and 3 teams will shoot free throws at 9 feet (the bottom of the circle). 2. All Grade 4 teams and Grade 5 Girls will shoot free throws at 12 feet. 3. All Boys Grade 5 (Girls grade 6) - Varsity teams will shoot free throws at the regulation 15 foot line. 4. All grades shooting free throws from 9 or 12 feet will line up along the lane beginning with the spot on the basket side of the block. 5. All grades shooting free throws from regulation 15 feet will line up along the lane beginning with the spot on the free-throw line side of the block. 6. If the free throw line for a game will be at 9 feet or 12 feet, the officials prior to the game beginning should mark the location of the box with tape or alternatively should indicate the location of the line to the shooter at the time the shooter attempts to make free throws. DEFENSE Grades 2-3 Instructional and Grade 3 Recreational and High Recreational: • Must play man-to-man defense. No zone defense is allowed. • Once possession is established by the defensive team, the offensive team must fall back. Defensive players may not initially guard or pressure As of 12/28/2015 15 offensive players until the ball reaches the volleyball line or the equivalent of the volleyball line where one is not present. • Each defensive player must guard the same player unless there is a permanent switch of the defensive assignment of the player or unless the ball has entered the area of the three second lane. Once a team has advanced the balance into the front court, no defensive player may guard an area instead of an opponent, but must come out to within 6 feet of their man- except when the player being guarded is more than 6 feet above the three point line. In that case, the defender need defend no closer than the three point line. • Coaches may line up their players at half court prior to the start of play at the beginning of a quarter and after a timeout to point out the opposing player each player is assigned to defend. • The defensive team not have to closely guard their assigned players on sideline in-bounds plays when all the offensive players are lined up or positioned near the half court line. They may fall back as far as the three point arc. • Very limited switching of defenders is permitted. If a defensive player has been beaten and is no longer basket side of his/her offensive player, another player may switch and guard the offensive player provided the player who is beaten makes every effort to get back in proper defensive position on his/her player and not more than one defensive player is guarding the offensive player at any time. Once the player who was beaten is able to regain proper defensive position, the other defensive player must go back to guarding his/her original player. • (For 2nd grade only) While outside the paint stealing from the ball handler is prohibited. This includes when they are dribbling and after they pick up their dribble. The defender should be instructed to move their feet to stay in front of the ball handler, if they lose the ball dribbling the defender can grab the ball. When the ball handler picks up their dribble the defender (and other defenders) should be instructed to defend the passing lanes. Stealing of the pass is permitted. While inside the paint, stealing of all level (or causing of a jump ball) is permitted. Referees will/should be instructed to enforce the 5 second call once the ball handler picks up the ball. • A defensive three second rule will apply in the free throw lane. It is a violation when a defender is in the free throw lane for three seconds or As of 12/28/2015 16 more while not actively guarding an opponent. To be considered actively guarding, a defender must be within an arm length of an opponent and in a guarding position. The three second rule count stops if: 1) a player is in the act of shooting, or 2) there is a loss of team control, or 3) the defender is actively guarding an opponent, or 4) the defender leaves the free throw lane. Once the three second count stops, it begins again once the player is in the free throw lane and none of these exceptions applies. • Defensive players may double team in the three (3) second lane only once the ball is in the lane. Trapping outside the lane is not allowed. • Failure to adhere to these defensive rules will result in no more than two warnings. Additional failure to adhere to the rules may result in one or more one-shot technical fouls and may be reported to the Referee Coordinator and the League Member at Large so the team may be watched to ensure they adhere to the rules. Repeated violations may result in a forfeit or dismissal from the league. • Regardless of score, teams on offense may not hold the ball and must initiate offensive action. Also, no clearing out or spreading the floor to gain an advantage for one offensive player is allowed. Failure to attack on offense or to clear out will result in a warning or, if a warning has been given, the turnover of the ball to the opposing side and/or technical fouls for repeated violations. Grade 4 Recreational and High Recreational: • Any defense including zone defense is permitted except that a team that is up by fifteen points or more shall play defense according to the rules set forth above for 3rd grade. • No full court pressing is allowed. Once possession is established by the defensive team, the offensive team must fall back. The defense may not defend in the back court and may not defend in the front court until the ball attains front court status. This means that a dribbler must have both feet and the ball in the front court before the defense can pressure the ball. • Failure to adhere to these defensive rules will result in no more than two warnings. Additional failure to adhere to the rules may result in one or more one-shot technical fouls and may be reported to the Referee Coordinator and the League Member at Large so the team may be watched to ensure the team adheres to the rules. Repeated violations may result in a forfeit or dismissal from the league. As of 12/28/2015 17 Athletic and Grades 5- Varsity High Recreational and Recreational • Teams may play any defense. • Full court pressing by a 4th grade Athletic team is allowed only in the 4th quarter and only when the team is not leading or is leading by less than 15 points. Full court pressing by a 5th or 6th grade Athletic team is allowed at any time in the game but only when the team is not leading or is leading by less than 15 points. • Full court pressing by a High Recreational or Recreational team in grades 5-6 is allowed at any time in the game but only when the team is not leading or is leading by less than 10 points. Full court pressing by a High Recreational or Recreational team in grades 7- Varsity is allowed at any time in the game but only when the team is not leading or is leading by less than 15 points. • A team that is not allowed full court pressing due to the grade level involved or because of a point differential must fall back once the other team gains possession of the ball. The team may not defend in the back court and may not defend in the front court until the ball attains front court status. This means that a dribbler must have both feet and the ball in the front court before the defense can pressure the ball. THREE SECOND LANE 1. The upper boundary of the three second lane will be defined by the respective free throw line for the age group. TIMEOUTS 1. All teams receive four (4) timeouts per game- two full and two 30 second. 2. Each team is granted one additional 30 second timeout per overtime period. As of 12/28/2015 18
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