Stuart Smith USC Faculty of Arts and Business Game-based systems for remote delivery of rehabilitation and exercise #StuSmith2454 Dr Marie-Louise Bird (UTAS) John Cannell (THO Northern Region) The many dedicated and willing participants in our studies Smith: games for rehab and exercise Breaking down the barriers research translation Smith: games for rehab and exercise J Am Geriatr Soc 56:2234–2243, 2008. 1/3 community dwelling adults fall each year High doses (>2hrs/week) reduce risk and rate of falling Balance challenging sig lower costs Home or group Smith: games for rehab and exercise standard interventions Smith: games for rehab and exercise Smith: games for rehab and exercise Dance Dance Revolution Smith: games for rehab and exercise Could we deliver a DDR intervention into the home? NHMRC Project grant (568724). Lord, SR, Smith, ST, Sherrington, C. & Studenski, S. “Development and validation of a novel, home-based system for training stepping ability to reduce the risk of falls in older adults Smith: games for rehab and exercise Features of games we can use Smith: games for rehab and exercise Score Day Games to remotely assess function Schoene D, Lord SR, Verhoef P and Smith ST. (2011). A Novel Video Game–Based Device for Measuring Stepping Performance and Fall Risk in Older People. Archives of Physical Medicine and Rehabilitation, 92(6), 947-953 Smith: games for rehab and exercise How else could we use games? Smith: games for rehab and exercise Smith: games for rehab and exercise Smith: games for rehab and exercise why games? Story Play Technology Smith: games for rehab and exercise Games why games? Smith: games for rehab and exercise Smith: games for rehab and exercise Thanks Stuart Smith, PhD, MSc Professor of Disruptive Technologies University of the Sunshine Coast [email protected] [email protected] #StuSmith2454 Smith: games for rehab and exercise
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