Game-based systems for remote delivery of rehabilitation and exercise

Stuart Smith
USC Faculty of Arts and Business
Game-based systems for remote
delivery of rehabilitation and exercise
#StuSmith2454
Dr Marie-Louise
Bird
(UTAS)
John Cannell
(THO Northern
Region)
The many dedicated and
willing participants in
our studies
Smith: games for rehab and exercise
Breaking down the barriers
research translation
Smith: games for rehab and exercise
J Am Geriatr Soc 56:2234–2243,
2008.
1/3 community dwelling
adults fall each year
High doses (>2hrs/week)
reduce risk and rate of falling
Balance challenging
sig lower costs
Home or group
Smith: games for rehab and exercise
standard interventions
Smith: games for rehab and exercise
Smith: games for rehab and exercise
Dance Dance Revolution
Smith: games for rehab and exercise
Could we deliver a DDR
intervention into the home?
NHMRC Project grant (568724). Lord, SR, Smith, ST, Sherrington, C. &
Studenski, S. “Development and validation of a novel, home-based system
for training stepping ability to reduce the risk of falls in older adults
Smith: games for rehab and exercise
Features of games we can use
Smith: games for rehab and exercise
Score
Day
Games to
remotely
assess
function
Schoene D, Lord SR, Verhoef P and Smith ST. (2011). A Novel
Video Game–Based Device for Measuring Stepping Performance
and Fall Risk in Older People. Archives of Physical Medicine and
Rehabilitation, 92(6), 947-953
Smith: games for rehab and exercise
How else could we use games?
Smith: games for rehab and exercise
Smith: games for rehab and exercise
Smith: games for rehab and exercise
why games?
Story
Play
Technology
Smith: games for rehab and exercise
Games
why games?
Smith: games for rehab and exercise
Smith: games for rehab and exercise
Thanks
Stuart Smith, PhD, MSc
Professor of Disruptive Technologies
University of the Sunshine Coast
[email protected]
[email protected]
#StuSmith2454
Smith: games for rehab and exercise