A ROAD MAP TO THE E-REVOLUTION : Past, Present, and Future 2017-07-13 1 4차 산업혁명과 세계화 시대의 종언 4차 산업혁명이란? 수십억 인구가 모바일 기기로 연결되어 저장 및 처리능력과 지식에 접근성을 가지게 될 때 발생하는 무한한 가능성 혹은 AI, Robotics, IoT, Ubiquitous computing, 자율주행 자동 차, 드론, Nano Tech., 3D printing, BioTech 등 폭 넓은 분야에서 새롭게 부상하는 과학기 술을 통해 이뤄지는 융합 2017-07-13 2 3차 산업혁명의 연장선이 아닌 특징 1) 속도(velocity): 선형적 속도가 아닌 기하급수적 속 도 2) 범위와 깊이(Breadth and Depth): 과학기술뿐 아 니라 정치, 경제, 사회 문화 등 총체적 패러다임의 변화 3) 시스템 충격(system impact) - 국제 분업이 줄고 무역량이 감소 - 제조원가에서 인건비 비중이 줄어든다. - 5년내 500만개의 일자리가 사라진다. 2017-07-13 3 2014 다보스 포럼의 주제: 제 4차 산업혁명 현재 기업의 위상과 미래의 전망 2014년 GDP 1485조/ 삼성그룹 총매출액303조 GDP 20%, 법인세 19%, 수출액 28% 2017-07-13 4 IT-fueled Change 3500 BC - Written Language에 의한 상업과 정부출현 1500s초 - 인쇄기술에 의한 중세의 르네상스 1800s후반 - 전신/전화/철도에 의한 미국기업의 출현 및 national brand 1990s후반 - NW에 의한 기업, 고객,공급자간의 연계 2000s - Electronic Commerce, Distant Learning, Telework에 의한 산업 및 기업구조의 변화 2017-07-13 5 Road Map via Three Step Process Step1 - Information System Function chain Step2 - Mapping Megawave Step3 - Envisioning and Engaging 2017-07-13 6 Step1: Framing The Functionality : taxonomy of a system Food Chain Hierarchy of Human Needs (Maslow) Information System Function Chain: Higher level information Function require the source of Lower level information functions From clay tablet to IBM’s Deep Blue 2017-07-13 7 Exhibit 1. The Taxonomy of a System Chain The Ecosystem Food Chain carnivores Evolve The Human System Needs Chain Require Self Actualization The Information System Function Chain Require Intelligence Herbivores Esteem Application/ Content Plants/Algae Social/Affiliation Infrastructure Bacteria/Protists Safety/Security Processing Organic Molecules/ Energy/Water 2017-07-13 Evolve Physiological Require Evolve Storage/Physical 8 Exhibit 2. The Information System Function Chain Higher Order Functions Reasoning, Inference, Learning, Creativity 5. Intelligence Function Chart 4. Application/ Content 3. Infrastructure Application Human Interface User Require Data/Media Intrastructure (Operating System, etc.) External Interfaces Extrastructure (Network, etc.) Computation/ Logic 2. Processing Evolve 1. Storage/ Physical Storage Power Materials Lower Order Functions: 2017-07-13 9 Info. System function Chain Level1 : Storage/Physical Storage - Clay tablets, papyrus, paper, punch card, magnetic tape, optical disc Power - Electricity, Battery Material - Semiconductor, aluminum, plastic 2017-07-13 10 Info. System function Chain Level 2 : Processing - engine of IS. Processing power have huge impact on function (voice recognition, AI, molecular design, animation etc.) Computation - calculation, symbol manipulation Logic - Boolean logic, and, or 2017-07-13 11 Info. System function Chain Level 3 : Infrastructure - Providing control and connectivity that glue the many elements together Human interface - connecting system and user-GUI, keyboard, mouse Intrastructure - control, schedule, connect elements internal to system-OS, DBMS, API External interface - connecting system to the external environment-bar code reader, connection to the NW, cameras Extrastructure - NW, other system and server 2017-07-13 12 2017-07-13 13 Info. System Function Chain Level 4 : Application/Content Actual work of IS accomplished in level 4 and 5 Application operates on data or media to produce a result Data/Media - structured data: business data - semi structured data: documents - unstructured data: image, audio 2017-07-13 14 Info. System Function Chain Level 5: Intelligence Reasoning, inferencing, learning and Creativity Previous attempts at creating AI have failed (e.g., Fifth Generation Project, Expert system) 2017-07-13 15 Mapping The Megawaves Principles of developmental process 1. Evolution from bottom to top 2. Many small waves 3. A few Megawaves 4. Dominant Function 5. Acceleration - 문자에서 인쇄(5000년), 인쇄에서 컴퓨터 (500년), 컴퓨터에서 인터넷(20년) 2017-07-13 16 2017-07-13 17 Overview of Megawaves Stage1 – Documentation Length (BC3500-1452) 5000yrs Enabling tech Written language Initiating event Clay tablet killer application Impact 2017-07-13 Taxes, laws, accounting Rise of civilization & commerce 18 Exhibit 5. The Three Levels of Digital Convergence Timeless Function: Video 5. Intelligence Books 4. Application/ Content Money Software Games Video Paging Wired TV Copier 1. Storage/ Physical Photos/Images Voice Data Office Answering Machine Car Home Pager Computer Digital Appliances Stereo Equipment 2017-07-13 Image Papers/Magazine Digital Infrastructure Wireless 2. Processing Memos Digital hypermedia Audio 3. Infrastructure Letters Telephone Word Processor Camera 19 Overview of Megawaves Stage 2 – Mass Publication Length 500yrs Enabling tech metal type/printing press Initiating event Gutenberg Bible killer application Impact 2017-07-13 (1452-1946) Demand for Bible, texts Rise of Reformation and age of enlightenment 20 Overview of Megawaves Stage 3 – Automation Length (1946-1978) 32yrs Enabling tech Electronic power, switching technologies (vacuum tubes and then transistors) Initiating event ENIAC computer (used vacuum-tube technology) killer application Impact 2017-07-13 Artillery trajectories and cipher breaking in World War 2; business accounting (including the U.S. Census) and scientific number crunching Rise of the “Information Age” 21 Overview of Megawaves Stage 4 – Mass Interaction Length (1978-1985) 7yrs Enabling tech Microprocessor, personal computer Initiating event Apple2 personal computer killer application Electronic spreadsheet, word processing, desktop publishing Impact 2017-07-13 The Information Age breaks out of the glassencased computer center and into offices and homes 22 Overview of Megawaves Stage 5 – Infrastructuralization Length (1985-1993) 8yrs Enabling tech Graphical user interface, local and wide area networks Initiating event Macintosh personal computer plus enterprise networks killer application Corporate e-mail and networked enterprise applications (e.g., enterprise resource planning applications from PeopleSoft, SAP, Oracle, and others) Impact 2017-07-13 Rise of the “Real-time Enterprise” 23 Overview of Megawaves Stage 6 – Mass Communitization Length (1993-2005) Approximately 12yrs Enabling tech World Wide Web, Java Initiating event Mosaic Browser plus World Wide Web killer application Mass information access and interaction (e-mail, chat, auctions, purchasing) Impact 2017-07-13 Rise of the “Global Community” 24 Overview of Megawaves Stage 7– Virtualization Length (2005-2015) Approximately 10yrs Enabling tech Widespread video content and conferencing of reasonable quality Initiating event Offering of full-blown distance learning degree programs by leading universities killer application Collaboration, conferencing, interactive multimedia Impact Rise of the “Virtual Age,” with dramatic “dematerialization” of entertainment, education, consulting, and the corporation 2017-07-13 25 Overview of Megawaves Stage 8 – Mass Actualization Length (2015-2025) Approximately 10yrs Enabling tech Advanced/smart hypermedia authoring tools Initiating event PC-created entertainment offerings impact Disney earnings killer application Impact 2017-07-13 Entertainment/arts, education, marketing/advertising, design Focus of many jobs moves from operations to creation and leisure time from spectatorship to creation 26 Overview of Megawaves Stage 9 – Agentization Length (2025-2040) Approximately 15yrs Enabling tech Advanced neural networks, expert systems, others Initiating event Computers consistently pass the Turing Test killer application Decision support agents (Shopping, investing, hiring) and robots with visual processing (driving, machine operating) Impact Elimination of most blue collar, pink collar, and some white collar work 2017-07-13 27 Overview of Megawaves Stage 10 – Mass Re-creation Length (2040-2060) Approximately 20yrs Enabling tech Inference engine, others Initiating event Synthetic person wins Time’s “Man of the Year” award killer application Impact 2017-07-13 Synthetic executives, synthetic actors, synthetic athletes, and the like Transformation of the nature of work 28 Exhibit 6. Analog Content Converges to Digital Hypermedia Book/ Text Audio/ Voice Digital Audio/ Voice Video (Films) Hypertext Musical/ Score Synthesized Music Digital Video Animation Outer Ring : Traditional analog information products Inner Ring : Converging digital Information products 2017-07-13 Hypermedia Videogame Digital/ Synth’d images Infobase Virtual Reality Modeling Image/ Photo News/ Refer’ Info’n Desktop Publish’ E-cash Elec’ Mail Money Catalog Software Applic’n Document Manual Routine 29 Exhibit 7. Mapping the Landscape of the Fourth Megawave Electronic Commerce Distance Learning Edutainment Creating Interactive/ New Media Insight Online Communities Design Relating Knowledge Management Research Distance Teaming Information Marketplace 2017-07-13 30
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