SLOW-PITCH SOFTBALL C O - ED L EAG UE ROSTER • Valid MSU ID Card Required • 10 players fielding/batting (no additional batters) • Must be signed up on IMLeagues Roster prior to last day of regular season ATTIRE • Closed toed shoes – Cleats must be molded rubber • No jewelry of any kind • Athletic attire (no jeans, khakis, etc.) GAME TIME • Minimum of 8 eligible players must be present to start • 10 Minutes past start time determines a forfeit: – For every minute your team is late, the other team gets 1 run GAME FORMAT • 6 inning games • No new inning starts after 40 minutes • No extra innings in regular season GAME FORMAT • All softballs used during play will be provided by MSU Recreational Sports Department • All softball bats used during play will be provided by MSU Recreational Sports Department GAME FORMAT • Teams may not have more than 7 members of one sex playing the field or batting in any particular inning: – 7 males/females & 3 females/males – 6 males/females & 4 females/males – 5 males/females & 5 females/males • This applies even when playing down players EXTRA INNINGS • Only during playoffs • Starts where previous inning left off • 1 inning at a time to declare winner MERCY RULE • Any team up by 20 runs after 3 innings • Any team up by 15 runs after 4 innings • Any team up by 10 runs after 5 innings FIELD • MSU Softball Field (Mustangs Park) • Deemed by the fence and net • Any catch made carrying a player completely over the fence will be deemed no catch INNINGS • Each inning will start with the visitor team up to bat first • After 3 outs, the visiting team will take the field and the home team will bat BATTING • A batting order must be submitted to the Rec Sports Manager prior to start of the game • There are no female/male limitations to the batting order (i.e. male, female, male, female, etc.) • A substitute batting must play the field in the corresponding inning BATTING • No bunting – Wrists must break (automatic out) • Only 3 home runs per game (over the fence) – Each additional home run will be an out • Batter must have at least one foot in the batters box • Batter’s foot may not touch any part of home plate when hitting the ball • Batter’s foot may not be completely out of the batter’s box when hitting the ball BATTING • Start with 1 – and – 1 count • Extra foul rule: – If a player has 2 strikes they are allowed 1 foul ball – With 2 strikes, on player’s second foul ball, he/she is out • If 4 balls are called, player must walk BATTING • If 2 outs are present: – A male is walked AND a female is up to bat next • The female may elect to walk or hit – This may happen multiple times in one inning BASE RUNNING • Tag up – Player must tag up if a fly ball is caught (must retreat in base path) • Sliding may only be feet first – Keep feet down – Head first is an automatic out • No substitute base runners – Unless injury occurs – May use substitute player OR last player to be out BASE RUNNING • Players may not leave the base until contact is made – Automatic Out • No lead offs or stealing • Base runners may not interfere with player • A base runner struck by a ball hit by a batter will be considered out – If it has not be touched by any player prior FOUL BALLS • Anything landing on the foul ball line is considered in bounds • Ball rolling out of bounds and entering in bounds is legal – Prior to being touched – Prior to passing first/third base INFIELD FLY RULE • Occurs when: – – – – Fly ball to the infield AND 0 or 1 out(s) AND Runners on 1st and 2nd OR Runners on 1st, 2nd and 3rd • Batter is automatically out • Runners may still advance – If fielder catches the ball, runners must tag up SUBSTITUTES • Substitutes do not have to be same sex – May not place more than 7 of one sex on the field • Must be made at the beginning of an inning – Must inform rec sports manager • Sub will stay in previous players batting order FIELDING • Each team must have a dedicated: – Catcher – Pitcher • Fielders may not interfere with base runners FIELDING • Any ball exiting the field of play will deem a stoppage of play • At the time of exit, each runner will be ‘given’ the base they are attempting • Play is stopped once the pitcher receives the ball and is in close proximity to the mound not attempting to make a play PITCHING • A pitcher must start with one foot on the rubber mound (pivot foot) • A pitcher must keep one foot on the rubber mound until the ball is released (pivot foot) • A pitcher may step forward with one foot while pitching PITCHING • All pitching will be done under hand • A pitcher must release the ball on the first rotation of the arm • A pitcher must have a continuous motion • A pitcher must pitch the ball at a moderate speed – Home plate umpire judgement call STRIKE ZONE • Ball must be between a 5 foot arc and 12 foot arc • Ball must cross the batter below the shoulder and above the knee • Ball must land in the strike zone landing area – 3 foot deep X 2 foot wide • Any ball striking the plate is deemed a ball STRIKE ZONE 3 UMP MECHANICS • No Runners OR • Runner on 3rd 3 UMP MECHANICS • Runner on first base 3 UMP MECHANICS • Any other runner scenario 2 UMP MECHANICS • No runners 2 UMP MECHANICS • Runner on 1st OR • Runner on 1st and 3rd 2 UMP MECHANICS • Any other runner scenario 2 UMP MECHANICS P L AT E A R E A S D O U B L E P L AY 2 UMP MECHANICS F LY B A L L G RO U N D B A L L 2/3 UMP MECHANICS FOUL BALL FOUL BALL 2/3 UMP MECHANICS I N T E R F E R E N C E ( S T E P & R E AC H ) MECHANICS • Infield Fly – https://www.youtube.com/watch?v=7EPkd7heH9s&list=PLQgcAzxyYqFMmaFn1RShWZ30g1ydKWq bv&index=10 • Count • Safe
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