Passion From Within Teacher’s Guide PUBLICATION 2015 DESIGN TEAM Passion From Within is a Bombardier initiative, driven by Aéro Montréal, Quebec’s aerospace cluster. COORDINATION Olivier Rémillard, GRICS FIELD-TESTING This workshop was field-tested with the participation of Marguerite-Bourgeoys and Lester B. Pearson School Boards LINGUISTIC REVISION Kevin O’Donnell, GRICS LAYOUT AND COMPUTERIZATION Diane Nadeau, GRICS ILLUSTRATIONS Bombardier Diane Nadeau, GRICS http://www.clipart.com Table of Contents Foreword ...................................................................................................................................................... 1 General Information .................................................................................................................................... 2 Part 1 ........................................................................................................................................................... 7 Part 2 ......................................................................................................................................................... 13 Appendix Feedback Questionnaire ................................................................................................................ Appendix [Site for the electronic format: http://bimonline.qc.ca.] Foreword What is the Passion From Within workshop? The Passion From Within workshop is an initiative of Bombardier, driven by Aéro Montréal, to excite young people about science and technology, particularly aeronautics. Our goal is to offer elementary teachers a tool with which to communicate our passion for aviation in a format that is easy for students to understand. The basic objectives of this workshop are as follows: • Inspire and encourage young people to pursue a career in the aerospace industry; • Have a positive impact in the community; • Develop the competency To propose explanations for or solutions to scientific or technological problems. Who is the target audience for this workshop? The target audience is elementary students between the ages of 9 and 11 years old. Passion From Within complies with the Quebec Education Program, Elementary, cycle 3. Page 1 General Information Title Passion From Within Pedagogical or Educational Goals Passion From Within presents the challenge of constructing a paper airplane following specific assembly instructions and then designing a skill-testing game that is triggered by the airplane. The tasks – both procedural and creative, as in the aerospace industry – allow the students to become familiar with the procedures in technological design (planning and testing prototypes). Learning focuses on forces and motion (The Material World). Aimed School Grade Elementary, Cycle 3 Suggested Duration 135 minutes Evaluation Type Formative and summative Disciplinary Competency Competency 1: To propose explanations for or solutions to scientific or technological problems. Competency 2: To make the most of scientific and technological tools, objects and procedures. Competency 3: To communicate in the languages used in science and technology. Page 2 Cross-Curricular Competency To use creativity A key element in the design process is to imagine several solutions, in order to choose the best from among them. Broad Area of Learning Personal and Career Planning Focuses of development: Familiarity with the world of work, social roles, and trades and occupations. Students are exposed to occupations related to the aerospace industry. Notional World • The Material World Cultural References History of aviation, impact of aeronautical industry in Quebec and around the world Summary First class: Present the forces that affect flight, construct an airplane. Second and third class: Design and assemble an airplane-triggered skill-testing game. Page 3 Elements of the Progression of Learning THE MATERIAL WORLD A. Matter 1. Properties and characteristics of matter f. Distinguishes between the mass (quantity of matter) of an object and its weight (gravitational force acting on the mass) (2nd cycle) j. Describes various other physical properties of an object, a substance or a material (e.g. elasticity, hardness, solubility) k. Recognizes the materials of which an object is made C. Forces and motion 3. Gravitational attraction on an object 4. a. Describes the effect of gravitational attraction on an object (e.g. free fall) Pressure a. Recognizes various manifestations of pressure (e.g. inflatable balloon, atmospheric pressure, airplane wing) 5. b. Describes the effects of pressure on an object (e.g. compression, displacement, increase in temperature) Characteristics of motion 6. a. Describes the characteristics of motion (e.g. direction, speed). (2nd cycle) Effects of a force on the direction of an object a. Identifies situations involving the force of friction (pushing on an object, sliding an object, rolling an object) (1st cycle) b. c. Identifies examples of a force (e.g. pulling, pushing, throwing, squeezing, stretching) Describes the effects of a force on an object (e.g. Sets it in motion, changes its motion, stops it) (2nd cycle) d. Describes the effects of a force on a material or structure (2nd cycle) 7. Combined effects of several forces on an object a. Predicts the combined effect of several forces on an object at rest or an object moving in a straight line (e.g. reinforcement, opposition) D. Systems and interaction 4. How manufactured objects work a. Identifies the mechanical parts (e.g. gears, cams, springs, simple machines, connecting rods) b. c. 6. E. 1. 4. Transportation technology (e.g. car, airplane, boat) a. Recognizes the influence and impact of transportation technology on people’s way of life and surroundings Techniques and instrumentation Use of simple measuring instruments a. Appropriately uses simple measuring instruments (rulers, dropper, graduated cylinder, balance, thermometer, chronometer) Design and manufacture of instruments, tools, machines, structures (e.g. bridges, towers), devices (e.g. water filtration device), models (e.g. airplane) and simple circuits a. Knows the symbols associated with types of motion, electrical components and mechanical parts b. d. F. 1. Recognizes two types of motion (rotation and translation) Describes a simple sequence of mechanical parts in motion Interprets a diagram or a plan containing symbols Draws and cuts parts out of various materials using appropriate tools Appropriate language Terminology related to an understanding of the material world a. Appropriately uses terminology related to the material world b. Distinguishes between the meaning of a term used in a scientific or technological context and its meaning in everyday language (e.g. source, matter, body, energy, machine) Page 4 Detailed Planning Activity Materials Duration Introduction • Present workshop aims • A few words about the aerospace industry • What are we going to do today? PPT 1-3 (Requires a projector throughout the period.) 0:00-0:05 min (5 min) The Dream of Flying • Screen video PPT 4-5 (Requires a projector and speakers.) 0:06-0:09 min (3 min) 1st period Student Booklet, pages 1 and 2 What makes airplanes fly? How is it that airplanes can fly? • Present airflow and the four forces that affect flight (thrust, lift, gravity and drag). PPT 6-29 Material: • Balloon (Optional) – slide 14 • Ball (Optional) – slide 20 0:09-0:22 min (13 min) Student Booklet, page 3 Different Planes – What makes them different? Why are they different? • Present the various aircraft types and identify their differences. PPT 30-34 0:22-0:26 min (4 min) Let’s Build an Airplane! • Help students make a paper airplane. PPT 35-36 Material: • Instruction sheet with pattern (one per student) • Cut out sections of airplane for demonstration • Scissors, tape, stapler, pencil or pen, colored pencils or crayons 0:26-0:40 min (14 min) Student Booklet, page 4 Let’s Review! • Review what has been learned and congratulate the students for their participation. PPT 37-39 0:40-0:42 min (2 min) Future Flight Do you have plans for the future? PPT 40-41 0:42-0:44 min (2 min) CONCLUSION PPT 42 0:45 min (1 min) Page 5 Activity Materials Duration 2nd and 3rd periods Hit the Bull’s-eye! Introduce the students to the challenge. Student Booklet, page 5 (5 min) Initial Ideas and Hypothesis Activate prior knowledge of simple machines Brainstorm in a team to find several ideas. Choose one of the ideas and draw the diagram. Student Booklet, pages 6 and 7 (15 min) Implement an Appropriate Procedure Student Booklet, pages 8 and 9 (10 min) Construct a Skill-Testing Game Materials and tools available in the classroom or brought from home by students (40 min) Student Booklet, page 10 Test your Game of Skill Airplane and skill-testing game Student Booklet, page 11 (10 min) Page 6 Part 1 Aerospace Aim Put the learning situation in context, promote student involvment and develop the ability of the student to follow instructions to build an object. Materials • Student Booklet • Multimedia projector and computer with Powerpoint software and internet access • A balloon to illustrate the concept of thrust (slide 14 of the PowerPoint presentation) • A ball or another object to drop to illustrate the concept of gravity (slide 20 of the PowerPoint presentation) Duration 45 minutes Preparation • Make sure that the following materials to build the airplane are available. Instruction sheet with pattern (one per student) Scissors Tape Stapler (one per class) A long pencil or pen to wrap the fuselage around Coloured pencils or crayons • Make sure that the Student Booklet is available. Procedure 1. The teacher presents the activity to the students. 2. The teacher mentions that the workshop will be divided into two parts. Part 1 will cover: Aerospace Context, introduction to the challenge and the forces of flight Building a paper airplane Assembling the airplane according to design specifications Part 2 will cover: Hit the Bull’s-eye! Design of a skill-testing game, using a simple machine triggered by the airplane Page 7 Open the PowerPoint presentation to facilitate the activities that follow. The notes section of the presentation will provide more detailed instructions on the activities and/or content within each slide. At specific moments in the PowerPoint, students will be asked to complete activities in their Student Booklet. For example, they will be asked to: • • Take notes on the video. Identify the principle forces of flight on a diagram. PowerPoint presentation, slides 1 to 5 In the first part of the video (00:00 to 00:33) various prototypes of flying machines developed by early inventors are presented. The problems with these prototypes were various (ineffective propulsion by running, poor center-of-gravity balance relative to center of lift, lack of strength and/or mass of materials). In the second part of the video (00:33 to 01:00) four flying animals are presented (two birds and two insects). The third part shows three types of aircraft. The purpose of this video is to arouse the curiosity of the students. Some students’ curiosity may be demonstrated simply by listening, whereas others may want to read the questions before watching the video. After viewing the video, allow the students a few minutes to answer questions 1 to 4. Page 8 Correction Key for Questions 1 to 4 1. Why do you think the early inventors were never able to fly? There are many possible answers: the airplanes didn’t go fast enough, they were not strong enough, they didn’t have motors… 2. Some insects and animals can fly. Circle the four insects and animals that are in the video. Source: Clipart.com 3. What do these animals have in common with airplanes? There are various possible answers: they have wings, they move through the air, they fly… How are they different? There are various possible answers: they are alive, they are not made of metal, they are small… 4. In your opinion, how can airplanes fly? I believe that airplanes can fly because… Many possible answers. Page 9 PowerPoint presentation, slides 6 to 29 Present the slides to students. Students answer questions 5 and 6 while listening to the presentation. Each slide has details in the notes and suggestions for interaction with students. Students discover the four forces that affect flight. Correction Key for Questions 5 and 6 5. Complete this diagram by writing the names of the forces in the spaces provided. Lift Drag Thrust Gravity 6. In what direction will the plane go? (Look at the size and direction of the arrows.) PowerPoint presentation, slides 30 to 34 These slides focus on the different types of aircraft and their characteristics. Page 10 Let’s Build an Airplane PowerPoint presentation, slide 35 We are now going to build the same airplane as we see on this screen. 1. Hand out a copy of the paper airplane instruction sheet to each student. Tell them to follow your instructions. 2. Read out and demonstrate each instruction. As you are building the airplane, make sure that each student is following the instructions correctly. Wait for all students to finish each section (for example, rolling the fuselage). 3. Important: Roll the fuselage around a pencil in order to make it tight and round. 4. Option: You could encourage the students to colour the different parts of the plane prior to building it. 5. Option: When all the planes are all completed, and if you have enough time, you could hold a small competition to see whose plane will go the furthest or which one has the fanciest flight path. Note: Students should be encouraged to conceive ways to improve their airplanes and to test these improvements. For example, they could place the wings on the underside of the fuselage, add paperclips to the front of the airplane, etc. To save time, you might ask a parent to help you pre-cut the three pieces of the airplane ahead of time. Page 11 Let’s Review! PowerPoint Presentation, slides 37 to 39 Review the names of the different forces that affect flight. Slide 38 Point to each of the boxes and let the students guess the different forces that affect flight. Box 1: What allows planes to fly? Airflow Box 2: Which force enables the plane to go up? Lift Box 3: Which force enables the plane to go forward? Thrust Box 4: Which force pulls the plane towards the Earth? Gravity Box 5: Which force pulls the plane backwards? Drag Slide 39 Review the learning objectives. Goal-Oriented Approach PowerPoint presentation, slides 40 to 42 The purpose of these slides is to introduce occupations in the aerospace industry. The occupations presented are related to: - manufacture and maintenance of aircraft; - aircraft design and aerospace engineering; - human resource management and information technology. Page 12 Part 2 Hit the Bull’s-eye! Aim Follow the technological design process to invent a game of skill. Materials • Student Booklet • Model Airplane • Empty carboard storage box Suggestions for the construction of the skill-testing game. (To be adapted according to the materials available in the class.) • • • • • • • • Tape Scissors Hole punch Mitre box and handsaw Glue gun and glue sticks White glue String and elastics Pulleys Various recycled materials • • • • • Cardboard Wooden sticks, popsicle sticks and toothpicks Styrofoam (food trays) Aluminum or cardboard plates Egg cartons Encourage students to bring materials from home that they can use to build their skill-testing game. Duration 90 minutes Evaluation The weighting in the rubrics is suggestive and may be adapted. Page 13 THE CHALLENGE! Design a skill-testing game that triggers a mechanism when the airplane hits the bull’s-eye. Specifications The skill-testing game must be able to be stored in a cardboard storage box. It must use a simple machine (lever, inclined plane, pulley, etc.). When the airplane touches the target of the skill-testing game, there must be a visual or auditory signal. The game must be made from materials provided in class or brought from home. We suggest forming teams of three or four students. This allows students to learn to work in groups and facilitates the supervision of the activity. However, ensure that the elements that are evaluated are completed by each student independently. For example, ask students to come up individually with a solution and to draw the diagram in the Student Booklet. Then ask the members of a team to choose one of their solutions to construct. Source: Clipart.com Page 14 Correction Key for Question 1 1. You have probably already worked with simple machines. Write the name of an object that uses each type of simple machine. This may inspire you… Simple Machine Object Lever Teacher note: A lever is composed of a fulcrum, a driving force that applies a force and a resistant force, which undergoes a transformation or a displacement. Here are relevant examples for the challenge. Seesaw Crowbar Catapult Balance Scale Example of a use in a skill-testing game: The airplane hits one end of a lever which raises a flag that announces a win. Inclined Plane Moving ramp Conveyor belt at a grocery store Downhill ski trail Example of a use in a skill-testing game: The airplane hits a toy truck that rolls down an inclined plane to ring a bell. Pulley Clothes line Windlass (to raise a bucket in a well) Elevator Example of a use in a skill-testing game: The airplane hits an object attached to a rope on a pulley. As it falls, the object raises a poster announcing the win. Wheel and Axle Bicycle Wagon Roller skates Wheelbarrow (a wheelbarrow has a wheel and uses the principle of leverage to lift the load.) Paddle Wheel (watermill, paddle boat) A utility dolly (hand truck) is an inclined plane with wheels. Source: Clipart.com Page 15 Correction Key for Question 2 2. Draw a diagram of your skill-testing game. Do not forget to indicate: where the airplane will trigger the mechanism (use a solid arrow the movement of your simple machine (use a thin arrow ); the name of the simple machine that you used. ); Describe the motion of each mechanical part in your skill-testing game, starting with your airplane and ending with the visual or auditory signal. Teacher Note: Depending on the degree of autonomy of students, they may need to be guided. The diagram should be clear enough that the teacher understands the functioning of the game designed by the student, even if it is not the solution chosen by the team. The solid arrow points to where the airplane triggers the mechanism. The thin arrow indicates the movement of a simple machine. Appropriate Description of the Problem Formulation of a tentative explanation or solution 5 4 3 2 I propose a detailed I propose a I propose a solution I propose an provisional solution. provisional solution that respects some inappropriate initial that contains all of of the specifications. solution. the information that was requested. 1 I build the skilltesting game without making a diagram. Correction Key for Questions 3 and 4 The student submits the materials required to build the prototype chosen by his team. As well, the major steps of construction should be described. You may encourage students to go back and forth between planning and making their game. The planning steps can also be complemented with drawings. Planning of Work Application of an Appropriate Procedure 10 8 I suggest relevant additional materials. The materials and the steps in the procedure that I propose are almost complete. I clearly plan my procedure. 6 I plan several steps in the procedure. 4 The list of material that I propose is incomplete. 0 I do not propose a list of materials or a procedure. Page 16 Correction Key for Question 5 There is a space reserved in the Student Booklet to record your observations about the student’s use of tools and materials. The Science and Technology program stresses the importance of appropriate behaviours while constructing prototypes. Handling of objects, tools or instruments Observance of safety rules Appropriate Use of Instruments, Tools or Techniques 5 3 I properly use the tools, equipment, and materials. AND I work in a manner that is safe for me and others. I make some errors using tools and equipment, but I observe the safety rules. 2 I choose the tools without thinking about how they work and I am sometimes careless about safety. 0 I use tools and equipment without unerstanding whay they are used for, and without thinking about safety. Correction Key for Questions 6 and 7 Comparing the prototype with the specifications is required. This allows students to validate their solution. It is also important for the student to realize which aspect of the game did not function, if applicable. Encourage students to imagine different solutions to problems that may have arisen with their prototype. The evaluation focuses on compliance with the specifications and identification of aspects that could be improved. Appropriate Use of Scientific and Technological Knowledge Production of explanations or solutions 5 My prototype respects all the specifications. 4 I compare my prototype to the specifications and suggest improvements, if required. 3 I propose a prototype that respects some of the specifications and suggest improvements for the specifications not met. 2 1 I propose a prototype that respects only one of the specifications. I do not propose a prototype. OR My prototype respects none of the I do not find ways to specifications. improve my prototype. Page 17 Appendix Feedback Questionnaire (also available on http://bimonline.qc.ca) Passion From Within Elementary, 3rd cycle 4 = Very satisfied 3 = Satisfied 2 = Not very satisfied Teacher’s Guide 1 = Dissatisfied 4 3 2 1 4 3 2 1 Visual presentation (layout) Time allotted for the examination Procedure/ Instructions Relevance and appropriateness of the instructions for materials (required, authorized, non-authorized) Quality of evaluation tools Use of evaluation tools In accordance with the QEP, Progression of Learning, Evaluation Framework Student Booklet Appropriate length and level of difficulty Clarity of instructions Appropriate vocabulary Quality of language If you have indicated Not very satisfied or Dissatisfied with any of the above, please comment and provide recommendations: Overall assessment of the examination: Comments or recommendations: School Board: Name: Please return to: Telephone / Email: BIM, GRICS, 5100, Sherbrooke Street East, Suite 300, 3rd floor, Montréal (Québec) H1V 3R9 Fax: 514 251-3920, email: [email protected] Appendix
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