The Active Learning Classroom

The Active Learning
Classroom
Presenters:
Dr. Jason Creekmore
Dr. Shannon Deaton
Poll Everywhere-
Which grade level do you teach at?
Why is Active Learning
important?
Learning Retention Rates
“Guide on the Side”
“Sage on a Stage”
Session Overview

Flipped Classroom
Collaborative Learning
Interactive Games
Self-Regulated Learning
Interactive Note-Taking

Questions/Comments

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What is the “Flipped Classroom”?
Online Component
In-Class Collaboration
The Big Picture
The Expert Opinion
 Easy
Video Lecture Review
 Enhanced Critical Thinking
 Increased Student Satisfaction
 Structured Technology
Integration for Diverse
Learners
The “Flipped Classroom” Process
 Recording
Technology:
Educreations
 Linking
Technology:
QR Code Generator
http://www.qr-code-generator.com
QR Code
Table Reflections –
Flipped Classroom
Please use the following scale to answer the questions on your handout
What is “Collaborative Grouping”?
 Collaborative
learning is a strategy in which
two or more students work together in order
to review previously learned content, learn
new content and/or produce a project.
The Big Picture


While collaborative learning is certainly not new
to the world of education, many teachers
remain hesitant to implement collaborative
learning for fear of ‘losing control’ of the
classroom.
Collaborative learning is a strategy which
provides students a means to articulate their
ideas while utilizing critical thinking skills to
problem solve (Totten, Sills, Digby, & Russ, 1991).
The Expert Opinion


Lev Vygotsky is one of the more historically recognized names
in the field of education, particularly in the area of social
learning theory. According to Vygotsky, students learn best
through interactions and conversations with others. Vygotsky
claims that people have a natural desire to communicate
with one another.
According to Marzano, collaborative learning yields an
average of a 23 point gain in student achievement. In fact,
Marzano’s meta-analysis study ranks collaborative learning as
the sixth most effective instructional strategy that a teacher
can employ (Marzano, 2001).
Strategies for “Collaborative Grouping”
Table Reflections –
Collaborative Grouping
Please use the following scale to answer the questions on your handout
What are “Interactive Games”?
 Competitive
games to
increase student
engagement and
student achievement
The Big Picture

One teacher famously
asked:
“How will students learn
if they’re so concerned
with having fun all the
time?”
The Expert Opinion



Engagement equals success
Emotional and Behavioral
engagement predicts
classroom performance
Peer relationships improve
school culture and student
performance
Preparing
“Interactive Games”
for the Classroom
“I Have / Who Has”
Table Reflections –
Interactive Games
Please use the following scale to answer the questions on your handout
What is “Self-Regulated Learning”?

Self-Regulated Learning is a type of learning that requires
students to think about their thinking, monitor their progress
toward the learning goal, and ultimately assess their overall
performance.
The Big Picture

Self-Regulated Learning strategies create an environment
that is conducive to learning. When students reflect,
monitor and assess their own learning, the entire learning
process becomes personal, and therefore more
meaningful.
The Expert Opinion



Self-Reflection is an essential part of overall Self-Regulated
Learning (Zimmerman, 2000).
In the national best seller, Drive, author Daniel Pink further
supports the notion that self-motivation more often leads to
increased creativity, critical thinking, and overall academic
achievement (2009). Self-motivation leads to a greater sense
of autonomy and empowerment for students.
When students participate in the act of self-monitoring, not
only does academic achievement increase, but their overall
academic behaviors change as well (Loftin, Gibb, & Skiba,
2005).
Strategies for “Self-Regulated”
Learning
 Learning
Plans
 Learning Logs
 Student Choice
Table Reflections –
Self-Regulated Learning
Please use the following scale to answer the questions on your handout
What is “Interactive Note-Taking”?
 Interactive
NoteTaking allows
students an
opportunity to
engage with the
content.
The Big Picture
Summarizing and
Note-Taking is the 2nd
most effective classroom
strategy for increasing
student achievement
The Expert Opinion

Effective for students at
all grade levels

Yields 34 points
percentile gain on
achievement tests

Improves student writing
ability
Strategies for “Interactive Note-Taking”
 New
American
Notebook
 Guided Note-Taking
 KWL Chart
Table Reflections –
Interactive Note-Taking
Please use the following scale to answer the questions on your handout
Poll EverywhereWhich “Active Learning” Strategy
are you most excited about?
Paradigm Change
Poll EverywhereWhich is more important in the
Active Learning Classroom?
- Instructional Strategies
or
- Classroom Management
Both are equally
important!
Chapter 7: Engaging
Classroom Transitions
Chapter 8: Managing the
Active Classroom
Questions / Comments
Contact Information
 Jason
Creekmore
MAT Chair, School of Education
([email protected])
 Shannon
Deaton
Associate Dean, School of Education
([email protected])