Adding a score to your Scratch project Your game can be more fun to play if you add a score. Here is one example of how this can be achieved, but first you need to decide what happens in your game for a score to be added. 1. In this example, we are adding a score, so that when Sprite1 (the cat), touches Butterly1, the score is changed by 1 point. First, select the Sprite you want to collect the points. In this case, it is the cat. 2. You will need to create a variable for the cat. To do this, go to Scripts Data Make a Variable Give your variable a sensible name (here, the word Score has been used) and select For this sprite only. Then click on OK. This now gives you the blocks you need to add a scoring system to the game. 3. Next, you will need to put the blocks together that you need. On the example on the left, when the game begins, the score will be at 0 and the score will change by 1 point, each time the selected sprite touches Butterfly1. 4. A score will now have appeared in the corner of your game. What else could you try? The cat could gain more than 1 point. You could add another sprite to the game and a point would be lost if the cat touches that particular sprite. You could add a timer to the game so the player has a limited time to gather points.
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