Final Year Project (2001 – 2002) Voice Interactive Game (SM4) Project Supervisor: Dr. Siu Man Hung Group Members: Chow Po Suen 99100439 Lo Wing Chi 99278470 Yu Siu Man 99229405 eg_cpsaa eg_lwc eg_ysm In this project, we intend on implementing a voice interactive game, “Magic Spell”. In the game, the player needs to say some English phrases or words when prompted to do so. In order to kill enemies within the game, players must pronounce the phrases correctly. To implement the game, we have to obtain the speech of the user from the microphone, process the signals, develop our own recognizer, and build the interface for the whole game. In addition, for the two-player mode, we should be able to establish a connection between two computers and maintain the communication between them. The purpose of uses this voice interactive game is to provide a more interesting way for people to practice oral English. In Hong Kong, students are not motivated to practice English. We hope that this game will encourage people to improve their spoken English. 6LJQDO 5HFRJQL]HU 3URFHVVRU *DPH &RQWUROOHU Result Recognition Function MFCC file Read MFCC Phrases Viterbi The recognizer works with the MFCC file as input. It reads the MFCC and then runs the Viterbi algorithm to obtain a phrase in our network as the recognition result. c a t d o g start end p e n f i s h The recognizer finds the most similar phrase as the output. For example, in the network above, if we input “car”, the recognizer will output “cat”. Therefore, a phrase with very general characteristic is added in our network to use for rejecting totally wrong input. MFCC MFCC MFC Record the waveform Chop out the silence at the front and the end Convert the waveform to MFCC At the beginning of each stage, some monsters will appear. There is a phrase in front of the monster. When the phrase becomes red, the monster will attack the player within a second. If the player pronounces the phrase correctly, the monster dies. Otherwise, the player is attacked. In every stage, there is a mini-game at the end of the stage. In one of the mini-games, the player has to memorize the pattern of the cards when they are shown. Then after all the cards are closed, the boss will show the player a card. The player has to find out the card with the same picture and speak the word on that card.
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