Session #7: Rational perspective to international negotiation are predicated on several basic ideas. • Negotiators have a clear set of goals they want to accomplish. Negotiation is one of the options available to them in order to accomplish these goals. • Negotiators are rational. Given a choice between or among several alternatives, they will choose that alternative that maximizes their expected utility. In other words, they will choose the alternative that has the highest possible prospect of accomplishing their goals. •• Each Eachnegotiator negotiatorbelieves believesthat thatthe theother otherside sideis is also alsorational, rational,and andwill willchoose choosethat thatalternative alternative which whichbest bestserves servesits itsinterests. interests.So Sothat thatififeach each side sideknows—or knows—orcan canguess—what guess—whatare arethe theinterests interests of ofthe theother otherside, side,it itcan canattempt attemptto topredict predicthow how the theother otherside sidewill willbehave behavein inaagiven givensituation. situation. •• In Insituation situationof ofnegotiation, negotiation,in ingeneral, general,and and international internationalnegotiation, negotiation,in inparticular, particular,the the negotiators negotiatorsare areinterdependent. interdependent.This Thismeans meansthat that the theresult resultof ofeach eachside’s side’sdecision decisiondepends dependson onthe the decision decisionof ofthe theother otherside. side. •• Rational Rationalchoice choicetheory theorycan canprovide provideaanormative normative benchmark benchmarkfor forthe theanalysis analysisof ofnegotiations. negotiations.It Itcan can tell tellus usfor foraagiven givensituation, situation,ifif(a) (a)the theparties parties should shouldnegotiate, negotiate,(b) (b)ififso sowhat whatshould shouldthey theydo do during duringnegotiation, negotiation,and and(c) (c)ififthey theydo dowhat whatthey theyare are supposed supposedto todo, do,what whatwould wouldbe bethe the“best “bestpossible” possible” outcome. outcome. •• Very Veryoften, often,however, however,rational rationalchoice choicetheory theoryalso also attempts attemptsto tobe bedescriptive, descriptive,that thatis, is,tell tellus uswhat what actually actuallyhappens happensin inthe theprocess processof ofnegotiation. negotiation. •• Both Bothlast lasttwo twoideas ideasare arecontroversial. controversial.We Wewill will criticize criticizethese theseideas ideaswhen whenwe wediscuss discusspsychological psychological approaches approachesto tonegotiation. negotiation. For Fornow, now,however, however,we wewill willrely relyon onthese theseideas ideasas as the thefoundation foundationfor foraarational rationalchoice choiceanalysis analysisof of negotiation negotiation •• Understandingone’s one’sgoals, goals,and andbeing beingable able Understanding tospell spellthem themout. out. to •• Beingable ableto toprioritize prioritizegoals. goals. Being •• Beingable ableto tomake maketradeoffs tradeoffsamong among Being competingvalues. values. competing •• Beingconsistent, consistent,choosing choosingaccording accordingto tothe the Being sameprinciple principleevery everytime timeand andunder underall all same circumstances. circumstances. •• Beingable ableto toincorporate incorporateuncertainty uncertaintyinto into Being theanalysis analysisand andsolution solutionof ofproblems problems the Whatis isaaGame? Game? What A“game” “game”is isaamodel modelof ofaagiven givensituation situationthat that A containsfour fouressential essentialelements. elements. contains Actors:At Atleast leasttwo twoplayers players(players (playersassumed assumedto to Actors: berational rationalutility utilitymaximizing maximizingentities). entities).We We be distinguishbetween between2-person 2-persongames gamesand andnndistinguish persongames, games,with withmore morethan thantwo twoplayers. players. person Eachplayer playerhas hastwo twoor ormore more Alternatives:Each Alternatives: coursesof ofaction action(or (orinaction) inaction)at ather herdisposal. disposal. courses Wedistinguish distinguishbetween between simple simple(2 (2××2) 2)games games We andmore morecomplex complexgames games and The juxtaposition of the actors and their alternatives determines the outcome space of the game. Preferences: a system for evaluating the outcomes of the game, from the point of view of the players’ goals. The outcomes of the game can be expressed either in terms of cardinal utility values real tangible values (e.g., money, size of territory, etc.), or they can be framed in terms of ordinal preference ordering. Rules. A set of principles, typically not under the control of the players, that determines how the game is to be played. It covers such things as the sequence of play, the level of information available to players, the number of iterations, etc. Bynumber numberof ofplayers: players:2-person 2-persongames gamesversus versus •• By n-persongames games n-person Bystructure structureof ofpreferences: preferences:constant constant(zero)(zero)•• By sumgames, games,mixed-motive mixed-motivegames, games,cooperative cooperative sum games. games. Bytypes typesof ofrules: rules:Single-play Single-playvs. vs.iterative iterative •• By games,simultaneous simultaneousvs. vs.sequential sequentialchoice choice games, games. games. Byinformation informationstructure: structure:Full Fullinformation informationvs. vs. •• By gameswith withlimited limited(incomplete) (incomplete)information information games There are two voters (Row and Column) and two candidates: John and Sarah. Row prefers John, Column prefers Sarah. If there is a tie, it is broken by toss of a coin Column Player Vote Don’t Vote Vote John Wins with prob. 0.5 John Wins Sarah Wins with prob. 0.5 Row Player Don’t Vote Sarah Wins John Wins with prob. 0.5 Sarah Wins with prob. 0.5 Another way to represent this game Assume that if one’s favorite candidate is elected the voter gets a utility score of 1, and if the other candidate is elected, the voter gets a score of -1. Column Player Vote Don’t Vote 1×0.5+(-1)×0.5=0 Vote Row Player 1, -1 1×0.5+(-1)×0.5=0 1×0.5+(-1)×0.5=0 Don’t Vote -1, 1 1×0.5+(-1)×0.5=0 A husband and wife discuss their plan to go out in the evening: Husband: Wants to go to Ballet, does not want to go to the boxing match, but prefers going to the boxing match with his wife than going alone to the Ballet. Wife: Prefers the boxing match over the Ballet, but would rather go to the Ballet with her husband than to the boxing match by herself. Wife Swan Lake Swan Lake Boxing Match 4, 3 2, 2 1, 1 3, 4 Husband Boxing match Wife’s utility Both at the boxing match Nash’s Nash’s bargaining bargaining solution solution 4 3 BATNA; mixed strategy solution Both at the Ballet 2 Husband—ballet; Wife--boxing 1 Husband—boxing; Wife--ballet 1 2 3 4 Husband’s utility Thisidea ideareally reallycaptures capturesthe thebasic basicconception conceptionof of This negotiationsin ingame gametheory: theory:it itsuggests suggeststhat thatifif negotiations bothsides sidescan cando dobetter betterby bycoordinating coordinatingtheir their both behaviorthrough throughsome somesort sortof ofagreement, agreement,then then behavior eachside, side,and andboth bothcollectively, collectively,can cando dobetter betterthan than each thebest besteach eachcould coulddo dowithout withoutan anagreement. agreement. the Thisis isthe theconcept conceptof ofBest BestAlternative Alternativeto toaa This NegotiatedAgreement Agreement(BATNA). (BATNA).If Ifeach eachside sidecan can Negotiated dobetter betterin inan anagreement agreementthan thanwithout withoutit, it,then then do thereis isroom roomfor fornegotiations negotiationsand andboth bothsides sides there couldagree agreeon onsome somelevel levelof ofcoordination. coordination. could Column Don’t Swerve Swerve Swerve C, C C, D 3, 3 2, 4 D, C D, D 4, 2 1, 1 Row Don’t Swerve A Graphical Representation of the Game of Chicken CD Column 4 CC 3 2 1 DC DD 1 2 3 4 Row Column Cooperate Cooperate Defect 3, 3 1, 4 4, 1 2, 2 Row Defect A Graphic Representation of the Prisoner’s Dilemma CD Column 4 CC 3 2 DD DC 1 Row 1 2 3 4 An Aniterative iterativePrisoner’s Prisoner’sDilemma Dilemma(PD) (PD)was wasspecified. specified. People Peoplewere wereinvited invitedto towrite writeprograms programsfor forplaying playing the thePD PDover overaalarge largenumber numberof ofiterations. iterations. Each Eachprogram programwas waspitted pittedagainst againstall allother otherprograms programs in inaaround-robin round-robintournament, tournament,such suchthat thateach each program programplayed playedeach eachand andevery everyother otherprogram. program. The Thewinner winnerwas wasaasimple simplestrategy strategycalled calledTit-for-Tat Tit-for-Tat (TfT). (TfT). The TheTfT TfTstrategy strategyis: is:cooperate cooperateon onthe thefirst firstmove, move,and and emulate emulateyour youropponent’s opponent’sprevious previousmove movethereafter thereafter First Generation 3rd Generation 2nd Generation 4th Generation The Stag Hunt Column Stag Stag 4, 4 Rabbit 3, 1 Rabbit 1, 3 Row 2, 2 CC 4 Column CD 3 2 DD DC 1 1 2 3 4 Row
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