c by Stochastikon GmbH (http: // encyclopedia. stochastikon. com ) Copyright ° 1 History of Games of Chance The Chinese I Ching or “Book of Chnage” shows that • deterministic thinking is not at all hereditary, but learned; • random experiments were used as a means to make predictions and decisions from ancient times. Although, random experiments and games of chance are not really identical, they are taken as being equivalent here. The random experiment of the I Ching is probably deliberately selected as a drawing experiment with natural yarrow stalks in order to create a direct connection between man and nature. However, this kind of experiments were soon abandoned by producing special tools, as for example dice, which allowed to perform the experiment everywhere under same conditions. Game of dice in ancient India Already in ancient times random experiments were also used in India for the purpose of pastime and entertainment. Game of dice and chariot race are the two amusement to which the vedic Indian1 abandon themselves with passion. Originally, the nuts of the Vibhidaka tree were used in India as dice which had five sides. Later the Vibhidaka nuts were replaced by artificially produced dice (pasakas =prosm with four sides) made of wood. ivory or even gold. The sides were numbered from 1 to 4 and probably three such dice were thrown. Astragals in Greece and Rome In Greece games of chance were originally played by means of astragals. Later they were made from clay, glass, ivory, etc. Astragals are small bones of sheep or goat in the ankle that articulate with the leg bones to form the ankle joint. The bones have four sides which were not numbered because each side was different. The astragal game was also popular in Egypt (ca. 3000 B.C.) and in many other cultures of the Middle East. It is noteworthy that the probabilites for the different outcomes of an astragal game are not the same. 1 2000-1000 B.C. c by Stochastikon GmbH (http: // encyclopedia. stochastikon. com ) Copyright ° 2 Game of dice in Greece and Rome Besides the astragal game there was also the game with artificially made more or less regular cubes, which were called “kybos” in Greece and “alea” in Rome. “Alea” was also used with the general meaning of random, risk or hazard. Thus, Caesar shall have shouted when he crossed the river Rubicon “Iacta alea est” or “anerriphtho kybos” = “the die has been cast!”) The oldest finding of a die made of clay in northern Iraq (Tepe Gawra) stem from the third millennium B.C. Already soon there was the nowadays used configuration with the sum 7 of opposite sides. Generally three dice were thrown. The four sides of an astragal, hind leg of a sheep. Dice made of bronze and bone from Rome 1st to 3rd century AD. Mathematical treatment of throwing three dice The problem to be investigated was to determine the number of different possibilities to obtain certain outcomes. The first written investigations stem from the 13th century AD: • A fictitious auto-biography of Ovid. c by Stochastikon GmbH (http: // encyclopedia. stochastikon. com ) Copyright ° 3 • In Dante’s (1265-1321) Divina Comedia. There are, however, no indication at that time that probabilities were already considered or that the idea of of equiprobable outcomes were considered or that any attempt was made to quantify randomness. Besides entertainment, dive served served as oracles and it was believed that the fate or the gods would dispose the dice in each individual case. The question how the results of large sequences would look like arose no interest at all.
© Copyright 2026 Paperzz