April 14, 2010 - Martin Calaway

Martin Calaway
3D Asset & Environment Artist
3D artist, passionate about perfecting my craft. Always
learning more, teaching myself, and improving my skills as I
build my career. I am not afraid to be a leader and I am
confident in my abilities to create impressive high and low
poly models. My overall goal is to find a creative environment
in the Games industry where I can continue to develop my
skills as a 3D modeler and texture artist.
experience
Dark Tonic :: Seattle, WA
3D Asset Artist 03/2016 - Present
As part of my internship I am building and texturing assets for
ingame content for Legends of the Brawl. Using programs such
as Maya, Photoshop, 3D Coat, Unity, and Zbrush.
Tech Syndicate :: Redmond, WA
3D Asset Artist Freelance 03/2016 - Present
Creating multiple environment assets for a game currently under
development. Using Maya, Zbrush, UV layout, Substance
Painter and Photoshop to Model and texture assets.
Lost Signal LLC :: Redmond, WA
3D Artist Internship 11/2013 - Present
Created 3D artwork using Maya and Zbrush, both high and low
poly models for production. Studied and learned new techniques
while working under a mentor. Developed skills in hand painted
textures using Photoshop. Learned new software such as
Quixel, Substance Painter, Headus, and Faogen.
IADT :: Tukwila, WA
02/2012– 02/2014
Slumber Land Speeders - Worked in the production of project as
a prop modeler, asset wrangler, environment modeler, UI
designer. In addition also helping with the lighting, world
placement, unwrapping and texturing. Model creation in Maya
and Zbrush. Use of Unity and Unreal. Showcased at PAX West
2013
Game Production 3 - Worked on projects as a prop and
environment modeler using Zbrush and Maya. Creating UV’s,
unwrapping and texturing with Photoshop.
Menzies Aviation :: Seatac, WA
Zone Manager 06/2008 - 03/2012
Marshaled in and out aircrafts. Supervised the download and
upload of aircraft cargo. Managed a group of 16 associates
while they completed their assigned duties. Downloading and
uploading of aircraft cargo. Ran cargo and luggage to their
destination. Picked up luggage and cargo for outgoing
aircraft.
www.MartinCalaway.com
[email protected]
253.226.8876
skills
High Poly 3D Modeling
Low Poly 3D Modeling
Environment Asset Modeling
Character Asset Modeling
Vehicle Modeling
Environment Modeling
Texturing photo-realistic and hand painted
Lighting and Rendering
UV Mapping and Baking
2D Illustration
Design and Concept Art
software
Maya
Zbrush
Substance Painter
Faogen
Quixel
Headus
UV Layout
Topogun
Keyshot
Unreal
Unity
Xnormals
nDo
Adobe Photoshop
Illustrator
3Ds Max
3D Coat
education
Bachelors of Fine Arts in Game Production
02/2011- 02/2014
International Academy of Design and Technology
Tukwila, WA
Associates of Media Design and Production
2006-2008
Clover Park Technical College
Lakewood, WA