Martin Calaway 3D Asset & Environment Artist 3D artist, passionate about perfecting my craft. Always learning more, teaching myself, and improving my skills as I build my career. I am not afraid to be a leader and I am confident in my abilities to create impressive high and low poly models. My overall goal is to find a creative environment in the Games industry where I can continue to develop my skills as a 3D modeler and texture artist. experience Dark Tonic :: Seattle, WA 3D Asset Artist 03/2016 - Present As part of my internship I am building and texturing assets for ingame content for Legends of the Brawl. Using programs such as Maya, Photoshop, 3D Coat, Unity, and Zbrush. Tech Syndicate :: Redmond, WA 3D Asset Artist Freelance 03/2016 - Present Creating multiple environment assets for a game currently under development. Using Maya, Zbrush, UV layout, Substance Painter and Photoshop to Model and texture assets. Lost Signal LLC :: Redmond, WA 3D Artist Internship 11/2013 - Present Created 3D artwork using Maya and Zbrush, both high and low poly models for production. Studied and learned new techniques while working under a mentor. Developed skills in hand painted textures using Photoshop. Learned new software such as Quixel, Substance Painter, Headus, and Faogen. IADT :: Tukwila, WA 02/2012– 02/2014 Slumber Land Speeders - Worked in the production of project as a prop modeler, asset wrangler, environment modeler, UI designer. In addition also helping with the lighting, world placement, unwrapping and texturing. Model creation in Maya and Zbrush. Use of Unity and Unreal. Showcased at PAX West 2013 Game Production 3 - Worked on projects as a prop and environment modeler using Zbrush and Maya. Creating UV’s, unwrapping and texturing with Photoshop. Menzies Aviation :: Seatac, WA Zone Manager 06/2008 - 03/2012 Marshaled in and out aircrafts. Supervised the download and upload of aircraft cargo. Managed a group of 16 associates while they completed their assigned duties. Downloading and uploading of aircraft cargo. Ran cargo and luggage to their destination. Picked up luggage and cargo for outgoing aircraft. www.MartinCalaway.com [email protected] 253.226.8876 skills High Poly 3D Modeling Low Poly 3D Modeling Environment Asset Modeling Character Asset Modeling Vehicle Modeling Environment Modeling Texturing photo-realistic and hand painted Lighting and Rendering UV Mapping and Baking 2D Illustration Design and Concept Art software Maya Zbrush Substance Painter Faogen Quixel Headus UV Layout Topogun Keyshot Unreal Unity Xnormals nDo Adobe Photoshop Illustrator 3Ds Max 3D Coat education Bachelors of Fine Arts in Game Production 02/2011- 02/2014 International Academy of Design and Technology Tukwila, WA Associates of Media Design and Production 2006-2008 Clover Park Technical College Lakewood, WA
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