“Change the Way You Play” John P Benge Eric Fritz Andrew Patras Steve Tamayo Yan Zhao Game Designer | Environment Modeler Game Programmer Project Manager | Technical Director | Character Animator Lead Character Modeler | Character Rigger | Texture Artist Lead Character Animator A single player 3D action adventure game Ancient tribal world filled with monsters 3rd person hack-and-slash combat Story-driven Decisions determine story’s outcome Collect Forms gather Soul Essence from defeated creatures Transform, utilize their powers Create your own unique play style combination of different creature forms Fun! Pokémon + Kirby + Fable 2 Health Meter & Active Form Gauge Available Forms Novo – nomadic tribe survivor Bloodline power Three main tribes in the world All-out war, no victory Monster population has grown Encounter three main tribes, help or hurt Janus – another survivor from your tribe Decide the fate of the world Reputation Three distinct paths: Help one of the three tribes Help all three obtain peace Help Janus destroy all of the tribes Janus was an exile! Misuse of power Use soul energy as a bomb Wants to destroy all the tribes Decision determines ending You help Janus destroy the tribes He stabs you in the back He steals the soul essences you collected Combines it with his own Makes a blast that obliterates you and the tribes You help one tribe gain dominance There aren’t enough soldiers to stand against Janus You end up sacrificing your power to cancel his Save the one tribe You help all three tribes You unite the tribes against Janus Epic battle Bring Janus down Primary Ability Available Form Slots ` 1 Tab Game Menu 2 3 W E A S 4 5 Secondary Ability 6 L Use/Talk D Movement Jump/Fly Spacebar R Outpost of one tribe on way to main tribe town Storyline information stored here Healing Plants found in the world can heal you Some Creature Forms slowly heal over time Some Creature Forms have a healing Ability Death Load your last saved game - Or Respawn at the last town or save point you were near Novo is extremely weak by himself Transform into collected Creature Forms to battle Each Form has strengths and weaknesses High Magical Attack vs Low Physical Defense Vary play style Get around obstacles, quest objectives Revenge! Blade Mantis Rock Golem Defense – High Power – High Speed – Low Rock Golem Primary Ability – Rock Punch Powerful Physical Attack Secondary Ability – Block Decreases Physical Damage Passive Ability – Stonewall Defense Increased Physical Defense Each Creature Form you have has a Form Gauge Energy slowly depletes as you use a Form When a Form runs out of energy, you transform back into your base form Bad news if you’re in the middle of combat! Forms slowly recharge over time Level up a Form to stay longer Available Forms Over 50 Creature types in the final game Variability – Change it up Visually Appealing Unity 3D Speeds up development Low licensing costs Imports models from Maya Agile development methodology Good teamwork High replay value Multiple story paths and endings Moral and dialogue choices Many creatures and forms to collect High customization play style and form combinations Variety of environments to explore Target Audience Males ages 16 to 28 Who enjoy open-world games, collection games, or games that can provide many hours of enjoyment with multiple unique play-throughs Willing to spend 1 to 3 hours on the game per sitting Target Rating – Teen Gameplay Time Maximum: 80 hrs Minimum: 15 hrs Mean: 40 hrs New Level Add 2 New Forms Porcupine Fire Elemental Possible 3rd Form! Angel
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