Claude Weber - Hutter

Claude Weber
Preparation
Assemble the game board and place it in the centre of the table. Shuffle
the character cards, form a pile and place it face down next to the game
board.
A communicative guessing game
For 3 to 8 players aged 10 years and up
Contents:
1 game board
60 character cards
8 task chips (round)
8 betting chips 8 person tiles (square)
8 playing pieces
You will also need a sheet of paper and a pencil.
Each player chooses a colour and takes the corresponding person tile,
the betting chip as well as the playing piece, and places the person tile
in front of him on the table, face up. Thus, a number is allocated to each
player. The pieces are placed on space 0 of the game board’s scoring
track.
During each game, at least six people have to be described. If less than six
players participate, in a game of three, three people have to be included,
in a game of four two people and in a game of five, one person.
In order to reach the necessary number of people, players may note the
names of relatives, friends or celebrities on slips of paper and place an
unused person tile on each of the slips of paper.
Shuffle the task chips that show the same numbers as the displayed person tiles. Form a face-down pile and place it on the table.
The remaining task tiles, person tiles, pieces and betting chips are put
back into the box.
Hint:
Aim of the game
Players try to describe a person using six character cards so that the other
players can guess who it is. Players who are a good judge of character
and familiar with the peculiarities of the other players have a good chance
of winning the game.
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If players want to increase
the degree of difficulty, they can
increase the number of people
who must be described from six to eight.
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How to play
A stage consists of three rounds. Each round is made up of a description
phase and a betting phase. During the description phase, two players rate
two character cards each for the described person on the rating scale of
the game board. In the betting phase, the other players try to guess who
is being described. But each player may place one bet only. The number
of stages to be played depends on the number of players:
3 players
6 stages
4 players
4 stages
5 players
5 stages
6 players
6 stages
7 players
7 stages
In the first stage, the oldest player and the neighbour to his left form a
description team. During each following stage, a new description team
is formed in a clockwise direction, so that each player forms part of a
description team twice in total, once with the neighbour on his left and
once with the neighbour on his right.
Order of the description teams: 1st stage: Jeff and Tina,
2nd stage: Tina and Max,
3rd stage: Max and Marie,
4th stage: Marie and Susi,
5th stage: Susi and Jeff.
Seating arrangement:
Jeff
(the oldest)
Susi
Marie
One of the players forming the description team takes the topmost character card from the pile and without consulting with his team partner
decides how well the characteristic shown on the card applies to the person to be described. He places the character card, face up, below the rating scale on one of the five possible positions:
8 players
8 stages
Begin of a new stage
Example in a game of five:
Description phase
Not at all
accurate
Not very
accurate
More or less
accurate
Fairly accurate
Very accurate
Now, it is his team partner’s turn. He gets to decide if the character card is
placed where he feels it should be. If he disagrees with his teammate, he
may place the character card on any other position. The card now remains
where the second player has placed it. Then the player draws the next
card from the pile and places it below the corresponding position of the
rating scale. Afterwards his partner may move the character card to where
he sees fit. The card now remains on this position. Once both character
cards have been placed along the rating scale, the betting phase begins.
Tina
Max
The description team takes the topmost task chip from the pile. The
shown number indicates which person has to be described. The task chip
is placed face down in front of the team.
Attention:
Only the description team may look at the task chip.
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5
Betting phase
The remaining players have to place their bets after the second, fourth
and sixth character cards have been laid, and try to guess which person is
being described. To do this, they take their betting chip and secretly adjust
its arrow so that it points to the number of the corresponding person.
When the players have placed their first bet, they lay their betting chips
face down next to position I of the game board.
After the fourth character card, players may adjust their original bet. If a
player still likes his first bet, he leaves his betting chip unchanged at position I. Players who want to change their bet take their betting chip and
place a new bet. In this case, they have to place their betting chip next to
position II.
After the sixth character card, players may change their bet for the
last time. If a player wants to keep his bet, he leaves his betting chip
unchanged at its current position. Players who want to change their bet
take their betting chip and place a new bet. In this case, they have to place
their betting chip next to position III.
Evaluation
After the third betting phase, the description team turns over the task chip,
so that the remaining players can see who was being described. Then the
betting chips are turned over. Players who guessed correctly may move
their playing piece forward on the scoring track, according to the position
of their bet:
Example:
Tina guessed the right person in the first round and maintained her original bet for the
entire round. She may move her playing piece 3 spaces forward. After the sixth character
card, during the third betting phase, Max changed his bet to the correct person—his betting
chip lies next to position III. He may only move 1 space forward. Marie changed her mind
during the second betting phase, but she chose the wrong person. Her betting chip is next
to position II, but since she has bet on the wrong person, she may not move forward at all.
The two players of the description team may move their pieces three
spaces forward if at least half (rounding up) of the remaining players has
guessed the correct person. The number of their betting attempts does not
matter. If less than half of the remaining players was right, the players in
the description team may not move their pieces forward at all.
The stage is over after evaluation. The six character cards are then put
back into the box. All task chips remain in the game and are shuffled
again. Players form the next description team that secretly draws a task
chip and begins the next stage with a new description phase.
End of the game
The game ends after the above mentioned number of stages, as soon
as each player has formed part of a description team twice. The player
whose piece is furthest on the scoring track wins the game. The game
ends prematurely, as soon as a player overshoots the scoring track’s last
space before the rounds are over.
Special rules for a game of three
Position I Position II Position III
Move 3 spaces forward Move 2 spaces forward Move 1 space forward
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There are no teams, each player takes turn in the role of the describer. The
other two players place their bets as described above. The evaluation also
follows the rules of the basic game. However, in this case, the describer
receives a maximum of 2 points if at least one player guessed right. The
game is over, as soon as each player has taken his turn at describing for a
second time.
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© 2011 HUCH! & friends
www.huchandfriends.de
Distributor:
Hutter Trade GmbH + Co KG
Bgm.-Landmann-Platz 1-5
D-89312 Günzburg
Author:
Claude Weber
Illustrations:
Victor Boden
Graphics:
Victor Boden,
HUCH! & friends
Translation:
Birgit Irgang
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