The Playful City Can play and games help to make truly smart cities? Michiel de Lange [email protected] www.themobilecity.nl Games Research seminar, UU, June 1 2015 Sander Veenhof - Meet Your Stranger 1. 2. 3. 4. At stake: playful city as smart city alternative Historical context: play and the city Playing the smart city Closing words 1. At stake: playful city as smart city alternative Our cities have become “smart” Smart city critique ! 1. What is ‘smart’? Who are supposed to be ‘smart’? 2. What is the underlying notion and ideal vision of the ‘city’? Urban new media foster logics of consumption, control, capsularization 3. How can citizens participate in smart city making? Smart city vs. Playful city Contrasting perspectives of digital tech in the city > why now? 2. Historical context: play and the city Historical context: play and the city ! themes: ! 1. entertainment 2. everyday theater 3. education (Bildung) 4. subversive play Historical context: play and the city ! themes: ! 1. entertainment 2. everyday theater 3. education (Bildung) 4. subversive play Image&credit:&chrisjohnbeckett&on&Flickr.com Historical context: play and the city ! themes: ! 1. entertainment 2. everyday theater 3. education (Bildung) 4. subversive play merijnoudenampsen.org/2013/03/27/aldo-van-eyck-and-the-city-as-playground/ Historical context: play and the city ! themes: ! 1. entertainment 2. everyday theater 3. education (Bildung) 4. subversive play 3. Playing the smart city Engaging with the planning process www.baasopzuid.nl www.engagementgamelab.org/games/participatory-chinatown/ http://oscity.eu! www.playthecity.nl Engaging with the city www.playfulartsfestival.com www.productofcircumstance.com/portfolio www.pacmanhattan.com hideandseek.net/projects/99-tiny-games www.rezone.eu Engaging with other people www.koppelkiek.nl www.medienkunstnetz.de/works/dot-walk Engaging with experiences wearecircumstance.com/as-if-it-were-the-last-time.html Play as lens for critical reflection on future of smart city watchdogs.ubi.com/watchdogsgame 4. Closing words Closing words 1 Smartness: The playful city opens up a people-centric, heterogeneous view of “smartness” in using urban new media (e.g. civic hackers as subversive “cheaters”), instead of a technologically driven one. ! ! 2 Cityness: The playful city highlights the importance of creativity and culture in city life (Huizinga’s argument: play at origin of culture). ! ! 3 Design: The playful city redefines the roles and relations, and design processes involving professionals and citizens. Program - Product - Use vs. Rules - Setting - Action. www.watershed.co.uk/pmstudio/project/shadowing The Playful City Can play and games help to make truly smart cities? Michiel de Lange [email protected] www.themobilecity.nl Games Research seminar, UU, June 1 2015 Sander + Veenhof - Meet Your 3RD, Monobanda DUS Architects for Stranger Rezone
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