Coach Workshop Agenda •OGPC Overview •Team Management OGPC •Not just a game competition ◦Technical Skills ◦ Programming ◦ Art ◦Life Skills ◦ Teamwork ◦ Project Management ◦Career Exploration Season Overview • Today ◦ Theme released, teams start forming • March ◦ Registration opens at http://www.ogpc.info ◦ All Registration closes 1 week prior to Main Event ◦ DO NOT EXPECT TO REGISTER LATE ◦ OCSTA Funded Registration will likely close earlier • April 8th ◦ Main Event at Western Oregon University Main Event •Show off project •Interact with professionals •Get inspired by other teams At Main Event • Arrive early 7:30 - 8:30 - check in, set up • Action begins at 9:00 • Each team has schedule judging times • During open time ◦ Visit other teams ◦ Go to breakout speaker sessions ◦ Eat - bring your own food • Keynote and awards at end Judging •Programming & Technical Merit •Game Design •Art & Assets •Theme & Style •Professionalism Getting Judged •Students need to tell their story ◦Have elevator pitch of game ready ◦Be ready to talk about what they accomplished •Posters, design docs, etc… encouraged Awards • MS & HS Divisions ◦ Mixed teams compete as HS • Category Awards • Best in Show • People's Choice • Rookie Award Teams •Max size 7 students ◦Plan for attrition •Need multiple skills ◦Programmers ◦Artists / Creatives ◦Management TMS • Team Management System ◦ http://tms.ogpc.info/ • Teams Self Register • Ability to provide ◦ Elevator pitch ◦ Gallery ◦ Group photo ◦ Links to game? • Why? Professionalism & Prize Drawings Adult Roles - Coach •Single point of contact •Meeting host •Project manager •Arranges for equipment, transportation to Main Event Adult Roles - Mentor •Technical Advisor •Helps set achievable goals •Who: you, a colleague, parent, older student, student, occasional visitor Adult Guidelines •Students’ project, not yours •Encourage teamwork and respect •Don't over emphasize “winning” ◦Success is getting to main event Team Expenses • Main Event Registration Fee: ◦ $50 / TEAM • Other possible : ◦ Software ◦ Team shirts, hats, etc. ◦ Transportation ◦ Poster boards, etc… Game Tools •Any language/framework OK ◦Judging tries to reward what students do, not what tool does •No experience? Check out: ◦ Scratch - https://scratch.mit.edu/ ◦ GameMaker - https://scratch.mit.edu/ ◦ Construct 2 - https://www.scirra.com/construct2 Technical Tips •Must be able to bring game to event •Expect flaky wifi at event •Teach some backup system ◦Routine for .zip backups ◦Source control Assets •Most points for team created •Outside assets ◦Must be free and publicly available http://opengameart.org/ ◦No purchased assets!!! ◦Must bring "credit list" of sources ◦ "google" != source Team Logistics •Meet 2-3 times per week? ◦Expect crunch at end •Need roles and responsibilities ◦Can rotate, especially near beginning •Need decision making process Iterative Development •"Ship" Frequently ◦New playable game every 2 weeks •Agile / Scrum ◦ https://www.youtube.com/watch?v=MSMBYm9dHso ◦ https://www.youtube.com/watch?v=9TycLR0TqFA Questions •Contact Info ◦Email: [email protected]
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