. . . programme ideas from Philippines Tapatan In countries all over the world people play a game like noughts and crosses - in the Philippines it is called tapaton. In other parts of the world it is known as tripp-trapp-trull, ecke-necke-strecke or tictac-toe. It is a game of two players and the object is to get three in a row. • Draw a large version of the grid below onto a piece of paper or cardboard. Each person will need three counters (pebbles, buttons or chequer pieces) • The game is played where lines intersect. Players take it in turn to place their pieces on an empty point. This continues until each player has placed all her pieces on the board. • The first player moves one of her pieces along a line to the next empty point. The piece can be moved horizontally, vertically or diagonally - jumping over another piece is not allowed. The other player does the same and they continue to take turns until one of the players manages to make a straight line of her three pieces. The Jamboree Office, The Scout Association, Gilwell Park, Bury Road, Chingford, London E4 7QW Tel. 020 8433 7120/020 8433 7121 Fax. 020 8433 7103 E-mail. [email protected] Web. www.scoutbase.org.uk s . . . 2 of 4 Philippines Flag Beetle Royal Blue Red White background Yellow stars This game helps to remind the group of the Philippines Flag. Can be played individually or in groups Each Team will need • 1 Dice • 1 Red Rectangle • 3 Gold 5 Pointed Stars • 1 Blue Rectangle • 1 Gold Sun • 1 Flag Pole • 1 White Triangle All pieces should be cut from card. • The teams take it in turns to throw the dice. They must throw a 6 to take their first piece, which is the Flag Pole. • They continue to take turns to throw the dice to collect all the pieces. They pick up a piece according to the number they throw. 1 =The Red Rectangle 4 =A Star 2 =The Blue Rectangle 5 =The Sun 3 =The White Triangle 6 =The Flag Pole . . . 3 of 4 • They can only collect one piece per throw, for example they must: throw a 4 three times to collect the three stars. The Player must also have the White Triangle before they can collect the sun and stars. A complete flag wins the game. Around the Philippines Based on the game Port / Starboard that most Groups will know, you will not need to take a long time explaining rules. The game will give participants a bit of an understanding of the Philippines Sides of hall North Manila East Batangas South Laguna West Rizal Actions Basketball Jump up and pretend to throw a 'basket' The Filipino Smile Everyone smiles to each other Jeepney Everyone runs around the room Imelda Marcos Everyone touches & admires their shoes Barong Tagalog Put on and button up a shirt Sowing the Rice Bend and plant rice like actions . . . 4 of 4 Jeepney Game The jeepney is the basic mode of transport in most towns in the Philippines also known as 'folk art on wheels'. Take an ex US army jeep and put two benches in the back with enough room in the back for around 12 people and paint it every colour of the rainbow, add mirrors, horns, icons, badges, a tape deck and anything else you can think of and you will have one of the most colourful sights in the Philippines. Each Team will need Some strong card String - approximately 4m per team • Divide the group into teams. Each team will need at least six people and ideally an even number. • Each team should make its own 'Jeepney' from the cardboard the can be decorated brightly! They should be about A4 in size. Each 'Jeepney" requires two equal lengths of string - each about 2m long. The string is threaded through holes on either side of the cardboard. For the game to be fair the lengths of string and the 'Jeepneys' should be as similar as possible. • Each team lines up as shown with Person A and B holding the lengths of string. • On a start signal Person A in each team holds the strings up as high as possible while Person B holds their ends as low as possible. The 'Jeepney' then travels from A to B. • Person A then passes their ends of the string to Person C who holds the string as low as possible while Person B raises the strings as high as possible. The 'Jeepney' then travels from B to C. • Person B passes their strings to Person D and so the game continues until the 'Jeepney reaches the end of the team.
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