The Rise of Online Gaming Alvaro Fermin Jose Tai In the Beginning… There was PONG Then came… Flash Forward to 1991 Tim Berners- Lee develops the world wide web •Stormfront Studios launches Neverwinter Nights on AOL. Mini Games such as online chess and bridge become available 1992- Id Software’s Wolfenstein 3D is released Among the first “3D” games to be released. Guten Tag ALL HELL BREAKS LOOSE Id Software releases DOOM upon the world in the year 1992 It would change the face of gaming forever . . . HURT ME PLENTY You are the last surviving Marine stranded on a Mars outpost. Demons have been unleashed through teleportation devices created on the Mars complex Hell on Earth College students everywhere were playing online death matches against each other DOOM’s violence and gore levels ticked off many parents DOOM is considered a classic game and the father of today’s leading FPS games QUAKE In 1996, id software did it again by releasing quake QUAKE features real 3D models made of polygons, as opposed to the sprites found in earlier games such as DOOM and Wolfenstein 3D QUAKE featured a killer soundtrack by none other than TRENT REZNOR of NINE INCH NAILS The single player campaign took you through nightmarish realms populated by even more horrific creatures Despite its eerie atmosphere and disturbing imagery, the real fun came in the form of multiplayer deathmatch TEAM FORTRESS Team Fortress is an add-on for Quake Players choose from different classes: Medic, Engineer, Soldier, etc Each class had its own advantages and disadvantages (eg. Medics can dispense healhpacks, engineers could fix and build turrets, soldiers could carry rocket launchers) Emphasized teamwork and cooperation between players King British and Friends 1997- Ultima Online is released •Ultima Online is a MMORPG – •a Massively Multiplayer Online Role Playing Game •Features a persistent game world with different people playing around the clock. • Ultima’s success lies in the heart of its community • The online communities are dedicated, creative, and generally outgoing • Player created establishments within the game: Rune libraries, online wedding chapels, online museums and shops, all owned and maintained by the players as opposed to the NPC’s. HALF–LIFE • In 1998 the world of first-person shooters would change again as Sierra releases Half-Life • Features amazing story telling along with awesome gameplay • The online community begins to thrive as gamers and amateur game designers start churning out mods – modificationsfor Half-Life 1999 • 1999 would become a revolutionary year for online gaming. • Sony releases Everquest – destined to become an extremely popular MMORPG • Counter-Strike mod is released for Half-Life – soon to become an extremely popular FPS game • Id software does it again, this time releasing Quake 3 Arena – This will lead to many professional game tournaments and sponsored events The Current Craze • World of Warcraft is perhaps the most popular MMORPG out there today • It is based on the Warcraft universe created by Blizzard Entertainment of Diablo 2 and Warcraft 3 fame • Subscription numbers in the billions Gaming Hardware High Quality Good Performance Rich Audio Old PC 1964 • What could it operate? About 1981 • 64K memory Today’s PC Online Gaming Needs • • • • • • Good Graphics Card 2 Gig RAM Sound Card (Speakers) Fast CPU Large Memory High Speed Internet • 256 MB • 500 MHz Graphic Card Sound System • Good Surround Sound System Ultimate PC MusicProduction by A Deadhead Nine Inch Nails The Rise of Online Gaming Slipknot Rage Against the Machine THE END Newgrounds Audio Portal Starring Hunteras the Reckoning Fermin The Narrator Coma Alvaro as The Slacker Jose as The Guru Information and Sources: And Introducing www.gamespy.com Tai as The Technology Guy
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